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Diffstat (limited to 'testing/web-platform/tests/svg/animations/remove-animation-element-while-animation-is-running.html')
-rw-r--r-- | testing/web-platform/tests/svg/animations/remove-animation-element-while-animation-is-running.html | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/testing/web-platform/tests/svg/animations/remove-animation-element-while-animation-is-running.html b/testing/web-platform/tests/svg/animations/remove-animation-element-while-animation-is-running.html new file mode 100644 index 0000000000..764d25b69f --- /dev/null +++ b/testing/web-platform/tests/svg/animations/remove-animation-element-while-animation-is-running.html @@ -0,0 +1,85 @@ +<!doctype html> +<html> +<meta charset="utf-8"> +<title>This removes an animation element while the animation is running</title> +<script src="/resources/testharness.js"></script> +<script src="/resources/testharnessreport.js"></script> +<script src="/resources/SVGAnimationTestCase-testharness.js"></script> + +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1 Tiny//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11-tiny.dtd"> +<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"> + +<rect x='0' y='0' width='50' height='50' fill='green'> + <animate id="an1" attributeName='x' from='50' to='150' begin='0s' dur='2s' fill='freeze'/> +</rect> + +<rect x='0' y='100' width='50' height='50' fill='green'> + <animate id="an2" attributeName='x' from='50' to='150' begin='0s' dur='2s' fill='remove'/> +</rect> + +</svg> + +<script> +var rootSVGElement = document.querySelector("svg"); +var epsilon = 1.0; + +// Setup animation test +function sample1() { + assert_approx_equals(rect1.x.animVal.value, 50, epsilon); + assert_equals(rect1.x.baseVal.value, 0); + + assert_approx_equals(rect2.x.animVal.value, 50, epsilon); + assert_equals(rect2.x.baseVal.value, 0); +} + +function sample2() { + assert_approx_equals(rect1.x.animVal.value, 100, epsilon); + assert_equals(rect1.x.baseVal.value, 0); + + assert_approx_equals(rect2.x.animVal.value, 100, epsilon); + assert_equals(rect2.x.baseVal.value, 0); + + // Remove the animation element animating rect1 + // The effect is that rect1 is now reset to the initial state, before any animation was applied to it. + // Compatible with FF. In Opera it shows a repainting bug currently (two rects are visible!). + var an1 = rootSVGElement.ownerDocument.getElementById("an1"); + an1.parentNode.removeChild(an1); +} + +function sample3() { + assert_equals(rect1.x.animVal.value, 0); + assert_equals(rect1.x.baseVal.value, 0); + + assert_approx_equals(rect2.x.animVal.value, 100, epsilon); + assert_equals(rect2.x.baseVal.value, 0); +} + +function sample4() { + assert_equals(rect1.x.animVal.value, 0); + assert_equals(rect1.x.baseVal.value, 0); + + assert_equals(rect2.x.animVal.value, 0); + assert_equals(rect2.x.baseVal.value, 0); +} + +smil_async_test((t) => { + var rects = rootSVGElement.ownerDocument.getElementsByTagName("rect"); + rect1 = rects[0]; + rect2 = rects[1]; + + const expectedValues = [ + // [animationId, time, sampleCallback] + ["an1", 0.0, sample1], + ["an1", 1.0, sample2], + ["an2", 1.001, sample3], + ["an2", 2.001, sample4], + ["an2", 60.0, sample4] + ]; + + runAnimationTest(t, expectedValues); +}); + +window.animationStartsImmediately = true; + +</script>
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