1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: set ts=8 sts=2 et sw=2 tw=80:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
* Definitions for managing off-thread work using a process wide list of
* worklist items and pool of threads. Worklist items are engine internal, and
* are distinct from e.g. web workers.
*/
#ifndef vm_HelperThreadState_h
#define vm_HelperThreadState_h
#include "mozilla/Attributes.h"
#include "mozilla/EnumeratedArray.h"
#include "mozilla/RefPtr.h" // RefPtr
#include "mozilla/TimeStamp.h"
#include "mozilla/Vector.h" // mozilla::Vector
#include "ds/Fifo.h"
#include "frontend/CompilationStencil.h" // CompilationStencil, CompilationGCOutput
#include "frontend/FrontendContext.h"
#include "js/CompileOptions.h"
#include "js/experimental/JSStencil.h"
#include "js/HelperThreadAPI.h"
#include "js/Stack.h" // JS::NativeStackLimit
#include "js/TypeDecls.h"
#include "threading/ConditionVariable.h"
#include "vm/HelperThreads.h"
#include "vm/HelperThreadTask.h"
#include "vm/JSContext.h"
#include "vm/OffThreadPromiseRuntimeState.h" // js::OffThreadPromiseTask
namespace js {
struct ParseTask;
struct DelazifyTask;
struct FreeDelazifyTask;
struct PromiseHelperTask;
class PromiseObject;
namespace jit {
class IonCompileTask;
class IonFreeTask;
} // namespace jit
enum class ParseTaskKind {
// The output is CompilationStencil for script.
ScriptStencil,
// The output is CompilationStencil for module.
ModuleStencil,
// The output is CompilationStencil for script/stencil.
StencilDecode,
// The output is an array of CompilationStencil.
MultiStencilsDecode,
};
namespace wasm {
struct CompileTask;
typedef Fifo<CompileTask*, 0, SystemAllocPolicy> CompileTaskPtrFifo;
struct Tier2GeneratorTask : public HelperThreadTask {
virtual ~Tier2GeneratorTask() = default;
virtual void cancel() = 0;
};
using UniqueTier2GeneratorTask = UniquePtr<Tier2GeneratorTask>;
typedef Vector<Tier2GeneratorTask*, 0, SystemAllocPolicy>
Tier2GeneratorTaskPtrVector;
} // namespace wasm
// Per-process state for off thread work items.
class GlobalHelperThreadState {
friend class AutoLockHelperThreadState;
friend class AutoUnlockHelperThreadState;
public:
// A single tier-2 ModuleGenerator job spawns many compilation jobs, and we
// do not want to allow more than one such ModuleGenerator to run at a time.
static const size_t MaxTier2GeneratorTasks = 1;
// Number of CPUs to treat this machine as having when creating threads.
// May be accessed without locking.
size_t cpuCount;
// Number of threads to create. May be accessed without locking.
size_t threadCount;
// Thread stack quota to use when running tasks.
size_t stackQuota;
bool terminating_ = false;
typedef Vector<jit::IonCompileTask*, 0, SystemAllocPolicy>
IonCompileTaskVector;
using IonFreeTaskVector =
Vector<js::UniquePtr<jit::IonFreeTask>, 0, SystemAllocPolicy>;
typedef Vector<UniquePtr<ParseTask>, 0, SystemAllocPolicy> ParseTaskVector;
using ParseTaskList = mozilla::LinkedList<ParseTask>;
using DelazifyTaskList = mozilla::LinkedList<DelazifyTask>;
using FreeDelazifyTaskVector =
Vector<js::UniquePtr<FreeDelazifyTask>, 1, SystemAllocPolicy>;
typedef Vector<UniquePtr<SourceCompressionTask>, 0, SystemAllocPolicy>
SourceCompressionTaskVector;
typedef Vector<PromiseHelperTask*, 0, SystemAllocPolicy>
PromiseHelperTaskVector;
typedef Vector<JSContext*, 0, SystemAllocPolicy> ContextVector;
// Count of running task by each threadType.
mozilla::EnumeratedArray<ThreadType, ThreadType::THREAD_TYPE_MAX, size_t>
runningTaskCount;
size_t totalCountRunningTasks;
WriteOnceData<JS::RegisterThreadCallback> registerThread;
WriteOnceData<JS::UnregisterThreadCallback> unregisterThread;
private:
// The lists below are all protected by |lock|.
// Ion compilation worklist and finished jobs.
IonCompileTaskVector ionWorklist_, ionFinishedList_;
IonFreeTaskVector ionFreeList_;
// wasm worklists.
wasm::CompileTaskPtrFifo wasmWorklist_tier1_;
wasm::CompileTaskPtrFifo wasmWorklist_tier2_;
wasm::Tier2GeneratorTaskPtrVector wasmTier2GeneratorWorklist_;
// Count of finished Tier2Generator tasks.
uint32_t wasmTier2GeneratorsFinished_;
// Async tasks that, upon completion, are dispatched back to the JSContext's
// owner thread via embedding callbacks instead of a finished list.
PromiseHelperTaskVector promiseHelperTasks_;
// Script parsing/emitting worklist and finished jobs.
ParseTaskVector parseWorklist_;
ParseTaskList parseFinishedList_;
// Script worklist, which might still have function to delazify.
DelazifyTaskList delazifyWorklist_;
// Ideally an instance should not have a method to free it-self as, the method
// has a this pointer, which aliases the deleted instance, and that the method
// might have some of its fields aliased on the stack.
//
// Delazification task are complex and have a lot of fields. To reduce the
// risk of having aliased fields on the stack while deleting instances of a
// DelazifyTask, we have FreeDelazifyTask. While FreeDelazifyTask suffer from
// the same problem, the limited scope of their actions should mitigate the
// risk.
FreeDelazifyTaskVector freeDelazifyTaskVector_;
// Source compression worklist of tasks that we do not yet know can start.
SourceCompressionTaskVector compressionPendingList_;
// Source compression worklist of tasks that can start.
SourceCompressionTaskVector compressionWorklist_;
// Finished source compression tasks.
SourceCompressionTaskVector compressionFinishedList_;
// GC tasks needing to be done in parallel.
GCParallelTaskList gcParallelWorklist_;
size_t gcParallelThreadCount;
// Global list of JSContext for GlobalHelperThreadState to use.
ContextVector helperContexts_;
using HelperThreadTaskVector =
Vector<HelperThreadTask*, 0, SystemAllocPolicy>;
// Vector of running HelperThreadTask.
// This is used to get the HelperThreadTask that are currently running.
HelperThreadTaskVector helperTasks_;
// Callback to dispatch a task to a thread pool. Set by
// JS::SetHelperThreadTaskCallback. If this is not set the internal thread
// pool is used.
JS::HelperThreadTaskCallback dispatchTaskCallback = nullptr;
// The number of tasks dispatched to the thread pool that have not started
// running yet.
size_t tasksPending_ = 0;
bool isInitialized_ = false;
bool useInternalThreadPool_ = true;
ParseTask* removeFinishedParseTask(JSContext* cx, JS::OffThreadToken* token);
public:
void addSizeOfIncludingThis(JS::GlobalStats* stats,
const AutoLockHelperThreadState& lock) const;
size_t maxIonCompilationThreads() const;
size_t maxWasmCompilationThreads() const;
size_t maxWasmTier2GeneratorThreads() const;
size_t maxPromiseHelperThreads() const;
size_t maxParseThreads() const;
size_t maxCompressionThreads() const;
size_t maxGCParallelThreads(const AutoLockHelperThreadState& lock) const;
GlobalHelperThreadState();
bool isInitialized(const AutoLockHelperThreadState& lock) const {
return isInitialized_;
}
[[nodiscard]] bool ensureInitialized();
[[nodiscard]] bool ensureThreadCount(size_t count,
AutoLockHelperThreadState& lock);
void finish(AutoLockHelperThreadState& lock);
void finishThreads(AutoLockHelperThreadState& lock);
void setCpuCount(size_t count);
void setDispatchTaskCallback(JS::HelperThreadTaskCallback callback,
size_t threadCount, size_t stackSize,
const AutoLockHelperThreadState& lock);
JSContext* getFirstUnusedContext(AutoLockHelperThreadState& locked);
void destroyHelperContexts(AutoLockHelperThreadState& lock);
#ifdef DEBUG
void assertIsLockedByCurrentThread() const;
#endif
void wait(AutoLockHelperThreadState& locked,
mozilla::TimeDuration timeout = mozilla::TimeDuration::Forever());
void notifyAll(const AutoLockHelperThreadState&);
bool useInternalThreadPool(const AutoLockHelperThreadState& lock) const {
return useInternalThreadPool_;
}
bool isTerminating(const AutoLockHelperThreadState& locked) const {
return terminating_;
}
private:
void notifyOne(const AutoLockHelperThreadState&);
public:
// Helper method for removing items from the vectors below while iterating
// over them.
template <typename T>
void remove(T& vector, size_t* index) {
// Self-moving is undefined behavior.
if (*index != vector.length() - 1) {
vector[*index] = std::move(vector.back());
}
(*index)--;
vector.popBack();
}
IonCompileTaskVector& ionWorklist(const AutoLockHelperThreadState&) {
return ionWorklist_;
}
IonCompileTaskVector& ionFinishedList(const AutoLockHelperThreadState&) {
return ionFinishedList_;
}
IonFreeTaskVector& ionFreeList(const AutoLockHelperThreadState&) {
return ionFreeList_;
}
wasm::CompileTaskPtrFifo& wasmWorklist(const AutoLockHelperThreadState&,
wasm::CompileMode m) {
switch (m) {
case wasm::CompileMode::Once:
case wasm::CompileMode::Tier1:
return wasmWorklist_tier1_;
case wasm::CompileMode::Tier2:
return wasmWorklist_tier2_;
default:
MOZ_CRASH();
}
}
wasm::Tier2GeneratorTaskPtrVector& wasmTier2GeneratorWorklist(
const AutoLockHelperThreadState&) {
return wasmTier2GeneratorWorklist_;
}
void incWasmTier2GeneratorsFinished(const AutoLockHelperThreadState&) {
wasmTier2GeneratorsFinished_++;
}
uint32_t wasmTier2GeneratorsFinished(const AutoLockHelperThreadState&) const {
return wasmTier2GeneratorsFinished_;
}
PromiseHelperTaskVector& promiseHelperTasks(
const AutoLockHelperThreadState&) {
return promiseHelperTasks_;
}
ParseTaskVector& parseWorklist(const AutoLockHelperThreadState&) {
return parseWorklist_;
}
ParseTaskList& parseFinishedList(const AutoLockHelperThreadState&) {
return parseFinishedList_;
}
DelazifyTaskList& delazifyWorklist(const AutoLockHelperThreadState&) {
return delazifyWorklist_;
}
FreeDelazifyTaskVector& freeDelazifyTaskVector(
const AutoLockHelperThreadState&) {
return freeDelazifyTaskVector_;
}
SourceCompressionTaskVector& compressionPendingList(
const AutoLockHelperThreadState&) {
return compressionPendingList_;
}
SourceCompressionTaskVector& compressionWorklist(
const AutoLockHelperThreadState&) {
return compressionWorklist_;
}
SourceCompressionTaskVector& compressionFinishedList(
const AutoLockHelperThreadState&) {
return compressionFinishedList_;
}
GCParallelTaskList& gcParallelWorklist() { return gcParallelWorklist_; }
void setGCParallelThreadCount(size_t count,
const AutoLockHelperThreadState&) {
MOZ_ASSERT(count >= 1);
MOZ_ASSERT(count <= threadCount);
gcParallelThreadCount = count;
}
HelperThreadTaskVector& helperTasks(const AutoLockHelperThreadState&) {
return helperTasks_;
}
bool canStartWasmCompile(const AutoLockHelperThreadState& lock,
wasm::CompileMode mode);
bool canStartWasmTier1CompileTask(const AutoLockHelperThreadState& lock);
bool canStartWasmTier2CompileTask(const AutoLockHelperThreadState& lock);
bool canStartWasmTier2GeneratorTask(const AutoLockHelperThreadState& lock);
bool canStartPromiseHelperTask(const AutoLockHelperThreadState& lock);
bool canStartIonCompileTask(const AutoLockHelperThreadState& lock);
bool canStartIonFreeTask(const AutoLockHelperThreadState& lock);
bool canStartParseTask(const AutoLockHelperThreadState& lock);
bool canStartFreeDelazifyTask(const AutoLockHelperThreadState& lock);
bool canStartDelazifyTask(const AutoLockHelperThreadState& lock);
bool canStartCompressionTask(const AutoLockHelperThreadState& lock);
bool canStartGCParallelTask(const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetWasmCompile(const AutoLockHelperThreadState& lock,
wasm::CompileMode mode);
HelperThreadTask* maybeGetWasmTier1CompileTask(
const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetWasmTier2CompileTask(
const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetWasmTier2GeneratorTask(
const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetPromiseHelperTask(
const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetIonCompileTask(
const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetLowPrioIonCompileTask(
const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetIonFreeTask(const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetParseTask(const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetFreeDelazifyTask(
const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetDelazifyTask(const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetCompressionTask(
const AutoLockHelperThreadState& lock);
HelperThreadTask* maybeGetGCParallelTask(
const AutoLockHelperThreadState& lock);
enum class ScheduleCompressionTask { GC, API };
// Used by a major GC to signal processing enqueued compression tasks.
void startHandlingCompressionTasks(ScheduleCompressionTask schedule,
JSRuntime* maybeRuntime,
const AutoLockHelperThreadState& lock);
jit::IonCompileTask* highestPriorityPendingIonCompile(
const AutoLockHelperThreadState& lock, bool checkExecutionStatus);
private:
UniquePtr<ParseTask> finishParseTaskCommon(JSContext* cx,
JS::OffThreadToken* token);
bool finishMultiParseTask(JSContext* cx, ParseTaskKind kind,
JS::OffThreadToken* token,
mozilla::Vector<RefPtr<JS::Stencil>>* stencils);
public:
void cancelParseTask(JSRuntime* rt, JS::OffThreadToken* token);
void destroyParseTask(JSRuntime* rt, ParseTask* parseTask);
void trace(JSTracer* trc);
already_AddRefed<frontend::CompilationStencil> finishStencilTask(
JSContext* cx, JS::OffThreadToken* token,
JS::InstantiationStorage* storage);
bool finishMultiStencilsDecodeTask(
JSContext* cx, JS::OffThreadToken* token,
mozilla::Vector<RefPtr<JS::Stencil>>* stencils);
bool hasActiveThreads(const AutoLockHelperThreadState&);
bool canStartTasks(const AutoLockHelperThreadState& locked);
void waitForAllTasks();
void waitForAllTasksLocked(AutoLockHelperThreadState&);
bool checkTaskThreadLimit(ThreadType threadType, size_t maxThreads,
bool isMaster,
const AutoLockHelperThreadState& lock) const;
bool checkTaskThreadLimit(ThreadType threadType, size_t maxThreads,
const AutoLockHelperThreadState& lock) const {
return checkTaskThreadLimit(threadType, maxThreads, /* isMaster */ false,
lock);
}
void triggerFreeUnusedMemory();
private:
// Condition variable for notifiying the main thread that a helper task has
// completed some work.
js::ConditionVariable consumerWakeup;
void dispatch(JS::DispatchReason reason,
const AutoLockHelperThreadState& locked);
void runTask(HelperThreadTask* task, AutoLockHelperThreadState& lock);
public:
bool submitTask(wasm::UniqueTier2GeneratorTask task);
bool submitTask(wasm::CompileTask* task, wasm::CompileMode mode);
bool submitTask(UniquePtr<jit::IonFreeTask> task,
const AutoLockHelperThreadState& lock);
bool submitTask(jit::IonCompileTask* task,
const AutoLockHelperThreadState& locked);
bool submitTask(UniquePtr<SourceCompressionTask> task,
const AutoLockHelperThreadState& locked);
bool submitTask(JSRuntime* rt, UniquePtr<ParseTask> task,
const AutoLockHelperThreadState& locked);
void submitTask(DelazifyTask* task, const AutoLockHelperThreadState& locked);
bool submitTask(UniquePtr<FreeDelazifyTask> task,
const AutoLockHelperThreadState& locked);
bool submitTask(PromiseHelperTask* task);
bool submitTask(GCParallelTask* task,
const AutoLockHelperThreadState& locked);
void runOneTask(AutoLockHelperThreadState& lock);
void runTaskLocked(HelperThreadTask* task, AutoLockHelperThreadState& lock);
using Selector = HelperThreadTask* (
GlobalHelperThreadState::*)(const AutoLockHelperThreadState&);
static const Selector selectors[];
HelperThreadTask* findHighestPriorityTask(
const AutoLockHelperThreadState& locked);
};
static inline bool IsHelperThreadStateInitialized() {
extern GlobalHelperThreadState* gHelperThreadState;
return gHelperThreadState;
}
static inline GlobalHelperThreadState& HelperThreadState() {
extern GlobalHelperThreadState* gHelperThreadState;
MOZ_ASSERT(gHelperThreadState);
return *gHelperThreadState;
}
class MOZ_RAII AutoSetHelperThreadContext {
JSContext* cx;
AutoLockHelperThreadState& lock;
public:
AutoSetHelperThreadContext(const JS::ContextOptions& options,
AutoLockHelperThreadState& lock);
~AutoSetHelperThreadContext();
};
struct MOZ_RAII AutoSetContextRuntime {
explicit AutoSetContextRuntime(JSRuntime* rt) {
TlsContext.get()->setRuntime(rt);
}
~AutoSetContextRuntime() { TlsContext.get()->setRuntime(nullptr); }
};
struct ParseTask : public mozilla::LinkedListElement<ParseTask>,
public JS::OffThreadToken,
public HelperThreadTask {
JS::NativeStackLimit stackLimit;
ParseTaskKind kind;
JS::OwningCompileOptions options;
// Context options from the main thread.
const JS::ContextOptions contextOptions;
// HelperThreads are shared between all runtimes in the process so explicitly
// track which one we are associated with.
JSRuntime* runtime = nullptr;
// Callback invoked off thread when the parse finishes.
JS::OffThreadCompileCallback callback;
void* callbackData;
// For the multi-decode stencil case, holds onto the set of stencils produced
// offthread
mozilla::Vector<RefPtr<JS::Stencil>> stencils;
// The input of the compilation.
UniquePtr<frontend::CompilationInput> stencilInput_;
// The output of the compilation/decode task.
RefPtr<frontend::CompilationStencil> stencil_;
UniquePtr<frontend::CompilationGCOutput> gcOutput_;
// Record any errors happening while parsing or generating bytecode.
FrontendContext fc_;
ParseTask(ParseTaskKind kind, JSContext* cx,
JS::OffThreadCompileCallback callback, void* callbackData);
virtual ~ParseTask();
bool init(JSContext* cx, const JS::ReadOnlyCompileOptions& options);
void moveGCOutputInto(JS::InstantiationStorage& storage);
void activate(JSRuntime* rt);
void deactivate(JSRuntime* rt);
virtual void parse(JSContext* cx, FrontendContext* fc) = 0;
bool runtimeMatches(JSRuntime* rt) { return runtime == rt; }
void trace(JSTracer* trc);
size_t sizeOfExcludingThis(mozilla::MallocSizeOf mallocSizeOf) const;
size_t sizeOfIncludingThis(mozilla::MallocSizeOf mallocSizeOf) const {
return mallocSizeOf(this) + sizeOfExcludingThis(mallocSizeOf);
}
void runHelperThreadTask(AutoLockHelperThreadState& locked) override;
void runTask(AutoLockHelperThreadState& lock);
void scheduleDelazifyTask(AutoLockHelperThreadState& lock);
ThreadType threadType() override { return ThreadType::THREAD_TYPE_PARSE; }
};
// Base class for implementing the various strategies to iterate over the
// functions to be delazified, or to decide when to stop doing any
// delazification.
//
// When created, the `add` function should be called with the top-level
// ScriptIndex.
struct DelazifyStrategy {
using ScriptIndex = frontend::ScriptIndex;
virtual ~DelazifyStrategy() = default;
// Returns true if no more functions should be delazified. Note, this does not
// imply that every function got delazified.
virtual bool done() const = 0;
// Return a function identifier which represent the next function to be
// delazified. If no more function should be delazified, then return 0.
virtual ScriptIndex next() = 0;
// Empty the list of functions to be processed next. done() should return true
// after this call.
virtual void clear() = 0;
// Insert an index in the container of the delazification strategy. A strategy
// can choose to ignore the insertion of an index in its queue of function to
// delazify. Return false only in case of errors while inserting, and true
// otherwise.
[[nodiscard]] virtual bool insert(ScriptIndex index,
frontend::ScriptStencilRef& ref) = 0;
// Add the inner functions of a delazified function. This function should only
// be called with a function which has some bytecode associated with it, and
// register functions which parent are already delazified.
//
// This function is called with the script index of:
// - top-level script, when starting the off-thread delazification.
// - functions added by `add` and delazified by `DelazifyTask`.
[[nodiscard]] bool add(FrontendContext* fc,
const frontend::CompilationStencil& stencil,
ScriptIndex index);
};
// Delazify all functions using a Depth First traversal of the function-tree
// ordered, where each functions is visited in source-order.
//
// When `add` is called with the top-level ScriptIndex. This will push all inner
// functions to a stack such that they are popped in source order. Each
// function, once delazified, would be used to schedule their inner functions
// the same way.
//
// Hypothesis: This strategy parses all functions in source order, with the
// expectation that calls will follow the same order, and that helper thread
// would always be ahead of the execution.
struct DepthFirstDelazification final : public DelazifyStrategy {
Vector<ScriptIndex, 0, SystemAllocPolicy> stack;
bool done() const override { return stack.empty(); }
ScriptIndex next() override { return stack.popCopy(); }
void clear() override { return stack.clear(); }
bool insert(ScriptIndex index, frontend::ScriptStencilRef&) override {
return stack.append(index);
}
};
// Delazify all functions using a traversal which select the largest function
// first. The intent being that if the main thread races with the helper thread,
// then the main thread should only have to parse small functions instead of the
// large ones which would be prioritized by this delazification strategy.
struct LargeFirstDelazification final : public DelazifyStrategy {
using SourceSize = uint32_t;
Vector<std::pair<SourceSize, ScriptIndex>, 0, SystemAllocPolicy> heap;
bool done() const override { return heap.empty(); }
ScriptIndex next() override;
void clear() override { return heap.clear(); }
bool insert(ScriptIndex, frontend::ScriptStencilRef&) override;
};
// Eagerly delazify functions, and send the result back to the runtime which
// requested the stencil to be parsed, by filling the stencil cache.
//
// This task is scheduled multiple times, each time it is scheduled, it
// delazifies a single function. Once the function is delazified, it schedules
// the inner functions of the delazified function for delazification using the
// DelazifyStrategy. The DelazifyStrategy is responsible for ordering and
// filtering functions to be delazified.
//
// When no more function have to be delazified, a FreeDelazifyTask is scheduled
// to remove the memory held by the DelazifyTask.
struct DelazifyTask : public mozilla::LinkedListElement<DelazifyTask>,
public HelperThreadTask {
JS::NativeStackLimit stackLimit;
// HelperThreads are shared between all runtimes in the process so explicitly
// track which one we are associated with.
JSRuntime* runtime = nullptr;
// Context options originally from the main thread.
const JS::ContextOptions contextOptions;
// Queue of functions to be processed while delazifying.
UniquePtr<DelazifyStrategy> strategy;
// Every delazified function is merged back to provide context for delazifying
// even more functions.
frontend::CompilationStencilMerger merger;
// Record any errors happening while parsing or generating bytecode.
FrontendContext fc_;
// Create a new DelazifyTask and initialize it.
//
// In case of early failure, no errors are reported, as a DelazifyTask is an
// optimization and the VM should remain working even without this
// optimization in place.
static UniquePtr<DelazifyTask> Create(
JSRuntime* runtime, const JS::ContextOptions& contextOptions,
const JS::ReadOnlyCompileOptions& options,
const frontend::CompilationStencil& stencil);
DelazifyTask(JSRuntime* runtime, const JS::ContextOptions& options);
~DelazifyTask();
[[nodiscard]] bool init(
const JS::ReadOnlyCompileOptions& options,
UniquePtr<frontend::ExtensibleCompilationStencil>&& initial);
// This function is called by delazify task thread to know whether the task
// should be interrupted.
//
// A delazify task holds on a thread until all functions iterated over by the
// strategy. However, as a delazify task iterates over multiple functions, it
// can easily be interrupted at function boundaries.
//
// TODO: (Bug 1773683) Plug this with the mozilla::Task::RequestInterrupt
// function which is wrapping HelperThreads tasks within Mozilla.
bool isInterrupted() { return false; }
bool runtimeMatches(JSRuntime* rt) { return runtime == rt; }
size_t sizeOfExcludingThis(mozilla::MallocSizeOf mallocSizeOf) const;
size_t sizeOfIncludingThis(mozilla::MallocSizeOf mallocSizeOf) const {
return mallocSizeOf(this) + sizeOfExcludingThis(mallocSizeOf);
}
void runHelperThreadTask(AutoLockHelperThreadState& locked) override;
[[nodiscard]] bool runTask(JSContext* cx);
ThreadType threadType() override { return ThreadType::THREAD_TYPE_DELAZIFY; }
};
// The FreeDelazifyTask exists as this is a bad practice to `js_delete(this)`,
// as fields might be aliased across the destructor, such as with RAII guards.
// The FreeDelazifyTask limits the risk of adding these kind of issues by
// limiting the number of fields to the DelazifyTask pointer, before deleting
// it-self.
struct FreeDelazifyTask : public HelperThreadTask {
DelazifyTask* task;
explicit FreeDelazifyTask(DelazifyTask* t) : task(t) {}
void runHelperThreadTask(AutoLockHelperThreadState& locked) override;
ThreadType threadType() override {
return ThreadType::THREAD_TYPE_DELAZIFY_FREE;
}
};
// It is not desirable to eagerly compress: if lazy functions that are tied to
// the ScriptSource were to be executed relatively soon after parsing, they
// would need to block on decompression, which hurts responsiveness.
//
// To this end, compression tasks are heap allocated and enqueued in a pending
// list by ScriptSource::setSourceCopy. When a major GC occurs, we schedule
// pending compression tasks and move the ones that are ready to be compressed
// to the worklist. Currently, a compression task is considered ready 2 major
// GCs after being enqueued. Completed tasks are handled during the sweeping
// phase by AttachCompressedSourcesTask, which runs in parallel with other GC
// sweeping tasks.
class SourceCompressionTask : public HelperThreadTask {
friend class HelperThread;
friend class ScriptSource;
// The runtime that the ScriptSource is associated with, in the sense that
// it uses the runtime's immutable string cache.
JSRuntime* runtime_;
// The major GC number of the runtime when the task was enqueued.
uint64_t majorGCNumber_;
// The source to be compressed.
RefPtr<ScriptSource> source_;
// The resultant compressed string. If the compressed string is larger
// than the original, or we OOM'd during compression, or nothing else
// except the task is holding the ScriptSource alive when scheduled to
// compress, this will remain None upon completion.
SharedImmutableString resultString_;
public:
// The majorGCNumber is used for scheduling tasks.
SourceCompressionTask(JSRuntime* rt, ScriptSource* source)
: runtime_(rt), majorGCNumber_(rt->gc.majorGCCount()), source_(source) {
source->noteSourceCompressionTask();
}
virtual ~SourceCompressionTask() = default;
bool runtimeMatches(JSRuntime* runtime) const { return runtime == runtime_; }
bool shouldStart() const {
// We wait 2 major GCs to start compressing, in order to avoid
// immediate compression.
return runtime_->gc.majorGCCount() > majorGCNumber_ + 1;
}
bool shouldCancel() const {
// If the refcount is exactly 1, then nothing else is holding on to the
// ScriptSource, so no reason to compress it and we should cancel the task.
return source_->refs == 1;
}
void runTask();
void runHelperThreadTask(AutoLockHelperThreadState& locked) override;
void complete();
ThreadType threadType() override { return ThreadType::THREAD_TYPE_COMPRESS; }
private:
struct PerformTaskWork;
friend struct PerformTaskWork;
// The work algorithm, aware whether it's compressing one-byte UTF-8 source
// text or UTF-16, for CharT either Utf8Unit or char16_t. Invoked by
// work() after doing a type-test of the ScriptSource*.
template <typename CharT>
void workEncodingSpecific();
};
// A PromiseHelperTask is an OffThreadPromiseTask that executes a single job on
// a helper thread. Call js::StartOffThreadPromiseHelperTask to submit a
// PromiseHelperTask for execution.
//
// Concrete subclasses must implement execute and OffThreadPromiseTask::resolve.
// The helper thread will call execute() to do the main work. Then, the thread
// of the JSContext used to create the PromiseHelperTask will call resolve() to
// resolve promise according to those results.
struct PromiseHelperTask : OffThreadPromiseTask, public HelperThreadTask {
PromiseHelperTask(JSContext* cx, Handle<PromiseObject*> promise)
: OffThreadPromiseTask(cx, promise) {}
// To be called on a helper thread and implemented by the derived class.
virtual void execute() = 0;
// May be called in the absence of helper threads or off-thread promise
// support to synchronously execute and resolve a PromiseTask.
//
// Warning: After this function returns, 'this' can be deleted at any time, so
// the caller must immediately return from the stream callback.
void executeAndResolveAndDestroy(JSContext* cx);
void runHelperThreadTask(AutoLockHelperThreadState& locked) override;
ThreadType threadType() override { return THREAD_TYPE_PROMISE_TASK; }
};
} /* namespace js */
#endif /* vm_HelperThreadState_h */
|