diff options
Diffstat (limited to 'js/ui/edgeDragAction.js')
-rw-r--r-- | js/ui/edgeDragAction.js | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/js/ui/edgeDragAction.js b/js/ui/edgeDragAction.js new file mode 100644 index 0000000..c0f9e4e --- /dev/null +++ b/js/ui/edgeDragAction.js @@ -0,0 +1,89 @@ +// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*- +/* exported EdgeDragAction */ + +const { Clutter, GObject, Meta, St } = imports.gi; + +const Main = imports.ui.main; + +var EDGE_THRESHOLD = 20; +var DRAG_DISTANCE = 80; + +var EdgeDragAction = GObject.registerClass({ + Signals: { + 'activated': {}, + 'progress': { param_types: [GObject.TYPE_DOUBLE] }, + }, +}, class EdgeDragAction extends Clutter.GestureAction { + _init(side, allowedModes) { + super._init(); + this._side = side; + this._allowedModes = allowedModes; + this.set_n_touch_points(1); + this.set_threshold_trigger_edge(Clutter.GestureTriggerEdge.AFTER); + + global.display.connect('grab-op-begin', () => this.cancel()); + } + + _getMonitorRect(x, y) { + let rect = new Meta.Rectangle({ x: x - 1, y: y - 1, width: 1, height: 1 }); + let monitorIndex = global.display.get_monitor_index_for_rect(rect); + + return global.display.get_monitor_geometry(monitorIndex); + } + + vfunc_gesture_prepare(_actor) { + if (this.get_n_current_points() == 0) + return false; + + if (!(this._allowedModes & Main.actionMode)) + return false; + + let [x, y] = this.get_press_coords(0); + let monitorRect = this._getMonitorRect(x, y); + + return (this._side == St.Side.LEFT && x < monitorRect.x + EDGE_THRESHOLD) || + (this._side == St.Side.RIGHT && x > monitorRect.x + monitorRect.width - EDGE_THRESHOLD) || + (this._side == St.Side.TOP && y < monitorRect.y + EDGE_THRESHOLD) || + (this._side == St.Side.BOTTOM && y > monitorRect.y + monitorRect.height - EDGE_THRESHOLD); + } + + vfunc_gesture_progress(_actor) { + let [startX, startY] = this.get_press_coords(0); + let [x, y] = this.get_motion_coords(0); + let offsetX = Math.abs(x - startX); + let offsetY = Math.abs(y - startY); + + if (offsetX < EDGE_THRESHOLD && offsetY < EDGE_THRESHOLD) + return true; + + if ((offsetX > offsetY && + (this._side == St.Side.TOP || this._side == St.Side.BOTTOM)) || + (offsetY > offsetX && + (this._side == St.Side.LEFT || this._side == St.Side.RIGHT))) { + this.cancel(); + return false; + } + + if (this._side === St.Side.TOP || + this._side === St.Side.BOTTOM) + this.emit('progress', offsetY); + else + this.emit('progress', offsetX); + + return true; + } + + vfunc_gesture_end(_actor) { + let [startX, startY] = this.get_press_coords(0); + let [x, y] = this.get_motion_coords(0); + let monitorRect = this._getMonitorRect(startX, startY); + + if ((this._side == St.Side.TOP && y > monitorRect.y + DRAG_DISTANCE) || + (this._side == St.Side.BOTTOM && y < monitorRect.y + monitorRect.height - DRAG_DISTANCE) || + (this._side == St.Side.LEFT && x > monitorRect.x + DRAG_DISTANCE) || + (this._side == St.Side.RIGHT && x < monitorRect.x + monitorRect.width - DRAG_DISTANCE)) + this.emit('activated'); + else + this.cancel(); + } +}); |