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+This is grub-dev.info, produced by makeinfo version 6.3 from
+grub-dev.texi.
+
+This developer manual is for GNU GRUB (version 2.06, 10 May 2021).
+
+ Copyright (C) 1999,2000,2001,2002,2004,2005,2006,2008,2009,2010,2011
+Free Software Foundation, Inc.
+
+ Permission is granted to copy, distribute and/or modify this
+ document under the terms of the GNU Free Documentation License,
+ Version 1.2 or any later version published by the Free Software
+ Foundation; with no Invariant Sections.
+INFO-DIR-SECTION Kernel
+START-INFO-DIR-ENTRY
+* grub-dev: (grub-dev). The GRand Unified Bootloader Dev
+END-INFO-DIR-ENTRY
+
+
+File: grub-dev.info, Node: Top, Next: Getting the source code, Up: (dir)
+
+GNU GRUB developer manual
+*************************
+
+This is the developer documentation of GNU GRUB, the GRand Unified
+Bootloader, a flexible and powerful boot loader program for a wide range
+of architectures.
+
+ This edition documents version 2.06.
+
+ This developer manual is for GNU GRUB (version 2.06, 10 May 2021).
+
+ Copyright (C) 1999,2000,2001,2002,2004,2005,2006,2008,2009,2010,2011
+Free Software Foundation, Inc.
+
+ Permission is granted to copy, distribute and/or modify this
+ document under the terms of the GNU Free Documentation License,
+ Version 1.2 or any later version published by the Free Software
+ Foundation; with no Invariant Sections.
+
+* Menu:
+
+* Getting the source code::
+* Coding style::
+* Finding your way around::
+* Contributing Changes::
+* Updating External Code::
+* Porting::
+* Error Handling::
+* Stack and heap size::
+* BIOS port memory map::
+* Video Subsystem::
+* PFF2 Font File Format::
+* Graphical Menu Software Design::
+* Verifiers framework::
+* Lockdown framework::
+* Copying This Manual:: Copying This Manual
+* Index::
+
+
+File: grub-dev.info, Node: Getting the source code, Next: Coding style, Prev: Top, Up: Top
+
+1 Getting the source code
+*************************
+
+GRUB is maintained using the <GIT revision control system>. To fetch:
+
+ git clone git://git.sv.gnu.org/grub.git
+
+ Web access is available under
+ http://git.savannah.gnu.org/cgit/grub.git/
+
+ The branches available are:
+
+'master'
+ Main development branch.
+'grub-legacy'
+ GRUB 0.97 codebase. Kept for reference and legal reasons
+'multiboot'
+ Multiboot specfication
+'multiboot2'
+ Multiboot2 specfication
+'developer branches'
+ Prefixed with developer name. Every developer of a team manages
+ his own branches. Developer branches do not need changelog
+ entries.
+
+ Once you have used 'git clone' to fetch an initial copy of a branch,
+you can use 'git pull' to keep it up to date. If you have modified your
+local version, you may need to resolve conflicts when pulling.
+
+
+File: grub-dev.info, Node: Coding style, Next: Finding your way around, Prev: Getting the source code, Up: Top
+
+2 Coding style
+**************
+
+Basically we follow the GNU Coding Standards
+(http://www.gnu.org/prep/standards_toc.html). We define additional
+conventions for GRUB here.
+
+* Menu:
+
+* Naming Conventions::
+* Functions::
+* Variables::
+* Types::
+* Macros::
+* Comments::
+* Multi-Line Comments::
+
+
+File: grub-dev.info, Node: Naming Conventions, Next: Functions, Up: Coding style
+
+2.1 Naming Conventions
+======================
+
+All global symbols (i.e. functions, variables, types, and macros) must
+have the prefix grub_ or GRUB_. The all capital form is used only by
+macros.
+
+
+File: grub-dev.info, Node: Functions, Next: Variables, Prev: Naming Conventions, Up: Coding style
+
+2.2 Functions
+=============
+
+If a function is global, its name must be prefixed with grub_ and must
+consist of only small letters. If the function belongs to a specific
+function module, the name must also be prefixed with the module name.
+For example, if a function is for file systems, its name is prefixed
+with grub_fs_. If a function is for FAT file system but not for all
+file systems, its name is prefixed with grub_fs_fat_. The hierarchy is
+noted this way.
+
+ After a prefix, a function name must start with a verb (such as get
+or is). It must not be a noun. Some kind of abbreviation is permitted,
+as long as it wouldn't make code less readable (e.g. init).
+
+ If a function is local, its name may not start with any prefix. It
+must start with a verb.
+
+
+File: grub-dev.info, Node: Variables, Next: Types, Prev: Functions, Up: Coding style
+
+2.3 Variables
+=============
+
+The rule is mostly the same as functions, as noted above. If a variable
+is global, its name must be prefixed with grub_ and must consist of only
+small letters. If the variable belongs to a specific function module,
+the name must also be prefixed with the module name. For example, if a
+function is for dynamic loading, its name is prefixed with grub_dl_. If
+a variable is for ELF but not for all dynamic loading systems, its name
+is prefixed with grub_dl_elf_.
+
+ After a prefix, a variable name must start with a noun or an
+adjective (such as name or long) and it should end with a noun. Some
+kind of abbreviation is permitted, as long as it wouldn't make code less
+readable (e.g. i18n).
+
+ If a variable is global in the scope of a single file (i.e. it is
+declared with static), its name may not start with any prefix. It must
+start with a noun or an adjective.
+
+ If a variable is local, you may choose any shorter name, as long as
+it wouldn't make code less readable (e.g. i).
+
+
+File: grub-dev.info, Node: Types, Next: Macros, Prev: Variables, Up: Coding style
+
+2.4 Types
+=========
+
+The name of a type must be prefixed with grub_ and must consist of only
+small letters. If the type belongs to a specific function module, the
+name must also be prefixed with the module name. For example, if a type
+is for OS loaders, its name is prefixed with grub_loader_. If a type is
+for Multiboot but not for all OS loaders, its name is prefixed with
+grub_loader_linux_.
+
+ The name must be suffixed with _t, to emphasize the fact that it is a
+type but not a variable or a function.
+
+
+File: grub-dev.info, Node: Macros, Next: Comments, Prev: Types, Up: Coding style
+
+2.5 Macros
+==========
+
+If a macro is global, its name must be prefixed with GRUB_ and must
+consist of only large letters. Other rules are the same as functions or
+variables, depending on whether a macro is used like a function or a
+variable.
+
+
+File: grub-dev.info, Node: Comments, Next: Multi-Line Comments, Prev: Macros, Up: Coding style
+
+2.6 Comments
+============
+
+All comments shall be C-style comments, of the form '/* ... */'. A
+comment can be placed immediately preceding the entity it describes or
+it can be placed together with code, variable declarations, or other
+non-comment entities. However, it is recommended to not mix various
+forms especially in types/structs descriptions.
+
+ Acceptable:
+ /* The page # that is the front buffer. */
+ int displayed_page;
+
+ int render_page; /* The page # that is the back buffer. */
+
+
+File: grub-dev.info, Node: Multi-Line Comments, Prev: Comments, Up: Coding style
+
+2.7 Multi-Line Comments
+=======================
+
+Comments spanning multiple lines shall be formatted with all lines after
+the first aligned with the first line. Asterisk characters should be
+repeated at the start of each subsequent line.
+
+ Acceptable:
+ /*
+ * This is a comment
+ * which spans multiple lines.
+ * It is long.
+ */
+
+ Unacceptable:
+ /* This is a comment
+ which spans multiple lines.
+ It is long. */
+
+ /*
+ * This is a comment
+ * which spans multiple lines.
+ * It is long. */
+
+ /* This is a comment
+ * which spans multiple lines.
+ * It is long.
+ */
+
+ In particular first unacceptable form makes comment difficult to
+distinguish from the code itself. Especially if it contains the code
+snippets and/or is long. So, its usage is disallowed.
+
+
+File: grub-dev.info, Node: Finding your way around, Next: Contributing Changes, Prev: Coding style, Up: Top
+
+3 Finding your way around
+*************************
+
+Here is a brief map of the GRUB code base.
+
+ GRUB uses Autoconf and Automake, with most of the Automake input
+generated by a Python script. The top-level build rules are in
+'configure.ac', 'grub-core/Makefile.core.def', and 'Makefile.util.def'.
+Each block in a '*.def' file represents a build target, and specifies
+the source files used to build it on various platforms. The '*.def'
+files are processed into Automake input by 'gentpl.py' (which you only
+need to look at if you are extending the build system). If you are
+adding a new module which follows an existing pattern, such as a new
+command or a new filesystem implementation, it is usually easiest to
+grep 'grub-core/Makefile.core.def' and 'Makefile.util.def' for an
+existing example of that pattern to find out where it should be added.
+
+ In general, code that may be run at boot time is in a subdirectory of
+'grub-core', while code that is only run from within a full operating
+system is in a subdirectory of the top level.
+
+ Low-level boot code, such as the MBR implementation on PC BIOS
+systems, is in the 'grub-core/boot/' directory.
+
+ The GRUB kernel is in 'grub-core/kern/'. This contains core
+facilities such as the device, disk, and file frameworks, environment
+variable handling, list processing, and so on. The kernel should
+contain enough to get up to a rescue prompt. Header files for kernel
+facilities, among others, are in 'include/'.
+
+ Terminal implementations are in 'grub-core/term/'.
+
+ Disk access code is spread across 'grub-core/disk/' (for accessing
+the disk devices themselves), 'grub-core/partmap/' (for interpreting
+partition table data), and 'grub-core/fs/' (for accessing filesystems).
+Note that, with the odd specialised exception, GRUB only contains code
+to _read_ from filesystems and tries to avoid containing any code to
+_write_ to filesystems; this lets us confidently assure users that GRUB
+cannot be responsible for filesystem corruption.
+
+ PCI and USB bus handling is in 'grub-core/bus/'.
+
+ Video handling code is in 'grub-core/video/'. The graphical menu
+system uses this heavily, but is in a separate directory,
+'grub-core/gfxmenu/'.
+
+ Most commands are implemented by files in 'grub-core/commands/', with
+the following exceptions:
+
+ * A few core commands live in 'grub-core/kern/corecmd.c'.
+
+ * Commands related to normal mode live under 'grub-core/normal/'.
+
+ * Commands that load and boot kernels live under 'grub-core/loader/'.
+
+ * The 'loopback' command is really a disk device, and so lives in
+ 'grub-core/disk/loopback.c'.
+
+ * The 'gettext' command lives under 'grub-core/gettext/'.
+
+ * The 'loadfont' and 'lsfonts' commands live under 'grub-core/font/'.
+
+ * The 'serial', 'terminfo', and 'background_image' commands live
+ under 'grub-core/term/'.
+
+ * The 'efiemu_*' commands live under 'grub-core/efiemu/'.
+
+ * OS-dependent code should be under 'grub-core/osdep/'
+
+ * Utility programs meant to be run from a full operating system
+ (except OS-dependent code mentioned previously) are in 'util/'.
+
+ There are a few other special-purpose exceptions; grep for them if
+they matter to you.
+
+
+File: grub-dev.info, Node: Contributing Changes, Next: Updating External Code, Prev: Finding your way around, Up: Top
+
+4 Contributing changes
+**********************
+
+Contributing changes to GRUB 2 is welcomed activity. However we have a
+bit of control what kind of changes will be accepted to GRUB 2.
+Therefore it is important to discuss your changes on grub-devel mailing
+list (see MailingLists). On this page there are some basic details on
+the development process and activities.
+
+ First of all you should come up with the idea yourself what you want
+to contribute. If you do not have that beforehand you are advised to
+study this manual and try GRUB 2 out to see what you think is missing
+from there.
+
+ Here are additional pointers:
+ * <https://savannah.gnu.org/task/?group=grub GRUB's Task Tracker>
+ * <https://savannah.gnu.org/bugs/?group=grub GRUB's Bug Tracker>
+
+ If you intended to make changes to GRUB Legacy (<=0.97) those are not
+accepted anymore.
+
+* Menu:
+
+* Getting started::
+* Typical Developer Experience::
+* When you are approved for write access to project's files::
+
+
+File: grub-dev.info, Node: Getting started, Next: Typical Developer Experience, Up: Contributing Changes
+
+4.1 Getting started
+===================
+
+ * Always use latest GRUB 2 source code. So get that first.
+
+ For developers it is recommended always to use the newest
+ development version of GRUB 2. If development takes a long period
+ of time, please remember to keep in sync with newest developments
+ regularly so it is much easier to integrate your change in the
+ future. GRUB 2 is being developed in a GIT repository.
+
+ Please check Savannah's GRUB project page for details how to get
+ newest git: GRUB 2 git Repository
+ (https://savannah.gnu.org/git/?group=grub)
+
+ * Compile it and try it out.
+
+ It is always good idea to first see that things work somehow and
+ after that to start to implement new features or develop fixes to
+ bugs.
+
+ * Study the code.
+
+ There are sometimes odd ways to do things in GRUB 2 code base.
+ This is mainly related to limited environment where GRUB 2 is being
+ executed. You usually do not need to understand it all so it is
+ better to only try to look at places that relates to your work.
+ Please do not hesitate to ask for help if there is something that
+ you do not understand.
+
+ * Develop a new feature.
+
+ Now that you know what to do and how it should work in GRUB 2 code
+ base, please be free to develop it. If you have not so far
+ announced your idea on grub-devel mailing list, please do it now.
+ This is to make sure you are not wasting your time working on the
+ solution that will not be integrated to GRUB 2 code base.
+
+ You might want to study our coding style before starting
+ development so you do not need to change much of the code when your
+ patch is being reviewed. (see *note Coding style::)
+
+ For every accepted patch there has to exist a ChangeLog entry. Our
+ ChangeLog consist of changes within source code and are not
+ describing about what the change logically does. Please see
+ examples from previous entries.
+
+ Also remember that GRUB 2 is licensed under GPLv3 license and that
+ usually means that you are not allowed to copy pieces of code from
+ other projects. Even if the source project's license would be
+ compatible with GPLv3, please discuss it beforehand on grub-devel
+ mailing list.
+
+ * Test your change.
+
+ Test that your change works properly. Try it out a couple of
+ times, preferably on different systems, and try to find problems
+ with it.
+
+ * Publish your change.
+
+ When you are happy with your change, first make sure it is
+ compilable with latest development version of GRUB 2. After that
+ please send a patch to grub-devel for review. Please describe in
+ your email why you made the change, what it changes and so on.
+ Please be prepared to receive even discouraging comments about your
+ patch. There is usually at least something that needs to be
+ improved in every patch.
+
+ Please use unified diff to make your patch (good match of arguments
+ for diff is '-pruN').
+
+ * Respond to received feedback.
+
+ If you are asked to modify your patch, please do that and resubmit
+ it for review. If your change is large you are required to submit
+ a copyright agreement to FSF. Please keep in mind that if you are
+ asked to submit for copyright agreement, process can take some time
+ and is mandatory in order to get your changes integrated.
+
+ If you are not on grub-devel to respond to questions, most likely
+ your patch will not be accepted. Also if problems arise from your
+ changes later on, it would be preferable that you also fix the
+ problem. So stay around for a while.
+
+ * Your patch is accepted.
+
+ Good job! Your patch will now be integrated into GRUB 2 mainline,
+ and if it didn't break anything it will be publicly available in
+ the next release.
+
+ Now you are welcome to do further improvements :)
+
+
+File: grub-dev.info, Node: Typical Developer Experience, Next: When you are approved for write access to project's files, Prev: Getting started, Up: Contributing Changes
+
+4.2 Typical Developer Experience
+================================
+
+The typical experience for a developer in this project is the following:
+
+ 1. You find yourself wanting to do something (e.g. fixing a bug).
+ 2. You show some result in the mailing list or the IRC.
+ 3. You are getting to be known to other developers.
+ 4. You accumulate significant amount of contribution, so copyright
+ assignment is processed.
+ 5. You are free to check in your changes on your own, legally
+ speaking.
+
+ At this point, it is rather annoying that you ought to ask somebody
+else every change to be checked in. For efficiency, it is far better,
+if you can commit it yourself. Therefore, our policy is to give you the
+write permission to our official repository, once you have shown your
+skill and will, and the FSF clerks have dealt with your copyright
+assignment.
+
+
+File: grub-dev.info, Node: When you are approved for write access to project's files, Prev: Typical Developer Experience, Up: Contributing Changes
+
+4.3 When you are approved for write access to project's files
+=============================================================
+
+As you might know, GRUB is hosted on
+<https://savannah.gnu.org/projects/grub Savannah>, thus the membership
+is managed by Savannah. This means that, if you want to be a member of
+this project:
+
+ 1. You need to create your own account on Savannah.
+ 2. You can submit "Request for Inclusion" from "My Groups" on
+ Savannah.
+
+ Then, one of the admins can approve your request, and you will be a
+member. If you don't want to use the Savannah interface to submit a
+request, you can simply notify the admins by email or something else,
+alternatively. But you still need to create an account beforehand.
+
+ NOTE: we sometimes receive a "Request for Inclusion" from an unknown
+person. In this case, the request would be just discarded, since it is
+too dangerous to allow a stranger to be a member, which automatically
+gives him a commit right to the repository, both for a legal reason and
+for a technical reason.
+
+ If your intention is to just get started, please do not submit a
+inclusion request. Instead, please subscribe to the mailing list, and
+communicate first (e.g. sending a patch, asking a question, commenting
+on another message...).
+
+
+File: grub-dev.info, Node: Updating External Code, Next: Porting, Prev: Contributing Changes, Up: Top
+
+5 Updating external code
+************************
+
+GRUB includes some code from other projects, and it is sometimes
+necessary to update it.
+
+* Menu:
+
+* Gnulib::
+* jsmn::
+* minilzo::
+
+
+File: grub-dev.info, Node: Gnulib, Next: jsmn, Up: Updating External Code
+
+5.1 Gnulib
+==========
+
+Gnulib is a source code library that provides basic functionality to
+programs and libraries. Many software packages make use of Gnulib to
+avoid reinventing the portability wheel.
+
+ GRUB imports Gnulib using its 'bootstrap' utility, identifying a
+particular Git commit in 'bootstrap.conf'. To upgrade to a new Gnulib
+commit, set 'GNULIB_REVISION' in 'bootstrap.conf' to the new commit ID,
+then run './bootstrap' and whatever else you need to make sure it works.
+Check for changes to Gnulib's 'NEWS' file between the old and new
+commits; in some cases it will be necessary to adjust GRUB to match.
+You may also need to update the patches in
+'grub-core/lib/gnulib-patches/'.
+
+ To add a new Gnulib module or remove one that is no longer needed,
+change 'gnulib_modules' in 'bootstrap.conf'. Again, run './bootstrap'
+and whatever else you need to make sure it works.
+
+ Bootstrapping from an older distribution containing gettext version <
+0.18.3, will require a patch similar to this to be applied first before
+running the './bootstrap' utility:
+
+ diff --git a/bootstrap.conf b/bootstrap.conf
+ index 988dda0..a3193a9 100644
+ --- a/bootstrap.conf
+ +++ b/bootstrap.conf
+ @ -67,7 +67,7 @ SKIP_PO=t
+ buildreq="\
+ autoconf 2.63
+ automake 1.11
+ -gettext 0.18.3
+ +gettext 0.17
+ git 1.5.5
+ tar -
+ "
+ diff --git a/configure.ac b/configure.ac
+ index 08b518f..99f5b36 100644
+ --- a/configure.ac
+ +++ b/configure.ac
+ @ -362,7 +362,7 @ AC_CHECK_PROG(HAVE_CXX, $CXX, yes, no)
+
+ AC_GNU_SOURCE
+ AM_GNU_GETTEXT([external])
+ -AM_GNU_GETTEXT_VERSION([0.18.3])
+ +AM_GNU_GETTEXT_VERSION([0.17])
+ AC_SYS_LARGEFILE
+
+ # Identify characteristics of the host architecture.
+
+
+ It will also be necessary to adjust the patches in
+'po/gettext-patches/' to apply to an older version of gettext.
+
+
+File: grub-dev.info, Node: jsmn, Next: minilzo, Prev: Gnulib, Up: Updating External Code
+
+5.2 jsmn
+========
+
+jsmn is a minimalistic JSON parser which is implemented in a single
+header file 'jsmn.h'. To import a different version of the jsmn parser,
+you may simply download the 'jsmn.h' header from the desired tag or
+commit to the target directory:
+
+ curl -L https://raw.githubusercontent.com/zserge/jsmn/v1.1.0/jsmn.h \
+ -o grub-core/lib/json/jsmn.h
+
+
+File: grub-dev.info, Node: minilzo, Prev: jsmn, Up: Updating External Code
+
+5.3 minilzo
+===========
+
+miniLZO is a very lightweight subset of the LZO library intended for
+easy inclusion in other projects. It is generated automatically from
+the LZO source code and contains the most important LZO functions.
+
+ To upgrade to a new version of the miniLZO library, download the
+release tarball and copy the files into the target directory:
+
+ curl -L -O http://www.oberhumer.com/opensource/lzo/download/minilzo-2.08.tar.gz
+ tar -zxf minilzo-2.08.tar.gz
+ rm minilzo-2.08/testmini.c
+ rm -r grub-core/lib/minilzo/*
+ cp minilzo-2.08/*.[hc] grub-core/lib/minilzo
+ rm -r minilzo-2.08*
+
+
+File: grub-dev.info, Node: Porting, Next: Error Handling, Prev: Updating External Code, Up: Top
+
+6 Porting
+*********
+
+GRUB2 is designed to be easily portable accross platforms. But because
+of the nature of bootloader every new port must be done separately.
+Here is how I did MIPS (loongson and ARC) and Xen ports. Note than this
+is more of suggestions, not absolute truth.
+
+ First of all grab any architecture specifications you can find in
+public (please avoid NDA).
+
+ First stage is "Hello world". I've done it outside of GRUB for
+simplicity. Your task is to have a small program which is loadable as
+bootloader and clearly shows its presence to you. If you have easily
+accessible console you can just print a message. If you have a mapped
+framebuffer you know address of, you can draw a square. If you have a
+debug facility, just hanging without crashing might be enough. For the
+first stage you can choose to load the bootloader across the network
+since format for network image is often easier than for local boot and
+it skips the need of small intermediary stages and nvram handling.
+Additionally you can often have a good idea of the needed format by
+running "file" on any netbootable executable for given platform.
+
+ This program should probably have 2 parts: an assembler and C one.
+Assembler one handles BSS cleaning and other needed setup (on some
+platforms you may need to switch modes or copy the executable to its
+definitive position). So your code may look like (x86 assembly for
+illustration purposes)
+
+ .globl _start
+ _start:
+ movl $_bss_start, %edi
+ movl $_end, %ecx
+ subl %edi, %ecx
+ xorl %eax, %eax
+ cld
+ rep
+ stosb
+ call main
+
+
+ static const char msg[] = "Hello, world";
+
+ void
+ putchar (int c)
+ {
+ ...
+ }
+
+ void
+ main (void)
+ {
+ const char *ptr = msg;
+ while (*ptr)
+ putchar (*ptr++);
+ while (1);
+ }
+
+ Sometimes you need a third file: assembly stubs for
+ABI-compatibility.
+
+ Once this file is functional it's time to move it into GRUB2. The
+startup assembly file goes to grub-core/kern/$cpu/$platform/startup.S.
+You should also include grub/symbol.h and replace call to entry point
+with call to EXT_C(grub_main). The C file goes to
+grub-core/kern/$cpu/$platform/init.c and its entry point is renamed to
+void grub_machine_init (void). Keep final infinite loop for now. Stubs
+file if any goes to grub-core/kern/$cpu/$platform/callwrap.S. Sometimes
+either $cpu or $platform is dropped if file is used on several cpus
+respectivelyplatforms. Check those locations if they already have what
+you're looking for.
+
+ Then modify in configure.ac the following parts:
+
+ CPU names:
+
+ case "$target_cpu" in
+ i[[3456]]86) target_cpu=i386 ;;
+ amd64) target_cpu=x86_64 ;;
+ sparc) target_cpu=sparc64 ;;
+ s390x) target_cpu=s390 ;;
+ ...
+ esac
+
+ Sometimes CPU have additional architecture names which don't
+influence booting. You might want to have some canonical name to avoid
+having bunch of identical platforms with different names.
+
+ NOTE: it doesn't influence compile optimisations which depend solely
+on chosen compiler and compile options.
+
+ if test "x$with_platform" = x; then
+ case "$target_cpu"-"$target_vendor" in
+ i386-apple) platform=efi ;;
+ i386-*) platform=pc ;;
+ x86_64-apple) platform=efi ;;
+ x86_64-*) platform=pc ;;
+ powerpc-*) platform=ieee1275 ;;
+ ...
+ esac
+ else
+ ...
+ fi
+
+ This part deals with guessing the platform from CPU and vendor.
+Sometimes you need to use 32-bit mode for booting even if OS runs in
+64-bit one. If so add your platform to:
+
+ case "$target_cpu"-"$platform" in
+ x86_64-efi) ;;
+ x86_64-emu) ;;
+ x86_64-*) target_cpu=i386 ;;
+ powerpc64-ieee1275) target_cpu=powerpc ;;
+ esac
+
+ Add your platform to the list of supported ones:
+
+ case "$target_cpu"-"$platform" in
+ i386-efi) ;;
+ x86_64-efi) ;;
+ i386-pc) ;;
+ i386-multiboot) ;;
+ i386-coreboot) ;;
+ ...
+ esac
+
+ If explicit -m32 or -m64 is needed add it to:
+
+ case "$target_cpu" in
+ i386 | powerpc) target_m32=1 ;;
+ x86_64 | sparc64) target_m64=1 ;;
+ esac
+
+ Finally you need to add a conditional to the following block:
+
+ AM_CONDITIONAL([COND_mips_arc], [test x$target_cpu = xmips -a x$platform = xarc])
+ AM_CONDITIONAL([COND_sparc64_ieee1275], [test x$target_cpu = xsparc64 -a x$platform = xieee1275])
+ AM_CONDITIONAL([COND_powerpc_ieee1275], [test x$target_cpu = xpowerpc -a x$platform = xieee1275])
+
+ Next stop is gentpl.py. You need to add your platform to the list of
+supported ones (sorry that this list is duplicated):
+
+ GRUB_PLATFORMS = [ "emu", "i386_pc", "i386_efi", "i386_qemu", "i386_coreboot",
+ "i386_multiboot", "i386_ieee1275", "x86_64_efi",
+ "mips_loongson", "sparc64_ieee1275",
+ "powerpc_ieee1275", "mips_arc", "ia64_efi",
+ "mips_qemu_mips", "s390_mainframe" ]
+
+ You may also want already to add new platform to one or several of
+available groups. In particular we always have a group for each CPU
+even when only one platform for given CPU is available.
+
+ Then comes grub-core/Makefile.core.def. In the block "kernel" you'll
+need to define ldflags for your platform ($cpu_$platform_ldflags). You
+also need to declare startup asm file ($cpu_$platform_startup) as well
+as any other files (e.g. init.c and callwrap.S) (e.g. $cpu_$platform =
+kern/$cpu/$platform/init.c). At this stage you will also need to add
+dummy dl.c and cache.S with functions grub_err_t
+grub_arch_dl_check_header (void *ehdr), grub_err_t
+grub_arch_dl_relocate_symbols (grub_dl_t mod, void *ehdr) (dl.c) and
+void grub_arch_sync_caches (void *address, grub_size_t len) (cache.S).
+They won't be used for now.
+
+ You will need to create directory include/$cpu/$platform and a file
+include/$cpu/types.h. The later folowing this template:
+
+ #ifndef GRUB_TYPES_CPU_HEADER
+ #define GRUB_TYPES_CPU_HEADER 1
+
+ /* The size of void *. */
+ #define GRUB_TARGET_SIZEOF_VOID_P 4
+
+ /* The size of long. */
+ #define GRUB_TARGET_SIZEOF_LONG 4
+
+ /* mycpu is big-endian. */
+ #define GRUB_TARGET_WORDS_BIGENDIAN 1
+ /* Alternatively: mycpu is little-endian. */
+ #undef GRUB_TARGET_WORDS_BIGENDIAN
+
+ #endif /* ! GRUB_TYPES_CPU_HEADER */
+
+ You will also need to add a dummy file to datetime and setjmp modules
+to avoid any of it having no files. It can be just completely empty at
+this stage.
+
+ You'll need to make grub-mkimage.c (util/grub_mkimage.c) aware of the
+needed format. For most commonly used formats like ELF, PE, aout or raw
+the support is already present and you'll need to make it follow the
+existant code paths for your platform adding adjustments if necessary.
+When done compile:
+
+ ./bootstrap
+ ./configure --target=$cpu --with-platform=$platform TARGET_CC=.. OBJCOPY=... STRIP=...
+ make > /dev/null
+
+ And create image
+
+ ./grub-mkimage -d grub-core -O $format_id -o test.img
+
+ And it's time to test your test.img.
+
+ If it works next stage is to have heap, console and timer.
+
+ To have the heap working you need to determine which regions are
+suitable for heap usage, allocate them from firmware and map (if
+applicable). Then call grub_mm_init_region (vois *start, grub_size_t s)
+for every of this region. As a shortcut for early port you can allocate
+right after _end or have a big static array for heap. If you do you'll
+probably need to come back to this later. As for output console you
+should distinguish between an array of text, terminfo or graphics-based
+console. Many of real-world examples don't fit perfectly into any of
+these categories but one of the models is easier to be used as base. In
+second and third case you should add your platform to terminfokernel
+respectively videoinkernel group. A good example of array of text is
+i386-pc (kern/i386/pc/init.c and term/i386/pc/console.c). Of terminfo
+is ieee1275 (kern/ieee1275/init.c and term/ieee1275/console.c). Of
+video is loongson (kern/mips/loongson/init.c). Note that terminfo has
+to be inited in 2 stages: one before (to get at least rudimentary
+console as early as possible) and another after the heap (to get
+full-featured console). For the input there are string of keys,
+terminfo and direct hardware. For string of keys look at i386-pc (same
+files), for terminfo ieee1275 (same files) and for hardware loongson
+(kern/mips/loongson/init.c and term/at_keyboard.c).
+
+ For the timer you'll need to call grub_install_get_time_ms (...)
+with as sole argument a function returning a grub_uint64_t of a number
+of milliseconds elapsed since arbitrary point in the past.
+
+ Once these steps accomplished you can remove the inifinite loop and
+you should be able to get to the minimal console. Next step is to have
+module loading working. For this you'll need to fill kern/$cpu/dl.c and
+kern/$cpu/cache.S with real handling of relocations and respectively the
+real sync of I and D caches. Also you'll need to decide where in the
+image to store the modules. Usual way is to have it concatenated at the
+end. In this case you'll need to modify startup.S to copy modules out
+of bss to let's say ALIGN_UP (_end, 8) before cleaning out bss. You'll
+probably find useful to add total_module_size field to startup.S. In
+init.c you need to set grub_modbase to the address where modules can be
+found. You may need grub_modules_get_end () to avoid declaring the
+space occupied by modules as usable for heap. You can test modules
+with:
+
+ ./grub-mkimage -d grub-core -O $format_id -o test.img hello
+
+ and then running "hello" in the shell.
+
+ Once this works, you should think of implementing disk access. Look
+around disk/ for examples.
+
+ Then, very importantly, you probably need to implement the actual
+loader (examples available in loader/)
+
+ Last step to have minimally usable port is to add support to
+grub-install to put GRUB in a place where firmware or platform will pick
+it up.
+
+ Next steps are: filling datetime.c, setjmp.S, network (net/drivers),
+video (video/), halt (lib/), reboot (lib/).
+
+ Please add your platform to Platform limitations and Supported
+kernels chapter in user documentation and mention any steps you skipped
+which result in reduced features or performance. Here is the quick
+checklist of features. Some of them are less important than others and
+skipping them is completely ok, just needs to be mentioned in user
+documentation.
+
+ Checklist:
+ * Is heap big enough?
+ * Which charset is supported by console?
+ * Does platform have disk driver?
+ * Do you have network card support?
+ * Are you able to retrieve datetime (with date)?
+ * Are you able to set datetime (with date)?
+ * Is serial supported?
+ * Do you have direct disk support?
+ * Do you have direct keyboard support?
+ * Do you have USB support?
+ * Do you support loading through network?
+ * Do you support loading from disk?
+ * Do you support chainloading?
+ * Do you support network chainloading?
+ * Does cpuid command supports checking all CPU features that the user
+ might want conditionalise on (64-bit mode, hypervisor,...)
+ * Do you support hints? How reliable are they?
+ * Does platform have ACPI? If so do "acpi" and "lsacpi" modules work?
+ * Do any of platform-specific operations mentioned in the relevant
+ section of user manual makes sense on your platform?
+ * Does your platform support PCI? If so is there an appropriate
+ driver for GRUB?
+ * Do you support badram?
+
+
+File: grub-dev.info, Node: Error Handling, Next: Stack and heap size, Prev: Porting, Up: Top
+
+7 Error Handling
+****************
+
+Error handling in GRUB 2 is based on exception handling model. As C
+language doesn't directly support exceptions, exception handling
+behavior is emulated in software.
+
+ When exception is raised, function must return to calling function.
+If calling function does not provide handling of the exception it must
+return back to its calling function and so on, until exception is
+handled. If exception is not handled before prompt is displayed, error
+message will be shown to user.
+
+ Exception information is stored on 'grub_errno' global variable. If
+'grub_errno' variable contains value 'GRUB_ERR_NONE', there is no active
+exception and application can continue normal processing. When
+'grub_errno' has other value, it is required that application code
+either handles this error or returns instantly to caller. If function
+is with return type 'grub_err_t' is about to return 'GRUB_ERR_NONE', it
+should not set 'grub_errno' to that value. Only set 'grub_errno' in
+cases where there is error situation.
+
+ Simple exception forwarder.
+ grub_err_t
+ forwarding_example (void)
+ {
+ /* Call function that might cause exception. */
+ foobar ();
+
+ /* No special exception handler, just forward possible exceptions. */
+ if (grub_errno != GRUB_ERR_NONE)
+ {
+ return grub_errno;
+ }
+
+ /* All is OK, do more processing. */
+
+ /* Return OK signal, to caller. */
+ return GRUB_ERR_NONE;
+ }
+
+ Error reporting has two components, the actual error code (of type
+'grub_err_t') and textual message that will be displayed to user. List
+of valid error codes is listed in header file 'include/grub/err.h'.
+Textual error message can contain any textual data. At time of writing,
+error message can contain up to 256 characters (including terminating
+NUL). To ease error reporting there is a helper function 'grub_error'
+that allows easier formatting of error messages and should be used
+instead of writing directly to global variables.
+
+ Example of error reporting.
+ grub_err_t
+ failing_example ()
+ {
+ return grub_error (GRUB_ERR_FILE_NOT_FOUND,
+ "Failed to read %s, tried %d times.",
+ "test.txt",
+ 10);
+ }
+
+ If there is a special reason that error code does not need to be
+taken account, 'grub_errno' can be zeroed back to 'GRUB_ERR_NONE'. In
+cases like this all previous error codes should have been handled
+correctly. This makes sure that there are no unhandled exceptions.
+
+ Example of zeroing 'grub_errno'.
+ grub_err_t
+ probe_example ()
+ {
+ /* Try to probe device type 1. */
+ probe_for_device ();
+ if (grub_errno == GRUB_ERR_NONE)
+ {
+ /* Device type 1 was found on system. */
+ register_device ();
+ return GRUB_ERR_NONE;
+ }
+ /* Zero out error code. */
+ grub_errno = GRUB_ERR_NONE;
+
+ /* No device type 1 found, try to probe device type 2. */
+ probe_for_device2 ();
+ if (grub_errno == GRUB_ERR_NONE)
+ {
+ /* Device type 2 was found on system. */
+ register_device2 ();
+ return GRUB_ERR_NONE;
+ }
+ /* Zero out error code. */
+ grub_errno = GRUB_ERR_NONE;
+
+ /* Return custom error message. */
+ return grub_error (GRUB_ERR_UNKNOWN_DEVICE, "No device type 1 or 2 found.");
+ }
+
+ Some times there is a need to continue processing even if there is a
+error state in application. In situations like this, there is a needed
+to save old error state and then call other functions that might fail.
+To aid in this, there is a error stack implemented. Error state can be
+pushed to error stack by calling function 'grub_error_push ()'. When
+processing has been completed, 'grub_error_pop ()' can be used to pop
+error state from stack. Error stack contains predefined amount of error
+stack items. Error stack is protected for overflow and marks these
+situations so overflow error does not get unseen. If there is no space
+available to store error message, it is simply discarded and overflow
+will be marked as happened. When overflow happens, it most likely will
+corrupt error stack consistency as for pushed error there is no matching
+pop, but overflow message will be shown to inform user about the
+situation. Overflow message will be shown at time when prompt is about
+to be drawn.
+
+ Example usage of error stack.
+ /* Save possible old error message. */
+ grub_error_push ();
+
+ /* Do your stuff here. */
+ call_possibly_failing_function ();
+
+ if (grub_errno != GRUB_ERR_NONE)
+ {
+ /* Inform rest of the code that there is error (grub_errno
+ is set). There is no pop here as we want both error states
+ to be displayed. */
+ return;
+ }
+
+ /* Restore old error state by popping previous item from stack. */
+ grub_error_pop ();
+
+
+File: grub-dev.info, Node: Stack and heap size, Next: BIOS port memory map, Prev: Error Handling, Up: Top
+
+8 Stack and heap size
+*********************
+
+On emu stack and heap are just normal host OS stack and heap. Stack is
+typically 8 MiB although it's OS-dependent.
+
+ On i386-pc, i386-coreboot, i386-qemu and i386-multiboot the stack is
+60KiB. All available space between 1MiB and 4GiB marks is part of heap.
+
+ On *-xen stack is 4MiB. If compiled for x86-64 with GCC 4.4 or later
+adressable space is unlimited. When compiled for x86-64 with older GCC
+version adressable space is limited to 2GiB. When compiling for i386
+adressable space is limited to 4GiB. All adressable pages except the
+ones for stack, GRUB binary, special pages and page table are in the
+heap.
+
+ On *-efi GRUB uses same stack as EFI. If compiled for x86-64 with GCC
+4.4 or later adressable space is unlimited. When compiled for x86-64
+with older GCC version adressable space is limited to 2GiB. For all
+other platforms adressable space is limited to 4GiB. GRUB allocates
+pages from EFI for its heap, at most 1.6 GiB.
+
+ On i386-ieee1275 and powerpc-ieee1275 GRUB uses same stack as
+IEEE1275. It allocates at most 32MiB for its heap.
+
+ On sparc64-ieee1275 stack is 256KiB and heap is 2MiB.
+
+ On mips(el)-qemu_mips and mipsel-loongson stack is 2MiB (everything
+below GRUB image) and everything above GRUB image (from 2MiB + kernel
+size) until 256MiB is part of heap.
+
+ On mips-arc stack is 2MiB (everything below GRUB image) and
+everything above GRUB image(from 2MiB + kernel size) until 128MiB is
+part of heap.
+
+ On mipsel-arc stack is 2MiB (everything below GRUB image which is not
+part of ARC) and everything above GRUB image (from 7MiB + kernel size)
+until 256MiB is part of heap.
+
+ On arm-uboot stack is 256KiB and heap is 2MiB.
+
+ In short:
+
+Platform Stack Heap
+--------------------------------------------------------------------
+emu 8 MiB ?
+i386-pc 60 KiB < 4 GiB
+i386-coreboot60 KiB < 4 GiB
+i386-multiboot60 KiB < 4 GiB
+i386-qemu 60 KiB < 4 GiB
+*-efi ? < 1.6 GiB
+i386-ieee1275? < 32 MiB
+powerpc-ieee1275? < 32 MiB
+sparc64-ieee1275256KiB 2 MiB
+arm-uboot 256KiB 2 MiB
+mips(el)-qemu_mips2MiB 253 MiB
+mipsel-loongson2MiB 253 MiB
+mips-arc 2MiB 125 MiB
+mipsel-arc 2MiB 248 MiB
+x86_64-xen 4MiB unlimited
+(GCC >=
+4.4)
+x86_64-xen 4MiB < 2GiB
+(GCC <
+4.4)
+i386-xen 4MiB < 4GiB
+
+
+File: grub-dev.info, Node: BIOS port memory map, Next: Video Subsystem, Prev: Stack and heap size, Up: Top
+
+9 BIOS port memory map
+**********************
+
+Start End Usage
+--------------------------------------------------------------------
+0 0x1000 - 1 BIOS and real mode interrupts
+0x07BE 0x07FF Partition table passed to another
+ boot loader
+? 0x2000 - 1 Real mode stack
+0x7C00 0x7D00 - 1 Boot sector
+0x8000 ? GRUB kernel
+0x68000 0x71000 - 1 Disk buffer
+? 0x80000 - 1 Protected mode stack
+? 0xA0000 - 1 Extended BIOS Data Area
+0xA0000 0xC0000 - 1 Video RAM
+0xC0000 0x100000 - 1 BIOS
+0x100000 ? Heap and module code
+
+
+File: grub-dev.info, Node: Video Subsystem, Next: PFF2 Font File Format, Prev: BIOS port memory map, Up: Top
+
+10 Video Subsystem
+******************
+
+This document contains specification for Video Subsystem for GRUB2.
+Currently only the usage interface is described in this document.
+Internal structure of how video drivers are registering and how video
+driver manager works are not included here.
+
+* Menu:
+
+* Video API::
+* Example usage of Video API::
+* Bitmap API::
+
+
+File: grub-dev.info, Node: Video API, Next: Example usage of Video API, Up: Video Subsystem
+
+10.1 Video API
+==============
+
+10.1.1 grub_video_setup
+-----------------------
+
+ * Prototype:
+ grub_err_t
+ grub_video_setup (unsigned int width, unsigned int height, unsigned int mode_type);
+ * Description:
+
+ Driver will use information provided to it to select best possible
+ video mode and switch to it. Supported values for 'mode_type' are
+ 'GRUB_VIDEO_MODE_TYPE_INDEX_COLOR' for index color modes,
+ 'GRUB_VIDEO_MODE_TYPE_RGB' for direct RGB color modes and
+ 'GRUB_VIDEO_MODE_TYPE_DOUBLE_BUFFERED' for double buffering. When
+ requesting RGB mode, highest bits per pixel mode will be selected.
+ When requesting Index color mode, mode with highest number of
+ colors will be selected. If all parameters are specified as zero,
+ video adapter will try to figure out best possible mode and
+ initialize it, platform specific differences are allowed here. If
+ there is no mode matching request, error X will be returned. If
+ there are no problems, function returns 'GRUB_ERR_NONE'.
+
+ This function also performs following task upon succesful mode
+ switch. Active rendering target is changed to screen and viewport
+ is maximized to allow whole screen to be used when performing
+ graphics operations. In RGB modes, emulated palette gets 16
+ entries containing default values for VGA palette, other colors are
+ defined as black. When switching to Indexed Color mode, driver may
+ set default VGA palette to screen if the video card allows the
+ operation.
+
+10.1.2 grub_video_restore
+-------------------------
+
+ * Prototype:
+
+ grub_err_t
+ grub_video_restore (void);
+ * Description:
+
+ Video subsystem will deinitialize activated video driver to restore
+ old state of video device. This can be used to switch back to text
+ mode.
+
+10.1.3 grub_video_get_info
+--------------------------
+
+ * Prototype:
+
+ grub_err_t
+ grub_video_get_info (struct grub_video_mode_info *mode_info);
+ struct grub_video_mode_info
+ {
+ /* Width of the screen. */
+ unsigned int width;
+ /* Height of the screen. */
+ unsigned int height;
+ /* Mode type bitmask. Contains information like is it Index color or
+ RGB mode. */
+ unsigned int mode_type;
+ /* Bits per pixel. */
+ unsigned int bpp;
+ /* Bytes per pixel. */
+ unsigned int bytes_per_pixel;
+ /* Pitch of one scanline. How many bytes there are for scanline. */
+ unsigned int pitch;
+ /* In index color mode, number of colors. In RGB mode this is 256. */
+ unsigned int number_of_colors;
+ /* Optimization hint how binary data is coded. */
+ enum grub_video_blit_format blit_format;
+ /* How many bits are reserved for red color. */
+ unsigned int red_mask_size;
+ /* What is location of red color bits. In Index Color mode, this is 0. */
+ unsigned int red_field_pos;
+ /* How many bits are reserved for green color. */
+ unsigned int green_mask_size;
+ /* What is location of green color bits. In Index Color mode, this is 0. */
+ unsigned int green_field_pos;
+ /* How many bits are reserved for blue color. */
+ unsigned int blue_mask_size;
+ /* What is location of blue color bits. In Index Color mode, this is 0. */
+ unsigned int blue_field_pos;
+ /* How many bits are reserved in color. */
+ unsigned int reserved_mask_size;
+ /* What is location of reserved color bits. In Index Color mode,
+ this is 0. */
+ unsigned int reserved_field_pos;
+ };
+ * Description:
+
+ Software developer can use this function to query properties of
+ active rendering taget. Information provided here can be used by
+ other parts of GRUB, like image loaders to convert loaded images to
+ correct screen format to allow more optimized blitters to be used.
+ If there there is no configured video driver with active screen,
+ error 'GRUB_ERR_BAD_DEVICE' is returned, otherwise 'mode_info' is
+ filled with valid information and 'GRUB_ERR_NONE' is returned.
+
+10.1.4 grub_video_get_blit_format
+---------------------------------
+
+ * Prototype:
+
+ enum grub_video_blit_format
+ grub_video_get_blit_format (struct grub_video_mode_info *mode_info);
+ enum grub_video_blit_format
+ {
+ /* Follow exactly field & mask information. */
+ GRUB_VIDEO_BLIT_FORMAT_RGBA,
+ /* Make optimization assumption. */
+ GRUB_VIDEO_BLIT_FORMAT_R8G8B8A8,
+ /* Follow exactly field & mask information. */
+ GRUB_VIDEO_BLIT_FORMAT_RGB,
+ /* Make optimization assumption. */
+ GRUB_VIDEO_BLIT_FORMAT_R8G8B8,
+ /* When needed, decode color or just use value as is. */
+ GRUB_VIDEO_BLIT_FORMAT_INDEXCOLOR
+ };
+ * Description:
+
+ Used to query how data could be optimized to suit specified video
+ mode. Returns exact video format type, or a generic one if there
+ is no definition for the type. For generic formats, use
+ 'grub_video_get_info' to query video color coding settings.
+
+10.1.5 grub_video_set_palette
+-----------------------------
+
+ * Prototype:
+
+ grub_err_t
+ grub_video_set_palette (unsigned int start, unsigned int count, struct grub_video_palette_data *palette_data);
+ struct grub_video_palette_data
+ {
+ grub_uint8_t r; /* Red color value (0-255). */
+ grub_uint8_t g; /* Green color value (0-255). */
+ grub_uint8_t b; /* Blue color value (0-255). */
+ grub_uint8_t a; /* Reserved bits value (0-255). */
+ };
+ * Description:
+
+ Used to setup indexed color palettes. If mode is RGB mode, colors
+ will be set to emulated palette data. In Indexed Color modes,
+ palettes will be set to hardware. Color values will be converted
+ to suit requirements of the video mode. 'start' will tell what
+ hardware color index (or emulated color index) will be set to
+ according information in first indice of 'palette_data', after that
+ both hardware color index and 'palette_data' index will be
+ incremented until 'count' number of colors have been set.
+
+10.1.6 grub_video_get_palette
+-----------------------------
+
+ * Prototype:
+
+ grub_err_t
+ grub_video_get_palette (unsigned int start, unsigned int count, struct grub_video_palette_data *palette_data);
+ struct grub_video_palette_data
+ {
+ grub_uint8_t r; /* Red color value (0-255). */
+ grub_uint8_t g; /* Green color value (0-255). */
+ grub_uint8_t b; /* Blue color value (0-255). */
+ grub_uint8_t a; /* Reserved bits value (0-255). */
+ };
+ * Description:
+
+ Used to query indexed color palettes. If mode is RGB mode, colors
+ will be copied from emulated palette data. In Indexed Color modes,
+ palettes will be read from hardware. Color values will be
+ converted to suit structure format. 'start' will tell what
+ hardware color index (or emulated color index) will be used as a
+ source for first indice of 'palette_data', after that both hardware
+ color index and 'palette_data' index will be incremented until
+ 'count' number of colors have been read.
+
+10.1.7 grub_video_set_area_status
+---------------------------------
+
+ * Prototype:
+ grub_err_t
+ grub_video_set_area_status (grub_video_area_status_t area_status);
+ enum grub_video_area_status_t
+ {
+ GRUB_VIDEO_AREA_DISABLED,
+ GRUB_VIDEO_AREA_ENABLED
+ };
+
+ * Description:
+
+ Used to set area drawing mode for redrawing the specified region.
+ Draw commands are performed in the intersection of the viewport and
+ the region called area. Coordinates remain related to the
+ viewport. If draw commands try to draw over the area, they are
+ clipped. Set status to DISABLED if you need to draw everything.
+ Set status to ENABLED and region to the desired rectangle to redraw
+ everything inside the region leaving everything else intact.
+ Should be used for redrawing of active elements.
+
+10.1.8 grub_video_get_area_status
+---------------------------------
+
+ * Prototype:
+ grub_err_r
+ grub_video_get_area_status (grub_video_area_status_t *area_status);
+
+ * Description: Used to query the area status.
+
+10.1.9 grub_video_set_viewport
+------------------------------
+
+ * Prototype:
+
+ grub_err_t
+ grub_video_set_viewport (unsigned int x, unsigned int y, unsigned int width, unsigned int height);
+ * Description:
+
+ Used to specify viewport where draw commands are performed. When
+ viewport is set, all draw commands coordinates relate to those
+ specified by 'x' and 'y'. If draw commands try to draw over
+ viewport, they are clipped. If developer requests larger than
+ possible viewport, width and height will be clamped to fit screen.
+ If 'x' and 'y' are out of bounds, all functions drawing to screen
+ will not be displayed. In order to maximize viewport, use
+ 'grub_video_get_info' to query actual screen dimensions and provide
+ that information to this function.
+
+10.1.10 grub_video_get_viewport
+-------------------------------
+
+ * Prototype:
+
+ grub_err_t
+ grub_video_get_viewport (unsigned int *x, unsigned int *y, unsigned int *width, unsigned int *height);
+ * Description:
+
+ Used to query current viewport dimensions. Software developer can
+ use this to choose best way to render contents of the viewport.
+
+10.1.11 grub_video_set_region
+-----------------------------
+
+ * Prototype:
+
+ grub_err_t
+ grub_video_set_region (unsigned int x, unsigned int y, unsigned int width, unsigned int height);
+ * Description:
+
+ Used to specify the region of the screen which should be redrawn.
+ Use absolute values. When the region is set and area status is
+ ENABLE all draw commands will be performed inside the interseption
+ of region and viewport named area. If draw commands try to draw
+ over viewport, they are clipped. If developer requests larger than
+ possible region, width and height will be clamped to fit screen.
+ Should be used for redrawing of active elements.
+
+10.1.12 grub_video_get_region
+-----------------------------
+
+ * Prototype:
+
+ grub_err_t
+ grub_video_get_region (unsigned int *x, unsigned int *y, unsigned int *width, unsigned int *height);
+ * Description:
+
+ Used to query current region dimensions.
+
+10.1.13 grub_video_map_color
+----------------------------
+
+ * Prototype:
+
+ grub_video_color_t
+ grub_video_map_color (grub_uint32_t color_name);
+ * Description:
+
+ Map color can be used to support color themes in GRUB. There will
+ be collection of color names that can be used to query actual
+ screen mapped color data. Examples could be
+ 'GRUB_COLOR_CONSOLE_BACKGROUND', 'GRUB_COLOR_CONSOLE_TEXT'. The
+ actual color defines are not specified at this point.
+
+10.1.14 grub_video_map_rgb
+--------------------------
+
+ * Prototype:
+
+ grub_video_color_t
+ grub_video_map_rgb (grub_uint8_t red, grub_uint8_t green, grub_uint8_t blue);
+ * Description:
+
+ Map RGB values to compatible screen color data. Values are
+ expected to be in range 0-255 and in RGB modes they will be
+ converted to screen color data. In index color modes, index color
+ palette will be searched for specified color and then index is
+ returned.
+
+10.1.15 grub_video_map_rgba
+---------------------------
+
+ * Prototype:
+
+ grub_video_color_t
+ grub_video_map_rgba (grub_uint8_t red, grub_uint8_t green, grub_uint8_t blue, grub_uint8_t alpha);
+ * Description:
+
+ Map RGBA values to compatible screen color data. Values are
+ expected to be in range 0-255. In RGBA modes they will be
+ converted to screen color data. In index color modes, index color
+ palette will be searched for best matching color and its index is
+ returned.
+
+10.1.16 grub_video_unmap_color
+------------------------------
+
+ * Prototype:
+
+ grub_err_t
+ grub_video_unmap_color (grub_video_color_t color, grub_uint8_t *red, grub_uint8_t *green, grub_uint8_t *blue, grub_uint8_t *alpha);
+ * Description:
+
+ Unmap color value from 'color' to color channels in 'red', 'green',
+ 'blue' and 'alpha'. Values will be in range 0-255. Active
+ rendering target will be used for color domain. In case alpha
+ information is not available in rendering target, it is assumed to
+ be opaque (having value 255).
+
+10.1.17 grub_video_fill_rect
+----------------------------
+
+ * Prototype:
+
+ grub_err_t
+ grub_video_fill_rect (grub_video_color_t color, int x, int y, unsigned int width, unsigned int height);
+ * Description:
+
+ Fill specified area limited by given coordinates within specified
+ viewport. Negative coordinates are accepted in order to allow easy
+ moving of rectangle within viewport. If coordinates are negative,
+ area of the rectangle will be shrinken to follow size limits of the
+ viewport.
+
+ Software developer should use either 'grub_video_map_color',
+ 'grub_video_map_rgb' or 'grub_video_map_rgba' to map requested
+ color to 'color' parameter.
+
+10.1.18 grub_video_blit_glyph
+-----------------------------
+
+ * Prototype:
+
+ grub_err_t
+ grub_video_blit_glyph (struct grub_font_glyph *glyph, grub_video_color_t color, int x, int y);
+ struct grub_font_glyph {
+ /* TBD. */
+ };
+ * Description:
+
+ Used to blit glyph to viewport in specified coodinates. If glyph
+ is at edge of viewport, pixels outside of viewport will be clipped
+ out. Software developer should use either 'grub_video_map_rgb' or
+ 'grub_video_map_rgba' to map requested color to 'color' parameter.
+
+10.1.19 grub_video_blit_bitmap
+------------------------------
+
+ * Prototype:
+
+ grub_err_t
+ grub_video_blit_bitmap (struct grub_video_bitmap *bitmap, enum grub_video_blit_operators oper, int x, int y, int offset_x, int offset_y, unsigned int width, unsigned int height);
+ struct grub_video_bitmap
+ {
+ /* TBD. */
+ };
+
+ enum grub_video_blit_operators
+ {
+ GRUB_VIDEO_BLIT_REPLACE,
+ GRUB_VIDEO_BLIT_BLEND
+ };
+ * Description:
+
+ Used to blit bitmap to viewport in specified coordinates. If part
+ of bitmap is outside of viewport region, it will be clipped out.
+ Offsets affect bitmap position where data will be copied from.
+ Negative values for both viewport coordinates and bitmap offset
+ coordinates are allowed. If data is looked out of bounds of
+ bitmap, color value will be assumed to be transparent. If viewport
+ coordinates are negative, area of the blitted rectangle will be
+ shrinken to follow size limits of the viewport and bitmap.
+ Blitting operator 'oper' specifies should source pixel replace data
+ in screen or blend with pixel alpha value.
+
+ Software developer should use 'grub_video_bitmap_create' or
+ 'grub_video_bitmap_load' to create or load bitmap data.
+
+10.1.20 grub_video_blit_render_target
+-------------------------------------
+
+ * Prototype:
+
+ grub_err_t
+ grub_video_blit_render_target (struct grub_video_render_target *source, enum grub_video_blit_operators oper, int x, int y, int offset_x, int offset_y, unsigned int width, unsigned int height);
+ struct grub_video_render_target {
+ /* This is private data for video driver. Should not be accessed from elsewhere directly. */
+ };
+
+ enum grub_video_blit_operators
+ {
+ GRUB_VIDEO_BLIT_REPLACE,
+ GRUB_VIDEO_BLIT_BLEND
+ };
+ * Description:
+
+ Used to blit source render target to viewport in specified
+ coordinates. If part of source render target is outside of
+ viewport region, it will be clipped out. If blitting operator is
+ specified and source contains alpha values, resulting pixel color
+ components will be calculated using formula ((src_color *
+ src_alpha) + (dst_color * (255 - src_alpha)) / 255, if target
+ buffer has alpha, it will be set to src_alpha. Offsets affect
+ render target position where data will be copied from. If data is
+ looked out of bounds of render target, color value will be assumed
+ to be transparent. Blitting operator 'oper' specifies should
+ source pixel replace data in screen or blend with pixel alpha
+ value.
+
+10.1.21 grub_video_scroll
+-------------------------
+
+ * Prototype:
+
+ grub_err_t
+ grub_video_scroll (grub_video_color_t color, int dx, int dy);
+ * Description:
+
+ Used to scroll viewport to specified direction. New areas are
+ filled with specified color. This function is used when screen is
+ scroller up in video terminal.
+
+10.1.22 grub_video_swap_buffers
+-------------------------------
+
+ * Prototype:
+
+ grub_err_t
+ grub_video_swap_buffers (void);
+ * Description:
+
+ If double buffering is enabled, this swaps frontbuffer and
+ backbuffer, in order to show values drawn to back buffer. Video
+ driver is free to choose how this operation is techincally done.
+
+10.1.23 grub_video_create_render_target
+---------------------------------------
+
+ * Prototype:
+
+ grub_err_t
+ grub_video_create_render_target (struct grub_video_render_target **result, unsigned int width, unsigned int height, unsigned int mode_type);
+ struct grub_video_render_target {
+ /* This is private data for video driver. Should not be accessed from elsewhere directly. */
+ };
+ * Description:
+
+ Driver will use information provided to it to create best fitting
+ render target. 'mode_type' will be used to guide on selecting what
+ features are wanted for render target. Supported values for
+ 'mode_type' are 'GRUB_VIDEO_MODE_TYPE_INDEX_COLOR' for index color
+ modes, 'GRUB_VIDEO_MODE_TYPE_RGB' for direct RGB color modes and
+ 'GRUB_VIDEO_MODE_TYPE_ALPHA' for alpha component.
+
+10.1.24 grub_video_delete_render_target
+---------------------------------------
+
+ * Prototype:
+
+ grub_err_t
+ grub_video_delete_render_target (struct grub_video_render_target *target);
+ * Description:
+
+ Used to delete previously created render target. If 'target'
+ contains 'NULL' pointer, nothing will be done. If render target is
+ correctly destroyed, GRUB_ERR_NONE is returned.
+
+10.1.25 grub_video_set_active_render_target
+-------------------------------------------
+
+ * Prototype:
+
+ grub_err_t
+ grub_video_set_active_render_target (struct grub_video_render_target *target);
+ * Description:
+
+ Sets active render target. If this comand is successful all
+ drawing commands will be done to specified 'target'. There is also
+ special values for target, 'GRUB_VIDEO_RENDER_TARGET_DISPLAY' used
+ to reference screen's front buffer,
+ 'GRUB_VIDEO_RENDER_TARGET_FRONT_BUFFER' used to reference screen's
+ front buffer (alias for 'GRUB_VIDEO_RENDER_TARGET_DISPLAY') and
+ 'GRUB_VIDEO_RENDER_TARGET_BACK_BUFFER' used to reference back
+ buffer (if double buffering is enabled). If render target is
+ correclty switched GRUB_ERR_NONE is returned. In no any event
+ shall there be non drawable active render target.
+
+10.1.26 grub_video_get_active_render_target
+-------------------------------------------
+
+ * Prototype:
+
+ grub_err_t
+ grub_video_get_active_render_target (struct grub_video_render_target **target);
+ * Description:
+
+ Returns currently active render target. It returns value in
+ 'target' that can be subsequently issued back to
+ 'grub_video_set_active_render_target'.
+
+
+File: grub-dev.info, Node: Example usage of Video API, Next: Bitmap API, Prev: Video API, Up: Video Subsystem
+
+10.2 Example usage of Video API
+===============================
+
+10.2.1 Example of screen setup
+------------------------------
+
+ grub_err_t rc;
+ /* Try to initialize video mode 1024 x 768 with direct RGB. */
+ rc = grub_video_setup (1024, 768, GRUB_VIDEO_MODE_TYPE_RGB);
+ if (rc != GRUB_ERR_NONE)
+ {
+ /* Fall back to standard VGA Index Color mode. */
+ rc = grub_video_setup (640, 480, GRUB_VIDEO_MODE_TYPE_INDEX);
+ if (rc != GRUB_ERR_NONE)
+ {
+ /* Handle error. */
+ }
+ }
+
+10.2.2 Example of setting up console viewport
+---------------------------------------------
+
+ grub_uint32_t x, y, width, height;
+ grub_video_color_t color;
+ struct grub_font_glyph glyph;
+ grub_err_t rc;
+ /* Query existing viewport. */
+ grub_video_get_viewport (&x, &y, &width, &height);
+ /* Fill background. */
+ color = grub_video_map_color (GRUB_COLOR_BACKGROUND);
+ grub_video_fill_rect (color, 0, 0, width, height);
+ /* Setup console viewport. */
+ grub_video_set_viewport (x + 10, y + 10, width - 20, height - 20);
+ grub_video_get_viewport (&x, &y, &width, &height);
+ color = grub_video_map_color (GRUB_COLOR_CONSOLE_BACKGROUND);
+ grub_video_fill_rect (color, 0, 0, width, height);
+ /* Draw text to viewport. */
+ color = grub_video_map_color (GRUB_COLOR_CONSOLE_TEXT);
+ grub_font_get_glyph ('X', &glyph);
+ grub_video_blit_glyph (&glyph, color, 0, 0);
+
+
+File: grub-dev.info, Node: Bitmap API, Prev: Example usage of Video API, Up: Video Subsystem
+
+10.3 Bitmap API
+===============
+
+10.3.1 grub_video_bitmap_create
+-------------------------------
+
+ * Prototype:
+ grub_err_t grub_video_bitmap_create (struct grub_video_bitmap **bitmap, unsigned int width, unsigned int height, enum grub_video_blit_format blit_format)
+
+ * Description:
+
+ Creates a new bitmap with given dimensions and blitting format.
+ Allocated bitmap data can then be modified freely and finally
+ blitted with 'grub_video_blit_bitmap' to rendering target.
+
+10.3.2 grub_video_bitmap_destroy
+--------------------------------
+
+ * Prototype:
+ grub_err_t grub_video_bitmap_destroy (struct grub_video_bitmap *bitmap);
+
+ * Description:
+
+ When bitmap is no longer needed, it can be freed from memory using
+ this command. 'bitmap' is previously allocated bitmap with
+ 'grub_video_bitmap_create' or loaded with 'grub_video_bitmap_load'.
+
+10.3.3 grub_video_bitmap_load
+-----------------------------
+
+ * Prototype:
+ grub_err_t grub_video_bitmap_load (struct grub_video_bitmap **bitmap, const char *filename);
+
+ * Description:
+
+ Tries to load given bitmap ('filename') using registered bitmap
+ loaders. In case bitmap format is not recognized or supported
+ error 'GRUB_ERR_BAD_FILE_TYPE' is returned.
+
+10.3.4 grub_video_bitmap_get_width
+----------------------------------
+
+ * Prototype:
+ unsigned int grub_video_bitmap_get_width (struct grub_video_bitmap *bitmap);
+
+ * Description:
+
+ Returns bitmap width.
+
+10.3.5 grub_video_bitmap_get_height
+-----------------------------------
+
+ * Prototype:
+ unsigned int grub_video_bitmap_get_height (struct grub_video_bitmap *bitmap);
+
+ * Description:
+
+ Return bitmap height.
+
+10.3.6 grub_video_bitmap_get_mode_info
+--------------------------------------
+
+ * Prototype:
+ void grub_video_bitmap_get_mode_info (struct grub_video_bitmap *bitmap, struct grub_video_mode_info *mode_info);
+
+ * Description:
+
+ Returns bitmap format details in form of 'grub_video_mode_info'.
+
+10.3.7 grub_video_bitmap_get_data
+---------------------------------
+
+ * Prototype:
+ void *grub_video_bitmap_get_data (struct grub_video_bitmap *bitmap);
+
+ * Description:
+
+ Return pointer to bitmap data. Contents of the pointed data can be
+ freely modified. There is no extra protection against going off
+ the bounds so you have to be carefull how to access the data.
+
+
+File: grub-dev.info, Node: PFF2 Font File Format, Next: Graphical Menu Software Design, Prev: Video Subsystem, Up: Top
+
+11 PFF2 Font File Format
+************************
+
+* Menu:
+
+* Introduction::
+* File Structure::
+* Font Metrics::
+
+
+File: grub-dev.info, Node: Introduction, Next: File Structure, Up: PFF2 Font File Format
+
+11.1 Introduction
+=================
+
+The goal of this format is to provide a bitmap font format that is
+simple to use, compact, and cleanly supports Unicode.
+
+11.1.1 Goals of the GRUB Font Format
+------------------------------------
+
+ * Simple to read and use. Since GRUB will only be reading the font
+ files, we are more concerned with making the code to read the font
+ simple than we are with writing the font.
+
+ * Compact storage. The fonts will generally be stored in a small
+ boot partition where GRUB is located, and this may be on a
+ removable storage device such as a CD or USB flash drive where
+ space is more limited than it is on most hard drives.
+
+ * Unicode. GRUB should not have to deal with multiple character
+ encodings. The font should always use Unicode character codes for
+ simple internationalization.
+
+11.1.2 Why Another Font Format?
+-------------------------------
+
+There are many existing bitmap font formats that GRUB could use.
+However, there are aspects of these formats that may make them less than
+suitable for use in GRUB at this time:
+
+'BDF'
+ Inefficient storage; uses ASCII to describe properties and
+ hexadecimal numbers in ASCII for the bitmap rows.
+'PCF'
+ Many format variations such as byte order and bitmap padding (rows
+ padded to byte, word, etc.) would result in more complex code to
+ handle the font format.
+
+
+File: grub-dev.info, Node: File Structure, Next: Font Metrics, Prev: Introduction, Up: PFF2 Font File Format
+
+11.2 File Structure
+===================
+
+A file *section* consists of a 4-byte name, a 32-bit big-endian length
+(not including the name or length), and then LENGTH more
+section-type-specific bytes.
+
+ The standard file extension for PFF2 font files is '.pf2'.
+
+11.2.1 Section Types
+--------------------
+
+'FILE'
+ *File type ID* (ASCII string). This must be the first section in
+ the file. It has length 4 and the contents are the four bytes of
+ the ASCII string 'PFF2'.
+
+'NAME'
+ *Font name* (ASCII string). This is the full font name including
+ family, weight, style, and point size. For instance, "Helvetica
+ Bold Italic 14".
+
+'FAMI'
+ *Font family name* (ASCII string). For instance, "Helvetica".
+ This should be included so that intelligent font substitution can
+ take place.
+
+'WEIG'
+ *Font weight* (ASCII string). Valid values are 'bold' and
+ 'normal'. This should be included so that intelligent font
+ substitution can take place.
+
+'SLAN'
+ *Font slant* (ASCII string). Valid values are 'italic' and
+ 'normal'. This should be included so that intelligent font
+ substitution can take place.
+
+'PTSZ'
+ *Font point size* (uint16be).
+
+'MAXW'
+ *Maximum character width in pixels* (uint16be).
+
+'MAXH'
+ *Maximum character height in pixels* (uint16be).
+
+'ASCE'
+ *Ascent in pixels* (uint16be). *Note Font Metrics::, for details.
+
+'DESC'
+ *Descent in pixels* (uint16be). *Note Font Metrics::, for details.
+
+'CHIX'
+ *Character index.* The character index begins with a 32-bit
+ big-endian unsigned integer indicating the total size of the
+ section, not including this size value. For each character, there
+ is an instance of the following entry structure:
+
+ * *Unicode code point.* (32-bit big-endian integer.)
+
+ * *Storage flags.* (byte.)
+
+ * Bits 2..0:
+
+ If equal to 000 binary, then the character data is stored
+ uncompressed beginning at the offset indicated by the
+ character's *offset* value.
+
+ If equal to 001 binary, then the character data is stored
+ within a compressed character definition block that
+ begins at the offset within the file indicated by the
+ character's *offset* value.
+
+ * *Offset.* (32-bit big-endian integer.)
+
+ A marker that indicates the remainder of the file is data
+ accessed via the character index (CHIX) section. When reading
+ this font file, the rest of the file can be ignored when
+ scanning the sections. The length should be set to -1
+ (0xFFFFFFFF).
+
+ Supported data structures:
+
+ Character definition Each character definition consists of:
+
+ * *Width.* Width of the bitmap in pixels. The bitmap's
+ extents represent the glyph's bounding box. 'uint16be'.
+
+ * *Height.* Height of the bitmap in pixels. The bitmap's
+ extents represent the glyph's bounding box. 'uint16be'.
+
+ * *X offset.* The number of pixels to shift the bitmap by
+ horizontally before drawing the character. 'int16be'.
+
+ * *Y offset.* The number of pixels to shift the bitmap by
+ vertically before drawing the character. 'int16be'.
+
+ * *Device width.* The number of pixels to advance
+ horizontally from this character's origin to the origin
+ of the next character. 'int16be'.
+
+ * *Bitmap data.* This is encoded as a string of bits. It
+ is organized as a row-major, top-down, left-to-right
+ bitmap. The most significant bit of each byte is taken
+ to be the leftmost or uppermost bit in the byte. For the
+ sake of compact storage, rows are not padded to byte
+ boundaries (i.e., a single byte may contain bits
+ belonging to multiple rows). The last byte of the bitmap
+ *is* padded with zero bits in the bits positions to the
+ right of the last used bit if the bitmap data does not
+ fill the last byte.
+
+ The length of the *bitmap data* field is (WIDTH * HEIGHT
+ + 7) / 8 using integer arithmetic, which is equivalent to
+ ceil(WIDTH * HEIGHT / 8) using real number arithmetic.
+
+ It remains to be determined whether bitmap fonts usually
+ make all glyph bitmaps the same height, or if smaller
+ glyphs are stored with bitmaps having a lesser height.
+ In the latter case, the baseline would have to be used to
+ calculate the location the bitmap should be anchored at
+ on screen.
+
+
+File: grub-dev.info, Node: Font Metrics, Prev: File Structure, Up: PFF2 Font File Format
+
+11.3 Font Metrics
+=================
+
+ * Ascent. The distance from the baseline to the top of most
+ characters. Note that in some cases characters may extend above
+ the ascent.
+
+ * Descent. The distance from the baseline to the bottom of most
+ characters. Note that in some cases characters may extend below
+ the descent.
+
+ * Leading. The amount of space, in pixels, to leave between the
+ descent of one line of text and the ascent of the next line. This
+ metrics is not specified in the current file format; instead, the
+ font rendering engine calculates a reasonable leading value based
+ on the other font metrics.
+
+ * Horizonal leading. The amount of space, in pixels, to leave
+ horizontally between the left and right edges of two adjacent
+ glyphs. The *device width* field determines the effective leading
+ value that is used to render the font.
+
+
+
+ An illustration of how the various font metrics apply to characters.
+
+
+File: grub-dev.info, Node: Graphical Menu Software Design, Next: Verifiers framework, Prev: PFF2 Font File Format, Up: Top
+
+12 Graphical Menu Software Design
+*********************************
+
+* Menu:
+
+* Introduction_2::
+* Startup Sequence::
+* GUI Components::
+* Command Line Window::
+
+
+File: grub-dev.info, Node: Introduction_2, Next: Startup Sequence, Up: Graphical Menu Software Design
+
+12.1 Introduction
+=================
+
+The 'gfxmenu' module provides a graphical menu interface for GRUB 2. It
+functions as an alternative to the menu interface provided by the
+'normal' module, which uses the grub terminal interface to display a
+menu on a character-oriented terminal.
+
+ The graphical menu uses the GRUB video API, which is currently for
+the VESA BIOS extensions (VBE) 2.0+. This is supported on the i386-pc
+platform. However, the graphical menu itself does not depend on using
+VBE, so if another GRUB video driver were implemented, the 'gfxmenu'
+graphical menu would work on the new video driver as well.
+
+
+File: grub-dev.info, Node: Startup Sequence, Next: GUI Components, Prev: Introduction_2, Up: Graphical Menu Software Design
+
+12.2 Startup Sequence
+=====================
+
+ * grub_enter_normal_mode [normal/main.c]
+ * grub_normal_execute [normal/main.c]
+ * read_config_file [normal/main.c]
+ * (When 'gfxmenu.mod' is loaded with 'insmod', it will call
+ 'grub_menu_viewer_register()' to register itself.)
+ * GRUB_MOD_INIT (gfxmenu) [gfxmenu/gfxmenu.c]
+ * grub_menu_viewer_register [kern/menu_viewer.c]
+ * grub_menu_viewer_show_menu [kern/menu_viewer.c]
+ * get_current_menu_viewer() [kern/menu_viewer.c]
+ * show_menu() [gfxmenu/gfxmenu.c]
+ * grub_gfxmenu_model_new [gfxmenu/model.c]
+ * grub_gfxmenu_view_new [gfxmenu/view.c]
+ * set_graphics_mode [gfxmenu/view.c]
+ * grub_gfxmenu_view_load_theme [gfxmenu/theme_loader.c]
+
+
+File: grub-dev.info, Node: GUI Components, Next: Command Line Window, Prev: Startup Sequence, Up: Graphical Menu Software Design
+
+12.3 GUI Components
+===================
+
+The graphical menu implements a GUI component system that supports a
+container-based layout system. Components can be added to containers,
+and containers (which are a type of component) can then be added to
+other containers, to form a tree of components. Currently, the root
+component of this tree is a 'canvas' component, which allows manual
+layout of its child components.
+
+ Components (non-container):
+
+ * label
+ * image
+ * progress_bar
+ * circular_progress
+ * list (currently hard coded to be a boot menu list)
+
+ Containers:
+
+ * canvas
+ * hbox
+ * vbox
+
+ The GUI component instances are created by the theme loader in
+'gfxmenu/theme_loader.c' when a theme is loaded. Theme files specify
+statements such as '+vbox{ +label { text="Hello" } +label{ text="World"
+} }' to add components to the component tree root. By nesting the
+component creation statements in the theme file, the instantiated
+components are nested the same way.
+
+ When a component is added to a container, that new child is
+considered *owned* by the container. Great care should be taken if the
+caller retains a reference to the child component, since it will be
+destroyed if its parent container is destroyed. A better choice instead
+of storing a pointer to the child component is to use the component ID
+to find the desired component. Component IDs do not have to be unique
+(it is often useful to have multiple components with an ID of
+"__timeout__", for instance).
+
+ In order to access and use components in the component tree, there
+are two functions (defined in 'gfxmenu/gui_util.c') that are
+particularly useful:
+
+ * 'grub_gui_find_by_id (root, id, callback, userdata)':
+
+ This function ecursively traverses the component tree rooted at
+ ROOT, and for every component that has an ID equal to ID, calls the
+ function pointed to by CALLBACK with the matching component and the
+ void pointer USERDATA as arguments. The callback function can do
+ whatever is desired to use the component passed in.
+
+ * 'grub_gui_iterate_recursively (root, callback, userdata)':
+
+ This function calls the function pointed to by CALLBACK for every
+ component that is a descendant of ROOT in the component tree. When
+ the callback function is called, the component and the void pointer
+ USERDATA as arguments. The callback function can do whatever is
+ desired to use the component passed in.
+
+
+File: grub-dev.info, Node: Command Line Window, Prev: GUI Components, Up: Graphical Menu Software Design
+
+12.4 Command Line Window
+========================
+
+The terminal window used to provide command line access within the
+graphical menu is managed by 'gfxmenu/view.c'. The 'gfxterm' terminal
+is used, and it has been modified to allow rendering to an offscreen
+render target to allow it to be composed into the double buffering
+system that the graphical menu view uses. This is bad for performance,
+however, so it would probably be a good idea to make it possible to
+temporarily disable double buffering as long as the terminal window is
+visible. There are still unresolved problems that occur when commands
+are executed from the terminal window that change the graphics mode.
+It's possible that making 'grub_video_restore()' return to the graphics
+mode that was in use before 'grub_video_setup()' was called might fix
+some of the problems.
+
+
+File: grub-dev.info, Node: Verifiers framework, Next: Lockdown framework, Prev: Graphical Menu Software Design, Up: Top
+
+13 Verifiers framework
+**********************
+
+To register your own verifier call 'grub_verifier_register' with a
+structure pointing to your functions.
+
+ The interface is inspired by the hash interface with
+'init'/'write'/'fini'.
+
+ There are essentially 2 ways of using it, hashing and whole-file
+verification.
+
+ With the hashing approach: During 'init' you decide whether you want
+to check the given file and init context. In 'write' you update your
+hashing state. In 'fini' you check that the hash matches the expected
+value/passes some check/...
+
+ With whole-file verification: During 'init' you decide whether you
+want to check the given file and init context. In 'write' you verify
+the file and return an error if it fails. You don't have 'fini'.
+
+ Additional 'verify_string' receives various strings like kernel
+parameters to verify. Returning no error means successful verification
+and an error stops the current action.
+
+ Detailed description of the API:
+
+ Every time a file is opened your 'init' function is called with file
+descriptor and file type. Your function can have the following
+outcomes:
+
+ * returning no error and setting '*flags' to
+ 'GRUB_VERIFY_FLAGS_DEFER_AUTH'. In this case verification is
+ deferred to other active verifiers. Verification fails if nobody
+ cares or selected verifier fails.
+
+ * returning no error and setting '*flags' to
+ 'GRUB_VERIFY_FLAGS_SKIP_VERIFICATION'. In this case your verifier
+ will not be called anymore and it is assumed to have skipped
+ verification.
+
+ * returning no error and not setting '*flags' to
+ 'GRUB_VERIFY_FLAGS_SKIP_VERIFICATION' In this case verification is
+ done as described in the following section.
+
+ * returning an error. Then opening of the file will fail due to
+ failed verification.
+
+ In the third case your 'write' will be called with chunks of the
+file. If you need the whole file in a single chunk then during 'init'
+set the bit 'GRUB_VERIFY_FLAGS_SINGLE_CHUNK' in '*flags'. During 'init'
+you may set '*context' if you need additional context. At every
+iteration you may return an error and the file will be considered as
+having failed the verification. If you return no error then
+verification continues.
+
+ Optionally at the end of the file 'fini', if it exists, is called
+with just the context. If you return no error during any of 'init',
+'write' and 'fini' then the file is considered as having succeded
+verification.
+
+
+File: grub-dev.info, Node: Lockdown framework, Next: Copying This Manual, Prev: Verifiers framework, Up: Top
+
+14 Lockdown framework
+*********************
+
+The GRUB can be locked down, which is a restricted mode where some
+operations are not allowed. For instance, some commands cannot be used
+when the GRUB is locked down.
+
+ The function 'grub_lockdown()' is used to lockdown GRUB and the
+function 'grub_is_lockdown()' function can be used to check whether
+lockdown is enabled or not. When enabled, the function returns
+'GRUB_LOCKDOWN_ENABLED' and 'GRUB_LOCKDOWN_DISABLED' when is not
+enabled.
+
+ The following functions can be used to register the commands that can
+only be used when lockdown is disabled:
+
+ * 'grub_cmd_lockdown()' registers command which should not run when
+ the GRUB is in lockdown mode.
+
+ * 'grub_cmd_lockdown()' registers extended command which should not
+ run when the GRUB is in lockdown mode.
+
+
+File: grub-dev.info, Node: Copying This Manual, Next: Index, Prev: Lockdown framework, Up: Top
+
+Appendix A Copying This Manual
+******************************
+
+* Menu:
+
+* GNU Free Documentation License:: License for copying this manual.
+
+
+File: grub-dev.info, Node: GNU Free Documentation License, Up: Copying This Manual
+
+A.1 GNU Free Documentation License
+==================================
+
+ Version 1.2, November 2002
+
+ Copyright (C) 2000,2001,2002 Free Software Foundation, Inc.
+ 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+ 0. PREAMBLE
+
+ The purpose of this License is to make a manual, textbook, or other
+ functional and useful document "free" in the sense of freedom: to
+ assure everyone the effective freedom to copy and redistribute it,
+ with or without modifying it, either commercially or
+ noncommercially. Secondarily, this License preserves for the
+ author and publisher a way to get credit for their work, while not
+ being considered responsible for modifications made by others.
+
+ This License is a kind of "copyleft", which means that derivative
+ works of the document must themselves be free in the same sense.
+ It complements the GNU General Public License, which is a copyleft
+ license designed for free software.
+
+ We have designed this License in order to use it for manuals for
+ free software, because free software needs free documentation: a
+ free program should come with manuals providing the same freedoms
+ that the software does. But this License is not limited to
+ software manuals; it can be used for any textual work, regardless
+ of subject matter or whether it is published as a printed book. We
+ recommend this License principally for works whose purpose is
+ instruction or reference.
+
+ 1. APPLICABILITY AND DEFINITIONS
+
+ This License applies to any manual or other work, in any medium,
+ that contains a notice placed by the copyright holder saying it can
+ be distributed under the terms of this License. Such a notice
+ grants a world-wide, royalty-free license, unlimited in duration,
+ to use that work under the conditions stated herein. The
+ "Document", below, refers to any such manual or work. Any member
+ of the public is a licensee, and is addressed as "you". You accept
+ the license if you copy, modify or distribute the work in a way
+ requiring permission under copyright law.
+
+ A "Modified Version" of the Document means any work containing the
+ Document or a portion of it, either copied verbatim, or with
+ modifications and/or translated into another language.
+
+ A "Secondary Section" is a named appendix or a front-matter section
+ of the Document that deals exclusively with the relationship of the
+ publishers or authors of the Document to the Document's overall
+ subject (or to related matters) and contains nothing that could
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+ is in part a textbook of mathematics, a Secondary Section may not
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+ historical connection with the subject or with related matters, or
+ of legal, commercial, philosophical, ethical or political position
+ regarding them.
+
+ The "Invariant Sections" are certain Secondary Sections whose
+ titles are designated, as being those of Invariant Sections, in the
+ notice that says that the Document is released under this License.
+ If a section does not fit the above definition of Secondary then it
+ is not allowed to be designated as Invariant. The Document may
+ contain zero Invariant Sections. If the Document does not identify
+ any Invariant Sections then there are none.
+
+ The "Cover Texts" are certain short passages of text that are
+ listed, as Front-Cover Texts or Back-Cover Texts, in the notice
+ that says that the Document is released under this License. A
+ Front-Cover Text may be at most 5 words, and a Back-Cover Text may
+ be at most 25 words.
+
+ A "Transparent" copy of the Document means a machine-readable copy,
+ represented in a format whose specification is available to the
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+ of pixels) generic paint programs or (for drawings) some widely
+ available drawing editor, and that is suitable for input to text
+ formatters or for automatic translation to a variety of formats
+ suitable for input to text formatters. A copy made in an otherwise
+ Transparent file format whose markup, or absence of markup, has
+ been arranged to thwart or discourage subsequent modification by
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+ used for any substantial amount of text. A copy that is not
+ "Transparent" is called "Opaque".
+
+ Examples of suitable formats for Transparent copies include plain
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+ Opaque formats include proprietary formats that can be read and
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+ the DTD and/or processing tools are not generally available, and
+ the machine-generated HTML, PostScript or PDF produced by some word
+ processors for output purposes only.
+
+ The "Title Page" means, for a printed book, the title page itself,
+ plus such following pages as are needed to hold, legibly, the
+ material this License requires to appear in the title page. For
+ works in formats which do not have any title page as such, "Title
+ Page" means the text near the most prominent appearance of the
+ work's title, preceding the beginning of the body of the text.
+
+ A section "Entitled XYZ" means a named subunit of the Document
+ whose title either is precisely XYZ or contains XYZ in parentheses
+ following text that translates XYZ in another language. (Here XYZ
+ stands for a specific section name mentioned below, such as
+ "Acknowledgements", "Dedications", "Endorsements", or "History".)
+ To "Preserve the Title" of such a section when you modify the
+ Document means that it remains a section "Entitled XYZ" according
+ to this definition.
+
+ The Document may include Warranty Disclaimers next to the notice
+ which states that this License applies to the Document. These
+ Warranty Disclaimers are considered to be included by reference in
+ this License, but only as regards disclaiming warranties: any other
+ implication that these Warranty Disclaimers may have is void and
+ has no effect on the meaning of this License.
+
+ 2. VERBATIM COPYING
+
+ You may copy and distribute the Document in any medium, either
+ commercially or noncommercially, provided that this License, the
+ copyright notices, and the license notice saying this License
+ applies to the Document are reproduced in all copies, and that you
+ add no other conditions whatsoever to those of this License. You
+ may not use technical measures to obstruct or control the reading
+ or further copying of the copies you make or distribute. However,
+ you may accept compensation in exchange for copies. If you
+ distribute a large enough number of copies you must also follow the
+ conditions in section 3.
+
+ You may also lend copies, under the same conditions stated above,
+ and you may publicly display copies.
+
+ 3. COPYING IN QUANTITY
+
+ If you publish printed copies (or copies in media that commonly
+ have printed covers) of the Document, numbering more than 100, and
+ the Document's license notice requires Cover Texts, you must
+ enclose the copies in covers that carry, clearly and legibly, all
+ these Cover Texts: Front-Cover Texts on the front cover, and
+ Back-Cover Texts on the back cover. Both covers must also clearly
+ and legibly identify you as the publisher of these copies. The
+ front cover must present the full title with all words of the title
+ equally prominent and visible. You may add other material on the
+ covers in addition. Copying with changes limited to the covers, as
+ long as they preserve the title of the Document and satisfy these
+ conditions, can be treated as verbatim copying in other respects.
+
+ If the required texts for either cover are too voluminous to fit
+ legibly, you should put the first ones listed (as many as fit
+ reasonably) on the actual cover, and continue the rest onto
+ adjacent pages.
+
+ If you publish or distribute Opaque copies of the Document
+ numbering more than 100, you must either include a machine-readable
+ Transparent copy along with each Opaque copy, or state in or with
+ each Opaque copy a computer-network location from which the general
+ network-using public has access to download using public-standard
+ network protocols a complete Transparent copy of the Document, free
+ of added material. If you use the latter option, you must take
+ reasonably prudent steps, when you begin distribution of Opaque
+ copies in quantity, to ensure that this Transparent copy will
+ remain thus accessible at the stated location until at least one
+ year after the last time you distribute an Opaque copy (directly or
+ through your agents or retailers) of that edition to the public.
+
+ It is requested, but not required, that you contact the authors of
+ the Document well before redistributing any large number of copies,
+ to give them a chance to provide you with an updated version of the
+ Document.
+
+ 4. MODIFICATIONS
+
+ You may copy and distribute a Modified Version of the Document
+ under the conditions of sections 2 and 3 above, provided that you
+ release the Modified Version under precisely this License, with the
+ Modified Version filling the role of the Document, thus licensing
+ distribution and modification of the Modified Version to whoever
+ possesses a copy of it. In addition, you must do these things in
+ the Modified Version:
+
+ A. Use in the Title Page (and on the covers, if any) a title
+ distinct from that of the Document, and from those of previous
+ versions (which should, if there were any, be listed in the
+ History section of the Document). You may use the same title
+ as a previous version if the original publisher of that
+ version gives permission.
+
+ B. List on the Title Page, as authors, one or more persons or
+ entities responsible for authorship of the modifications in
+ the Modified Version, together with at least five of the
+ principal authors of the Document (all of its principal
+ authors, if it has fewer than five), unless they release you
+ from this requirement.
+
+ C. State on the Title page the name of the publisher of the
+ Modified Version, as the publisher.
+
+ D. Preserve all the copyright notices of the Document.
+
+ E. Add an appropriate copyright notice for your modifications
+ adjacent to the other copyright notices.
+
+ F. Include, immediately after the copyright notices, a license
+ notice giving the public permission to use the Modified
+ Version under the terms of this License, in the form shown in
+ the Addendum below.
+
+ G. Preserve in that license notice the full lists of Invariant
+ Sections and required Cover Texts given in the Document's
+ license notice.
+
+ H. Include an unaltered copy of this License.
+
+ I. Preserve the section Entitled "History", Preserve its Title,
+ and add to it an item stating at least the title, year, new
+ authors, and publisher of the Modified Version as given on the
+ Title Page. If there is no section Entitled "History" in the
+ Document, create one stating the title, year, authors, and
+ publisher of the Document as given on its Title Page, then add
+ an item describing the Modified Version as stated in the
+ previous sentence.
+
+ J. Preserve the network location, if any, given in the Document
+ for public access to a Transparent copy of the Document, and
+ likewise the network locations given in the Document for
+ previous versions it was based on. These may be placed in the
+ "History" section. You may omit a network location for a work
+ that was published at least four years before the Document
+ itself, or if the original publisher of the version it refers
+ to gives permission.
+
+ K. For any section Entitled "Acknowledgements" or "Dedications",
+ Preserve the Title of the section, and preserve in the section
+ all the substance and tone of each of the contributor
+ acknowledgements and/or dedications given therein.
+
+ L. Preserve all the Invariant Sections of the Document, unaltered
+ in their text and in their titles. Section numbers or the
+ equivalent are not considered part of the section titles.
+
+ M. Delete any section Entitled "Endorsements". Such a section
+ may not be included in the Modified Version.
+
+ N. Do not retitle any existing section to be Entitled
+ "Endorsements" or to conflict in title with any Invariant
+ Section.
+
+ O. Preserve any Warranty Disclaimers.
+
+ If the Modified Version includes new front-matter sections or
+ appendices that qualify as Secondary Sections and contain no
+ material copied from the Document, you may at your option designate
+ some or all of these sections as invariant. To do this, add their
+ titles to the list of Invariant Sections in the Modified Version's
+ license notice. These titles must be distinct from any other
+ section titles.
+
+ You may add a section Entitled "Endorsements", provided it contains
+ nothing but endorsements of your Modified Version by various
+ parties--for example, statements of peer review or that the text
+ has been approved by an organization as the authoritative
+ definition of a standard.
+
+ You may add a passage of up to five words as a Front-Cover Text,
+ and a passage of up to 25 words as a Back-Cover Text, to the end of
+ the list of Cover Texts in the Modified Version. Only one passage
+ of Front-Cover Text and one of Back-Cover Text may be added by (or
+ through arrangements made by) any one entity. If the Document
+ already includes a cover text for the same cover, previously added
+ by you or by arrangement made by the same entity you are acting on
+ behalf of, you may not add another; but you may replace the old
+ one, on explicit permission from the previous publisher that added
+ the old one.
+
+ The author(s) and publisher(s) of the Document do not by this
+ License give permission to use their names for publicity for or to
+ assert or imply endorsement of any Modified Version.
+
+ 5. COMBINING DOCUMENTS
+
+ You may combine the Document with other documents released under
+ this License, under the terms defined in section 4 above for
+ modified versions, provided that you include in the combination all
+ of the Invariant Sections of all of the original documents,
+ unmodified, and list them all as Invariant Sections of your
+ combined work in its license notice, and that you preserve all
+ their Warranty Disclaimers.
+
+ The combined work need only contain one copy of this License, and
+ multiple identical Invariant Sections may be replaced with a single
+ copy. If there are multiple Invariant Sections with the same name
+ but different contents, make the title of each such section unique
+ by adding at the end of it, in parentheses, the name of the
+ original author or publisher of that section if known, or else a
+ unique number. Make the same adjustment to the section titles in
+ the list of Invariant Sections in the license notice of the
+ combined work.
+
+ In the combination, you must combine any sections Entitled
+ "History" in the various original documents, forming one section
+ Entitled "History"; likewise combine any sections Entitled
+ "Acknowledgements", and any sections Entitled "Dedications". You
+ must delete all sections Entitled "Endorsements."
+
+ 6. COLLECTIONS OF DOCUMENTS
+
+ You may make a collection consisting of the Document and other
+ documents released under this License, and replace the individual
+ copies of this License in the various documents with a single copy
+ that is included in the collection, provided that you follow the
+ rules of this License for verbatim copying of each of the documents
+ in all other respects.
+
+ You may extract a single document from such a collection, and
+ distribute it individually under this License, provided you insert
+ a copy of this License into the extracted document, and follow this
+ License in all other respects regarding verbatim copying of that
+ document.
+
+ 7. AGGREGATION WITH INDEPENDENT WORKS
+
+ A compilation of the Document or its derivatives with other
+ separate and independent documents or works, in or on a volume of a
+ storage or distribution medium, is called an "aggregate" if the
+ copyright resulting from the compilation is not used to limit the
+ legal rights of the compilation's users beyond what the individual
+ works permit. When the Document is included in an aggregate, this
+ License does not apply to the other works in the aggregate which
+ are not themselves derivative works of the Document.
+
+ If the Cover Text requirement of section 3 is applicable to these
+ copies of the Document, then if the Document is less than one half
+ of the entire aggregate, the Document's Cover Texts may be placed
+ on covers that bracket the Document within the aggregate, or the
+ electronic equivalent of covers if the Document is in electronic
+ form. Otherwise they must appear on printed covers that bracket
+ the whole aggregate.
+
+ 8. TRANSLATION
+
+ Translation is considered a kind of modification, so you may
+ distribute translations of the Document under the terms of section
+ 4. Replacing Invariant Sections with translations requires special
+ permission from their copyright holders, but you may include
+ translations of some or all Invariant Sections in addition to the
+ original versions of these Invariant Sections. You may include a
+ translation of this License, and all the license notices in the
+ Document, and any Warranty Disclaimers, provided that you also
+ include the original English version of this License and the
+ original versions of those notices and disclaimers. In case of a
+ disagreement between the translation and the original version of
+ this License or a notice or disclaimer, the original version will
+ prevail.
+
+ If a section in the Document is Entitled "Acknowledgements",
+ "Dedications", or "History", the requirement (section 4) to
+ Preserve its Title (section 1) will typically require changing the
+ actual title.
+
+ 9. TERMINATION
+
+ You may not copy, modify, sublicense, or distribute the Document
+ except as expressly provided for under this License. Any other
+ attempt to copy, modify, sublicense or distribute the Document is
+ void, and will automatically terminate your rights under this
+ License. However, parties who have received copies, or rights,
+ from you under this License will not have their licenses terminated
+ so long as such parties remain in full compliance.
+
+ 10. FUTURE REVISIONS OF THIS LICENSE
+
+ The Free Software Foundation may publish new, revised versions of
+ the GNU Free Documentation License from time to time. Such new
+ versions will be similar in spirit to the present version, but may
+ differ in detail to address new problems or concerns. See
+ <http://www.gnu.org/copyleft/>.
+
+ Each version of the License is given a distinguishing version
+ number. If the Document specifies that a particular numbered
+ version of this License "or any later version" applies to it, you
+ have the option of following the terms and conditions either of
+ that specified version or of any later version that has been
+ published (not as a draft) by the Free Software Foundation. If the
+ Document does not specify a version number of this License, you may
+ choose any version ever published (not as a draft) by the Free
+ Software Foundation.
+
+A.1.1 ADDENDUM: How to use this License for your documents
+----------------------------------------------------------
+
+To use this License in a document you have written, include a copy of
+the License in the document and put the following copyright and license
+notices just after the title page:
+
+ Copyright (C) YEAR YOUR NAME.
+ Permission is granted to copy, distribute and/or modify this document
+ under the terms of the GNU Free Documentation License, Version 1.2
+ or any later version published by the Free Software Foundation;
+ with no Invariant Sections, no Front-Cover Texts, and no Back-Cover
+ Texts. A copy of the license is included in the section entitled ``GNU
+ Free Documentation License''.
+
+ If you have Invariant Sections, Front-Cover Texts and Back-Cover
+Texts, replace the "with...Texts." line with this:
+
+ with the Invariant Sections being LIST THEIR TITLES, with
+ the Front-Cover Texts being LIST, and with the Back-Cover Texts
+ being LIST.
+
+ If you have Invariant Sections without Cover Texts, or some other
+combination of the three, merge those two alternatives to suit the
+situation.
+
+ If your document contains nontrivial examples of program code, we
+recommend releasing these examples in parallel under your choice of free
+software license, such as the GNU General Public License, to permit
+their use in free software.
+
+
+File: grub-dev.info, Node: Index, Prev: Copying This Manual, Up: Top
+
+Index
+*****
+
+
+* Menu:
+
+* FDL, GNU Free Documentation License: GNU Free Documentation License.
+ (line 6)
+
+
+
+Tag Table:
+Node: Top636
+Node: Getting the source code1798
+Node: Coding style2759
+Node: Naming Conventions3168
+Node: Functions3453
+Node: Variables4327
+Node: Types5442
+Node: Macros6043
+Node: Comments6375
+Node: Multi-Line Comments6984
+Node: Finding your way around7909
+Node: Contributing Changes11225
+Node: Getting started12330
+Node: Typical Developer Experience16382
+Node: When you are approved for write access to project's files17424
+Node: Updating External Code18857
+Node: Gnulib19149
+Node: jsmn21142
+Node: minilzo21613
+Node: Porting22319
+Node: Error Handling34084
+Node: Stack and heap size39176
+Node: BIOS port memory map41809
+Node: Video Subsystem42658
+Node: Video API43132
+Node: Example usage of Video API63581
+Node: Bitmap API65161
+Node: PFF2 Font File Format67694
+Node: Introduction67934
+Node: File Structure69437
+Node: Font Metrics74355
+Node: Graphical Menu Software Design75503
+Node: Introduction_275795
+Node: Startup Sequence76529
+Node: GUI Components77380
+Node: Command Line Window79980
+Node: Verifiers framework80932
+Node: Lockdown framework83539
+Node: Copying This Manual84481
+Node: GNU Free Documentation License84725
+Node: Index107118
+
+End Tag Table