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/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 4; -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef SHARED_SURFACE_D3D11_INTEROP_H_
#define SHARED_SURFACE_D3D11_INTEROP_H_
#include <windows.h>
#include "SharedSurface.h"
namespace mozilla {
namespace gl {
class DXInterop2Device;
class GLContext;
class WGLLibrary;
class SharedSurface_D3D11Interop final : public SharedSurface {
public:
struct Data final {
const RefPtr<DXInterop2Device> interop;
HANDLE lockHandle;
RefPtr<ID3D11Texture2D> texD3D;
HANDLE dxgiHandle;
UniquePtr<Renderbuffer> interopRb;
UniquePtr<MozFramebuffer> interopFbIfNeedsIndirect;
};
const Data mData;
const bool mNeedsFinish;
private:
bool mLockedForGL = false;
public:
static UniquePtr<SharedSurface_D3D11Interop> Create(const SharedSurfaceDesc&,
DXInterop2Device*);
private:
SharedSurface_D3D11Interop(const SharedSurfaceDesc&,
UniquePtr<MozFramebuffer>&& fbForDrawing, Data&&);
public:
virtual ~SharedSurface_D3D11Interop();
void LockProdImpl() override {}
void UnlockProdImpl() override {}
void ProducerAcquireImpl() override;
void ProducerReleaseImpl() override;
Maybe<layers::SurfaceDescriptor> ToSurfaceDescriptor() override;
};
class SurfaceFactory_D3D11Interop : public SurfaceFactory {
public:
const RefPtr<DXInterop2Device> mInterop;
static UniquePtr<SurfaceFactory_D3D11Interop> Create(GLContext& gl);
protected:
SurfaceFactory_D3D11Interop(const PartialSharedSurfaceDesc&,
DXInterop2Device* interop);
public:
virtual ~SurfaceFactory_D3D11Interop();
protected:
UniquePtr<SharedSurface> CreateSharedImpl(
const SharedSurfaceDesc& desc) override {
return SharedSurface_D3D11Interop::Create(desc, mInterop);
}
};
} /* namespace gl */
} /* namespace mozilla */
#endif /* SHARED_SURFACE_D3D11_INTEROP_H_ */
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