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Diffstat (limited to 'third_party/rust/futures-executor/src/local_pool.rs')
-rw-r--r-- | third_party/rust/futures-executor/src/local_pool.rs | 402 |
1 files changed, 402 insertions, 0 deletions
diff --git a/third_party/rust/futures-executor/src/local_pool.rs b/third_party/rust/futures-executor/src/local_pool.rs new file mode 100644 index 0000000000..8a9bc2fc90 --- /dev/null +++ b/third_party/rust/futures-executor/src/local_pool.rs @@ -0,0 +1,402 @@ +use crate::enter; +use futures_core::future::Future; +use futures_core::stream::Stream; +use futures_core::task::{Context, Poll}; +use futures_task::{waker_ref, ArcWake}; +use futures_task::{FutureObj, LocalFutureObj, LocalSpawn, Spawn, SpawnError}; +use futures_util::pin_mut; +use futures_util::stream::FuturesUnordered; +use futures_util::stream::StreamExt; +use std::cell::RefCell; +use std::ops::{Deref, DerefMut}; +use std::rc::{Rc, Weak}; +use std::sync::{ + atomic::{AtomicBool, Ordering}, + Arc, +}; +use std::thread::{self, Thread}; + +/// A single-threaded task pool for polling futures to completion. +/// +/// This executor allows you to multiplex any number of tasks onto a single +/// thread. It's appropriate to poll strictly I/O-bound futures that do very +/// little work in between I/O actions. +/// +/// To get a handle to the pool that implements +/// [`Spawn`](futures_task::Spawn), use the +/// [`spawner()`](LocalPool::spawner) method. Because the executor is +/// single-threaded, it supports a special form of task spawning for non-`Send` +/// futures, via [`spawn_local_obj`](futures_task::LocalSpawn::spawn_local_obj). +#[derive(Debug)] +pub struct LocalPool { + pool: FuturesUnordered<LocalFutureObj<'static, ()>>, + incoming: Rc<Incoming>, +} + +/// A handle to a [`LocalPool`](LocalPool) that implements +/// [`Spawn`](futures_task::Spawn). +#[derive(Clone, Debug)] +pub struct LocalSpawner { + incoming: Weak<Incoming>, +} + +type Incoming = RefCell<Vec<LocalFutureObj<'static, ()>>>; + +pub(crate) struct ThreadNotify { + /// The (single) executor thread. + thread: Thread, + /// A flag to ensure a wakeup (i.e. `unpark()`) is not "forgotten" + /// before the next `park()`, which may otherwise happen if the code + /// being executed as part of the future(s) being polled makes use of + /// park / unpark calls of its own, i.e. we cannot assume that no other + /// code uses park / unpark on the executing `thread`. + unparked: AtomicBool, +} + +thread_local! { + static CURRENT_THREAD_NOTIFY: Arc<ThreadNotify> = Arc::new(ThreadNotify { + thread: thread::current(), + unparked: AtomicBool::new(false), + }); +} + +impl ArcWake for ThreadNotify { + fn wake_by_ref(arc_self: &Arc<Self>) { + // Make sure the wakeup is remembered until the next `park()`. + let unparked = arc_self.unparked.swap(true, Ordering::Release); + if !unparked { + // If the thread has not been unparked yet, it must be done + // now. If it was actually parked, it will run again, + // otherwise the token made available by `unpark` + // may be consumed before reaching `park()`, but `unparked` + // ensures it is not forgotten. + arc_self.thread.unpark(); + } + } +} + +// Set up and run a basic single-threaded spawner loop, invoking `f` on each +// turn. +fn run_executor<T, F: FnMut(&mut Context<'_>) -> Poll<T>>(mut f: F) -> T { + let _enter = enter().expect( + "cannot execute `LocalPool` executor from within \ + another executor", + ); + + CURRENT_THREAD_NOTIFY.with(|thread_notify| { + let waker = waker_ref(thread_notify); + let mut cx = Context::from_waker(&waker); + loop { + if let Poll::Ready(t) = f(&mut cx) { + return t; + } + + // Wait for a wakeup. + while !thread_notify.unparked.swap(false, Ordering::Acquire) { + // No wakeup occurred. It may occur now, right before parking, + // but in that case the token made available by `unpark()` + // is guaranteed to still be available and `park()` is a no-op. + thread::park(); + } + } + }) +} + +/// Check for a wakeup, but don't consume it. +fn woken() -> bool { + CURRENT_THREAD_NOTIFY.with(|thread_notify| thread_notify.unparked.load(Ordering::Acquire)) +} + +impl LocalPool { + /// Create a new, empty pool of tasks. + pub fn new() -> Self { + Self { pool: FuturesUnordered::new(), incoming: Default::default() } + } + + /// Get a clonable handle to the pool as a [`Spawn`]. + pub fn spawner(&self) -> LocalSpawner { + LocalSpawner { incoming: Rc::downgrade(&self.incoming) } + } + + /// Run all tasks in the pool to completion. + /// + /// ``` + /// use futures::executor::LocalPool; + /// + /// let mut pool = LocalPool::new(); + /// + /// // ... spawn some initial tasks using `spawn.spawn()` or `spawn.spawn_local()` + /// + /// // run *all* tasks in the pool to completion, including any newly-spawned ones. + /// pool.run(); + /// ``` + /// + /// The function will block the calling thread until *all* tasks in the pool + /// are complete, including any spawned while running existing tasks. + pub fn run(&mut self) { + run_executor(|cx| self.poll_pool(cx)) + } + + /// Runs all the tasks in the pool until the given future completes. + /// + /// ``` + /// use futures::executor::LocalPool; + /// + /// let mut pool = LocalPool::new(); + /// # let my_app = async {}; + /// + /// // run tasks in the pool until `my_app` completes + /// pool.run_until(my_app); + /// ``` + /// + /// The function will block the calling thread *only* until the future `f` + /// completes; there may still be incomplete tasks in the pool, which will + /// be inert after the call completes, but can continue with further use of + /// one of the pool's run or poll methods. While the function is running, + /// however, all tasks in the pool will try to make progress. + pub fn run_until<F: Future>(&mut self, future: F) -> F::Output { + pin_mut!(future); + + run_executor(|cx| { + { + // if our main task is done, so are we + let result = future.as_mut().poll(cx); + if let Poll::Ready(output) = result { + return Poll::Ready(output); + } + } + + let _ = self.poll_pool(cx); + Poll::Pending + }) + } + + /// Runs all tasks and returns after completing one future or until no more progress + /// can be made. Returns `true` if one future was completed, `false` otherwise. + /// + /// ``` + /// use futures::executor::LocalPool; + /// use futures::task::LocalSpawnExt; + /// use futures::future::{ready, pending}; + /// + /// let mut pool = LocalPool::new(); + /// let spawner = pool.spawner(); + /// + /// spawner.spawn_local(ready(())).unwrap(); + /// spawner.spawn_local(ready(())).unwrap(); + /// spawner.spawn_local(pending()).unwrap(); + /// + /// // Run the two ready tasks and return true for them. + /// pool.try_run_one(); // returns true after completing one of the ready futures + /// pool.try_run_one(); // returns true after completing the other ready future + /// + /// // the remaining task can not be completed + /// assert!(!pool.try_run_one()); // returns false + /// ``` + /// + /// This function will not block the calling thread and will return the moment + /// that there are no tasks left for which progress can be made or after exactly one + /// task was completed; Remaining incomplete tasks in the pool can continue with + /// further use of one of the pool's run or poll methods. + /// Though only one task will be completed, progress may be made on multiple tasks. + pub fn try_run_one(&mut self) -> bool { + run_executor(|cx| { + loop { + self.drain_incoming(); + + match self.pool.poll_next_unpin(cx) { + // Success! + Poll::Ready(Some(())) => return Poll::Ready(true), + // The pool was empty. + Poll::Ready(None) => return Poll::Ready(false), + Poll::Pending => (), + } + + if !self.incoming.borrow().is_empty() { + // New tasks were spawned; try again. + continue; + } else if woken() { + // The pool yielded to us, but there's more progress to be made. + return Poll::Pending; + } else { + return Poll::Ready(false); + } + } + }) + } + + /// Runs all tasks in the pool and returns if no more progress can be made + /// on any task. + /// + /// ``` + /// use futures::executor::LocalPool; + /// use futures::task::LocalSpawnExt; + /// use futures::future::{ready, pending}; + /// + /// let mut pool = LocalPool::new(); + /// let spawner = pool.spawner(); + /// + /// spawner.spawn_local(ready(())).unwrap(); + /// spawner.spawn_local(ready(())).unwrap(); + /// spawner.spawn_local(pending()).unwrap(); + /// + /// // Runs the two ready task and returns. + /// // The empty task remains in the pool. + /// pool.run_until_stalled(); + /// ``` + /// + /// This function will not block the calling thread and will return the moment + /// that there are no tasks left for which progress can be made; + /// remaining incomplete tasks in the pool can continue with further use of one + /// of the pool's run or poll methods. While the function is running, all tasks + /// in the pool will try to make progress. + pub fn run_until_stalled(&mut self) { + run_executor(|cx| match self.poll_pool(cx) { + // The pool is empty. + Poll::Ready(()) => Poll::Ready(()), + Poll::Pending => { + if woken() { + Poll::Pending + } else { + // We're stalled for now. + Poll::Ready(()) + } + } + }); + } + + /// Poll `self.pool`, re-filling it with any newly-spawned tasks. + /// Repeat until either the pool is empty, or it returns `Pending`. + /// + /// Returns `Ready` if the pool was empty, and `Pending` otherwise. + /// + /// NOTE: the pool may call `wake`, so `Pending` doesn't necessarily + /// mean that the pool can't make progress. + fn poll_pool(&mut self, cx: &mut Context<'_>) -> Poll<()> { + loop { + self.drain_incoming(); + + let pool_ret = self.pool.poll_next_unpin(cx); + + // We queued up some new tasks; add them and poll again. + if !self.incoming.borrow().is_empty() { + continue; + } + + match pool_ret { + Poll::Ready(Some(())) => continue, + Poll::Ready(None) => return Poll::Ready(()), + Poll::Pending => return Poll::Pending, + } + } + } + + /// Empty the incoming queue of newly-spawned tasks. + fn drain_incoming(&mut self) { + let mut incoming = self.incoming.borrow_mut(); + for task in incoming.drain(..) { + self.pool.push(task) + } + } +} + +impl Default for LocalPool { + fn default() -> Self { + Self::new() + } +} + +/// Run a future to completion on the current thread. +/// +/// This function will block the caller until the given future has completed. +/// +/// Use a [`LocalPool`](LocalPool) if you need finer-grained control over +/// spawned tasks. +pub fn block_on<F: Future>(f: F) -> F::Output { + pin_mut!(f); + run_executor(|cx| f.as_mut().poll(cx)) +} + +/// Turn a stream into a blocking iterator. +/// +/// When `next` is called on the resulting `BlockingStream`, the caller +/// will be blocked until the next element of the `Stream` becomes available. +pub fn block_on_stream<S: Stream + Unpin>(stream: S) -> BlockingStream<S> { + BlockingStream { stream } +} + +/// An iterator which blocks on values from a stream until they become available. +#[derive(Debug)] +pub struct BlockingStream<S: Stream + Unpin> { + stream: S, +} + +impl<S: Stream + Unpin> Deref for BlockingStream<S> { + type Target = S; + fn deref(&self) -> &Self::Target { + &self.stream + } +} + +impl<S: Stream + Unpin> DerefMut for BlockingStream<S> { + fn deref_mut(&mut self) -> &mut Self::Target { + &mut self.stream + } +} + +impl<S: Stream + Unpin> BlockingStream<S> { + /// Convert this `BlockingStream` into the inner `Stream` type. + pub fn into_inner(self) -> S { + self.stream + } +} + +impl<S: Stream + Unpin> Iterator for BlockingStream<S> { + type Item = S::Item; + + fn next(&mut self) -> Option<Self::Item> { + LocalPool::new().run_until(self.stream.next()) + } + + fn size_hint(&self) -> (usize, Option<usize>) { + self.stream.size_hint() + } +} + +impl Spawn for LocalSpawner { + fn spawn_obj(&self, future: FutureObj<'static, ()>) -> Result<(), SpawnError> { + if let Some(incoming) = self.incoming.upgrade() { + incoming.borrow_mut().push(future.into()); + Ok(()) + } else { + Err(SpawnError::shutdown()) + } + } + + fn status(&self) -> Result<(), SpawnError> { + if self.incoming.upgrade().is_some() { + Ok(()) + } else { + Err(SpawnError::shutdown()) + } + } +} + +impl LocalSpawn for LocalSpawner { + fn spawn_local_obj(&self, future: LocalFutureObj<'static, ()>) -> Result<(), SpawnError> { + if let Some(incoming) = self.incoming.upgrade() { + incoming.borrow_mut().push(future); + Ok(()) + } else { + Err(SpawnError::shutdown()) + } + } + + fn status_local(&self) -> Result<(), SpawnError> { + if self.incoming.upgrade().is_some() { + Ok(()) + } else { + Err(SpawnError::shutdown()) + } + } +} |