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Diffstat (limited to 'xpcom/base/CycleCollectedJSContext.h')
-rw-r--r-- | xpcom/base/CycleCollectedJSContext.h | 401 |
1 files changed, 401 insertions, 0 deletions
diff --git a/xpcom/base/CycleCollectedJSContext.h b/xpcom/base/CycleCollectedJSContext.h new file mode 100644 index 0000000000..fbddb07326 --- /dev/null +++ b/xpcom/base/CycleCollectedJSContext.h @@ -0,0 +1,401 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_CycleCollectedJSContext_h +#define mozilla_CycleCollectedJSContext_h + +#include <deque> + +#include "mozilla/Attributes.h" +#include "mozilla/MemoryReporting.h" +#include "mozilla/dom/AtomList.h" +#include "mozilla/dom/Promise.h" +#include "js/GCVector.h" +#include "js/Promise.h" + +#include "nsCOMPtr.h" +#include "nsRefPtrHashtable.h" +#include "nsTArray.h" + +class nsCycleCollectionNoteRootCallback; +class nsIRunnable; +class nsThread; + +namespace mozilla { +class AutoSlowOperation; + +class CycleCollectedJSContext; +class CycleCollectedJSRuntime; + +namespace dom { +class Exception; +class WorkerJSContext; +class WorkletJSContext; +} // namespace dom + +// Contains various stats about the cycle collection. +struct CycleCollectorResults { + CycleCollectorResults() { + // Initialize here so when we increment mNumSlices the first time we're + // not using uninitialized memory. + Init(); + } + + void Init() { + mForcedGC = false; + mSuspectedAtCCStart = 0; + mMergedZones = false; + mAnyManual = false; + mVisitedRefCounted = 0; + mVisitedGCed = 0; + mFreedRefCounted = 0; + mFreedGCed = 0; + mFreedJSZones = 0; + mNumSlices = 1; + // mNumSlices is initialized to one, because we call Init() after the + // per-slice increment of mNumSlices has already occurred. + } + + bool mForcedGC; + bool mMergedZones; + // mAnyManual is true if any slice was manually triggered, and at shutdown. + bool mAnyManual; + uint32_t mSuspectedAtCCStart; + uint32_t mVisitedRefCounted; + uint32_t mVisitedGCed; + uint32_t mFreedRefCounted; + uint32_t mFreedGCed; + uint32_t mFreedJSZones; + uint32_t mNumSlices; +}; + +class MicroTaskRunnable { + public: + MicroTaskRunnable() = default; + NS_INLINE_DECL_REFCOUNTING(MicroTaskRunnable) + MOZ_CAN_RUN_SCRIPT virtual void Run(AutoSlowOperation& aAso) = 0; + virtual bool Suppressed() { return false; } + + protected: + virtual ~MicroTaskRunnable() = default; +}; + +// Store the suppressed mictotasks in another microtask so that operations +// for the microtask queue as a whole keep working. +class SuppressedMicroTasks : public MicroTaskRunnable { + public: + explicit SuppressedMicroTasks(CycleCollectedJSContext* aContext); + + MOZ_CAN_RUN_SCRIPT_BOUNDARY void Run(AutoSlowOperation& aAso) final {} + virtual bool Suppressed(); + + CycleCollectedJSContext* mContext; + uint64_t mSuppressionGeneration; + std::deque<RefPtr<MicroTaskRunnable>> mSuppressedMicroTaskRunnables; +}; + +// Support for JS FinalizationRegistry objects, which allow a JS callback to be +// registered that is called when objects die. +// +// We keep a vector of functions that call back into the JS engine along +// with their associated incumbent globals, one per FinalizationRegistry object +// that has pending cleanup work. These are run in their own task. +class FinalizationRegistryCleanup { + public: + explicit FinalizationRegistryCleanup(CycleCollectedJSContext* aContext); + void Init(); + void Destroy(); + void QueueCallback(JSFunction* aDoCleanup, JSObject* aIncumbentGlobal); + MOZ_CAN_RUN_SCRIPT void DoCleanup(); + + private: + static void QueueCallback(JSFunction* aDoCleanup, JSObject* aIncumbentGlobal, + void* aData); + + class CleanupRunnable; + + struct Callback { + JSFunction* mCallbackFunction; + JSObject* mIncumbentGlobal; + void trace(JSTracer* trc); + }; + + // This object is part of CycleCollectedJSContext, so it's safe to have a raw + // pointer to its containing context here. + CycleCollectedJSContext* mContext; + + using CallbackVector = JS::GCVector<Callback, 0, InfallibleAllocPolicy>; + JS::PersistentRooted<CallbackVector> mCallbacks; +}; + +class CycleCollectedJSContext : dom::PerThreadAtomCache, private JS::JobQueue { + friend class CycleCollectedJSRuntime; + friend class SuppressedMicroTasks; + + protected: + CycleCollectedJSContext(); + virtual ~CycleCollectedJSContext(); + + MOZ_IS_CLASS_INIT + nsresult Initialize(JSRuntime* aParentRuntime, uint32_t aMaxBytes); + + virtual CycleCollectedJSRuntime* CreateRuntime(JSContext* aCx) = 0; + + size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const; + + private: + static void PromiseRejectionTrackerCallback( + JSContext* aCx, bool aMutedErrors, JS::Handle<JSObject*> aPromise, + JS::PromiseRejectionHandlingState state, void* aData); + + void AfterProcessMicrotasks(); + + public: + void ProcessStableStateQueue(); + + private: + void CleanupIDBTransactions(uint32_t aRecursionDepth); + + public: + enum DeferredFinalizeType { + FinalizeIncrementally, + FinalizeNow, + }; + + virtual dom::WorkerJSContext* GetAsWorkerJSContext() { return nullptr; } + virtual dom::WorkletJSContext* GetAsWorkletJSContext() { return nullptr; } + + CycleCollectedJSRuntime* Runtime() const { + MOZ_ASSERT(mRuntime); + return mRuntime; + } + + already_AddRefed<dom::Exception> GetPendingException() const; + void SetPendingException(dom::Exception* aException); + + std::deque<RefPtr<MicroTaskRunnable>>& GetMicroTaskQueue(); + std::deque<RefPtr<MicroTaskRunnable>>& GetDebuggerMicroTaskQueue(); + + JSContext* Context() const { + MOZ_ASSERT(mJSContext); + return mJSContext; + } + + JS::RootingContext* RootingCx() const { + MOZ_ASSERT(mJSContext); + return JS::RootingContext::get(mJSContext); + } + + void SetTargetedMicroTaskRecursionDepth(uint32_t aDepth) { + mTargetedMicroTaskRecursionDepth = aDepth; + } + + void UpdateMicroTaskSuppressionGeneration() { ++mSuppressionGeneration; } + + protected: + JSContext* MaybeContext() const { return mJSContext; } + + public: + // nsThread entrypoints + // + // MOZ_CAN_RUN_SCRIPT_BOUNDARY so we don't need to annotate + // nsThread::ProcessNextEvent and all its callers MOZ_CAN_RUN_SCRIPT for now. + // But we really should! + MOZ_CAN_RUN_SCRIPT_BOUNDARY + virtual void BeforeProcessTask(bool aMightBlock); + // MOZ_CAN_RUN_SCRIPT_BOUNDARY so we don't need to annotate + // nsThread::ProcessNextEvent and all its callers MOZ_CAN_RUN_SCRIPT for now. + // But we really should! + MOZ_CAN_RUN_SCRIPT_BOUNDARY + virtual void AfterProcessTask(uint32_t aRecursionDepth); + + // Check whether any eager thresholds have been reached, which would mean + // an idle GC task (minor or major) would be useful. + virtual void MaybePokeGC(); + + uint32_t RecursionDepth() const; + + // Run in stable state (call through nsContentUtils) + void RunInStableState(already_AddRefed<nsIRunnable>&& aRunnable); + + void AddPendingIDBTransaction(already_AddRefed<nsIRunnable>&& aTransaction); + + // Get the CycleCollectedJSContext for a JSContext. + // Returns null only if Initialize() has not completed on or during + // destruction of the CycleCollectedJSContext. + static CycleCollectedJSContext* GetFor(JSContext* aCx); + + // Get the current thread's CycleCollectedJSContext. Returns null if there + // isn't one. + static CycleCollectedJSContext* Get(); + + // Queue an async microtask to the current main or worker thread. + virtual void DispatchToMicroTask( + already_AddRefed<MicroTaskRunnable> aRunnable); + + // Call EnterMicroTask when you're entering JS execution. + // Usually the best way to do this is to use nsAutoMicroTask. + void EnterMicroTask() { ++mMicroTaskLevel; } + + MOZ_CAN_RUN_SCRIPT + void LeaveMicroTask() { + if (--mMicroTaskLevel == 0) { + PerformMicroTaskCheckPoint(); + } + } + + uint32_t MicroTaskLevel() const { return mMicroTaskLevel; } + + void SetMicroTaskLevel(uint32_t aLevel) { mMicroTaskLevel = aLevel; } + + MOZ_CAN_RUN_SCRIPT + bool PerformMicroTaskCheckPoint(bool aForce = false); + + MOZ_CAN_RUN_SCRIPT + void PerformDebuggerMicroTaskCheckpoint(); + + bool IsInStableOrMetaStableState() const { return mDoingStableStates; } + + // Storage for watching rejected promises waiting for some client to + // consume their rejection. + // Promises in this list have been rejected in the last turn of the + // event loop without the rejection being handled. + // Note that this can contain nullptrs in place of promises removed because + // they're consumed before it'd be reported. + JS::PersistentRooted<JS::GCVector<JSObject*, 0, js::SystemAllocPolicy>> + mUncaughtRejections; + + // Promises in this list have previously been reported as rejected + // (because they were in the above list), but the rejection was handled + // in the last turn of the event loop. + JS::PersistentRooted<JS::GCVector<JSObject*, 0, js::SystemAllocPolicy>> + mConsumedRejections; + nsTArray<nsCOMPtr<nsISupports /* UncaughtRejectionObserver */>> + mUncaughtRejectionObservers; + + virtual bool IsSystemCaller() const = 0; + + // Unused on main thread. Used by AutoJSAPI on Worker and Worklet threads. + virtual void ReportError(JSErrorReport* aReport, + JS::ConstUTF8CharsZ aToStringResult) { + MOZ_ASSERT_UNREACHABLE("Not supported"); + } + + private: + // JS::JobQueue implementation: see js/public/Promise.h. + // SpiderMonkey uses some of these methods to enqueue promise resolution jobs. + // Others protect the debuggee microtask queue from the debugger's + // interruptions; see the comments on JS::AutoDebuggerJobQueueInterruption for + // details. + JSObject* getIncumbentGlobal(JSContext* cx) override; + bool enqueuePromiseJob(JSContext* cx, JS::Handle<JSObject*> promise, + JS::Handle<JSObject*> job, + JS::Handle<JSObject*> allocationSite, + JS::Handle<JSObject*> incumbentGlobal) override; + // MOZ_CAN_RUN_SCRIPT_BOUNDARY for now so we don't have to change SpiderMonkey + // headers. The caller presumably knows this can run script (like everything + // in SpiderMonkey!) and will deal. + MOZ_CAN_RUN_SCRIPT_BOUNDARY + void runJobs(JSContext* cx) override; + bool empty() const override; + class SavedMicroTaskQueue; + js::UniquePtr<SavedJobQueue> saveJobQueue(JSContext*) override; + + private: + CycleCollectedJSRuntime* mRuntime; + + JSContext* mJSContext; + + nsCOMPtr<dom::Exception> mPendingException; + nsThread* mOwningThread; // Manual refcounting to avoid include hell. + + struct PendingIDBTransactionData { + nsCOMPtr<nsIRunnable> mTransaction; + uint32_t mRecursionDepth; + }; + + nsTArray<nsCOMPtr<nsIRunnable>> mStableStateEvents; + nsTArray<PendingIDBTransactionData> mPendingIDBTransactions; + uint32_t mBaseRecursionDepth; + bool mDoingStableStates; + + // If set to none 0, microtasks will be processed only when recursion depth + // is the set value. + uint32_t mTargetedMicroTaskRecursionDepth; + + uint32_t mMicroTaskLevel; + + std::deque<RefPtr<MicroTaskRunnable>> mPendingMicroTaskRunnables; + std::deque<RefPtr<MicroTaskRunnable>> mDebuggerMicroTaskQueue; + RefPtr<SuppressedMicroTasks> mSuppressedMicroTasks; + uint64_t mSuppressionGeneration; + + // How many times the debugger has interrupted execution, possibly creating + // microtask checkpoints in places that they would not normally occur. + uint32_t mDebuggerRecursionDepth; + + uint32_t mMicroTaskRecursionDepth; + + // This implements about-to-be-notified rejected promises list in the spec. + // https://html.spec.whatwg.org/multipage/webappapis.html#about-to-be-notified-rejected-promises-list + typedef nsTArray<RefPtr<dom::Promise>> PromiseArray; + PromiseArray mAboutToBeNotifiedRejectedPromises; + + // This is for the "outstanding rejected promises weak set" in the spec, + // https://html.spec.whatwg.org/multipage/webappapis.html#outstanding-rejected-promises-weak-set + // We use different data structure and opposite logic here to achieve the same + // effect. Basically this is used for tracking the rejected promise that does + // NOT need firing a rejectionhandled event. We will check the table to see if + // firing rejectionhandled event is required when a rejected promise is being + // handled. + // + // The rejected promise will be stored in the table if + // - it is unhandled, and + // - The unhandledrejection is not yet fired. + // + // And be removed when + // - it is handled, or + // - A unhandledrejection is fired and it isn't being handled in event + // handler. + typedef nsRefPtrHashtable<nsUint64HashKey, dom::Promise> PromiseHashtable; + PromiseHashtable mPendingUnhandledRejections; + + class NotifyUnhandledRejections final : public CancelableRunnable { + public: + explicit NotifyUnhandledRejections(PromiseArray&& aPromises) + : CancelableRunnable("NotifyUnhandledRejections"), + mUnhandledRejections(std::move(aPromises)) {} + + NS_IMETHOD Run() final; + + nsresult Cancel() final; + + private: + PromiseArray mUnhandledRejections; + }; + + FinalizationRegistryCleanup mFinalizationRegistryCleanup; +}; + +class MOZ_STACK_CLASS nsAutoMicroTask { + public: + nsAutoMicroTask() { + CycleCollectedJSContext* ccjs = CycleCollectedJSContext::Get(); + if (ccjs) { + ccjs->EnterMicroTask(); + } + } + MOZ_CAN_RUN_SCRIPT ~nsAutoMicroTask() { + CycleCollectedJSContext* ccjs = CycleCollectedJSContext::Get(); + if (ccjs) { + ccjs->LeaveMicroTask(); + } + } +}; + +} // namespace mozilla + +#endif // mozilla_CycleCollectedJSContext_h |