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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
 * vim: set ts=8 sts=2 et sw=2 tw=80:
 */
// Copyright 2007-2008 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef jit_arm_disasm_Disasm_arm_h
#define jit_arm_disasm_Disasm_arm_h

#ifdef JS_DISASM_ARM

#  include "mozilla/Assertions.h"
#  include "mozilla/Types.h"

#  include <stdio.h>

namespace js {
namespace jit {
namespace disasm {

typedef unsigned char byte;

// A reasonable (ie, safe) buffer size for the disassembly of a single
// instruction.
const int ReasonableBufferSize = 256;

// Vector as used by the original code to allow for minimal modification.
// Functions exactly like a character array with helper methods.
template <typename T>
class V8Vector {
 public:
  V8Vector() : start_(nullptr), length_(0) {}
  V8Vector(T* data, int length) : start_(data), length_(length) {
    MOZ_ASSERT(length == 0 || (length > 0 && data != nullptr));
  }

  // Returns the length of the vector.
  int length() const { return length_; }

  // Returns the pointer to the start of the data in the vector.
  T* start() const { return start_; }

  // Access individual vector elements - checks bounds in debug mode.
  T& operator[](int index) const {
    MOZ_ASSERT(0 <= index && index < length_);
    return start_[index];
  }

  inline V8Vector<T> operator+(int offset) {
    MOZ_ASSERT(offset < length_);
    return V8Vector<T>(start_ + offset, length_ - offset);
  }

 private:
  T* start_;
  int length_;
};

template <typename T, int kSize>
class EmbeddedVector : public V8Vector<T> {
 public:
  EmbeddedVector() : V8Vector<T>(buffer_, kSize) {}

  explicit EmbeddedVector(T initial_value) : V8Vector<T>(buffer_, kSize) {
    for (int i = 0; i < kSize; ++i) {
      buffer_[i] = initial_value;
    }
  }

  // When copying, make underlying Vector to reference our buffer.
  EmbeddedVector(const EmbeddedVector& rhs) : V8Vector<T>(rhs) {
    MemCopy(buffer_, rhs.buffer_, sizeof(T) * kSize);
    this->set_start(buffer_);
  }

  EmbeddedVector& operator=(const EmbeddedVector& rhs) {
    if (this == &rhs) return *this;
    V8Vector<T>::operator=(rhs);
    MemCopy(buffer_, rhs.buffer_, sizeof(T) * kSize);
    this->set_start(buffer_);
    return *this;
  }

 private:
  T buffer_[kSize];
};

// Interface and default implementation for converting addresses and
// register-numbers to text.  The default implementation is machine
// specific.
class NameConverter {
 public:
  virtual ~NameConverter() {}
  virtual const char* NameOfCPURegister(int reg) const;
  virtual const char* NameOfByteCPURegister(int reg) const;
  virtual const char* NameOfXMMRegister(int reg) const;
  virtual const char* NameOfAddress(byte* addr) const;
  virtual const char* NameOfConstant(byte* addr) const;
  virtual const char* NameInCode(byte* addr) const;

 protected:
  EmbeddedVector<char, 128> tmp_buffer_;
};

// A generic Disassembler interface
class Disassembler {
 public:
  // Caller deallocates converter.
  explicit Disassembler(const NameConverter& converter);

  virtual ~Disassembler();

  // Writes one disassembled instruction into 'buffer' (0-terminated).
  // Returns the length of the disassembled machine instruction in bytes.
  int InstructionDecode(V8Vector<char> buffer, uint8_t* instruction);

  // Returns -1 if instruction does not mark the beginning of a constant pool,
  // or the number of entries in the constant pool beginning here.
  int ConstantPoolSizeAt(byte* instruction);

  // Write disassembly into specified file 'f' using specified NameConverter
  // (see constructor).
  static void Disassemble(FILE* f, uint8_t* begin, uint8_t* end);

 private:
  const NameConverter& converter_;

  // Disallow implicit constructors.
  Disassembler() = delete;
  Disassembler(const Disassembler&) = delete;
  void operator=(const Disassembler&) = delete;
};

}  // namespace disasm
}  // namespace jit
}  // namespace js

#endif  // JS_DISASM_ARM

#endif  // jit_arm_disasm_Disasm_arm_h