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diff --git a/math_private.h b/math_private.h
--- a/math_private.h
+++ b/math_private.h
@@ -612,46 +612,16 @@ rnint(__double_t x)
* magic number would need to be variable. Assuming that the
* rounding precision is always the default is too fragile. This
* and many other complications will move when the default is
* changed to FP_PE.
*/
return ((double)(x + 0x1.8p52) - 0x1.8p52);
}
-static inline float
-rnintf(__float_t x)
-{
- /*
- * As for rnint(), except we could just call that to handle the
- * extra precision case, usually without losing efficiency.
- */
- return ((float)(x + 0x1.8p23F) - 0x1.8p23F);
-}
-
-#ifdef LDBL_MANT_DIG
-/*
- * The complications for extra precision are smaller for rnintl() since it
- * can safely assume that the rounding precision has been increased from
- * its default to FP_PE on x86. We don't exploit that here to get small
- * optimizations from limiting the rangle to double. We just need it for
- * the magic number to work with long doubles. ld128 callers should use
- * rnint() instead of this if possible. ld80 callers should prefer
- * rnintl() since for amd64 this avoids swapping the register set, while
- * for i386 it makes no difference (assuming FP_PE), and for other arches
- * it makes little difference.
- */
-static inline long double
-rnintl(long double x)
-{
- return (x + __CONCAT(0x1.8p, LDBL_MANT_DIG) / 2 -
- __CONCAT(0x1.8p, LDBL_MANT_DIG) / 2);
-}
-#endif /* LDBL_MANT_DIG */
-
/*
* irint() and i64rint() give the same result as casting to their integer
* return type provided their arg is a floating point integer. They can
* sometimes be more efficient because no rounding is required.
*/
#if defined(amd64) || defined(__i386__)
#define irint(x) \
(sizeof(x) == sizeof(float) && \
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