1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ThreadEventTarget.h"
#include "mozilla/ThreadEventQueue.h"
#include "LeakRefPtr.h"
#include "mozilla/DelayedRunnable.h"
#include "mozilla/SpinEventLoopUntil.h"
#include "mozilla/TimeStamp.h"
#include "nsComponentManagerUtils.h"
#include "nsITimer.h"
#include "nsThreadManager.h"
#include "nsThreadSyncDispatch.h"
#include "nsThreadUtils.h"
#include "ThreadDelay.h"
using namespace mozilla;
#ifdef DEBUG
// This flag will be set right after XPCOMShutdownThreads finished but before
// we continue with other processing. It is exclusively meant to prime the
// assertion of ThreadEventTarget::Dispatch as early as possible.
// Please use AppShutdown::IsInOrBeyond(ShutdownPhase::???)
// elsewhere to check for shutdown phases.
static mozilla::Atomic<bool, mozilla::SequentiallyConsistent>
gXPCOMThreadsShutDownNotified(false);
#endif
ThreadEventTarget::ThreadEventTarget(ThreadTargetSink* aSink,
bool aIsMainThread, bool aBlockDispatch)
: mSink(aSink),
#ifdef DEBUG
mIsMainThread(aIsMainThread),
#endif
mBlockDispatch(aBlockDispatch) {
mThread = PR_GetCurrentThread();
}
ThreadEventTarget::~ThreadEventTarget() = default;
void ThreadEventTarget::SetCurrentThread(PRThread* aThread) {
mThread = aThread;
}
void ThreadEventTarget::ClearCurrentThread() { mThread = nullptr; }
NS_IMPL_ISUPPORTS(ThreadEventTarget, nsIEventTarget, nsISerialEventTarget)
NS_IMETHODIMP
ThreadEventTarget::DispatchFromScript(nsIRunnable* aRunnable, uint32_t aFlags) {
return Dispatch(do_AddRef(aRunnable), aFlags);
}
#ifdef DEBUG
// static
void ThreadEventTarget::XPCOMShutdownThreadsNotificationFinished() {
gXPCOMThreadsShutDownNotified = true;
}
#endif
NS_IMETHODIMP
ThreadEventTarget::Dispatch(already_AddRefed<nsIRunnable> aEvent,
uint32_t aFlags) {
// We want to leak the reference when we fail to dispatch it, so that
// we won't release the event in a wrong thread.
LeakRefPtr<nsIRunnable> event(std::move(aEvent));
if (NS_WARN_IF(!event)) {
return NS_ERROR_INVALID_ARG;
}
NS_ASSERTION(!gXPCOMThreadsShutDownNotified || mIsMainThread ||
PR_GetCurrentThread() == mThread,
"Dispatch to non-main thread after xpcom-shutdown-threads");
if (mBlockDispatch && !(aFlags & NS_DISPATCH_IGNORE_BLOCK_DISPATCH)) {
MOZ_DIAGNOSTIC_ASSERT(
false,
"Attempt to dispatch to thread which does not usually process "
"dispatched runnables until shutdown");
return NS_ERROR_NOT_IMPLEMENTED;
}
LogRunnable::LogDispatch(event.get());
if (aFlags & DISPATCH_SYNC) {
nsCOMPtr<nsIEventTarget> current = GetCurrentEventTarget();
if (NS_WARN_IF(!current)) {
return NS_ERROR_NOT_AVAILABLE;
}
// XXX we should be able to do something better here... we should
// be able to monitor the slot occupied by this event and use
// that to tell us when the event has been processed.
RefPtr<nsThreadSyncDispatch> wrapper =
new nsThreadSyncDispatch(current.forget(), event.take());
bool success = mSink->PutEvent(do_AddRef(wrapper),
EventQueuePriority::Normal); // hold a ref
if (!success) {
// PutEvent leaked the wrapper runnable object on failure, so we
// explicitly release this object once for that. Note that this
// object will be released again soon because it exits the scope.
wrapper.get()->Release();
return NS_ERROR_UNEXPECTED;
}
// Allows waiting; ensure no locks are held that would deadlock us!
SpinEventLoopUntil(
"ThreadEventTarget::Dispatch"_ns,
[&, wrapper]() -> bool { return !wrapper->IsPending(); });
return NS_OK;
}
NS_ASSERTION((aFlags & (NS_DISPATCH_AT_END |
NS_DISPATCH_IGNORE_BLOCK_DISPATCH)) == aFlags,
"unexpected dispatch flags");
if (!mSink->PutEvent(event.take(), EventQueuePriority::Normal)) {
return NS_ERROR_UNEXPECTED;
}
// Delay to encourage the receiving task to run before we do work.
DelayForChaosMode(ChaosFeature::TaskDispatching, 1000);
return NS_OK;
}
NS_IMETHODIMP
ThreadEventTarget::DelayedDispatch(already_AddRefed<nsIRunnable> aEvent,
uint32_t aDelayMs) {
nsCOMPtr<nsIRunnable> event = aEvent;
NS_ENSURE_TRUE(!!aDelayMs, NS_ERROR_UNEXPECTED);
RefPtr<DelayedRunnable> r =
new DelayedRunnable(do_AddRef(this), event.forget(), aDelayMs);
nsresult rv = r->Init();
NS_ENSURE_SUCCESS(rv, rv);
return Dispatch(r.forget(), NS_DISPATCH_NORMAL);
}
NS_IMETHODIMP
ThreadEventTarget::RegisterShutdownTask(nsITargetShutdownTask* aTask) {
return mSink->RegisterShutdownTask(aTask);
}
NS_IMETHODIMP
ThreadEventTarget::UnregisterShutdownTask(nsITargetShutdownTask* aTask) {
return mSink->UnregisterShutdownTask(aTask);
}
NS_IMETHODIMP
ThreadEventTarget::IsOnCurrentThread(bool* aIsOnCurrentThread) {
*aIsOnCurrentThread = IsOnCurrentThread();
return NS_OK;
}
NS_IMETHODIMP_(bool)
ThreadEventTarget::IsOnCurrentThreadInfallible() {
// This method is only going to be called if `mThread` is null, which
// only happens when the thread has exited the event loop. Therefore, when
// we are called, we can never be on this thread.
return false;
}
|