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diff --git a/third_party/libwebrtc/rtc_base/proxy_server.h b/third_party/libwebrtc/rtc_base/proxy_server.h
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+/*
+ * Copyright 2004 The WebRTC Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef RTC_BASE_PROXY_SERVER_H_
+#define RTC_BASE_PROXY_SERVER_H_
+
+#include <memory>
+#include <vector>
+
+#include "absl/memory/memory.h"
+#include "rtc_base/memory/fifo_buffer.h"
+#include "rtc_base/server_socket_adapters.h"
+#include "rtc_base/socket.h"
+#include "rtc_base/socket_address.h"
+
+namespace rtc {
+
+class SocketFactory;
+
+// ProxyServer is a base class that allows for easy construction of proxy
+// servers. With its helper class ProxyBinding, it contains all the necessary
+// logic for receiving and bridging connections. The specific client-server
+// proxy protocol is implemented by an instance of the AsyncProxyServerSocket
+// class; children of ProxyServer implement WrapSocket appropriately to return
+// the correct protocol handler.
+
+class ProxyBinding : public sigslot::has_slots<> {
+ public:
+ ProxyBinding(AsyncProxyServerSocket* in_socket, Socket* out_socket);
+ ~ProxyBinding() override;
+
+ ProxyBinding(const ProxyBinding&) = delete;
+ ProxyBinding& operator=(const ProxyBinding&) = delete;
+
+ sigslot::signal1<ProxyBinding*> SignalDestroyed;
+
+ private:
+ void OnConnectRequest(AsyncProxyServerSocket* socket,
+ const SocketAddress& addr);
+ void OnInternalRead(Socket* socket);
+ void OnInternalWrite(Socket* socket);
+ void OnInternalClose(Socket* socket, int err);
+ void OnExternalConnect(Socket* socket);
+ void OnExternalRead(Socket* socket);
+ void OnExternalWrite(Socket* socket);
+ void OnExternalClose(Socket* socket, int err);
+
+ static void Read(Socket* socket, FifoBuffer* buffer);
+ static void Write(Socket* socket, FifoBuffer* buffer);
+ void Destroy();
+
+ static const int kBufferSize = 4096;
+ std::unique_ptr<AsyncProxyServerSocket> int_socket_;
+ std::unique_ptr<Socket> ext_socket_;
+ bool connected_;
+ FifoBuffer out_buffer_;
+ FifoBuffer in_buffer_;
+};
+
+class ProxyServer : public sigslot::has_slots<> {
+ public:
+ ProxyServer(SocketFactory* int_factory,
+ const SocketAddress& int_addr,
+ SocketFactory* ext_factory,
+ const SocketAddress& ext_ip);
+ ~ProxyServer() override;
+
+ ProxyServer(const ProxyServer&) = delete;
+ ProxyServer& operator=(const ProxyServer&) = delete;
+
+ // Returns the address to which the proxy server is bound
+ SocketAddress GetServerAddress();
+
+ protected:
+ void OnAcceptEvent(Socket* socket);
+ virtual AsyncProxyServerSocket* WrapSocket(Socket* socket) = 0;
+
+ private:
+ SocketFactory* ext_factory_;
+ SocketAddress ext_ip_;
+ std::unique_ptr<Socket> server_socket_;
+ std::vector<std::unique_ptr<ProxyBinding>> bindings_;
+};
+
+// SocksProxyServer is a simple extension of ProxyServer to implement SOCKS.
+class SocksProxyServer : public ProxyServer {
+ public:
+ SocksProxyServer(SocketFactory* int_factory,
+ const SocketAddress& int_addr,
+ SocketFactory* ext_factory,
+ const SocketAddress& ext_ip)
+ : ProxyServer(int_factory, int_addr, ext_factory, ext_ip) {}
+
+ SocksProxyServer(const SocksProxyServer&) = delete;
+ SocksProxyServer& operator=(const SocksProxyServer&) = delete;
+
+ protected:
+ AsyncProxyServerSocket* WrapSocket(Socket* socket) override;
+};
+
+} // namespace rtc
+
+#endif // RTC_BASE_PROXY_SERVER_H_