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-rw-r--r--testing/web-platform/meta/gamepad/idlharness-extensions.https.window.js.ini48
1 files changed, 48 insertions, 0 deletions
diff --git a/testing/web-platform/meta/gamepad/idlharness-extensions.https.window.js.ini b/testing/web-platform/meta/gamepad/idlharness-extensions.https.window.js.ini
new file mode 100644
index 0000000000..366d29e9db
--- /dev/null
+++ b/testing/web-platform/meta/gamepad/idlharness-extensions.https.window.js.ini
@@ -0,0 +1,48 @@
+[idlharness-extensions.https.window.html]
+ expected:
+ if (os == "android") and debug and fission: [OK, TIMEOUT]
+ if (os == "android") and not debug: [OK, TIMEOUT]
+ [GamepadTouch interface: existence and properties of interface object]
+ expected: FAIL
+
+ [GamepadTouch interface object length]
+ expected: FAIL
+
+ [GamepadTouch interface object name]
+ expected: FAIL
+
+ [GamepadTouch interface: existence and properties of interface prototype object]
+ expected: FAIL
+
+ [GamepadTouch interface: existence and properties of interface prototype object's "constructor" property]
+ expected: FAIL
+
+ [GamepadTouch interface: existence and properties of interface prototype object's @@unscopables property]
+ expected: FAIL
+
+ [GamepadTouch interface: attribute touchId]
+ expected: FAIL
+
+ [GamepadTouch interface: attribute surfaceId]
+ expected: FAIL
+
+ [GamepadTouch interface: attribute position]
+ expected: FAIL
+
+ [GamepadTouch interface: attribute surfaceDimensions]
+ expected: FAIL
+
+ [Gamepad interface: attribute touchEvents]
+ expected: FAIL
+
+ [GamepadHapticActuator interface: operation canPlayEffectType(GamepadHapticEffectType)]
+ expected: FAIL
+
+ [GamepadHapticActuator interface: operation playEffect(GamepadHapticEffectType, optional GamepadEffectParameters)]
+ expected: FAIL
+
+ [GamepadHapticActuator interface: operation reset()]
+ expected: FAIL
+
+ [Gamepad interface: attribute vibrationActuator]
+ expected: FAIL