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+++ b/testing/web-platform/tests/webaudio/the-audio-api/the-audiocontext-interface/audiocontext-sinkid-state-change.https.html
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+<!DOCTYPE html>
+<head>
+<title>Test AudioContext.setSinkId() state change</title>
+</head>
+<script src=/resources/testharness.js></script>
+<script src=/resources/testharnessreport.js></script>
+<script>
+"use strict";
+
+const audioContext = new AudioContext();
+let outputDeviceList = null;
+let firstDeviceId = null;
+
+// Setup: Get permission via getUserMedia() and a list of audio output devices.
+promise_setup(async t => {
+ await navigator.mediaDevices.getUserMedia({ audio: true });
+ const deviceList = await navigator.mediaDevices.enumerateDevices();
+ outputDeviceList =
+ deviceList.filter(({kind}) => kind === 'audiooutput');
+ assert_greater_than(outputDeviceList.length, 1,
+ 'the system must have more than 1 device.');
+ firstDeviceId = outputDeviceList[1].deviceId;
+}, 'Get permission via getUserMedia() and a list of audio output devices.');
+
+// Test the sink change when from a suspended context.
+promise_test(async t => {
+ let events = [];
+ await audioContext.suspend();
+
+ // Step 6. Set wasRunning to false if the [[rendering thread state]] on the
+ // AudioContext is "suspended".
+ assert_equals(audioContext.state, 'suspended');
+
+ // Step 11.5. Fire an event named sinkchange at the associated AudioContext.
+ audioContext.onsinkchange = t.step_func(() => {
+ events.push('sinkchange');
+ assert_equals(audioContext.sinkId, firstDeviceId);
+ });
+
+ await audioContext.setSinkId(firstDeviceId);
+ assert_equals(events[0], 'sinkchange');
+ t.done();
+}, 'Calling setSinkId() on a suspended AudioContext should fire only sink ' +
+ 'change events.');
+
+// Test the sink change when from a running context.
+promise_test(async t => {
+ let events = [];
+ await audioContext.resume();
+
+ // Step 9. If wasRunning is true:
+ assert_equals(audioContext.state, 'running');
+
+ // Step 9.2.1. Set the state attribute of the AudioContext to "suspended".
+ // Fire an event named statechange at the associated AudioContext.
+ audioContext.onstatechange = t.step_func(() => {
+ events.push('statechange:suspended');
+ assert_equals(audioContext.state, 'suspended');
+ });
+
+ // Step 11.5. Fire an event named sinkchange at the associated AudioContext.
+ audioContext.onsinkchange = t.step_func(() => {
+ events.push('sinkchange');
+ assert_equals(audioContext.sinkId, firstDeviceId);
+ });
+
+ // Step 12.2. Set the state attribute of the AudioContext to "running".
+ // Fire an event named statechange at the associated AudioContext.
+ audioContext.onstatechange = t.step_func(() => {
+ events.push('statechange:running');
+ assert_equals(audioContext.state, 'running');
+ });
+
+ await audioContext.setSinkId(firstDeviceId);
+ assert_equals(events.length, 3);
+ assert_equals(events[0], 'statechange:suspended');
+ assert_equals(events[1], 'sinkchange');
+ assert_equals(events[2], 'statechange:running');
+ t.done();
+}, 'Calling setSinkId() on a running AudioContext should fire both state ' +
+ 'and sink change events.');
+</script>
+</html>