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/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "test/run_loop.h"
#include "rtc_base/time_utils.h"
namespace webrtc {
namespace test {
RunLoop::RunLoop() {
worker_thread_.WrapCurrent();
}
RunLoop::~RunLoop() {
worker_thread_.UnwrapCurrent();
}
TaskQueueBase* RunLoop::task_queue() {
return &worker_thread_;
}
void RunLoop::Run() {
worker_thread_.ProcessMessages(WorkerThread::kForever);
}
void RunLoop::Quit() {
socket_server_.FailNextWait();
}
void RunLoop::Flush() {
worker_thread_.PostTask([this]() { socket_server_.FailNextWait(); });
// If a test clock is used, like with GlobalSimulatedTimeController then the
// thread will loop forever since time never increases. Since the clock is
// simulated, 0ms can be used as the loop delay, which will process all
// messages ready for execution.
int cms = rtc::GetClockForTesting() ? 0 : 1000;
worker_thread_.ProcessMessages(cms);
}
RunLoop::FakeSocketServer::FakeSocketServer() = default;
RunLoop::FakeSocketServer::~FakeSocketServer() = default;
void RunLoop::FakeSocketServer::FailNextWait() {
fail_next_wait_ = true;
}
bool RunLoop::FakeSocketServer::Wait(int cms, bool process_io) {
if (fail_next_wait_) {
fail_next_wait_ = false;
return false;
}
return true;
}
void RunLoop::FakeSocketServer::WakeUp() {}
rtc::Socket* RunLoop::FakeSocketServer::CreateSocket(int family, int type) {
return nullptr;
}
RunLoop::WorkerThread::WorkerThread(rtc::SocketServer* ss)
: rtc::Thread(ss), tq_setter_(this) {}
} // namespace test
} // namespace webrtc
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