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diff --git a/testing/web-platform/tests/web-animations/timing-model/animations/update-playback-rate-fast.html b/testing/web-platform/tests/web-animations/timing-model/animations/update-playback-rate-fast.html
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+++ b/testing/web-platform/tests/web-animations/timing-model/animations/update-playback-rate-fast.html
@@ -0,0 +1,52 @@
+
+<!DOCTYPE html>
+<html class="reftest-wait">
+<meta charset="UTF-8">
+<title>Update playback rate zero</title>
+<link rel="match" href="update-playback-rate-fast-ref.html">
+<script src="/common/reftest-wait.js"></script>
+<script src="../../testcommon.js"></script>
+<style>
+ #box {
+ background: green;
+ height: 40px;
+ width: 40px;
+ }
+</style>
+<body>
+ <div id="box"></div>
+ <p id="notes">
+ This test creates a running animation and changes its playback rate
+ part way through. If the box remains red when the screenshot is captured
+ the test fails.
+ </p>
+</body>
+<script>
+ onload = async function() {
+ const box = document.getElementById('box');
+ const duration = 2000;
+ const anim =
+ box.animate({ bacground: [ 'red', 'green' ] },
+ { duration: duration, easing: 'steps(2, jump-none)' });
+ anim.ready.then(() => {
+ const startTime = anim.timeline.currentTime;
+ waitForAnimationFrames(2).then(() => {
+ anim.updatePlaybackRate(2);
+ anim.ready.then(() => {
+ const updateTime = anim.timeline.currentTime;
+ const baseProgress = (updateTime - startTime) / duration;
+ const checkIfDone = () => {
+ const progress =
+ 2 * (anim.timeline.currentTime - updateTime) / duration +
+ baseProgress;
+ if (progress > 0.5)
+ takeScreenshot();
+ else
+ requestAnimationFrame(checkIfDone);
+ };
+ requestAnimationFrame(checkIfDone);
+ });
+ });
+ });
+ };
+</script>