summaryrefslogtreecommitdiffstats
path: root/testing/web-platform/tests/scroll-animations/scroll-timelines/scroll-timeline-invalidation.html
blob: f35d878c69acd0a3c29567513e23940a9b3802c9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
<!DOCTYPE html>
<meta charset="utf-8">
<title>ScrollTimeline invalidation</title>
<link rel="help" href="https://wicg.github.io/scroll-animations/#current-time-algorithm">
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="/web-animations/testcommon.js"></script>
<script src="testcommon.js"></script>
<style>
  .scroller {
    overflow: auto;
    height: 100px;
    width: 100px;
    will-change: transform;
  }
  .contents {
    height: 1000px;
    width: 100%;
  }
</style>
<div id="log"></div>

<script>
'use strict';

promise_test(async t => {
  const animation = createScrollLinkedAnimation(t);
  const effect_duration = 350;
  animation.effect.updateTiming({ duration: effect_duration });
  const scroller = animation.timeline.source;
  let maxScroll = scroller.scrollHeight - scroller.clientHeight;
  scroller.scrollTop = 0.2 * maxScroll;
  const initial_progress = (scroller.scrollTop / maxScroll) * 100;
  // Wait for new animation frame  which allows the timeline to compute new
  // current time.
  await waitForNextFrame();

  animation.play();
  await animation.ready;

  // Animation current time is at 20% because scroller was scrolled to 20%
  // assert_equals(animation.currentTime.value, 20);
  assert_equals(animation.currentTime.value, 20);
  assert_equals(scroller.scrollTop, 180);
  assert_equals(maxScroll, 900);

  // Shrink scroller content size (from 1000 to 500).
  // scroller.scrollTop maintains the same offset, which means shrinking the
  // content has the effect of skipping the animation forward.
  scroller.firstChild.style.height = "500px";
  maxScroll = scroller.scrollHeight - scroller.clientHeight;

  assert_equals(scroller.scrollTop, 180);
  assert_equals(maxScroll, 400);
  await waitForNextFrame();

  const expected_progress = (scroller.scrollTop / maxScroll) * 100;
  assert_true(expected_progress > initial_progress)
  assert_equals(animation.currentTime.value, expected_progress); // 45%
  assert_equals(animation.timeline.currentTime.value, expected_progress); // 45%
  assert_equals(animation.effect.getComputedTiming().localTime.value, expected_progress); // 45%
}, 'Animation current time and effect local time are updated after scroller ' +
   'content size changes.');

promise_test(async t => {
  const animation = createScrollLinkedAnimation(t);
  animation.effect.updateTiming({ duration: 350 });
  const scroller = animation.timeline.source;
  let maxScroll = scroller.scrollHeight - scroller.clientHeight;
  const scrollOffset = 0.2 * maxScroll
  scroller.scrollTop = scrollOffset;
  const initial_progress = (scroller.scrollTop / maxScroll) * 100;
  // Wait for new animation frame  which allows the timeline to compute new
  // current time.
  await waitForNextFrame();

  animation.play();
  await animation.ready;

  // Animation current time is at 20% because scroller was scrolled to 20%
  // assert_equals(animation.currentTime.value, 20);
  assert_equals(animation.currentTime.value, 20);
  assert_equals(scroller.scrollTop, scrollOffset);
  assert_equals(maxScroll, 900);

  // Change scroller size.
  scroller.style.height = "500px";
  maxScroll = scroller.scrollHeight - scroller.clientHeight;

  assert_equals(scroller.scrollTop, scrollOffset);
  assert_equals(maxScroll, 500);
  await waitForNextFrame();

  const expected_progress = (scroller.scrollTop / maxScroll) * 100;
  assert_true(expected_progress > initial_progress);
  assert_equals(animation.currentTime.value, expected_progress); // 45%
  assert_equals(animation.timeline.currentTime.value, expected_progress); // 45%
  assert_equals(animation.effect.getComputedTiming().localTime.value, expected_progress); // 45%
}, 'Animation current time and effect local time are updated after scroller ' +
   'size changes.');

promise_test(async t => {
  const timeline = createScrollTimeline(t);
  const scroller = timeline.source;
  const maxScroll = scroller.scrollHeight - scroller.clientHeight;
  // Instantiate scroll animation that resizes its scroll timeline scroller.
  const animation = new Animation(
    new KeyframeEffect(
      timeline.source.firstChild,
      [{ height: '1000px' }, { height: '2000px' }],
      { duration: 1000, }
    ), timeline);
  animation.play();
  await animation.ready;
  await waitForNextFrame();
  scroller.scrollTop = 0.2 * maxScroll;
  // Wait for new animation frame  which allows the timeline to compute new
  // current time.
  await waitForNextFrame();
  assert_times_equal(timeline.currentTime.value, 20,
    'Timeline current time is updated after animation frame.');
  await waitForNextFrame();
  assert_times_equal(timeline.currentTime.value, 16.3636,
    'Timeline current time is updated after two animation frames and ' +
    'reflects single layout run.');
}, 'If scroll animation resizes its scroll timeline scroller, ' +
   'layout runs only once to reflect the initial update.');
</script>