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-rw-r--r--media/ffvpx/libavutil/arm/float_dsp_init_neon.c59
1 files changed, 59 insertions, 0 deletions
diff --git a/media/ffvpx/libavutil/arm/float_dsp_init_neon.c b/media/ffvpx/libavutil/arm/float_dsp_init_neon.c
new file mode 100644
index 0000000000..689aa77c7b
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+++ b/media/ffvpx/libavutil/arm/float_dsp_init_neon.c
@@ -0,0 +1,59 @@
+/*
+ * ARM NEON optimised Float DSP functions
+ * Copyright (c) 2008 Mans Rullgard <mans@mansr.com>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include <stdint.h>
+
+#include "libavutil/attributes.h"
+#include "libavutil/float_dsp.h"
+#include "float_dsp_arm.h"
+
+void ff_vector_fmul_neon(float *dst, const float *src0, const float *src1, int len);
+
+void ff_vector_fmac_scalar_neon(float *dst, const float *src, float mul,
+ int len);
+
+void ff_vector_fmul_scalar_neon(float *dst, const float *src, float mul,
+ int len);
+
+void ff_vector_fmul_window_neon(float *dst, const float *src0,
+ const float *src1, const float *win, int len);
+
+void ff_vector_fmul_add_neon(float *dst, const float *src0, const float *src1,
+ const float *src2, int len);
+
+void ff_vector_fmul_reverse_neon(float *dst, const float *src0,
+ const float *src1, int len);
+
+void ff_butterflies_float_neon(float *v1, float *v2, int len);
+
+float ff_scalarproduct_float_neon(const float *v1, const float *v2, int len);
+
+av_cold void ff_float_dsp_init_neon(AVFloatDSPContext *fdsp)
+{
+ fdsp->vector_fmul = ff_vector_fmul_neon;
+ fdsp->vector_fmac_scalar = ff_vector_fmac_scalar_neon;
+ fdsp->vector_fmul_scalar = ff_vector_fmul_scalar_neon;
+ fdsp->vector_fmul_window = ff_vector_fmul_window_neon;
+ fdsp->vector_fmul_add = ff_vector_fmul_add_neon;
+ fdsp->vector_fmul_reverse = ff_vector_fmul_reverse_neon;
+ fdsp->butterflies_float = ff_butterflies_float_neon;
+ fdsp->scalarproduct_float = ff_scalarproduct_float_neon;
+}