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+.. -*- Mode: rst; fill-column: 80; -*-
+
+=====================
+Architecture overview
+=====================
+
+.. contents:: Table of Contents
+ :depth: 2
+ :local:
+
+Introduction
+============
+
+*Gecko* is a Web engine developed by Mozilla and used to power Firefox on
+various platforms. A Web engine is roughly comprised of a JavaScript engine, a
+Rendering engine, HTML parser, a Network stack, various media encoders, a
+Graphics engine, a Layout engine and more.
+
+Code that is part of a browser itself is usually referred to as "chrome" code
+(from which the popular Chrome browser takes its name) as opposed to code part
+of a Web site, which is usually referred to "content" code or content Web page.
+
+*GeckoView* is an Android library that can be used to embed Gecko into Android
+apps. Android apps that embed Gecko this way are usually referred to by
+"embedders" or simply "apps".
+
+GeckoView powers all currently active Mozilla browsers on Android, like Firefox
+for Android and Firefox Focus.
+
+API
+===
+
+The following sections describe parts of the GeckoView API that are public and
+exposed to embedders.
+
+ |api-diagram|
+
+Overall tenets
+--------------
+
+GeckoView is an opinionated library that contains a minimal UI and makes no
+assumption about the type of app that is being used by. Its main consumers
+inside Mozilla are browsers, so a lot of features of GeckoView are geared
+towards browsers, but there is no assumption that the embedder is actually a
+browser (e.g. there is no concept of "tab" in GeckoView).
+
+The GeckoView API tries to retain as little data as possible, delegating most
+data storage to apps. Notable exceptions to this rule are: permissions,
+extensions and cookies.
+
+View, Runtime and Session
+-------------------------
+
+ |view-runtime-session|
+
+There are three main classes in the GeckoView API:
+
+- ``GeckoRuntime`` represents an instance of Gecko running in an app. Normally,
+ apps have only one instance of the runtime which lives for as long as the app
+ is alive. Any object in the API that is not specific to a *session*
+ (more to this later) is usually reachable from the runtime.
+- ``GeckoSession`` represents a web site *instance*. You can think of it as a
+ *tab* in a browser or a Web view in an app. Any object related to the
+ specific session will be reachable from this object. Normally, embedders
+ would have many instances of ``GeckoSession`` representing each tab that is
+ currently open. Internally, a session is represented as a "window" with one
+ single tab in it.
+- ``GeckoView`` is an Android ``View`` that embedders can use to paint a
+ ``GeckoSession`` in the app. Normally, only ``GeckoSession`` s associated to
+ a ``GeckoView`` are actually *alive*, i.e. can receive events, fire timers,
+ etc.
+
+Delegates
+---------
+
+Because GeckoView has no UI elements and doesn't store a lot of data, it needs
+a way to *delegate* behavior when Web sites need functionality that requires
+these features.
+
+To do that, GeckoView exposes Java interfaces to the embedders, called
+Delegates. Delegates are normally associated to either the runtime, when they
+don't refer to a specific session, or a session, when they are
+session-specific.
+
+The most important delegates are:
+
+- ``Autocomplete.StorageDelegate`` Which is used by embedders to implement
+ autocomplete functionality for logins, addresses and credit cards.
+- ``ContentDelegate`` Which receives events from the content Web page like
+ "open a new window", "on fullscreen request", "this tab crashed" etc.
+- ``HistoryDelegate`` Which receives events about new or modified history
+ entries. GeckoView itself does not store history so the app is required to
+ listen to history events and store them permanently.
+- ``NavigationDelegate`` Informs the embedder about navigation events and
+ requests.
+- ``PermissionDelegate`` Used to prompt the user for permissions like
+ geolocation, notifications, etc.
+- ``PromptDelegate`` Implements content-side prompts like alert(), confirm(),
+ basic HTTP auth, etc.
+- ``MediaSession.Delegate`` Informs the embedder about media elements currently
+ active on the page and allows the embedder to pause, resume, receive playback
+ state etc.
+- ``WebExtension.MessageDelegate`` Used by the embedder to exchange messages
+ with built-in extensions. See also `Interacting with Web Content <../consumer/web-extensions.html>`_.
+
+
+.. _GeckoDisplay:
+
+GeckoDisplay
+------------
+
+GeckoView can paint to either a ``SurfaceView`` or a ``TextureView``.
+
+- ``SufaceView`` is what most apps will use and it's the default, it provides a
+ barebone wrapper around a GL surface where GeckoView can paint on.
+ SurfaceView is not part of normal Android compositing, which means that
+ Android is not able to paint (partially) on top of a SurfaceView or apply
+ transformations and animations to it.
+- ``TextureView`` offers a surface which can be transformed and animated but
+ it's slower and requires more memory because it's `triple-buffered
+ <https://en.wikipedia.org/wiki/Multiple_buffering#Triple_buffering>`_
+ (which is necessary to offer animations).
+
+Most apps will use the ``GeckoView`` class to paint the web page. The
+``GeckoView`` class is an Android ``View`` which takes part in the Android view
+hierarchy.
+
+Android recycles the ``GeckoView`` whenever the app is not visible, releasing
+the associated ``SurfaceView`` or ``TextureView``. This triggers a few actions
+on the Gecko side:
+
+- The GL Surface is released, and Gecko is notified in
+ `SyncPauseCompositor <https://searchfox.org/mozilla-central/rev/ead7da2d9c5400bc7034ff3f06a030531bd7e5b9/widget/android/nsWindow.cpp#1114>`_.
+- The ``<browser>`` associated to the ``GeckoSession`` is `set to inactive <https://searchfox.org/mozilla-central/rev/ead7da2d9c5400bc7034ff3f06a030531bd7e5b9/mobile/android/geckoview/src/main/java/org/mozilla/geckoview/GeckoView.java#553>`_,
+ which essentially freezes the JavaScript engine.
+
+Apps that do not use ``GeckoView``, because e.g. they cannot use
+``SurfaceView``, need to manage the active state manually and call
+``GeckoSession.setActive`` whenever the session is not being painted on the
+screen.
+
+Thread safety
+-------------
+
+Apps will inevitably have to deal with the Android UI in a significant way.
+Most of the Android UI toolkit operates on the UI thread, and requires
+consumers to execute method calls on it. The Android UI thread runs an event
+loop that can be used to schedule tasks on it from other threads.
+
+Gecko, on the other hand, has its own main thread where a lot of the front-end
+interactions happen, and many methods inside Gecko expect to be called on the
+main thread.
+
+To not overburden the App with unnecessary multi-threaded code, GeckoView will
+always bridge the two "main threads" and redirect method calls as appropriate.
+Most GeckoView delegate calls will thus happen on the Android UI thread and
+most APIs are expected to be called on the UI thread as well.
+
+This can sometimes create unexpected performance considerations, as illustrated
+in later sections.
+
+GeckoResult
+-----------
+
+An ubiquitous tool in the GeckoView API is ``GeckoResult``. GeckoResult is a
+promise-like class that can be used by apps and by Gecko to return values
+asynchronously in a thread-safe way. Internally, ``GeckoResult`` will keep
+track of what thread it was created on, and will execute callbacks on the same
+thread using the thread's ``Handler``.
+
+When used in Gecko, ``GeckoResult`` can be converted to ``MozPromise`` using
+``MozPromise::FromGeckoResult``.
+
+Page load
+---------
+
+ |pageload-diagram|
+
+GeckoView offers several entry points that can be used to react to the various
+stages of a page load. The interactions can be tricky and surprising so we will
+go over them in details in this section.
+
+For each page load, the following delegate calls will be issued:
+``onLoadRequest``, ``onPageStart``, ``onLocationChange``,
+``onProgressChange``, ``onSecurityChange``, ``onSessionStateChange``,
+``onCanGoBack``, ``onCanGoForward``, ``onLoadError``, ``onPageStop``.
+
+Most of the method calls are self-explanatory and offer the App a chance to
+update the UI in response to a change in the page load state. The more
+interesting delegate calls will be described below.
+
+onPageStart and onPageStop
+~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+``onPageStart`` and ``onPageStop`` are guaranteed to appear in pairs and in
+order, and denote the beginning and the end of a page load. In between a start
+and stop event, multiple ``onLoadRequest`` and ``onLocationChange`` call can be
+executed, denoting redirects.
+
+onLoadRequest
+~~~~~~~~~~~~~
+
+``onLoadRequest``, which is perhaps the most important, can be used by the App
+to intercept page loads. The App can either *deny* the load, which will stop
+the page from loading, and handle it internally, or *allow* the
+load, which will load the page in Gecko. ``onLoadRequest`` is called for all
+page loads, regardless of whether they were initiated by the app itself, by Web
+content, or as a result of a redirect.
+
+When the page load originates in Web content, Gecko has to synchronously
+wait for the Android UI thread to schedule the call to ``onLoadRequest`` and
+for the App to respond. This normally takes a negligible amount of time, but
+when the Android UI thread is busy, e.g. because the App is being painted for
+the first time, the delay can be substantial. This is an area of GeckoView that
+we are actively trying to improve.
+
+onLoadError
+~~~~~~~~~~~
+
+``onLoadError`` is called whenever the page does not load correctly, e.g.
+because of a network error or a misconfigured HTTPS server. The App can return
+a URL to a local HTML file that will be used as error page internally by Gecko.
+
+onLocationChange
+~~~~~~~~~~~~~~~~
+
+``onLocationChange`` is called whenever Gecko commits to a navigation and the
+URL can safely displayed in the URL bar.
+
+onSessionStateChange
+~~~~~~~~~~~~~~~~~~~~
+
+``onSessionStateChange`` is called whenever any piece of the session state
+changes, e.g. form content, scrolling position, zoom value, etc. Changes are
+batched to avoid calling this API too frequently.
+
+Apps can use ``onSessionStateChange`` to store the serialized state to
+disk to support restoring the session at a later time.
+
+Third-party root certificates
+-----------------------------
+
+Gecko maintains its own Certificate Authority store and does not use the
+platform's CA store. GeckoView follows the same policy and will not, by
+default, read Android's CA store to determine root certificates.
+
+However, GeckoView provides a way to import all third-party CA roots added to
+the Android CA store by setting the `enterpriseRootsEnabled
+<https://mozilla.github.io/geckoview/javadoc/mozilla-central/org/mozilla/geckoview/GeckoRuntimeSettings.Builder.html#enterpriseRootsEnabled(boolean)>`_
+runtime setting to ``true``, this feature is implemented in `EnterpriseRoots
+<https://searchfox.org/mozilla-central/rev/26a6a38fb515dbab0bb459c40ec4b877477eefef/mobile/android/geckoview/src/main/java/org/mozilla/gecko/EnterpriseRoots.java>`_
+
+There is not currently any API for an app to manually specify additional CA
+roots, although this might change with `Bug 1522162
+<https://bugzilla.mozilla.org/show_bug.cgi?id=1522162>`_.
+
+Lite and Omni builds
+---------------------
+
+A variation of the default GeckoView build, dubbed `Omni` in the codebase,
+provides additional libraries that can be helpful when building a browser app.
+Currently, the `Glean
+<https://docs.telemetry.mozilla.org/concepts/glean/glean.html>`_ library is
+included in the ``geckoview-omni`` package. The default build ``geckoview``,
+which does not contain such libraries, is similarly dubbed `Lite` in the
+codebase.
+
+The additional libraries in the Omni package are directly built into Gecko's
+main ``.so`` file, ``libxul.so``. These libraries are then declared in the
+``.module`` package inside the ``maven`` repository, e.g. see the ``.module``
+file for `geckoview-omni
+<https://maven.mozilla.org/maven2/org/mozilla/geckoview/geckoview-omni/102.0.20220623063721/geckoview-omni-102.0.20220623063721.module>`_:
+
+.. code-block:: json
+
+ "capabilities": [
+ {
+ "group": "org.mozilla.geckoview",
+ "name": "geckoview-omni",
+ "version": "102.0.20220623063721"
+ },
+ {
+ "group": "org.mozilla.telemetry",
+ "name": "glean-native",
+ "version": "44.1.1"
+ }
+ ]
+
+Notice the ``org.mozilla.telemetry:glean-native`` capability is declared
+alongside ``org.mozilla.geckoview``.
+
+The main Glean library then depends on ``glean-native`` which is either
+provided in a standalone package (for apps that do not include GeckoView) or by
+the GeckoView capability above.
+
+In Treeherder, the Lite build is denoted with ``Lite``, while the Omni builds
+don't have extra denominations as they are the default build, so e.g. for
+``x86_64`` the platorm names would be:
+
+- ``Android 7.0 x86-64`` for the Omni build
+- ``Android 7.0 x86-64 Lite`` for the Lite build
+
+Extensions
+----------
+
+Extensions can be installed using ``WebExtensionController::install`` and
+``WebExtensionController::installBuiltIn``, which asynchronously returns a
+``WebExtension`` object that can be used to set delegates for
+extension-specific behavior.
+
+The ``WebExtension`` object is immutable, and will be replaced every time a
+property changes. For instance, to disable an extension, apps can use the
+``disable`` method, which will return an updated version of the
+``WebExtension`` object.
+
+Internally, all ``WebExtension`` objects representing one extension share the
+same delegates, which are stored in ``WebExtensionController``.
+
+Given the extensive sprawling amount of data associated to extensions,
+extension installation persists across restarts. Existing extensions can be
+listed using ``WebExtensionController::list``.
+
+In addition to ordinary WebExtension APIs, GeckoView allows ``builtIn``
+extensions to communicate to the app via native messaging. Apps can register
+themselves as native apps and extensions will be able to communicate to the app
+using ``connectNative`` and ``sendNativeMessage``. Further information can be
+found `here <../consumer/web-extensions.html>`__.
+
+Internals
+=========
+
+The following sections describe how Gecko and GeckoView are implemented. These
+parts of GeckoView are not normally exposed to embedders.
+
+Process Model
+-------------
+
+Internally, Gecko uses a multi-process architecture, most of the chrome code
+runs in the *main* process, while content code runs in *child* processes also
+called *content* processes. There are additional types of specialized processes
+like the *socket* process, which runs parts of the networking code, the *gpu*
+process which executes GPU commands, the *extension* process which runs most
+extension content code, etc.
+
+We intentionally do not expose our process model to embedders.
+
+To learn more about the multi-process architecture see `Fission for GeckoView
+engineers <https://gist.github.com/agi/c900f3e473ff681158c0c907e34780e4>`_.
+
+The majority of the GeckoView Java code runs on the main process, with a thin
+glue layer on the child processes, mostly contained in ``GeckoThread``.
+
+Process priority on Android
+~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+On Android, each process is assigned a given priority. When the device is
+running low on memory, or when the system wants to conserve resources, e.g.
+when the screen has been off for a long period of time, or the battery is low,
+Android will sort all processes in reverse priority order and kill, using a
+``SIGKILL`` event, enough processes until the given free memory and resource
+threshold is reached.
+
+Processes that are necessary to the function of the device get the highest
+priority, followed by apps that are currently visible and focused on the
+screen, then apps that are visible (but not on focus), background processes and
+so on.
+
+Processes that do not have a UI associated to it, e.g. background services,
+will normally have the lowest priority, and thus will be killed most
+frequently.
+
+To increase the priority of a service, an app can ``bind`` to it. There are
+three possible ``bind`` priority values
+
+- ``BIND_IMPORTANT``: The process will be *as important* as the process binding
+ to it
+- default priority: The process will have lower priority than the process
+ binding to it, but still higher priority than a background service
+- ``BIND_WAIVE_PRIORITY``: The bind will be ignored for priority
+ considerations.
+
+It's important to note that the priority of each service is only relative to
+the priority of the app binding to it. If the app is not visible, the app
+itself and all services attached to it, regardless of binding, will get
+background priority (i.e. the lowest possible priority).
+
+Process management
+~~~~~~~~~~~~~~~~~~
+
+Each Gecko process corresponds to an Android ``service`` instance, which has to
+be declared in GeckoView's ``AndroidManifest.xml``.
+
+For example, this is the definition of the ``media`` process:
+
+.. code-block::
+
+ <service
+ android:name="org.mozilla.gecko.media.MediaManager"
+ android:enabled="true"
+ android:exported="false"
+ android:isolatedProcess="false"
+ android:process=":media">
+
+Process creation is controlled by Gecko which interfaces to Android using
+``GeckoProcessManager``, which translates Gecko's priority to Android's
+``bind`` values.
+
+Because all priorities are waived when the app is in the background, it's not
+infrequent that Android kills some of GeckoView's services, while still leaving
+the main process alive.
+
+It is therefore very important that Gecko is able to recover from process
+disappearing at any moment at runtime.
+
+Priority Hint
+~~~~~~~~~~~~~
+
+Internally, GeckoView ties the lifetime of the ``Surface`` associated to a
+``GeckoSession`` and the process priority of the process where the session
+lives.
+
+The underlying assumption is that a session that is not visible doesn't have a
+surface associated to it and it's not being used by the user so it shouldn't
+receive high priority status.
+
+The way this is implemented is `by setting
+<https://searchfox.org/mozilla-central/rev/5b2d2863bd315f232a3f769f76e0eb16cdca7cb0/mobile/android/geckoview/src/main/java/org/mozilla/geckoview/GeckoView.java#114,123>`_
+the ``active`` property on the ``browser`` object to ``false``, which causes
+Gecko to de-prioritize the process, assuming that no other windows in the same
+process have ``active=true``. See also `GeckoDisplay`_.
+
+However, there are use cases where just looking at the surface is not enough.
+For instance, when the user opens the settings menu, the currently selected tab
+becomes invisible, but the user will still expect the browser to retain that
+tab state with a higher priority than all the other tabs. Similarly, when the
+browser is put in the background, the surface associated to the current tab
+gets destroyed, but the current tab is still more important than the other
+tabs, but because it doesn't have a surface associated to it, we have no way to
+differentiate it from all the other tabs.
+
+To solve the above problem, we expose an API for consumers to *boost* a session
+priority, `setPriorityHint
+<https://mozilla.github.io/geckoview/javadoc/mozilla-central/org/mozilla/geckoview/GeckoSession.html#setPriorityHint(int)>`_.
+The priority hint is taken into consideration when calculating the
+priority of a process. Any process that contains either an active session or a
+session with the priority hint `is boosted
+<https://searchfox.org/mozilla-central/rev/5b2d2863bd315f232a3f769f76e0eb16cdca7cb0/dom/ipc/BrowserParent.cpp#3593>`_
+to the highest priority.
+
+Shutdown
+--------
+
+Android does not provide apps with a notification whenever the app is shutting
+down. As explained in the section above, apps will simply be killed whenever
+the system needs to reclaim resources. This means that Gecko on Android will
+never shutdown cleanly, and that shutdown actions will never execute.
+
+.. _principals:
+
+Principals
+----------
+
+In Gecko, a *website* loaded in a session is represented by an abstraction
+called `principal
+<https://searchfox.org/mozilla-central/rev/5b2d2863bd315f232a3f769f76e0eb16cdca7cb0/caps/nsIPrincipal.idl>`_.
+Principals contain information that is used to determine what permissions have
+been granted to the website instance, what APIs are available to it, which
+container the page is loaded in, is the page in private browsing or not, etc.
+
+Principals are used throughout the Gecko codebase, GeckoView, however, does not
+expose the concept to the API. This is intentional, as exposing it would
+potentially expose the app to various security sensitive concepts, which would
+violate the "secure" requirement for the GeckoView API.
+
+The absence of principals from the API is, e.g., why GeckoView does not offer a
+way to set permissions given a URL string, as permissions are internally stored
+by principal. See also `Setting Permissions`_.
+
+To learn more about principals see `this talk by Bobby Holley
+<https://www.youtube.com/watch?v=28FPetl5Fl4>`_.
+
+Window model
+------------
+
+Internally, Gecko has the concept of *window* and *tab*. Given that GeckoView
+doesn't have the concept of tab (since it might be used to build something that
+is *not* a browser) we hide Gecko tabs from the GeckoView API.
+
+Each ``GeckoSession`` corresponds to a Gecko ``window`` object with exactly one
+``tab`` in it. Because of this you might see ``window`` and ``session`` used
+interchangeably in the code.
+
+Internally, Gecko uses ``window`` s for other things other than
+``GeckoSession``, so we have to sometime be careful about knowing which windows
+belong to GeckoView and which don't. For example, the background extension page
+is implemented as a ``window`` object that doesn't paint to a surface.
+
+EventDispatcher
+---------------
+
+The GeckoView codebase is written in C++, JavaScript and Java, it runs across
+processes and often deals with asynchronous and garbage-collected code with
+complex lifetime dependencies. To make all of this work together, GeckoView
+uses a cross-language event-driven architecture.
+
+The main orchestrator of this event-driven architecture is ``EventDispatcher``.
+Each language has an implementation of ``EventDispatcher`` that can be used to
+fire events that are reachable from any language.
+
+Each window (i.e. each session) has its own ``EventDispatcher`` instance, which
+is also present on the content process. There is also a global
+``EventDispatcher`` that is used to send and receive events that are not
+related to a specific session.
+
+Events can have data associated to it, which is represented as a
+``GeckoBundle`` (essentially a ``String``-keyed variant map) on the Java and
+C++ side, and a plain object on the JavaScript side. Data is automatically
+converted back and forth by ``EventDispatcher``.
+
+In Java, events are fired in the same thread where the listener was registered,
+which allows us to ensure that events are received in a consistent order and
+data is kept consistent, so that we by and large don't have to worry about
+multi-threaded issues.
+
+JNI
+---
+
+GeckoView code uses the Java Native Interface or JNI to communicate between
+Java and C++ directly. Our JNI exports are generated from the Java source code
+whenever the ``@WrapForJNI`` annotation is present. For non-GeckoView code, the
+list of classes for which we generate imports is defined at
+``widget/android/bindings``.
+
+The lifetime of JNI objects depends on their native implementation:
+
+- If the class implements ``mozilla::SupportsWeakPtr``, the Java object will
+ store a ``WeakPtr`` to the native object and will not own the lifetime of the
+ object.
+- If the class implements ``AddRef`` and ``Release`` from ``nsISupports``, the
+ Java object will store a ``RefPtr`` to the native object and will hold a
+ strong reference until the Java object releases the object using
+ ``DisposeNative``.
+- If neither cases apply, the Java object will store a C++ pointer to the
+ native object.
+
+Calling Runtime delegates from native code
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+Runtime delegates can be reached directly using the ``GeckoRuntime`` singleton.
+A common pattern is to expose a ``@WrapForJNI`` method on ``GeckoRuntime`` that
+will call the delegate, that than can be used on the native side. E.g.
+
+.. code:: java
+
+ @WrapForJNI
+ private void featureCall() {
+ ThreadUtils.runOnUiThread(() -> {
+ if (mFeatureDelegate != null) {
+ mFeatureDelegate.feature();
+ }
+ });
+ }
+
+And then, on the native side:
+
+.. code:: cpp
+
+ java::GeckoRuntime::LocalRef runtime = java::GeckoRuntime::GetInstance();
+ if (runtime != nullptr) {
+ runtime->FeatureCall();
+ }
+
+Session delegates
+~~~~~~~~~~~~~~~~~
+
+``GeckoSession`` delegates require a little more care, as there's a copy of a
+delegate for each ``window``. Normally, a method on ``android::nsWindow`` is
+added which allows Gecko code to call it. A reference to ``nsWindow`` can be
+obtained from a ``nsIWidget`` using ``nsWindow::From``:
+
+.. code:: cpp
+
+ RefPtr<nsWindow> window = nsWindow::From(widget);
+ window->SessionDelegateFeature();
+
+The ``nsWindow`` implementation can then forward the call to
+``GeckoViewSupport``, which is the JNI native side of ``GeckoSession.Window``.
+
+.. code:: cpp
+
+ void nsWindow::SessionDelegateFeature() {
+ auto acc(mGeckoViewSupport.Access());
+ if (!acc) {
+ return;
+ }
+ acc->SessionDelegateFeature(aResponse);
+ }
+
+Which can in turn forward the call to the Java side using the JNI stubs.
+
+.. code:: cpp
+
+ auto GeckoViewSupport::SessionDelegateFeature() {
+ GeckoSession::Window::LocalRef window(mGeckoViewWindow);
+ if (!window) {
+ return;
+ }
+ window->SessionDelegateFeature();
+ }
+
+And finally, the Java implementation calls the session delegate.
+
+.. code:: java
+
+ @WrapForJNI
+ private void sessionDelegateFeature() {
+ final GeckoSession session = mOwner.get();
+ if (session == null) {
+ return;
+ }
+ ThreadUtils.postToUiThread(() -> {
+ final FeatureDelegate delegate = session.getFeatureDelegate();
+ if (delegate == null) {
+ return;
+ }
+ delegate.feature();
+ });
+ }
+
+.. _permissions:
+
+Permissions
+-----------
+
+There are two separate but related permission concepts in GeckoView: `Content`
+permissions and `Android` permissions. See also the related `consumer doc
+<../consumer/permissions.html>`_ on permissions.
+
+Content permissions
+~~~~~~~~~~~~~~~~~~~
+
+Content permissions are granted to individual web sites (more precisely,
+`principals`_) and are managed internally using ``nsIPermissionManager``.
+Content permissions are used by Gecko to keep track which website is allowed to
+access a group of Web APIs or functionality. The Web has the concept of
+permissions, but not all Gecko permissions map to Web-exposed permissions.
+
+For instance, the ``Notification`` permission, which allows websites to fire
+notifications to the user, is exposed to the Web through
+`Notification.requestPermission
+<https://developer.mozilla.org/en-US/docs/Web/API/Notification/requestPermission>`_,
+while the `autoplay` permission, which allows websites to play video and audio
+without user interaction, is not exposed to the Web and websites have no way to
+set or request this permission.
+
+GeckoView retains content permission data, which is an explicit violation of
+the design principle of not storing data. This is done because storing
+permissions is very complex, making a mistake when dealing with permissions
+often ends up being a security vulnerability, and because permissions depend on
+concepts that are not exposed to the GeckoView API like `principals`_.
+
+Android permissions
+~~~~~~~~~~~~~~~~~~~
+
+Consumers of GeckoView are Android apps and therefore they have to receive
+permission to use certain features on behalf of websites.
+
+For instance, when a website requests Geolocation permission for the first
+time, the app needs to request the corresponding Geolocation Android permission
+in order to receive position data.
+
+You can read more about Android permissions on `this doc
+<https://developer.android.com/guide/topics/permissions/overview>`_.
+
+
+Implementation
+~~~~~~~~~~~~~~
+
+The main entry point from Gecko is ``nsIContentPermissionPrompt.prompt``, which
+is handled in the `Permission module
+<https://searchfox.org/mozilla-central/rev/256f84391cf5d4e3a4d66afbbcd744a5bec48956/mobile/android/components/geckoview/GeckoViewPermission.jsm#21>`_
+in the same process where the request is originated.
+
+The permission module calls the child actor `GeckoViewPermission
+<https://searchfox.org/mozilla-central/rev/9dc5ffe42635b602d4ddfc9a4b8ea0befc94975a/mobile/android/actors/GeckoViewPermissionChild.jsm#47>`_
+which issues a `GeckoView:ContentPermission
+<https://searchfox.org/mozilla-central/rev/9dc5ffe42635b602d4ddfc9a4b8ea0befc94975a/mobile/android/actors/GeckoViewPermissionChild.jsm#75>`_
+request to the Java front-end as needed.
+
+Media permissions are requested using a global observer, and therefore are
+handled in a `Process actor
+<https://searchfox.org/mozilla-central/rev/9dc5ffe42635b602d4ddfc9a4b8ea0befc94975a/mobile/android/actors/GeckoViewPermissionProcessChild.jsm#41>`_,
+media permissions requests have enough information to redirect the request to
+the corresponding window child actor, with the exception of requests that are
+not associated with a window, which are redirected to the `current active
+window
+<https://searchfox.org/mozilla-central/rev/9dc5ffe42635b602d4ddfc9a4b8ea0befc94975a/mobile/android/actors/GeckoViewPermissionProcessParent.jsm#28-35>`_.
+
+Setting permissions
+~~~~~~~~~~~~~~~~~~~
+
+Permissions are stored in a map between a `principal <#principals>`_ and a list
+of permission (key, value) pairs. To prevent security vulnerabilities, GeckoView
+does not provide a way to set permissions given an arbitrary URL and requires
+consumers to get hold of the `ContentPermission
+<https://mozilla.github.io/geckoview/javadoc/mozilla-central/org/mozilla/geckoview/GeckoSession.PermissionDelegate.ContentPermission.html>`_
+object. The ContentPermission object is returned in `onLocationChange
+<https://mozilla.github.io/geckoview/javadoc/mozilla-central/org/mozilla/geckoview/GeckoSession.NavigationDelegate.html#onLocationChange(org.mozilla.geckoview.GeckoSession,java.lang.String,java.util.List)>`_
+upon navigation, making it unlikely to have confusion bugs whereby the
+permission is given to the wrong website.
+
+Internally, some permissions are only present when a certain override is set,
+e.g. Tracking Protection override permissions are only present when the page
+has been given a TP override. Because the only way to set the value of a
+permission is to get hold of the ``ContentPermission`` object, `we manually insert
+<https://searchfox.org/mozilla-central/rev/5b2d2863bd315f232a3f769f76e0eb16cdca7cb0/mobile/android/modules/geckoview/GeckoViewNavigation.jsm#605-625>`_
+a `trackingprotection` permission on every page load.
+
+Autofill Support
+----------------
+
+GeckoView supports third-party autofill providers through Android's `autofill framework <https://developer.android.com/guide/topics/text/autofill>`_. Internally, this support is referred to as `autofill`.
+
+Document tree
+~~~~~~~~~~~~~
+
+The autofill Java front-end is located in the `Autofill class
+<https://searchfox.org/mozilla-central/rev/9dc5ffe42635b602d4ddfc9a4b8ea0befc94975a/mobile/android/geckoview/src/main/java/org/mozilla/geckoview/Autofill.java#37>`_.
+GeckoView maintains a virtual tree structure of the current document for each
+``GeckoSession``.
+
+The virtual tree structure is composed of `Node
+<https://searchfox.org/mozilla-central/rev/9dc5ffe42635b602d4ddfc9a4b8ea0befc94975a/mobile/android/geckoview/src/main/java/org/mozilla/geckoview/Autofill.java#593>`_
+objects which are immutable. Data associated to a node, including mutable data
+like the current value, is stored in a separate `NodeData
+<https://searchfox.org/mozilla-central/rev/9dc5ffe42635b602d4ddfc9a4b8ea0befc94975a/mobile/android/geckoview/src/main/java/org/mozilla/geckoview/Autofill.java#171>`_
+class. Only HTML nodes that are relevant to autofilling are referenced in the
+virtual structure and each node is associated to a root node, e.g. the root
+``<form>`` element. All root nodes are children of the autofill `mRoot
+<https://searchfox.org/mozilla-central/rev/9dc5ffe42635b602d4ddfc9a4b8ea0befc94975a/mobile/android/geckoview/src/main/java/org/mozilla/geckoview/Autofill.java#210>`_
+node, hence making the overall structure a tree rather than a collection of
+trees. Note that the root node is the only node in the virtual structure that
+does not correspond to an actual element on the page.
+
+Internally, nodes are assigned a unique ``UUID`` string, which is used to match
+nodes between the Java front-end and the data stored in GeckoView's chrome
+Javascript. The autofill framework itself requires integer IDs for nodes, so we
+store a mapping between UUIDs and integer IDs in the associated ``NodeData``
+object. The integer IDs are used only externally, while internally only the
+UUIDs are used. The reason why we use a separate ID structure from the autofill
+framework is that this allows us to `generate UUIDs
+<https://searchfox.org/mozilla-central/rev/7e34cb7a0094a2f325a0c9db720cec0a2f2aca4f/mobile/android/actors/GeckoViewAutoFillChild.jsm#217-220>`_
+directly in the isolated content processes avoiding an IPC roundtrip to the
+main process.
+
+Each ``Node`` object is associated to an ``EventCallback`` object which is
+invoked whenever the node is autofilled by the autofill framework.
+
+Detecting autofillable nodes
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+GeckoView scans every web page for password ``<input>`` elements whenever the
+``pageshow`` event `fires
+<https://searchfox.org/mozilla-central/rev/9dc5ffe42635b602d4ddfc9a4b8ea0befc94975a/mobile/android/actors/GeckoViewAutoFillChild.jsm#74-78>`_.
+
+It also uses ``DOMFormHasPassword`` and ``DOMInputPasswordAdded`` to detect
+whenever a password element is added to the DOM after the ``pageshow`` event.
+
+Prefs
+-----
+
+`Preferences </modules/libpref/index.html>`_ (or prefs) are used throughout
+Gecko to configure the browser, enable custom features, etc.
+
+GeckoView does not directly expose prefs to Apps. A limited set configuration
+options is exposed through ``GeckoRuntimeSettings``.
+
+``GeckoRuntimeSettings`` can be easily mapped to a Gecko ``pref`` using
+``Pref``, e.g.
+
+.. code:: java
+
+ /* package */ final Pref<Boolean> mPrefExample =
+ new Pref<Boolean>("example.pref", false);
+
+The value of the pref can then be read internally using ``mPrefExample.get``
+and written to using ``mPrefExample.commit``.
+
+Front-end and back-end
+----------------------
+
+ |code-layers|
+
+Gecko and GeckoView code can be divided in five layers:
+
+- **Java API** the outermost code layer that is publicly accessible to
+ GeckoView embedders.
+- **Java Front-End** All the Java code that supports the API and talks directly
+ to the Android APIs and to the JavaScript and C++ front-ends.
+- **JavaScript Front-End** The main interface to the Gecko back-end (or Gecko
+ proper) in GeckoView is JavaScript, we use this layer to call into Gecko and
+ other utilities provided by Gecko, code lives in ``mobile/android``
+- **C++ Front-End** A smaller part of GeckoView is written in C++ and interacts
+ with Gecko directly, most of this code is lives in ``widget/android``.
+- **C++/Rust Back-End** This is often referred to as "platform", includes all
+ core parts of Gecko and is usually accessed to in GeckoView from the C++
+ front-end or the JavaScript front-end.
+
+Modules and Actors
+------------------
+
+GeckoView's JavaScript Front-End is largely divided into units called modules
+and actors. For each feature, each window will have an instance of a Module, a
+parent-side Actor and (potentially many) content-side Actor instances. For a
+detailed description of this see `here <https://gist.github.com/agi/c900f3e473ff681158c0c907e34780e4#actors>`__.
+
+Testing infrastructure
+----------------------
+
+For a detailed description of our testing infrastructure see `GeckoView junit
+Test Framework <junit.html>`_.
+
+.. |api-diagram| image:: ../assets/api-diagram.png
+.. |view-runtime-session| image:: ../assets/view-runtime-session.png
+.. |pageload-diagram| image:: ../assets/pageload-diagram.png
+.. |code-layers| image:: ../assets/code-layers.png