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//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// MemoryObject.h: Implements the gl::MemoryObject class [EXT_external_objects]
#include "libANGLE/MemoryObject.h"
#include "common/angleutils.h"
#include "libANGLE/renderer/GLImplFactory.h"
#include "libANGLE/renderer/MemoryObjectImpl.h"
namespace gl
{
MemoryObject::MemoryObject(rx::GLImplFactory *factory, MemoryObjectID id)
: RefCountObject(factory->generateSerial(), id),
mImplementation(factory->createMemoryObject()),
mImmutable(false),
mDedicatedMemory(false)
{}
MemoryObject::~MemoryObject() {}
void MemoryObject::onDestroy(const Context *context)
{
mImplementation->onDestroy(context);
}
angle::Result MemoryObject::setDedicatedMemory(const Context *context, bool dedicatedMemory)
{
ANGLE_TRY(mImplementation->setDedicatedMemory(context, dedicatedMemory));
mDedicatedMemory = dedicatedMemory;
return angle::Result::Continue;
}
angle::Result MemoryObject::importFd(Context *context,
GLuint64 size,
HandleType handleType,
GLint fd)
{
ANGLE_TRY(mImplementation->importFd(context, size, handleType, fd));
mImmutable = true;
return angle::Result::Continue;
}
angle::Result MemoryObject::importZirconHandle(Context *context,
GLuint64 size,
HandleType handleType,
GLuint handle)
{
ANGLE_TRY(mImplementation->importZirconHandle(context, size, handleType, handle));
mImmutable = true;
return angle::Result::Continue;
}
} // namespace gl
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