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-rw-r--r--third_party/rust/wgpu-hal/examples/raw-gles.rs185
1 files changed, 185 insertions, 0 deletions
diff --git a/third_party/rust/wgpu-hal/examples/raw-gles.rs b/third_party/rust/wgpu-hal/examples/raw-gles.rs
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+++ b/third_party/rust/wgpu-hal/examples/raw-gles.rs
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+//! This example shows interop with raw GLES contexts -
+//! the ability to hook up wgpu-hal to an existing context and draw into it.
+//!
+//! Emscripten build:
+//! 1. install emsdk
+//! 2. build this example with cargo:
+//! EMCC_CFLAGS="-g -s ERROR_ON_UNDEFINED_SYMBOLS=0 --no-entry -s FULL_ES3=1" cargo build --example raw-gles --target wasm32-unknown-emscripten --features emscripten,webgl
+//! 3. copy raw-gles.em.html into target directory and open it in browser:
+//! cp wgpu-hal/examples/raw-gles.em.html target/wasm32-unknown-emscripten/debug/examples
+
+extern crate wgpu_hal as hal;
+
+#[cfg(not(target_arch = "wasm32"))]
+fn main() {
+ env_logger::init();
+ println!("Initializing external GL context");
+
+ let event_loop = glutin::event_loop::EventLoop::new();
+ let window_builder = glutin::window::WindowBuilder::new();
+ let gl_context = unsafe {
+ glutin::ContextBuilder::new()
+ .with_gl(glutin::GlRequest::Specific(glutin::Api::OpenGlEs, (3, 0)))
+ .build_windowed(window_builder, &event_loop)
+ .unwrap()
+ .make_current()
+ .unwrap()
+ };
+ let inner_size = gl_context.window().inner_size();
+
+ println!("Hooking up to wgpu-hal");
+ let exposed = unsafe {
+ <hal::api::Gles as hal::Api>::Adapter::new_external(|name| {
+ gl_context.get_proc_address(name)
+ })
+ }
+ .expect("GL adapter can't be initialized");
+
+ fill_screen(&exposed, inner_size.width, inner_size.height);
+
+ println!("Showing the window");
+ gl_context.swap_buffers().unwrap();
+
+ event_loop.run(move |event, _, control_flow| {
+ use glutin::{
+ event::{Event, KeyboardInput, VirtualKeyCode, WindowEvent},
+ event_loop::ControlFlow,
+ };
+ *control_flow = ControlFlow::Wait;
+
+ match event {
+ Event::LoopDestroyed => (),
+ Event::WindowEvent { event, .. } => match event {
+ WindowEvent::CloseRequested
+ | WindowEvent::KeyboardInput {
+ input:
+ KeyboardInput {
+ virtual_keycode: Some(VirtualKeyCode::Escape),
+ ..
+ },
+ ..
+ } => *control_flow = ControlFlow::Exit,
+ _ => (),
+ },
+ _ => (),
+ }
+ });
+}
+
+#[cfg(feature = "emscripten")]
+fn main() {
+ env_logger::init();
+
+ println!("Initializing external GL context");
+ let egl = egl::Instance::new(egl::Static);
+ let display = egl.get_display(egl::DEFAULT_DISPLAY).unwrap();
+ egl.initialize(display)
+ .expect("unable to initialize display");
+
+ let attributes = [
+ egl::RED_SIZE,
+ 8,
+ egl::GREEN_SIZE,
+ 8,
+ egl::BLUE_SIZE,
+ 8,
+ egl::NONE,
+ ];
+
+ let config = egl
+ .choose_first_config(display, &attributes)
+ .unwrap()
+ .expect("unable to choose config");
+ let surface = unsafe {
+ let window = std::ptr::null_mut::<std::ffi::c_void>();
+ egl.create_window_surface(display, config, window, None)
+ }
+ .expect("unable to create surface");
+
+ let context_attributes = [egl::CONTEXT_CLIENT_VERSION, 3, egl::NONE];
+
+ let gl_context = egl
+ .create_context(display, config, None, &context_attributes)
+ .expect("unable to create context");
+ egl.make_current(display, Some(surface), Some(surface), Some(gl_context))
+ .expect("can't make context current");
+
+ println!("Hooking up to wgpu-hal");
+ let exposed = unsafe {
+ <hal::api::Gles as hal::Api>::Adapter::new_external(|name| {
+ egl.get_proc_address(name)
+ .map_or(std::ptr::null(), |p| p as *const _)
+ })
+ }
+ .expect("GL adapter can't be initialized");
+
+ fill_screen(&exposed, 640, 400);
+}
+
+#[cfg(all(target_arch = "wasm32", not(feature = "emscripten")))]
+fn main() {}
+
+fn fill_screen(exposed: &hal::ExposedAdapter<hal::api::Gles>, width: u32, height: u32) {
+ use hal::{Adapter as _, CommandEncoder as _, Device as _, Queue as _};
+
+ let mut od = unsafe {
+ exposed
+ .adapter
+ .open(wgt::Features::empty(), &wgt::Limits::downlevel_defaults())
+ }
+ .unwrap();
+
+ let format = wgt::TextureFormat::Rgba8UnormSrgb;
+ let texture = <hal::api::Gles as hal::Api>::Texture::default_framebuffer(format);
+ let view = unsafe {
+ od.device
+ .create_texture_view(
+ &texture,
+ &hal::TextureViewDescriptor {
+ label: None,
+ format,
+ dimension: wgt::TextureViewDimension::D2,
+ usage: hal::TextureUses::COLOR_TARGET,
+ range: wgt::ImageSubresourceRange::default(),
+ },
+ )
+ .unwrap()
+ };
+
+ println!("Filling the screen");
+ let mut encoder = unsafe {
+ od.device
+ .create_command_encoder(&hal::CommandEncoderDescriptor {
+ label: None,
+ queue: &od.queue,
+ })
+ .unwrap()
+ };
+ let rp_desc = hal::RenderPassDescriptor {
+ label: None,
+ extent: wgt::Extent3d {
+ width,
+ height,
+ depth_or_array_layers: 1,
+ },
+ sample_count: 1,
+ color_attachments: &[Some(hal::ColorAttachment {
+ target: hal::Attachment {
+ view: &view,
+ usage: hal::TextureUses::COLOR_TARGET,
+ },
+ resolve_target: None,
+ ops: hal::AttachmentOps::STORE,
+ clear_value: wgt::Color::BLUE,
+ })],
+ depth_stencil_attachment: None,
+ multiview: None,
+ };
+ unsafe {
+ encoder.begin_encoding(None).unwrap();
+ encoder.begin_render_pass(&rp_desc);
+ encoder.end_render_pass();
+ let cmd_buf = encoder.end_encoding().unwrap();
+ od.queue.submit(&[&cmd_buf], None).unwrap();
+ }
+}