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Diffstat (limited to 'third_party/aom/av1/common/x86/selfguided_sse4.c')
-rw-r--r-- | third_party/aom/av1/common/x86/selfguided_sse4.c | 660 |
1 files changed, 660 insertions, 0 deletions
diff --git a/third_party/aom/av1/common/x86/selfguided_sse4.c b/third_party/aom/av1/common/x86/selfguided_sse4.c new file mode 100644 index 0000000000..ea3f6d9422 --- /dev/null +++ b/third_party/aom/av1/common/x86/selfguided_sse4.c @@ -0,0 +1,660 @@ +/* + * Copyright (c) 2018, Alliance for Open Media. All rights reserved + * + * This source code is subject to the terms of the BSD 2 Clause License and + * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License + * was not distributed with this source code in the LICENSE file, you can + * obtain it at www.aomedia.org/license/software. If the Alliance for Open + * Media Patent License 1.0 was not distributed with this source code in the + * PATENTS file, you can obtain it at www.aomedia.org/license/patent. + */ + +#include <smmintrin.h> + +#include "config/aom_config.h" +#include "config/av1_rtcd.h" + +#include "av1/common/restoration.h" +#include "aom_dsp/x86/synonyms.h" + +// Load 4 bytes from the possibly-misaligned pointer p, extend each byte to +// 32-bit precision and return them in an SSE register. +static __m128i xx_load_extend_8_32(const void *p) { + return _mm_cvtepu8_epi32(xx_loadl_32(p)); +} + +// Load 4 halfwords from the possibly-misaligned pointer p, extend each +// halfword to 32-bit precision and return them in an SSE register. +static __m128i xx_load_extend_16_32(const void *p) { + return _mm_cvtepu16_epi32(xx_loadl_64(p)); +} + +// Compute the scan of an SSE register holding 4 32-bit integers. If the +// register holds x0..x3 then the scan will hold x0, x0+x1, x0+x1+x2, +// x0+x1+x2+x3 +static __m128i scan_32(__m128i x) { + const __m128i x01 = _mm_add_epi32(x, _mm_slli_si128(x, 4)); + return _mm_add_epi32(x01, _mm_slli_si128(x01, 8)); +} + +// Compute two integral images from src. B sums elements; A sums their +// squares. The images are offset by one pixel, so will have width and height +// equal to width + 1, height + 1 and the first row and column will be zero. +// +// A+1 and B+1 should be aligned to 16 bytes. buf_stride should be a multiple +// of 4. +static void integral_images(const uint8_t *src, int src_stride, int width, + int height, int32_t *A, int32_t *B, + int buf_stride) { + // Write out the zero top row + memset(A, 0, sizeof(*A) * (width + 1)); + memset(B, 0, sizeof(*B) * (width + 1)); + + const __m128i zero = _mm_setzero_si128(); + for (int i = 0; i < height; ++i) { + // Zero the left column. + A[(i + 1) * buf_stride] = B[(i + 1) * buf_stride] = 0; + + // ldiff is the difference H - D where H is the output sample immediately + // to the left and D is the output sample above it. These are scalars, + // replicated across the four lanes. + __m128i ldiff1 = zero, ldiff2 = zero; + for (int j = 0; j < width; j += 4) { + const int ABj = 1 + j; + + const __m128i above1 = xx_load_128(B + ABj + i * buf_stride); + const __m128i above2 = xx_load_128(A + ABj + i * buf_stride); + + const __m128i x1 = xx_load_extend_8_32(src + j + i * src_stride); + const __m128i x2 = _mm_madd_epi16(x1, x1); + + const __m128i sc1 = scan_32(x1); + const __m128i sc2 = scan_32(x2); + + const __m128i row1 = _mm_add_epi32(_mm_add_epi32(sc1, above1), ldiff1); + const __m128i row2 = _mm_add_epi32(_mm_add_epi32(sc2, above2), ldiff2); + + xx_store_128(B + ABj + (i + 1) * buf_stride, row1); + xx_store_128(A + ABj + (i + 1) * buf_stride, row2); + + // Calculate the new H - D. + ldiff1 = _mm_shuffle_epi32(_mm_sub_epi32(row1, above1), 0xff); + ldiff2 = _mm_shuffle_epi32(_mm_sub_epi32(row2, above2), 0xff); + } + } +} + +// Compute two integral images from src. B sums elements; A sums their squares +// +// A and B should be aligned to 16 bytes. buf_stride should be a multiple of 4. +static void integral_images_highbd(const uint16_t *src, int src_stride, + int width, int height, int32_t *A, + int32_t *B, int buf_stride) { + // Write out the zero top row + memset(A, 0, sizeof(*A) * (width + 1)); + memset(B, 0, sizeof(*B) * (width + 1)); + + const __m128i zero = _mm_setzero_si128(); + for (int i = 0; i < height; ++i) { + // Zero the left column. + A[(i + 1) * buf_stride] = B[(i + 1) * buf_stride] = 0; + + // ldiff is the difference H - D where H is the output sample immediately + // to the left and D is the output sample above it. These are scalars, + // replicated across the four lanes. + __m128i ldiff1 = zero, ldiff2 = zero; + for (int j = 0; j < width; j += 4) { + const int ABj = 1 + j; + + const __m128i above1 = xx_load_128(B + ABj + i * buf_stride); + const __m128i above2 = xx_load_128(A + ABj + i * buf_stride); + + const __m128i x1 = xx_load_extend_16_32(src + j + i * src_stride); + const __m128i x2 = _mm_madd_epi16(x1, x1); + + const __m128i sc1 = scan_32(x1); + const __m128i sc2 = scan_32(x2); + + const __m128i row1 = _mm_add_epi32(_mm_add_epi32(sc1, above1), ldiff1); + const __m128i row2 = _mm_add_epi32(_mm_add_epi32(sc2, above2), ldiff2); + + xx_store_128(B + ABj + (i + 1) * buf_stride, row1); + xx_store_128(A + ABj + (i + 1) * buf_stride, row2); + + // Calculate the new H - D. + ldiff1 = _mm_shuffle_epi32(_mm_sub_epi32(row1, above1), 0xff); + ldiff2 = _mm_shuffle_epi32(_mm_sub_epi32(row2, above2), 0xff); + } + } +} + +// Compute 4 values of boxsum from the given integral image. ii should point +// at the middle of the box (for the first value). r is the box radius. +static INLINE __m128i boxsum_from_ii(const int32_t *ii, int stride, int r) { + const __m128i tl = xx_loadu_128(ii - (r + 1) - (r + 1) * stride); + const __m128i tr = xx_loadu_128(ii + (r + 0) - (r + 1) * stride); + const __m128i bl = xx_loadu_128(ii - (r + 1) + r * stride); + const __m128i br = xx_loadu_128(ii + (r + 0) + r * stride); + const __m128i u = _mm_sub_epi32(tr, tl); + const __m128i v = _mm_sub_epi32(br, bl); + return _mm_sub_epi32(v, u); +} + +static __m128i round_for_shift(unsigned shift) { + return _mm_set1_epi32((1 << shift) >> 1); +} + +static __m128i compute_p(__m128i sum1, __m128i sum2, int bit_depth, int n) { + __m128i an, bb; + if (bit_depth > 8) { + const __m128i rounding_a = round_for_shift(2 * (bit_depth - 8)); + const __m128i rounding_b = round_for_shift(bit_depth - 8); + const __m128i shift_a = _mm_cvtsi32_si128(2 * (bit_depth - 8)); + const __m128i shift_b = _mm_cvtsi32_si128(bit_depth - 8); + const __m128i a = _mm_srl_epi32(_mm_add_epi32(sum2, rounding_a), shift_a); + const __m128i b = _mm_srl_epi32(_mm_add_epi32(sum1, rounding_b), shift_b); + // b < 2^14, so we can use a 16-bit madd rather than a 32-bit + // mullo to square it + bb = _mm_madd_epi16(b, b); + an = _mm_max_epi32(_mm_mullo_epi32(a, _mm_set1_epi32(n)), bb); + } else { + bb = _mm_madd_epi16(sum1, sum1); + an = _mm_mullo_epi32(sum2, _mm_set1_epi32(n)); + } + return _mm_sub_epi32(an, bb); +} + +// Assumes that C, D are integral images for the original buffer which has been +// extended to have a padding of SGRPROJ_BORDER_VERT/SGRPROJ_BORDER_HORZ pixels +// on the sides. A, B, C, D point at logical position (0, 0). +static void calc_ab(int32_t *A, int32_t *B, const int32_t *C, const int32_t *D, + int width, int height, int buf_stride, int bit_depth, + int sgr_params_idx, int radius_idx) { + const sgr_params_type *const params = &sgr_params[sgr_params_idx]; + const int r = params->r[radius_idx]; + const int n = (2 * r + 1) * (2 * r + 1); + const __m128i s = _mm_set1_epi32(params->s[radius_idx]); + // one_over_n[n-1] is 2^12/n, so easily fits in an int16 + const __m128i one_over_n = _mm_set1_epi32(one_by_x[n - 1]); + + const __m128i rnd_z = round_for_shift(SGRPROJ_MTABLE_BITS); + const __m128i rnd_res = round_for_shift(SGRPROJ_RECIP_BITS); + + // Set up masks + const __m128i ones32 = _mm_set_epi32(0, 0, 0xffffffff, 0xffffffff); + __m128i mask[4]; + for (int idx = 0; idx < 4; idx++) { + const __m128i shift = _mm_cvtsi32_si128(8 * (4 - idx)); + mask[idx] = _mm_cvtepi8_epi32(_mm_srl_epi64(ones32, shift)); + } + + for (int i = -1; i < height + 1; ++i) { + for (int j = -1; j < width + 1; j += 4) { + const int32_t *Cij = C + i * buf_stride + j; + const int32_t *Dij = D + i * buf_stride + j; + + __m128i sum1 = boxsum_from_ii(Dij, buf_stride, r); + __m128i sum2 = boxsum_from_ii(Cij, buf_stride, r); + + // When width + 2 isn't a multiple of 4, sum1 and sum2 will contain + // some uninitialised data in their upper words. We use a mask to + // ensure that these bits are set to 0. + int idx = AOMMIN(4, width + 1 - j); + assert(idx >= 1); + + if (idx < 4) { + sum1 = _mm_and_si128(mask[idx], sum1); + sum2 = _mm_and_si128(mask[idx], sum2); + } + + const __m128i p = compute_p(sum1, sum2, bit_depth, n); + + const __m128i z = _mm_min_epi32( + _mm_srli_epi32(_mm_add_epi32(_mm_mullo_epi32(p, s), rnd_z), + SGRPROJ_MTABLE_BITS), + _mm_set1_epi32(255)); + + // 'Gather' type instructions are not available pre-AVX2, so synthesize a + // gather using scalar loads. + const __m128i a_res = _mm_set_epi32(x_by_xplus1[_mm_extract_epi32(z, 3)], + x_by_xplus1[_mm_extract_epi32(z, 2)], + x_by_xplus1[_mm_extract_epi32(z, 1)], + x_by_xplus1[_mm_extract_epi32(z, 0)]); + + xx_storeu_128(A + i * buf_stride + j, a_res); + + const __m128i a_complement = + _mm_sub_epi32(_mm_set1_epi32(SGRPROJ_SGR), a_res); + + // sum1 might have lanes greater than 2^15, so we can't use madd to do + // multiplication involving sum1. However, a_complement and one_over_n + // are both less than 256, so we can multiply them first. + const __m128i a_comp_over_n = _mm_madd_epi16(a_complement, one_over_n); + const __m128i b_int = _mm_mullo_epi32(a_comp_over_n, sum1); + const __m128i b_res = + _mm_srli_epi32(_mm_add_epi32(b_int, rnd_res), SGRPROJ_RECIP_BITS); + + xx_storeu_128(B + i * buf_stride + j, b_res); + } + } +} + +// Calculate 4 values of the "cross sum" starting at buf. This is a 3x3 filter +// where the outer four corners have weight 3 and all other pixels have weight +// 4. +// +// Pixels are indexed like this: +// xtl xt xtr +// xl x xr +// xbl xb xbr +// +// buf points to x +// +// fours = xl + xt + xr + xb + x +// threes = xtl + xtr + xbr + xbl +// cross_sum = 4 * fours + 3 * threes +// = 4 * (fours + threes) - threes +// = (fours + threes) << 2 - threes +static INLINE __m128i cross_sum(const int32_t *buf, int stride) { + const __m128i xtl = xx_loadu_128(buf - 1 - stride); + const __m128i xt = xx_loadu_128(buf - stride); + const __m128i xtr = xx_loadu_128(buf + 1 - stride); + const __m128i xl = xx_loadu_128(buf - 1); + const __m128i x = xx_loadu_128(buf); + const __m128i xr = xx_loadu_128(buf + 1); + const __m128i xbl = xx_loadu_128(buf - 1 + stride); + const __m128i xb = xx_loadu_128(buf + stride); + const __m128i xbr = xx_loadu_128(buf + 1 + stride); + + const __m128i fours = _mm_add_epi32( + xl, _mm_add_epi32(xt, _mm_add_epi32(xr, _mm_add_epi32(xb, x)))); + const __m128i threes = + _mm_add_epi32(xtl, _mm_add_epi32(xtr, _mm_add_epi32(xbr, xbl))); + + return _mm_sub_epi32(_mm_slli_epi32(_mm_add_epi32(fours, threes), 2), threes); +} + +// The final filter for self-guided restoration. Computes a weighted average +// across A, B with "cross sums" (see cross_sum implementation above). +static void final_filter(int32_t *dst, int dst_stride, const int32_t *A, + const int32_t *B, int buf_stride, const void *dgd8, + int dgd_stride, int width, int height, int highbd) { + const int nb = 5; + const __m128i rounding = + round_for_shift(SGRPROJ_SGR_BITS + nb - SGRPROJ_RST_BITS); + const uint8_t *dgd_real = + highbd ? (const uint8_t *)CONVERT_TO_SHORTPTR(dgd8) : dgd8; + + for (int i = 0; i < height; ++i) { + for (int j = 0; j < width; j += 4) { + const __m128i a = cross_sum(A + i * buf_stride + j, buf_stride); + const __m128i b = cross_sum(B + i * buf_stride + j, buf_stride); + const __m128i raw = + xx_loadl_64(dgd_real + ((i * dgd_stride + j) << highbd)); + const __m128i src = + highbd ? _mm_cvtepu16_epi32(raw) : _mm_cvtepu8_epi32(raw); + + __m128i v = _mm_add_epi32(_mm_madd_epi16(a, src), b); + __m128i w = _mm_srai_epi32(_mm_add_epi32(v, rounding), + SGRPROJ_SGR_BITS + nb - SGRPROJ_RST_BITS); + + xx_storeu_128(dst + i * dst_stride + j, w); + } + } +} + +// Assumes that C, D are integral images for the original buffer which has been +// extended to have a padding of SGRPROJ_BORDER_VERT/SGRPROJ_BORDER_HORZ pixels +// on the sides. A, B, C, D point at logical position (0, 0). +static void calc_ab_fast(int32_t *A, int32_t *B, const int32_t *C, + const int32_t *D, int width, int height, + int buf_stride, int bit_depth, int sgr_params_idx, + int radius_idx) { + const sgr_params_type *const params = &sgr_params[sgr_params_idx]; + const int r = params->r[radius_idx]; + const int n = (2 * r + 1) * (2 * r + 1); + const __m128i s = _mm_set1_epi32(params->s[radius_idx]); + // one_over_n[n-1] is 2^12/n, so easily fits in an int16 + const __m128i one_over_n = _mm_set1_epi32(one_by_x[n - 1]); + + const __m128i rnd_z = round_for_shift(SGRPROJ_MTABLE_BITS); + const __m128i rnd_res = round_for_shift(SGRPROJ_RECIP_BITS); + + // Set up masks + const __m128i ones32 = _mm_set_epi32(0, 0, 0xffffffff, 0xffffffff); + __m128i mask[4]; + for (int idx = 0; idx < 4; idx++) { + const __m128i shift = _mm_cvtsi32_si128(8 * (4 - idx)); + mask[idx] = _mm_cvtepi8_epi32(_mm_srl_epi64(ones32, shift)); + } + + for (int i = -1; i < height + 1; i += 2) { + for (int j = -1; j < width + 1; j += 4) { + const int32_t *Cij = C + i * buf_stride + j; + const int32_t *Dij = D + i * buf_stride + j; + + __m128i sum1 = boxsum_from_ii(Dij, buf_stride, r); + __m128i sum2 = boxsum_from_ii(Cij, buf_stride, r); + + // When width + 2 isn't a multiple of 4, sum1 and sum2 will contain + // some uninitialised data in their upper words. We use a mask to + // ensure that these bits are set to 0. + int idx = AOMMIN(4, width + 1 - j); + assert(idx >= 1); + + if (idx < 4) { + sum1 = _mm_and_si128(mask[idx], sum1); + sum2 = _mm_and_si128(mask[idx], sum2); + } + + const __m128i p = compute_p(sum1, sum2, bit_depth, n); + + const __m128i z = _mm_min_epi32( + _mm_srli_epi32(_mm_add_epi32(_mm_mullo_epi32(p, s), rnd_z), + SGRPROJ_MTABLE_BITS), + _mm_set1_epi32(255)); + + // 'Gather' type instructions are not available pre-AVX2, so synthesize a + // gather using scalar loads. + const __m128i a_res = _mm_set_epi32(x_by_xplus1[_mm_extract_epi32(z, 3)], + x_by_xplus1[_mm_extract_epi32(z, 2)], + x_by_xplus1[_mm_extract_epi32(z, 1)], + x_by_xplus1[_mm_extract_epi32(z, 0)]); + + xx_storeu_128(A + i * buf_stride + j, a_res); + + const __m128i a_complement = + _mm_sub_epi32(_mm_set1_epi32(SGRPROJ_SGR), a_res); + + // sum1 might have lanes greater than 2^15, so we can't use madd to do + // multiplication involving sum1. However, a_complement and one_over_n + // are both less than 256, so we can multiply them first. + const __m128i a_comp_over_n = _mm_madd_epi16(a_complement, one_over_n); + const __m128i b_int = _mm_mullo_epi32(a_comp_over_n, sum1); + const __m128i b_res = + _mm_srli_epi32(_mm_add_epi32(b_int, rnd_res), SGRPROJ_RECIP_BITS); + + xx_storeu_128(B + i * buf_stride + j, b_res); + } + } +} + +// Calculate 4 values of the "cross sum" starting at buf. +// +// Pixels are indexed like this: +// xtl xt xtr +// - buf - +// xbl xb xbr +// +// Pixels are weighted like this: +// 5 6 5 +// 0 0 0 +// 5 6 5 +// +// fives = xtl + xtr + xbl + xbr +// sixes = xt + xb +// cross_sum = 6 * sixes + 5 * fives +// = 5 * (fives + sixes) - sixes +// = (fives + sixes) << 2 + (fives + sixes) + sixes +static INLINE __m128i cross_sum_fast_even_row(const int32_t *buf, int stride) { + const __m128i xtl = xx_loadu_128(buf - 1 - stride); + const __m128i xt = xx_loadu_128(buf - stride); + const __m128i xtr = xx_loadu_128(buf + 1 - stride); + const __m128i xbl = xx_loadu_128(buf - 1 + stride); + const __m128i xb = xx_loadu_128(buf + stride); + const __m128i xbr = xx_loadu_128(buf + 1 + stride); + + const __m128i fives = + _mm_add_epi32(xtl, _mm_add_epi32(xtr, _mm_add_epi32(xbr, xbl))); + const __m128i sixes = _mm_add_epi32(xt, xb); + const __m128i fives_plus_sixes = _mm_add_epi32(fives, sixes); + + return _mm_add_epi32( + _mm_add_epi32(_mm_slli_epi32(fives_plus_sixes, 2), fives_plus_sixes), + sixes); +} + +// Calculate 4 values of the "cross sum" starting at buf. +// +// Pixels are indexed like this: +// xl x xr +// +// Pixels are weighted like this: +// 5 6 5 +// +// buf points to x +// +// fives = xl + xr +// sixes = x +// cross_sum = 5 * fives + 6 * sixes +// = 4 * (fives + sixes) + (fives + sixes) + sixes +// = (fives + sixes) << 2 + (fives + sixes) + sixes +static INLINE __m128i cross_sum_fast_odd_row(const int32_t *buf) { + const __m128i xl = xx_loadu_128(buf - 1); + const __m128i x = xx_loadu_128(buf); + const __m128i xr = xx_loadu_128(buf + 1); + + const __m128i fives = _mm_add_epi32(xl, xr); + const __m128i sixes = x; + + const __m128i fives_plus_sixes = _mm_add_epi32(fives, sixes); + + return _mm_add_epi32( + _mm_add_epi32(_mm_slli_epi32(fives_plus_sixes, 2), fives_plus_sixes), + sixes); +} + +// The final filter for the self-guided restoration. Computes a +// weighted average across A, B with "cross sums" (see cross_sum_... +// implementations above). +static void final_filter_fast(int32_t *dst, int dst_stride, const int32_t *A, + const int32_t *B, int buf_stride, + const void *dgd8, int dgd_stride, int width, + int height, int highbd) { + const int nb0 = 5; + const int nb1 = 4; + + const __m128i rounding0 = + round_for_shift(SGRPROJ_SGR_BITS + nb0 - SGRPROJ_RST_BITS); + const __m128i rounding1 = + round_for_shift(SGRPROJ_SGR_BITS + nb1 - SGRPROJ_RST_BITS); + + const uint8_t *dgd_real = + highbd ? (const uint8_t *)CONVERT_TO_SHORTPTR(dgd8) : dgd8; + + for (int i = 0; i < height; ++i) { + if (!(i & 1)) { // even row + for (int j = 0; j < width; j += 4) { + const __m128i a = + cross_sum_fast_even_row(A + i * buf_stride + j, buf_stride); + const __m128i b = + cross_sum_fast_even_row(B + i * buf_stride + j, buf_stride); + const __m128i raw = + xx_loadl_64(dgd_real + ((i * dgd_stride + j) << highbd)); + const __m128i src = + highbd ? _mm_cvtepu16_epi32(raw) : _mm_cvtepu8_epi32(raw); + + __m128i v = _mm_add_epi32(_mm_madd_epi16(a, src), b); + __m128i w = _mm_srai_epi32(_mm_add_epi32(v, rounding0), + SGRPROJ_SGR_BITS + nb0 - SGRPROJ_RST_BITS); + + xx_storeu_128(dst + i * dst_stride + j, w); + } + } else { // odd row + for (int j = 0; j < width; j += 4) { + const __m128i a = cross_sum_fast_odd_row(A + i * buf_stride + j); + const __m128i b = cross_sum_fast_odd_row(B + i * buf_stride + j); + const __m128i raw = + xx_loadl_64(dgd_real + ((i * dgd_stride + j) << highbd)); + const __m128i src = + highbd ? _mm_cvtepu16_epi32(raw) : _mm_cvtepu8_epi32(raw); + + __m128i v = _mm_add_epi32(_mm_madd_epi16(a, src), b); + __m128i w = _mm_srai_epi32(_mm_add_epi32(v, rounding1), + SGRPROJ_SGR_BITS + nb1 - SGRPROJ_RST_BITS); + + xx_storeu_128(dst + i * dst_stride + j, w); + } + } + } +} + +int av1_selfguided_restoration_sse4_1(const uint8_t *dgd8, int width, + int height, int dgd_stride, int32_t *flt0, + int32_t *flt1, int flt_stride, + int sgr_params_idx, int bit_depth, + int highbd) { + int32_t *buf = (int32_t *)aom_memalign( + 16, 4 * sizeof(*buf) * RESTORATION_PROC_UNIT_PELS); + if (!buf) return -1; + memset(buf, 0, 4 * sizeof(*buf) * RESTORATION_PROC_UNIT_PELS); + + const int width_ext = width + 2 * SGRPROJ_BORDER_HORZ; + const int height_ext = height + 2 * SGRPROJ_BORDER_VERT; + + // Adjusting the stride of A and B here appears to avoid bad cache effects, + // leading to a significant speed improvement. + // We also align the stride to a multiple of 16 bytes for efficiency. + int buf_stride = ((width_ext + 3) & ~3) + 16; + + // The "tl" pointers point at the top-left of the initialised data for the + // array. Adding 3 here ensures that column 1 is 16-byte aligned. + int32_t *Atl = buf + 0 * RESTORATION_PROC_UNIT_PELS + 3; + int32_t *Btl = buf + 1 * RESTORATION_PROC_UNIT_PELS + 3; + int32_t *Ctl = buf + 2 * RESTORATION_PROC_UNIT_PELS + 3; + int32_t *Dtl = buf + 3 * RESTORATION_PROC_UNIT_PELS + 3; + + // The "0" pointers are (- SGRPROJ_BORDER_VERT, -SGRPROJ_BORDER_HORZ). Note + // there's a zero row and column in A, B (integral images), so we move down + // and right one for them. + const int buf_diag_border = + SGRPROJ_BORDER_HORZ + buf_stride * SGRPROJ_BORDER_VERT; + + int32_t *A0 = Atl + 1 + buf_stride; + int32_t *B0 = Btl + 1 + buf_stride; + int32_t *C0 = Ctl + 1 + buf_stride; + int32_t *D0 = Dtl + 1 + buf_stride; + + // Finally, A, B, C, D point at position (0, 0). + int32_t *A = A0 + buf_diag_border; + int32_t *B = B0 + buf_diag_border; + int32_t *C = C0 + buf_diag_border; + int32_t *D = D0 + buf_diag_border; + + const int dgd_diag_border = + SGRPROJ_BORDER_HORZ + dgd_stride * SGRPROJ_BORDER_VERT; + const uint8_t *dgd0 = dgd8 - dgd_diag_border; + + // Generate integral images from the input. C will contain sums of squares; D + // will contain just sums + if (highbd) + integral_images_highbd(CONVERT_TO_SHORTPTR(dgd0), dgd_stride, width_ext, + height_ext, Ctl, Dtl, buf_stride); + else + integral_images(dgd0, dgd_stride, width_ext, height_ext, Ctl, Dtl, + buf_stride); + + const sgr_params_type *const params = &sgr_params[sgr_params_idx]; + // Write to flt0 and flt1 + // If params->r == 0 we skip the corresponding filter. We only allow one of + // the radii to be 0, as having both equal to 0 would be equivalent to + // skipping SGR entirely. + assert(!(params->r[0] == 0 && params->r[1] == 0)); + assert(params->r[0] < AOMMIN(SGRPROJ_BORDER_VERT, SGRPROJ_BORDER_HORZ)); + assert(params->r[1] < AOMMIN(SGRPROJ_BORDER_VERT, SGRPROJ_BORDER_HORZ)); + + if (params->r[0] > 0) { + calc_ab_fast(A, B, C, D, width, height, buf_stride, bit_depth, + sgr_params_idx, 0); + final_filter_fast(flt0, flt_stride, A, B, buf_stride, dgd8, dgd_stride, + width, height, highbd); + } + + if (params->r[1] > 0) { + calc_ab(A, B, C, D, width, height, buf_stride, bit_depth, sgr_params_idx, + 1); + final_filter(flt1, flt_stride, A, B, buf_stride, dgd8, dgd_stride, width, + height, highbd); + } + aom_free(buf); + return 0; +} + +void apply_selfguided_restoration_sse4_1(const uint8_t *dat8, int width, + int height, int stride, int eps, + const int *xqd, uint8_t *dst8, + int dst_stride, int32_t *tmpbuf, + int bit_depth, int highbd) { + int32_t *flt0 = tmpbuf; + int32_t *flt1 = flt0 + RESTORATION_UNITPELS_MAX; + assert(width * height <= RESTORATION_UNITPELS_MAX); + const int ret = av1_selfguided_restoration_sse4_1( + dat8, width, height, stride, flt0, flt1, width, eps, bit_depth, highbd); + (void)ret; + assert(!ret); + const sgr_params_type *const params = &sgr_params[eps]; + int xq[2]; + decode_xq(xqd, xq, params); + + __m128i xq0 = _mm_set1_epi32(xq[0]); + __m128i xq1 = _mm_set1_epi32(xq[1]); + + for (int i = 0; i < height; ++i) { + // Calculate output in batches of 8 pixels + for (int j = 0; j < width; j += 8) { + const int k = i * width + j; + const int m = i * dst_stride + j; + + const uint8_t *dat8ij = dat8 + i * stride + j; + __m128i src; + if (highbd) { + src = xx_loadu_128(CONVERT_TO_SHORTPTR(dat8ij)); + } else { + src = _mm_cvtepu8_epi16(xx_loadl_64(dat8ij)); + } + + const __m128i u = _mm_slli_epi16(src, SGRPROJ_RST_BITS); + const __m128i u_0 = _mm_cvtepu16_epi32(u); + const __m128i u_1 = _mm_cvtepu16_epi32(_mm_srli_si128(u, 8)); + + __m128i v_0 = _mm_slli_epi32(u_0, SGRPROJ_PRJ_BITS); + __m128i v_1 = _mm_slli_epi32(u_1, SGRPROJ_PRJ_BITS); + + if (params->r[0] > 0) { + const __m128i f1_0 = _mm_sub_epi32(xx_loadu_128(&flt0[k]), u_0); + v_0 = _mm_add_epi32(v_0, _mm_mullo_epi32(xq0, f1_0)); + + const __m128i f1_1 = _mm_sub_epi32(xx_loadu_128(&flt0[k + 4]), u_1); + v_1 = _mm_add_epi32(v_1, _mm_mullo_epi32(xq0, f1_1)); + } + + if (params->r[1] > 0) { + const __m128i f2_0 = _mm_sub_epi32(xx_loadu_128(&flt1[k]), u_0); + v_0 = _mm_add_epi32(v_0, _mm_mullo_epi32(xq1, f2_0)); + + const __m128i f2_1 = _mm_sub_epi32(xx_loadu_128(&flt1[k + 4]), u_1); + v_1 = _mm_add_epi32(v_1, _mm_mullo_epi32(xq1, f2_1)); + } + + const __m128i rounding = + round_for_shift(SGRPROJ_PRJ_BITS + SGRPROJ_RST_BITS); + const __m128i w_0 = _mm_srai_epi32(_mm_add_epi32(v_0, rounding), + SGRPROJ_PRJ_BITS + SGRPROJ_RST_BITS); + const __m128i w_1 = _mm_srai_epi32(_mm_add_epi32(v_1, rounding), + SGRPROJ_PRJ_BITS + SGRPROJ_RST_BITS); + + if (highbd) { + // Pack into 16 bits and clamp to [0, 2^bit_depth) + const __m128i tmp = _mm_packus_epi32(w_0, w_1); + const __m128i max = _mm_set1_epi16((1 << bit_depth) - 1); + const __m128i res = _mm_min_epi16(tmp, max); + xx_storeu_128(CONVERT_TO_SHORTPTR(dst8 + m), res); + } else { + // Pack into 8 bits and clamp to [0, 256) + const __m128i tmp = _mm_packs_epi32(w_0, w_1); + const __m128i res = _mm_packus_epi16(tmp, tmp /* "don't care" value */); + xx_storel_64(dst8 + m, res); + } + } + } +} |