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diff --git a/third_party/rust/tokio/src/time/interval.rs b/third_party/rust/tokio/src/time/interval.rs
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+use crate::future::poll_fn;
+use crate::time::{sleep_until, Duration, Instant, Sleep};
+use crate::util::trace;
+
+use std::panic::Location;
+use std::pin::Pin;
+use std::task::{Context, Poll};
+use std::{convert::TryInto, future::Future};
+
+/// Creates new [`Interval`] that yields with interval of `period`. The first
+/// tick completes immediately. The default [`MissedTickBehavior`] is
+/// [`Burst`](MissedTickBehavior::Burst), but this can be configured
+/// by calling [`set_missed_tick_behavior`](Interval::set_missed_tick_behavior).
+///
+/// An interval will tick indefinitely. At any time, the [`Interval`] value can
+/// be dropped. This cancels the interval.
+///
+/// This function is equivalent to
+/// [`interval_at(Instant::now(), period)`](interval_at).
+///
+/// # Panics
+///
+/// This function panics if `period` is zero.
+///
+/// # Examples
+///
+/// ```
+/// use tokio::time::{self, Duration};
+///
+/// #[tokio::main]
+/// async fn main() {
+/// let mut interval = time::interval(Duration::from_millis(10));
+///
+/// interval.tick().await; // ticks immediately
+/// interval.tick().await; // ticks after 10ms
+/// interval.tick().await; // ticks after 10ms
+///
+/// // approximately 20ms have elapsed.
+/// }
+/// ```
+///
+/// A simple example using `interval` to execute a task every two seconds.
+///
+/// The difference between `interval` and [`sleep`] is that an [`Interval`]
+/// measures the time since the last tick, which means that [`.tick().await`]
+/// may wait for a shorter time than the duration specified for the interval
+/// if some time has passed between calls to [`.tick().await`].
+///
+/// If the tick in the example below was replaced with [`sleep`], the task
+/// would only be executed once every three seconds, and not every two
+/// seconds.
+///
+/// ```
+/// use tokio::time;
+///
+/// async fn task_that_takes_a_second() {
+/// println!("hello");
+/// time::sleep(time::Duration::from_secs(1)).await
+/// }
+///
+/// #[tokio::main]
+/// async fn main() {
+/// let mut interval = time::interval(time::Duration::from_secs(2));
+/// for _i in 0..5 {
+/// interval.tick().await;
+/// task_that_takes_a_second().await;
+/// }
+/// }
+/// ```
+///
+/// [`sleep`]: crate::time::sleep()
+/// [`.tick().await`]: Interval::tick
+#[track_caller]
+pub fn interval(period: Duration) -> Interval {
+ assert!(period > Duration::new(0, 0), "`period` must be non-zero.");
+ internal_interval_at(Instant::now(), period, trace::caller_location())
+}
+
+/// Creates new [`Interval`] that yields with interval of `period` with the
+/// first tick completing at `start`. The default [`MissedTickBehavior`] is
+/// [`Burst`](MissedTickBehavior::Burst), but this can be configured
+/// by calling [`set_missed_tick_behavior`](Interval::set_missed_tick_behavior).
+///
+/// An interval will tick indefinitely. At any time, the [`Interval`] value can
+/// be dropped. This cancels the interval.
+///
+/// # Panics
+///
+/// This function panics if `period` is zero.
+///
+/// # Examples
+///
+/// ```
+/// use tokio::time::{interval_at, Duration, Instant};
+///
+/// #[tokio::main]
+/// async fn main() {
+/// let start = Instant::now() + Duration::from_millis(50);
+/// let mut interval = interval_at(start, Duration::from_millis(10));
+///
+/// interval.tick().await; // ticks after 50ms
+/// interval.tick().await; // ticks after 10ms
+/// interval.tick().await; // ticks after 10ms
+///
+/// // approximately 70ms have elapsed.
+/// }
+/// ```
+#[track_caller]
+pub fn interval_at(start: Instant, period: Duration) -> Interval {
+ assert!(period > Duration::new(0, 0), "`period` must be non-zero.");
+ internal_interval_at(start, period, trace::caller_location())
+}
+
+#[cfg_attr(not(all(tokio_unstable, feature = "tracing")), allow(unused_variables))]
+fn internal_interval_at(
+ start: Instant,
+ period: Duration,
+ location: Option<&'static Location<'static>>,
+) -> Interval {
+ #[cfg(all(tokio_unstable, feature = "tracing"))]
+ let resource_span = {
+ let location = location.expect("should have location if tracing");
+
+ tracing::trace_span!(
+ "runtime.resource",
+ concrete_type = "Interval",
+ kind = "timer",
+ loc.file = location.file(),
+ loc.line = location.line(),
+ loc.col = location.column(),
+ )
+ };
+
+ #[cfg(all(tokio_unstable, feature = "tracing"))]
+ let delay = resource_span.in_scope(|| Box::pin(sleep_until(start)));
+
+ #[cfg(not(all(tokio_unstable, feature = "tracing")))]
+ let delay = Box::pin(sleep_until(start));
+
+ Interval {
+ delay,
+ period,
+ missed_tick_behavior: Default::default(),
+ #[cfg(all(tokio_unstable, feature = "tracing"))]
+ resource_span,
+ }
+}
+
+/// Defines the behavior of an [`Interval`] when it misses a tick.
+///
+/// Sometimes, an [`Interval`]'s tick is missed. For example, consider the
+/// following:
+///
+/// ```
+/// use tokio::time::{self, Duration};
+/// # async fn task_that_takes_one_to_three_millis() {}
+///
+/// #[tokio::main]
+/// async fn main() {
+/// // ticks every 2 milliseconds
+/// let mut interval = time::interval(Duration::from_millis(2));
+/// for _ in 0..5 {
+/// interval.tick().await;
+/// // if this takes more than 2 milliseconds, a tick will be delayed
+/// task_that_takes_one_to_three_millis().await;
+/// }
+/// }
+/// ```
+///
+/// Generally, a tick is missed if too much time is spent without calling
+/// [`Interval::tick()`].
+///
+/// By default, when a tick is missed, [`Interval`] fires ticks as quickly as it
+/// can until it is "caught up" in time to where it should be.
+/// `MissedTickBehavior` can be used to specify a different behavior for
+/// [`Interval`] to exhibit. Each variant represents a different strategy.
+///
+/// Note that because the executor cannot guarantee exact precision with timers,
+/// these strategies will only apply when the delay is greater than 5
+/// milliseconds.
+#[derive(Debug, Clone, Copy, PartialEq, Eq)]
+pub enum MissedTickBehavior {
+ /// Ticks as fast as possible until caught up.
+ ///
+ /// When this strategy is used, [`Interval`] schedules ticks "normally" (the
+ /// same as it would have if the ticks hadn't been delayed), which results
+ /// in it firing ticks as fast as possible until it is caught up in time to
+ /// where it should be. Unlike [`Delay`] and [`Skip`], the ticks yielded
+ /// when `Burst` is used (the [`Instant`]s that [`tick`](Interval::tick)
+ /// yields) aren't different than they would have been if a tick had not
+ /// been missed. Like [`Skip`], and unlike [`Delay`], the ticks may be
+ /// shortened.
+ ///
+ /// This looks something like this:
+ /// ```text
+ /// Expected ticks: | 1 | 2 | 3 | 4 | 5 | 6 |
+ /// Actual ticks: | work -----| delay | work | work | work -| work -----|
+ /// ```
+ ///
+ /// In code:
+ ///
+ /// ```
+ /// use tokio::time::{interval, Duration};
+ /// # async fn task_that_takes_200_millis() {}
+ ///
+ /// # #[tokio::main(flavor = "current_thread")]
+ /// # async fn main() {
+ /// let mut interval = interval(Duration::from_millis(50));
+ ///
+ /// task_that_takes_200_millis().await;
+ /// // The `Interval` has missed a tick
+ ///
+ /// // Since we have exceeded our timeout, this will resolve immediately
+ /// interval.tick().await;
+ ///
+ /// // Since we are more than 100ms after the start of `interval`, this will
+ /// // also resolve immediately.
+ /// interval.tick().await;
+ ///
+ /// // Also resolves immediately, because it was supposed to resolve at
+ /// // 150ms after the start of `interval`
+ /// interval.tick().await;
+ ///
+ /// // Resolves immediately
+ /// interval.tick().await;
+ ///
+ /// // Since we have gotten to 200ms after the start of `interval`, this
+ /// // will resolve after 50ms
+ /// interval.tick().await;
+ /// # }
+ /// ```
+ ///
+ /// This is the default behavior when [`Interval`] is created with
+ /// [`interval`] and [`interval_at`].
+ ///
+ /// [`Delay`]: MissedTickBehavior::Delay
+ /// [`Skip`]: MissedTickBehavior::Skip
+ Burst,
+
+ /// Tick at multiples of `period` from when [`tick`] was called, rather than
+ /// from `start`.
+ ///
+ /// When this strategy is used and [`Interval`] has missed a tick, instead
+ /// of scheduling ticks to fire at multiples of `period` from `start` (the
+ /// time when the first tick was fired), it schedules all future ticks to
+ /// happen at a regular `period` from the point when [`tick`] was called.
+ /// Unlike [`Burst`] and [`Skip`], ticks are not shortened, and they aren't
+ /// guaranteed to happen at a multiple of `period` from `start` any longer.
+ ///
+ /// This looks something like this:
+ /// ```text
+ /// Expected ticks: | 1 | 2 | 3 | 4 | 5 | 6 |
+ /// Actual ticks: | work -----| delay | work -----| work -----| work -----|
+ /// ```
+ ///
+ /// In code:
+ ///
+ /// ```
+ /// use tokio::time::{interval, Duration, MissedTickBehavior};
+ /// # async fn task_that_takes_more_than_50_millis() {}
+ ///
+ /// # #[tokio::main(flavor = "current_thread")]
+ /// # async fn main() {
+ /// let mut interval = interval(Duration::from_millis(50));
+ /// interval.set_missed_tick_behavior(MissedTickBehavior::Delay);
+ ///
+ /// task_that_takes_more_than_50_millis().await;
+ /// // The `Interval` has missed a tick
+ ///
+ /// // Since we have exceeded our timeout, this will resolve immediately
+ /// interval.tick().await;
+ ///
+ /// // But this one, rather than also resolving immediately, as might happen
+ /// // with the `Burst` or `Skip` behaviors, will not resolve until
+ /// // 50ms after the call to `tick` up above. That is, in `tick`, when we
+ /// // recognize that we missed a tick, we schedule the next tick to happen
+ /// // 50ms (or whatever the `period` is) from right then, not from when
+ /// // were were *supposed* to tick
+ /// interval.tick().await;
+ /// # }
+ /// ```
+ ///
+ /// [`Burst`]: MissedTickBehavior::Burst
+ /// [`Skip`]: MissedTickBehavior::Skip
+ /// [`tick`]: Interval::tick
+ Delay,
+
+ /// Skips missed ticks and tick on the next multiple of `period` from
+ /// `start`.
+ ///
+ /// When this strategy is used, [`Interval`] schedules the next tick to fire
+ /// at the next-closest tick that is a multiple of `period` away from
+ /// `start` (the point where [`Interval`] first ticked). Like [`Burst`], all
+ /// ticks remain multiples of `period` away from `start`, but unlike
+ /// [`Burst`], the ticks may not be *one* multiple of `period` away from the
+ /// last tick. Like [`Delay`], the ticks are no longer the same as they
+ /// would have been if ticks had not been missed, but unlike [`Delay`], and
+ /// like [`Burst`], the ticks may be shortened to be less than one `period`
+ /// away from each other.
+ ///
+ /// This looks something like this:
+ /// ```text
+ /// Expected ticks: | 1 | 2 | 3 | 4 | 5 | 6 |
+ /// Actual ticks: | work -----| delay | work ---| work -----| work -----|
+ /// ```
+ ///
+ /// In code:
+ ///
+ /// ```
+ /// use tokio::time::{interval, Duration, MissedTickBehavior};
+ /// # async fn task_that_takes_75_millis() {}
+ ///
+ /// # #[tokio::main(flavor = "current_thread")]
+ /// # async fn main() {
+ /// let mut interval = interval(Duration::from_millis(50));
+ /// interval.set_missed_tick_behavior(MissedTickBehavior::Skip);
+ ///
+ /// task_that_takes_75_millis().await;
+ /// // The `Interval` has missed a tick
+ ///
+ /// // Since we have exceeded our timeout, this will resolve immediately
+ /// interval.tick().await;
+ ///
+ /// // This one will resolve after 25ms, 100ms after the start of
+ /// // `interval`, which is the closest multiple of `period` from the start
+ /// // of `interval` after the call to `tick` up above.
+ /// interval.tick().await;
+ /// # }
+ /// ```
+ ///
+ /// [`Burst`]: MissedTickBehavior::Burst
+ /// [`Delay`]: MissedTickBehavior::Delay
+ Skip,
+}
+
+impl MissedTickBehavior {
+ /// If a tick is missed, this method is called to determine when the next tick should happen.
+ fn next_timeout(&self, timeout: Instant, now: Instant, period: Duration) -> Instant {
+ match self {
+ Self::Burst => timeout + period,
+ Self::Delay => now + period,
+ Self::Skip => {
+ now + period
+ - Duration::from_nanos(
+ ((now - timeout).as_nanos() % period.as_nanos())
+ .try_into()
+ // This operation is practically guaranteed not to
+ // fail, as in order for it to fail, `period` would
+ // have to be longer than `now - timeout`, and both
+ // would have to be longer than 584 years.
+ //
+ // If it did fail, there's not a good way to pass
+ // the error along to the user, so we just panic.
+ .expect(
+ "too much time has elapsed since the interval was supposed to tick",
+ ),
+ )
+ }
+ }
+ }
+}
+
+impl Default for MissedTickBehavior {
+ /// Returns [`MissedTickBehavior::Burst`].
+ ///
+ /// For most usecases, the [`Burst`] strategy is what is desired.
+ /// Additionally, to preserve backwards compatibility, the [`Burst`]
+ /// strategy must be the default. For these reasons,
+ /// [`MissedTickBehavior::Burst`] is the default for [`MissedTickBehavior`].
+ /// See [`Burst`] for more details.
+ ///
+ /// [`Burst`]: MissedTickBehavior::Burst
+ fn default() -> Self {
+ Self::Burst
+ }
+}
+
+/// Interval returned by [`interval`] and [`interval_at`].
+///
+/// This type allows you to wait on a sequence of instants with a certain
+/// duration between each instant. Unlike calling [`sleep`] in a loop, this lets
+/// you count the time spent between the calls to [`sleep`] as well.
+///
+/// An `Interval` can be turned into a `Stream` with [`IntervalStream`].
+///
+/// [`IntervalStream`]: https://docs.rs/tokio-stream/latest/tokio_stream/wrappers/struct.IntervalStream.html
+/// [`sleep`]: crate::time::sleep
+#[derive(Debug)]
+pub struct Interval {
+ /// Future that completes the next time the `Interval` yields a value.
+ delay: Pin<Box<Sleep>>,
+
+ /// The duration between values yielded by `Interval`.
+ period: Duration,
+
+ /// The strategy `Interval` should use when a tick is missed.
+ missed_tick_behavior: MissedTickBehavior,
+
+ #[cfg(all(tokio_unstable, feature = "tracing"))]
+ resource_span: tracing::Span,
+}
+
+impl Interval {
+ /// Completes when the next instant in the interval has been reached.
+ ///
+ /// # Cancel safety
+ ///
+ /// This method is cancellation safe. If `tick` is used as the branch in a `tokio::select!` and
+ /// another branch completes first, then no tick has been consumed.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use tokio::time;
+ ///
+ /// use std::time::Duration;
+ ///
+ /// #[tokio::main]
+ /// async fn main() {
+ /// let mut interval = time::interval(Duration::from_millis(10));
+ ///
+ /// interval.tick().await;
+ /// interval.tick().await;
+ /// interval.tick().await;
+ ///
+ /// // approximately 20ms have elapsed.
+ /// }
+ /// ```
+ pub async fn tick(&mut self) -> Instant {
+ #[cfg(all(tokio_unstable, feature = "tracing"))]
+ let resource_span = self.resource_span.clone();
+ #[cfg(all(tokio_unstable, feature = "tracing"))]
+ let instant = trace::async_op(
+ || poll_fn(|cx| self.poll_tick(cx)),
+ resource_span,
+ "Interval::tick",
+ "poll_tick",
+ false,
+ );
+ #[cfg(not(all(tokio_unstable, feature = "tracing")))]
+ let instant = poll_fn(|cx| self.poll_tick(cx));
+
+ instant.await
+ }
+
+ /// Polls for the next instant in the interval to be reached.
+ ///
+ /// This method can return the following values:
+ ///
+ /// * `Poll::Pending` if the next instant has not yet been reached.
+ /// * `Poll::Ready(instant)` if the next instant has been reached.
+ ///
+ /// When this method returns `Poll::Pending`, the current task is scheduled
+ /// to receive a wakeup when the instant has elapsed. Note that on multiple
+ /// calls to `poll_tick`, only the [`Waker`](std::task::Waker) from the
+ /// [`Context`] passed to the most recent call is scheduled to receive a
+ /// wakeup.
+ pub fn poll_tick(&mut self, cx: &mut Context<'_>) -> Poll<Instant> {
+ // Wait for the delay to be done
+ ready!(Pin::new(&mut self.delay).poll(cx));
+
+ // Get the time when we were scheduled to tick
+ let timeout = self.delay.deadline();
+
+ let now = Instant::now();
+
+ // If a tick was not missed, and thus we are being called before the
+ // next tick is due, just schedule the next tick normally, one `period`
+ // after `timeout`
+ //
+ // However, if a tick took excessively long and we are now behind,
+ // schedule the next tick according to how the user specified with
+ // `MissedTickBehavior`
+ let next = if now > timeout + Duration::from_millis(5) {
+ self.missed_tick_behavior
+ .next_timeout(timeout, now, self.period)
+ } else {
+ timeout + self.period
+ };
+
+ self.delay.as_mut().reset(next);
+
+ // Return the time when we were scheduled to tick
+ Poll::Ready(timeout)
+ }
+
+ /// Resets the interval to complete one period after the current time.
+ ///
+ /// This method ignores [`MissedTickBehavior`] strategy.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use tokio::time;
+ ///
+ /// use std::time::Duration;
+ ///
+ /// #[tokio::main]
+ /// async fn main() {
+ /// let mut interval = time::interval(Duration::from_millis(100));
+ ///
+ /// interval.tick().await;
+ ///
+ /// time::sleep(Duration::from_millis(50)).await;
+ /// interval.reset();
+ ///
+ /// interval.tick().await;
+ /// interval.tick().await;
+ ///
+ /// // approximately 250ms have elapsed.
+ /// }
+ /// ```
+ pub fn reset(&mut self) {
+ self.delay.as_mut().reset(Instant::now() + self.period);
+ }
+
+ /// Returns the [`MissedTickBehavior`] strategy currently being used.
+ pub fn missed_tick_behavior(&self) -> MissedTickBehavior {
+ self.missed_tick_behavior
+ }
+
+ /// Sets the [`MissedTickBehavior`] strategy that should be used.
+ pub fn set_missed_tick_behavior(&mut self, behavior: MissedTickBehavior) {
+ self.missed_tick_behavior = behavior;
+ }
+
+ /// Returns the period of the interval.
+ pub fn period(&self) -> Duration {
+ self.period
+ }
+}