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# GIMP - The GNU Image Manipulation Program
# Copyright (C) 1995 Spencer Kimball and Peter Mattis

# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.

# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.

# You should have received a copy of the GNU General Public License
# along with this program.  If not, see <https://www.gnu.org/licenses/>.

sub vectors_new {
    $blurb = 'Creates a new empty vectors object.';

    $help = <<'HELP';
Creates a new empty vectors object. The vectors object needs to be added to
the image using gimp_image_insert_vectors().
HELP

    &simon_pdb_misc('2005', '2.4');

    @inargs = (
	{ name => 'image', type => 'image',
	  desc => 'The image' },
        { name => 'name', type => 'string',
          desc => 'the name of the new vector object.' }
    );

    @outargs = (
        { name => 'vectors', type => 'vectors',
          desc => 'the current vector object, 0 if no vector exists
                   in the image.' }
    );

    %invoke = (
        code => <<'CODE'
{
  vectors = gimp_vectors_new (image, name);
}
CODE
    );
}

sub vectors_new_from_text_layer {
    $blurb = 'Creates a new vectors object from a text layer.';

    $help = <<'HELP';
Creates a new vectors object from a text layer. The vectors object needs to
be added to the image using gimp_image_insert_vectors().
HELP

    &marcus_pdb_misc('2008', '2.6');

    @inargs = (
        { name => 'image', type => 'image',
	  desc => 'The image.' },
        { name => 'layer', type => 'layer',
	  desc => 'The text layer.' }
    );

    @outargs = (
        { name => 'vectors', type => 'vectors',
	  desc => 'The vectors of the text layer.' }
    );

    %invoke = (
        code => <<'CODE'
{
  if (gimp_pdb_layer_is_text_layer (layer, 0, error))
    {
      gint x, y;

      vectors = gimp_text_vectors_new (image,
				       gimp_text_layer_get_text (GIMP_TEXT_LAYER (layer)));

      gimp_item_get_offset (GIMP_ITEM (layer), &x, &y);
      gimp_item_translate (GIMP_ITEM (vectors), x, y, FALSE);
    }
  else
    {
      success = FALSE;
    }
}
CODE
    );
}

sub vectors_copy {
    $blurb = 'Copy a vectors object.';

    $help = <<'HELP';
This procedure copies the specified vectors object and returns the copy.
HELP

    barak_pdb_misc('2008', '2.6');

    @inargs = (
	{ name => 'vectors', type => 'vectors',
	  desc => 'The vectors object to copy' }
    );

    @outargs = (
	{ name => 'vectors_copy', type => 'vectors',
	  desc => 'The newly copied vectors object' }
    );

    %invoke = (
	code => <<'CODE'
{
  vectors_copy = GIMP_VECTORS (gimp_item_duplicate (GIMP_ITEM (vectors),
                               G_TYPE_FROM_INSTANCE (vectors)));

  if (! vectors_copy)
    success = FALSE;
}
CODE
    );
}

sub vectors_get_strokes {
    $blurb = 'List the strokes associated with the passed path.';

    $help = <<'HELP';
Returns an Array with the stroke-IDs associated with the passed path.
HELP

    &simon_pdb_misc('2005', '2.4');

    @inargs = (
	{ name => 'vectors', type => 'vectors',
	  desc => 'The vectors object' }
    );

    @outargs = (
        { name => 'stroke_ids', type => 'int32array',
          desc => 'List of the strokes belonging to the path.',
          array => { name => 'num_strokes',
                     desc => 'The number of strokes returned.' } }
    );

    %invoke = (
        code => <<"CODE"
{
  num_strokes = gimp_vectors_get_n_strokes (vectors);

  if (num_strokes)
    {
      GimpStroke *cur_stroke;
      gint        i = 0;

      stroke_ids = g_new (gint32, num_strokes);

      for (cur_stroke = gimp_vectors_stroke_get_next (vectors, NULL);
           cur_stroke;
           cur_stroke = gimp_vectors_stroke_get_next (vectors, cur_stroke))
        {
          stroke_ids[i] = gimp_stroke_get_ID (cur_stroke);
          i++;
        }
    }
}
CODE
    );
}

sub vectors_stroke_get_length {
    $blurb = 'Measure the length of the given stroke.';
    $help  = 'Measure the length of the given stroke.';

    &simon_pdb_misc('2005', '2.4');

    @inargs = (
	{ name => 'vectors', type => 'vectors',
	  desc => 'The vectors object' },
	{ name => 'stroke_id', type => 'int32',
	  desc => 'The stroke ID' },
        { name => 'precision', type => 'float',
          desc => 'The precision used for the approximation' }
    );

    @outargs = (
        { name => 'length', type => 'float',
          desc => 'The length (in pixels) of the given stroke.' }
    );

    %invoke = (
        code => <<"CODE"
{
  GimpStroke *stroke = gimp_pdb_get_vectors_stroke (vectors, stroke_id, 0, error);
  
  if (stroke)
    length = gimp_stroke_get_length (stroke, precision);
  else
    success = FALSE;
}
CODE
    );
}

sub vectors_stroke_get_point_at_dist {
    $blurb = 'Get point at a specified distance along the stroke.';

    $help = <<'HELP';
This will return the x,y position of a point at a given distance along the
stroke. The distance will be obtained by first digitizing the 
curve internally and then walking along the curve. For a closed stroke the
start of the path is the first point on the path that was created. This might
not be obvious. If the stroke is not long enough, a "valid" flag will be FALSE.
HELP

    &simon_pdb_misc('2005', '2.4');

    @inargs = (
	{ name => 'vectors', type => 'vectors',
	  desc => 'The vectors object' },
	{ name => 'stroke_id', type => 'int32',
	  desc => 'The stroke ID' },
        { name => 'dist', type => 'float',
          desc => 'The given distance.' },
        { name => 'precision', type => 'float',
          desc => 'The precision used for the approximation' }
    );

    @outargs = (
        { name => 'x_point', type => 'float', void_ret => 1,
          desc => 'The x position of the point.' },
        { name => 'y_point', type => 'float',
          desc => 'The y position of the point.' },
        { name => 'slope', type => 'float',
          desc => 'The slope (dy / dx) at the specified point.' },
        { name => 'valid', type => 'boolean',
          desc => 'Indicator for the validity of the returned data.' }
    );

    %invoke = (
        code => <<"CODE"
{
  GimpStroke *stroke = gimp_pdb_get_vectors_stroke (vectors, stroke_id, 0, error);
  
  if (stroke)
    {
      GimpCoords coord;

      valid = gimp_stroke_get_point_at_dist (stroke, dist, precision,
                                             &coord, &slope);
      x_point = valid ? coord.x : 0;
      y_point = valid ? coord.y : 0;
    }
  else
    success = FALSE;
}
CODE
    );
}

sub vectors_remove_stroke {
    $blurb = 'remove the stroke from a vectors object.';

    $help = <<'HELP';
Remove the stroke from a vectors object.
HELP

    &simon_pdb_misc('2005', '2.4');

    @inargs = (
	{ name => 'vectors', type => 'vectors',
	  desc => 'The vectors object' },
	{ name => 'stroke_id', type => 'int32',
	  desc => 'The stroke ID' }
    );

    %invoke = (
        code => <<"CODE"
{
  GimpStroke *stroke = gimp_pdb_get_vectors_stroke (vectors, stroke_id,
                                                    GIMP_PDB_ITEM_CONTENT, error);
  
  if (stroke)
    {
      if (gimp_item_is_attached (GIMP_ITEM (vectors)))
        gimp_image_undo_push_vectors_mod (gimp_item_get_image (GIMP_ITEM (vectors)),
                                          _("Remove path stroke"),
                                          vectors);

      gimp_vectors_stroke_remove (vectors, stroke);
    }
  else
    success = FALSE;
}
CODE
    );
}

sub vectors_stroke_close {
    $blurb = 'closes the specified stroke.';

    $help = <<'HELP';
Closes the specified stroke.
HELP

    &simon_pdb_misc('2005', '2.4');

    @inargs = (
	{ name => 'vectors', type => 'vectors',
	  desc => 'The vectors object' },
	{ name => 'stroke_id', type => 'int32',
	  desc => 'The stroke ID' }
    );

    %invoke = (
        code => <<"CODE"
{
  GimpStroke *stroke = gimp_pdb_get_vectors_stroke (vectors, stroke_id,
                                                    GIMP_PDB_ITEM_CONTENT, error);
  
  if (stroke)
    {
      if (gimp_item_is_attached (GIMP_ITEM (vectors)))
        gimp_image_undo_push_vectors_mod (gimp_item_get_image (GIMP_ITEM (vectors)),
                                          _("Close path stroke"),
                                          vectors);

      gimp_vectors_freeze (vectors);
      gimp_stroke_close (stroke);
      gimp_vectors_thaw (vectors);
    }
  else
    success = FALSE;
}
CODE
    );
}


sub vectors_stroke_translate {
    $blurb = 'translate the given stroke.';

    $help = <<'HELP';
Translate the given stroke.
HELP

    &simon_pdb_misc('2005', '2.4');

    @inargs = (
	{ name => 'vectors', type => 'vectors',
	  desc => 'The vectors object' },
	{ name => 'stroke_id', type => 'int32',
	  desc => 'The stroke ID' },
	{ name => "off_x", type => 'int32',
          desc => "Offset in x direction" },
	{ name => "off_y", type => 'int32',
          desc => "Offset in y direction" }
    );

    %invoke = (
        code => <<"CODE"
{
  GimpStroke *stroke = gimp_pdb_get_vectors_stroke (vectors, stroke_id,
                                                    GIMP_PDB_ITEM_CONTENT |
                                                    GIMP_PDB_ITEM_POSITION,
                                                    error);
  
  if (stroke)
    {
      if (gimp_item_is_attached (GIMP_ITEM (vectors)))
        gimp_image_undo_push_vectors_mod (gimp_item_get_image (GIMP_ITEM (vectors)),
                                          _("Translate path stroke"),
                                          vectors);

      gimp_vectors_freeze (vectors);
      gimp_stroke_translate (stroke, off_x, off_y);
      gimp_vectors_thaw (vectors);
    }
  else
    success = FALSE;
}
CODE
    );
}

sub vectors_stroke_scale {
    $blurb = 'scales the given stroke.';

    $help = <<'HELP';
Scale the given stroke.
HELP

    &simon_pdb_misc('2005', '2.4');

    @inargs = (
	{ name => 'vectors', type => 'vectors',
	  desc => 'The vectors object' },
	{ name => 'stroke_id', type => 'int32',
	  desc => 'The stroke ID' },
	{ name => "scale_x", type => 'float',
	  desc => "Scale factor in x direction" },
	{ name => "scale_y", type => 'float',
	  desc => "Scale factor in y direction" }
    );

    %invoke = (
        code => <<"CODE"
{
  GimpStroke *stroke = gimp_pdb_get_vectors_stroke (vectors, stroke_id,
                                                    GIMP_PDB_ITEM_CONTENT |
                                                    GIMP_PDB_ITEM_POSITION,
                                                    error);
  
  if (stroke)
    {
      if (gimp_item_is_attached (GIMP_ITEM (vectors)))
        gimp_image_undo_push_vectors_mod (gimp_item_get_image (GIMP_ITEM (vectors)),
                                          _("Scale path stroke"),
                                          vectors);

      gimp_vectors_freeze (vectors);
      gimp_stroke_scale (stroke, scale_x, scale_y);
      gimp_vectors_thaw (vectors);
    }
  else
    success = FALSE;
}
CODE
    );
}

sub vectors_stroke_rotate {
    $blurb = 'rotates the given stroke.';

    $help = <<'HELP';
Rotates the given stroke around given center by angle (in degrees).
HELP

    &joao_pdb_misc('2006', '2.4');
    @inargs = (
	{ name => 'vectors', type => 'vectors',
	  desc => 'The vectors object' },
	{ name => 'stroke_id', type => 'int32',
	  desc => 'The stroke ID' },
	{ name => "center_x", type => 'float',
	  desc => "X coordinate of the rotation center" },
	{ name => "center_y", type => 'float',
	  desc => "Y coordinate of the rotation center" },
        { name => "angle", type => 'float',
	  desc => "angle to rotate about" }
    );

    %invoke = (
        code => <<"CODE"
{
  GimpStroke *stroke = gimp_pdb_get_vectors_stroke (vectors, stroke_id,
                                                    GIMP_PDB_ITEM_CONTENT |
                                                    GIMP_PDB_ITEM_POSITION,
                                                    error);
  
  if (stroke)
    {
      if (gimp_item_is_attached (GIMP_ITEM (vectors)))
        gimp_image_undo_push_vectors_mod (gimp_item_get_image (GIMP_ITEM (vectors)),
                                          _("Rotate path stroke"),
                                          vectors);

      gimp_vectors_freeze (vectors);
      gimp_stroke_rotate (stroke, center_x, center_y, angle);
      gimp_vectors_thaw (vectors);
    }
  else
    success = FALSE;
}
CODE
    );
}

sub vectors_stroke_flip {
    $blurb = 'flips the given stroke.';

    $help = <<'HELP';
Rotates the given stroke around given center by angle (in degrees).
HELP

    &joao_pdb_misc('2006', '2.4');
    @inargs = (
	{ name => 'vectors', type => 'vectors',
	  desc => 'The vectors object' },
	{ name => 'stroke_id', type => 'int32',
	  desc => 'The stroke ID' },
	{ name => "flip_type",
	  type => 'enum GimpOrientationType (no GIMP_ORIENTATION_UNKNOWN)',
	  desc => "Flip orientation, either vertical or horizontal" },
	{ name => "axis", type => 'float',
	  desc => "axis coordinate about which to flip, in pixels" }
    );

    %invoke = (
        code => <<"CODE"
{
  GimpStroke *stroke = gimp_pdb_get_vectors_stroke (vectors, stroke_id,
                                                    GIMP_PDB_ITEM_CONTENT |
                                                    GIMP_PDB_ITEM_POSITION,
                                                    error);
  
  if (stroke)
    {
      if (gimp_item_is_attached (GIMP_ITEM (vectors)))
        gimp_image_undo_push_vectors_mod (gimp_item_get_image (GIMP_ITEM (vectors)),
                                          _("Flip path stroke"),
                                          vectors);

      gimp_vectors_freeze (vectors);
      gimp_stroke_flip (stroke, flip_type, axis);
      gimp_vectors_thaw (vectors);
    }
  else
    success = FALSE;
}
CODE
    );
}

sub vectors_stroke_flip_free {
    $blurb = 'flips the given stroke about an arbitrary axis.';

    $help = <<'HELP';
Flips the given stroke about an arbitrary axis. Axis is defined by two coordinates
in the image (in pixels), through which the flipping axis passes.
HELP

    &joao_pdb_misc('2006', '2.4');
    @inargs = (
	{ name => 'vectors', type => 'vectors',
	  desc => 'The vectors object' },
	{ name => 'stroke_id', type => 'int32',
	  desc => 'The stroke ID' },
	{ name => "x1", type => 'float',
	  desc => "X coordinate of the first point of the flipping axis" },
	{ name => "y1", type => 'float',
	  desc => "Y coordinate of the first point of the flipping axis" },
	{ name => "x2", type => 'float',
	  desc => "X coordinate of the second point of the flipping axis" },
	{ name => "y2", type => 'float',
	  desc => "Y coordinate of the second point of the flipping axis" },

    );

    %invoke = (
        code => <<"CODE"
{
  GimpStroke *stroke = gimp_pdb_get_vectors_stroke (vectors, stroke_id,
                                                    GIMP_PDB_ITEM_CONTENT |
                                                    GIMP_PDB_ITEM_POSITION,
                                                    error);
  
  if (stroke)
    {
      if (gimp_item_is_attached (GIMP_ITEM (vectors)))
        gimp_image_undo_push_vectors_mod (gimp_item_get_image (GIMP_ITEM (vectors)),
                                          _("Flip path stroke"),
                                          vectors);

      gimp_vectors_freeze (vectors);
      gimp_stroke_flip_free (stroke, x1, y1, x2, y2);
      gimp_vectors_thaw (vectors);
    }
  else
    success = FALSE;
}
CODE
    );
}

sub vectors_stroke_get_points {
    $blurb = 'returns the control points of a stroke.';

    $help = <<'HELP';
returns the control points of a stroke. The interpretation of the coordinates
returned depends on the type of the stroke. For Gimp 2.4 this is always a
bezier stroke, where the coordinates are the control points.
HELP

    &simon_pdb_misc('2006', '2.4');

    @inargs = (
	{ name => 'vectors', type => 'vectors',
	  desc => 'The vectors object' },
	{ name => 'stroke_id', type => 'int32',
	  desc => 'The stroke ID' }
    );

    @outargs = (
        { name => 'type', type => 'enum GimpVectorsStrokeType',
          desc => 'type of the stroke (always GIMP_VECTORS_STROKE_TYPE_BEZIER for now).' },
        { name => 'controlpoints', type => 'floatarray',
          desc => 'List of the control points for the stroke (x0, y0, x1, y1, ...).',
          array => { name => 'num_points',
                     desc => 'The number of floats returned.' } },
        { name => 'closed', type => 'boolean',
          desc => 'Whether the stroke is closed or not.' }
    );

    %invoke = (
        code => <<"CODE"
{
  GimpStroke *stroke = gimp_pdb_get_vectors_stroke (vectors, stroke_id, 0, error);
  
  if (GIMP_IS_BEZIER_STROKE (stroke))
    {
      GArray *points_array;
      gint    i;

      points_array = gimp_stroke_control_points_get (stroke, &closed);

      if (points_array)
        {
          num_points = points_array->len;
          controlpoints = g_new (gdouble, num_points * 2);

          type = GIMP_VECTORS_STROKE_TYPE_BEZIER;
          for (i = 0; i < num_points; i++)
            {
              controlpoints[2*i]   = g_array_index (points_array,
	                                            GimpAnchor, i).position.x;
              controlpoints[2*i+1] = g_array_index (points_array,
	                                            GimpAnchor, i).position.y;
            }
          g_array_free (points_array, TRUE);
          num_points *= 2;
        }
      else
        success = FALSE;
    }
  else
    success = FALSE;
}
CODE
    );
}


sub vectors_stroke_interpolate {
    $blurb = 'returns polygonal approximation of the stroke.';

    $help = <<'HELP';
returns polygonal approximation of the stroke.
HELP

    &simon_pdb_misc('2005', '2.4');

    @inargs = (
	{ name => 'vectors', type => 'vectors',
	  desc => 'The vectors object' },
	{ name => 'stroke_id', type => 'int32',
	  desc => 'The stroke ID' },
        { name => 'precision', type => 'float',
          desc => 'The precision used for the approximation' }
    );

    @outargs = (
        { name => 'coords', type => 'floatarray',
          desc => 'List of the coords along the path (x0, y0, x1, y1, ...).',
          array => { name => 'num_coords',
                     desc => 'The number of floats returned.' } },
        { name => 'closed', type => 'boolean',
          desc => 'Whether the stroke is closed or not.' }
    );

    %invoke = (
        code => <<"CODE"
{
  GimpStroke *stroke = gimp_pdb_get_vectors_stroke (vectors, stroke_id, 0, error);
  
  if (stroke)
    {
      GArray *coords_array;
      gint    i;

      coords_array = gimp_stroke_interpolate (stroke, precision, &closed);

      if (coords_array)
        {
          num_coords = coords_array->len;
          coords = g_new (gdouble, num_coords * 2);

          for (i = 0; i < num_coords; i++)
            {
              coords[2*i]   = g_array_index (coords_array, GimpCoords, i).x;
              coords[2*i+1] = g_array_index (coords_array, GimpCoords, i).y;
            }
          g_array_free (coords_array, TRUE);
          num_coords *= 2;
        }
      else
        success = FALSE;
    }
  else
    success = FALSE;
}
CODE
    );
}


sub vectors_stroke_new_from_points {
    $blurb = 'Adds a stroke of a given type to the vectors object.';

    $help = <<'HELP';
Adds a stroke of a given type to the vectors object. The coordinates of the
control points can be specified.
For now only strokes of the type GIMP_VECTORS_STROKE_TYPE_BEZIER are supported.
The control points are specified as a pair of float values for the x- and
y-coordinate.
The Bezier stroke type needs a multiple of three control points. Each Bezier
segment endpoint (anchor, A) has two additional control points (C) associated.
They are specified in the order CACCACCAC...
HELP

    &simon_pdb_misc('2006', '2.4');

    @inargs = (
	{ name => 'vectors', type => 'vectors',
	  desc => 'The vectors object' },
	{ name => 'type', type => 'enum GimpVectorsStrokeType',
	  desc => 'type of the stroke (always GIMP_VECTORS_STROKE_TYPE_BEZIER for now).' },
	{ name => 'controlpoints', type => 'floatarray',
	  desc => 'List of the x- and y-coordinates of the control points.',
          array => { name => 'num_points',
                     desc => 'The number of elements in the array, i.e. the
                              number of controlpoints in the stroke * 2
                              (x- and y-coordinate).' } },
        { name => 'closed', type => 'boolean',
          desc => 'Whether the stroke is to be closed or not.' }
    );

    @outargs = (
        { name => 'stroke_id', type => 'int32',
          desc => 'The stroke ID of the newly created stroke.' }
    );

    %invoke = (
        code => <<"CODE"
{
  GimpStroke *stroke;
  GimpCoords *coords;
  GimpCoords  default_coords = GIMP_COORDS_DEFAULT_VALUES;
  gint i;

  success = FALSE;

  if (type == GIMP_VECTORS_STROKE_TYPE_BEZIER &&
      num_points % 6 == 0)
    {
      coords = g_new (GimpCoords, num_points/2);
      for (i = 0; i < num_points/2; i++)
        {
	  coords[i] = default_coords;
	  coords[i].x = controlpoints[i*2];
	  coords[i].y = controlpoints[i*2+1];
	}

      stroke = gimp_stroke_new_from_coords (type, coords, num_points/2, closed);
      if (stroke)
        {
          if (gimp_item_is_attached (GIMP_ITEM (vectors)))
            gimp_image_undo_push_vectors_mod (gimp_item_get_image (GIMP_ITEM (vectors)),
                                              _("Add path stroke"),
                                              vectors);

	  gimp_vectors_stroke_add (vectors, stroke);
	  g_object_unref (stroke);

	  stroke_id = gimp_stroke_get_ID (stroke);

	  success = TRUE;
	}

      g_free (coords);
    }
}
CODE
    );
}

sub vectors_bezier_stroke_new_moveto {
    $blurb = 'Adds a bezier stroke with a single moveto to the vectors object.';

    $help = <<'HELP';
Adds a bezier stroke with a single moveto to the vectors object.
HELP

    &simon_pdb_misc('2005', '2.4');

    @inargs = (
	{ name => 'vectors', type => 'vectors',
	  desc => 'The vectors object' },
        { name => 'x0', type => 'float',
          desc => 'The x-coordinate of the moveto' },
        { name => 'y0', type => 'float',
          desc => 'The y-coordinate of the moveto' }
    );

    @outargs = (
        { name => 'stroke_id', type => 'int32',
          desc => 'The resulting stroke' }
    );

    %invoke = (
        code => <<"CODE"
{
  if (gimp_pdb_item_is_modifiable (GIMP_ITEM (vectors),
                                   GIMP_PDB_ITEM_CONTENT, error) &&
      gimp_pdb_item_is_not_group (GIMP_ITEM (vectors), error))
    {
      GimpStroke *stroke;
      GimpCoords  coord0 = GIMP_COORDS_DEFAULT_VALUES;

      coord0.x = x0;
      coord0.y = y0;

      stroke = gimp_bezier_stroke_new_moveto (&coord0);

      if (gimp_item_is_attached (GIMP_ITEM (vectors)))
        gimp_image_undo_push_vectors_mod (gimp_item_get_image (GIMP_ITEM (vectors)),
                                          _("Add path stroke"),
                                          vectors);

      gimp_vectors_stroke_add (vectors, stroke);
      g_object_unref (stroke);

      stroke_id = gimp_stroke_get_ID (stroke);
    }
  else
    success = FALSE;
}
CODE
    );
}

sub vectors_bezier_stroke_lineto {
    $blurb = 'Extends a bezier stroke with a lineto.';

    $help = <<'HELP';
Extends a bezier stroke with a lineto.
HELP

    &simon_pdb_misc('2005', '2.4');

    @inargs = (
	{ name => 'vectors', type => 'vectors',
	  desc => 'The vectors object' },
	{ name => 'stroke_id', type => 'int32',
	  desc => 'The stroke ID' },
        { name => 'x0', type => 'float',
          desc => 'The x-coordinate of the lineto' },
        { name => 'y0', type => 'float',
          desc => 'The y-coordinate of the lineto' }
    );

    %invoke = (
        code => <<"CODE"
{
  GimpStroke *stroke = gimp_pdb_get_vectors_stroke (vectors, stroke_id,
                                                    GIMP_PDB_ITEM_CONTENT, error);

  if (stroke)
    {
      GimpCoords coord0 = GIMP_COORDS_DEFAULT_VALUES;

      coord0.x = x0;
      coord0.y = y0;

     if (gimp_item_is_attached (GIMP_ITEM (vectors)))
       gimp_image_undo_push_vectors_mod (gimp_item_get_image (GIMP_ITEM (vectors)),
                                         _("Extend path stroke"),
                                         vectors);

      gimp_vectors_freeze (vectors);
      gimp_bezier_stroke_lineto (stroke, &coord0);
      gimp_vectors_thaw (vectors);
    }
  else
    success = FALSE;
}
CODE
    );
}

sub vectors_bezier_stroke_conicto {
    $blurb = 'Extends a bezier stroke with a conic bezier spline.';

    $help = <<'HELP';
Extends a bezier stroke with a conic bezier spline. Actually a
cubic bezier spline gets added that realizes the shape of a conic
bezier spline.
HELP

    &simon_pdb_misc('2005', '2.4');

    @inargs = (
	{ name => 'vectors', type => 'vectors',
	  desc => 'The vectors object' },
	{ name => 'stroke_id', type => 'int32',
	  desc => 'The stroke ID' },
        { name => 'x0', type => 'float',
          desc => 'The x-coordinate of the control point' },
        { name => 'y0', type => 'float',
          desc => 'The y-coordinate of the control point' },
        { name => 'x1', type => 'float',
          desc => 'The x-coordinate of the end point' },
        { name => 'y1', type => 'float',
          desc => 'The y-coordinate of the end point' }
    );

    %invoke = (
        code => <<"CODE"
{
  GimpStroke *stroke = gimp_pdb_get_vectors_stroke (vectors, stroke_id,
                                                    GIMP_PDB_ITEM_CONTENT, error);

  if (stroke)
    {
      GimpCoords coord0 = GIMP_COORDS_DEFAULT_VALUES;
      GimpCoords coord1 = GIMP_COORDS_DEFAULT_VALUES;

      coord0.x = x0;
      coord0.y = y0;

      coord1.x = x1;
      coord1.y = y1;

     if (gimp_item_is_attached (GIMP_ITEM (vectors)))
       gimp_image_undo_push_vectors_mod (gimp_item_get_image (GIMP_ITEM (vectors)),
                                         _("Extend path stroke"),
                                         vectors);

      gimp_vectors_freeze (vectors);
      gimp_bezier_stroke_conicto (stroke, &coord0, &coord1);
      gimp_vectors_thaw (vectors);
    }
  else
    success = FALSE;
}
CODE
    );
}

sub vectors_bezier_stroke_cubicto {
    $blurb = 'Extends a bezier stroke with a cubic bezier spline.';

    $help = <<'HELP';
Extends a bezier stroke with a cubic bezier spline.
HELP

    &simon_pdb_misc('2005', '2.4');

    @inargs = (
	{ name => 'vectors', type => 'vectors',
	  desc => 'The vectors object' },
	{ name => 'stroke_id', type => 'int32',
	  desc => 'The stroke ID' },
        { name => 'x0', type => 'float',
          desc => 'The x-coordinate of the first control point' },
        { name => 'y0', type => 'float',
          desc => 'The y-coordinate of the first control point' },
        { name => 'x1', type => 'float',
          desc => 'The x-coordinate of the second control point' },
        { name => 'y1', type => 'float',
          desc => 'The y-coordinate of the second control point' },
        { name => 'x2', type => 'float',
          desc => 'The x-coordinate of the end point' },
        { name => 'y2', type => 'float',
          desc => 'The y-coordinate of the end point' }
    );

    %invoke = (
        code => <<"CODE"
{
  GimpStroke *stroke = gimp_pdb_get_vectors_stroke (vectors, stroke_id,
                                                    GIMP_PDB_ITEM_CONTENT, error);

  if (stroke)
    {
      GimpCoords coord0 = GIMP_COORDS_DEFAULT_VALUES;
      GimpCoords coord1 = GIMP_COORDS_DEFAULT_VALUES;
      GimpCoords coord2 = GIMP_COORDS_DEFAULT_VALUES;

      coord0.x = x0;
      coord0.y = y0;

      coord1.x = x1;
      coord1.y = y1;

      coord2.x = x2;
      coord2.y = y2;

     if (gimp_item_is_attached (GIMP_ITEM (vectors)))
       gimp_image_undo_push_vectors_mod (gimp_item_get_image (GIMP_ITEM (vectors)),
                                         _("Extend path stroke"),
                                         vectors);

      gimp_vectors_freeze (vectors);
      gimp_bezier_stroke_cubicto (stroke, &coord0, &coord1, &coord2);
      gimp_vectors_thaw (vectors);
    }
  else
    success = FALSE;
}
CODE
    );
}

sub vectors_bezier_stroke_new_ellipse {
    $blurb = 'Adds a bezier stroke describing an ellipse the vectors object.';

    $help = <<'HELP';
Adds a bezier stroke describing an ellipse the vectors object.
HELP

    &simon_pdb_misc('2005', '2.4');

    @inargs = (
	{ name => 'vectors', type => 'vectors',
	  desc => 'The vectors object' },
        { name => 'x0', type => 'float',
          desc => 'The x-coordinate of the center' },
        { name => 'y0', type => 'float',
          desc => 'The y-coordinate of the center' },
        { name => 'radius_x', type => 'float',
          desc => 'The radius in x direction' },
        { name => 'radius_y', type => 'float',
          desc => 'The radius in y direction' },
        { name => 'angle', type => 'float',
          desc => 'The angle the x-axis of the ellipse
                   (radians, counterclockwise)' }
    );

    @outargs = (
        { name => 'stroke_id', type => 'int32',
          desc => 'The resulting stroke' }
    );

    %invoke = (
        code => <<"CODE"
{
  if (gimp_pdb_item_is_modifiable (GIMP_ITEM (vectors),
                                   GIMP_PDB_ITEM_CONTENT, error) &&
      gimp_pdb_item_is_not_group (GIMP_ITEM (vectors), error))
    {
      GimpStroke *stroke;
      GimpCoords  coord0 = GIMP_COORDS_DEFAULT_VALUES;

      coord0.x = x0;
      coord0.y = y0;

      stroke = gimp_bezier_stroke_new_ellipse (&coord0, radius_x, radius_y, angle);

      if (gimp_item_is_attached (GIMP_ITEM (vectors)))
        gimp_image_undo_push_vectors_mod (gimp_item_get_image (GIMP_ITEM (vectors)),
                                          _("Add path stroke"),
                                          vectors);

      gimp_vectors_stroke_add (vectors, stroke);
      g_object_unref (stroke);

      stroke_id = gimp_stroke_get_ID (stroke);
    }
  else
    success = FALSE;
}
CODE
    );
}

sub vectors_to_selection {
    &std_pdb_deprecated ('gimp-image-select-item');
    &simon_pdb_misc('2006', '2.4');

    @inargs = (
        { name => 'vectors', type => 'vectors',
          desc => 'The vectors object to render to the selection' },
        { name => 'operation', type => 'enum GimpChannelOps',
          desc => 'The desired operation with current selection' },
        { name => 'antialias', type => 'boolean',
          desc => 'Antialias selection.' },
        { name => 'feather', type => 'boolean',
          desc => 'Feather selection.' },
        { name => 'feather_radius_x', type => 'float',
          desc => 'Feather radius x.'  },
        { name => 'feather_radius_y', type => 'float',
          desc => 'Feather radius y.'  }
    );

    %invoke = (
        code => <<'CODE'
{
  if (gimp_pdb_item_is_attached (GIMP_ITEM (vectors), NULL, 0, error))
    gimp_item_to_selection (GIMP_ITEM (vectors),
                            operation,
                            antialias,
                            feather,
                            feather_radius_x,
                            feather_radius_y);
  else
    success = FALSE;
}
CODE
    );

}

sub vectors_import_from_file {
    $blurb = 'Import paths from an SVG file.';

    $help = <<'HELP';
This procedure imports paths from an SVG file. SVG elements other than
paths and basic shapes are ignored.
HELP

    &simon_pdb_misc('2006', '2.4');

    @inargs = (
        { name => 'image', type => 'image',
          desc => 'The image' },
        { name => 'filename', type => 'string', allow_non_utf8 => 1,
          non_empty => 1,
          desc => 'The name of the SVG file to import.' },
        { name => 'merge', type => 'boolean',
          desc => 'Merge paths into a single vectors object.' },
        { name => 'scale', type => 'boolean',
          desc => 'Scale the SVG to image dimensions.' }
    );

    @outargs = (
        { name => 'vectors_ids', type => 'int32array', void_ret => 1,
          desc => 'The list of newly created vectors',
          array => { name => 'num_vectors',
                     desc => 'The number of newly created vectors' } }
    );

    %invoke = (
        headers => [ qw("vectors/gimpvectors-import.h") ],
        code    => <<'CODE'
{
  GFile *file         = g_file_new_for_path (filename);
  GList *vectors_list = NULL;

  /* FIXME tree */
  success = gimp_vectors_import_file (image, file,
                                      merge, scale, NULL, -1,
                                      &vectors_list, error);

  g_object_unref (file);

  if (success)
    {
      num_vectors = g_list_length (vectors_list);

      if (num_vectors)
        {
          GList *list;
          gint   i;
      
          vectors_ids = g_new (gint32, num_vectors);
      
	  list = vectors_list;
          for (i = 0; i < num_vectors; i++, list = g_list_next (list))
            vectors_ids[i] = gimp_item_get_ID (GIMP_ITEM (list->data));

          g_list_free (vectors_list);
        }
    }
}
CODE
    );
}

sub vectors_import_from_string {
    $blurb = 'Import paths from an SVG string.';

    $help = <<'HELP';
This procedure works like gimp_vectors_import_from_file() but takes a string
rather than reading the SVG from a file. This allows you to write scripts that
generate SVG and feed it to GIMP.
HELP

    &simon_pdb_misc('2006', '2.4');

    @inargs = (
        { name => 'image', type => 'image',
          desc => 'The image' },
        { name => 'string', type => 'string', allow_non_utf8 => 1,
          desc => 'A string that must be a complete and valid SVG document.' },
        { name => 'length', type => 'int32',
          desc => 'Number of bytes in string or -1 if the string is NULL
                   terminated.' },
        { name => 'merge', type => 'boolean',
          desc => 'Merge paths into a single vectors object.' },
        { name => 'scale', type => 'boolean',
          desc => 'Scale the SVG to image dimensions.' }
    );

    @outargs = (
        { name => 'vectors_ids', type => 'int32array', void_ret => 1,
          desc => 'The list of newly created vectors',
          array => { name => 'num_vectors',
                     desc => 'The number of newly created vectors' } }
    );

    %invoke = (
        headers => [ qw("vectors/gimpvectors-import.h") ],
        code    => <<'CODE'
{
  GList *list, *vectors_list = NULL;

  /* FIXME tree */
  success = gimp_vectors_import_buffer (image, string, length,
                                        merge, scale, NULL, -1,
                                        &vectors_list, error);

  if (success)
    {
      num_vectors = g_list_length (vectors_list);

      if (num_vectors)
        {
          gint i;
      
          vectors_ids = g_new (gint32, num_vectors);
      
	  list = vectors_list;
          for (i = 0; i < num_vectors; i++, list = g_list_next (list))
            vectors_ids[i] = gimp_item_get_ID (GIMP_ITEM (list->data));

          g_list_free (vectors_list);
        }
    }
}
CODE
    );
}

sub vectors_export_to_file {
    $blurb = 'save a path as an SVG file.';

    $help = <<'HELP';
This procedure creates an SVG file to save a Vectors object, that is,
a path.  The resulting file can be edited using a vector graphics
application, or later reloaded into GIMP.  If you pass 0 as the 'vectors'
argument, then all paths in the image will be exported.
HELP

    &bill_pdb_misc('2007', '2.6');

    @inargs = (
        { name => 'image', type => 'image',
          desc => 'The image' },
        { name => 'filename', type => 'string', allow_non_utf8 => 1,
          non_empty => 1,
          desc => 'The name of the SVG file to create.' },
        { name => 'vectors', type => 'vectors', no_validate => 1,
          desc => 'The vectors object to be saved, or 0 for all in the image' }
    );

    %invoke = (
        headers => [ qw("vectors/gimpvectors-export.h") ],
        code    => <<'CODE'
{
  GFile *file = g_file_new_for_path (filename);

  success = gimp_vectors_export_file (image, vectors, file, error);

  g_object_unref (file);
}
CODE
    );
}

sub vectors_export_to_string {
    $blurb = 'Save a path as an SVG string.';

    $help = <<'HELP';
This procedure works like gimp_vectors_export_to_file() but creates a string
rather than a file. The contents are a NUL-terminated string that holds a 
complete XML document.  If you pass 0 as the 'vectors' argument, then all
paths in the image will be exported.
HELP

    &bill_pdb_misc('2007', '2.6');

    @inargs = (
        { name => 'image', type => 'image',
          desc => 'The image' },
        { name => 'vectors', type => 'vectors', no_validate => 1,
          desc => 'The vectors object to save, or 0 for all in the image' }
    );

    @outargs = (
        { name => 'string', type => 'string',
          desc => 'A string whose contents are a complete SVG document.' }
    );

    %invoke = (
        headers => [ qw("vectors/gimpvectors-export.h") ],
        code    => <<'CODE'
{
  string = gimp_vectors_export_string (image, vectors);

  success = (string != NULL);
}
CODE
    );
}


@headers = qw(<string.h>
              "core/gimplist.h"
              "core/gimpimage.h"
              "core/gimpimage-undo-push.h"
	      "text/gimptext-vectors.h"
	      "text/gimptextlayer.h"
              "vectors/gimpanchor.h"
              "vectors/gimpstroke-new.h"
              "vectors/gimpbezierstroke.h"
              "vectors/gimpvectors.h"
              "gimppdb-utils.h"
              "gimp-intl.h");

@procs = qw(vectors_new
	    vectors_new_from_text_layer
            vectors_copy
            vectors_get_strokes 
            vectors_stroke_get_length
            vectors_stroke_get_point_at_dist
            vectors_remove_stroke
            vectors_stroke_close
            vectors_stroke_translate
            vectors_stroke_scale
            vectors_stroke_rotate
            vectors_stroke_flip
            vectors_stroke_flip_free
            vectors_stroke_get_points
            vectors_stroke_new_from_points
            vectors_stroke_interpolate
            vectors_bezier_stroke_new_moveto
            vectors_bezier_stroke_lineto
            vectors_bezier_stroke_conicto
            vectors_bezier_stroke_cubicto
            vectors_bezier_stroke_new_ellipse
            vectors_to_selection
            vectors_import_from_file
            vectors_import_from_string
            vectors_export_to_file
            vectors_export_to_string);

%exports = (app => [@procs], lib => [@procs]);

$desc = 'Vectors';
$doc_title = 'gimpvectors';
$doc_short_desc = 'Functions for querying and manipulating vectors.';
$doc_long_desc = 'Functions for querying and manipulating vectors.';

1;