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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:24:48 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:24:48 +0000
commitcca66b9ec4e494c1d919bff0f71a820d8afab1fa (patch)
tree146f39ded1c938019e1ed42d30923c2ac9e86789 /src/extension/internal/pdfinput/svg-builder.h
parentInitial commit. (diff)
downloadinkscape-upstream/1.2.2.tar.xz
inkscape-upstream/1.2.2.zip
Adding upstream version 1.2.2.upstream/1.2.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/extension/internal/pdfinput/svg-builder.h')
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+// SPDX-License-Identifier: GPL-2.0-or-later
+#ifndef SEEN_EXTENSION_INTERNAL_PDFINPUT_SVGBUILDER_H
+#define SEEN_EXTENSION_INTERNAL_PDFINPUT_SVGBUILDER_H
+
+/*
+ * Authors:
+ * miklos erdelyi
+ *
+ * Copyright (C) 2007 Authors
+ *
+ * Released under GNU GPL v2+, read the file 'COPYING' for more information.
+ */
+
+#ifdef HAVE_CONFIG_H
+# include "config.h" // only include where actually required!
+#endif
+
+#ifdef HAVE_POPPLER
+#include "poppler-transition-api.h"
+
+class SPDocument;
+namespace Inkscape {
+ namespace XML {
+ struct Document;
+ class Node;
+ }
+}
+
+#include <2geom/point.h>
+#include <2geom/affine.h>
+#include <glibmm/ustring.h>
+
+#include "CharTypes.h"
+class Function;
+class GfxState;
+struct GfxColor;
+class GfxColorSpace;
+struct GfxRGB;
+class GfxPath;
+class GfxPattern;
+class GfxTilingPattern;
+class GfxShading;
+class GfxFont;
+class GfxImageColorMap;
+class Stream;
+class XRef;
+
+class SPCSSAttr;
+
+#include <vector>
+#include <glib.h>
+
+namespace Inkscape {
+namespace Extension {
+namespace Internal {
+
+struct SvgTransparencyGroup;
+
+/**
+ * Holds information about the current softmask and group depth for use of libpoppler.
+ * Could be later used to store other graphics state parameters so that we could
+ * emit only the differences in style settings from the parent state.
+ */
+struct SvgGraphicsState {
+ Inkscape::XML::Node *softmask; // Points to current softmask node
+ int group_depth; // Depth of nesting groups at this level
+};
+
+/**
+ * Holds information about glyphs added by PdfParser which haven't been added
+ * to the document yet.
+ */
+struct SvgGlyph {
+ Geom::Point position; // Absolute glyph coords
+ Geom::Point text_position; // Absolute glyph coords in text space
+ double dx; // X advance value
+ double dy; // Y advance value
+ double rise; // Text rise parameter
+ Glib::ustring code; // UTF-8 coded character
+ bool is_space;
+
+ bool style_changed; // Set to true if style has to be reset
+ SPCSSAttr *style;
+ int render_mode; // Text render mode
+ const char *font_specification; // Pointer to current font specification
+};
+
+/**
+ * Builds the inner SVG representation using libpoppler from the calls of PdfParser.
+ */
+class SvgBuilder {
+public:
+ SvgBuilder(SPDocument *document, gchar *docname, XRef *xref);
+ SvgBuilder(SvgBuilder *parent, Inkscape::XML::Node *root);
+ virtual ~SvgBuilder();
+
+ // Property setting
+ void setDocumentSize(double width, double height); // Document size in px
+ void setAsLayer(char *layer_name=nullptr);
+ void setGroupOpacity(double opacity);
+ Inkscape::XML::Node *getPreferences() {
+ return _preferences;
+ }
+ void pushPage();
+
+ // Handling the node stack
+ Inkscape::XML::Node *pushGroup();
+ Inkscape::XML::Node *popGroup();
+ Inkscape::XML::Node *getContainer(); // Returns current group node
+
+ // Path adding
+ void addPath(GfxState *state, bool fill, bool stroke, bool even_odd=false);
+ void addShadedFill(GfxShading *shading, double *matrix, GfxPath *path, bool even_odd=false);
+
+ // Image handling
+ void addImage(GfxState *state, Stream *str, int width, int height,
+ GfxImageColorMap *color_map, bool interpolate, int *mask_colors);
+ void addImageMask(GfxState *state, Stream *str, int width, int height,
+ bool invert, bool interpolate);
+ void addMaskedImage(GfxState *state, Stream *str, int width, int height,
+ GfxImageColorMap *color_map, bool interpolate,
+ Stream *mask_str, int mask_width, int mask_height,
+ bool invert_mask, bool mask_interpolate);
+ void addSoftMaskedImage(GfxState *state, Stream *str, int width, int height,
+ GfxImageColorMap *color_map, bool interpolate,
+ Stream *mask_str, int mask_width, int mask_height,
+ GfxImageColorMap *mask_color_map, bool mask_interpolate);
+
+ // Transparency group and soft mask handling
+ void pushTransparencyGroup(GfxState *state, double *bbox,
+ GfxColorSpace *blending_color_space,
+ bool isolated, bool knockout,
+ bool for_softmask);
+ void popTransparencyGroup(GfxState *state);
+ void paintTransparencyGroup(GfxState *state, double *bbox);
+ void setSoftMask(GfxState *state, double *bbox, bool alpha,
+ Function *transfer_func, GfxColor *backdrop_color);
+ void clearSoftMask(GfxState *state);
+
+ // Text handling
+ void beginString(GfxState *state);
+ void endString(GfxState *state);
+ void addChar(GfxState *state, double x, double y,
+ double dx, double dy,
+ double originX, double originY,
+ CharCode code, int nBytes, Unicode const *u, int uLen);
+ void beginTextObject(GfxState *state);
+ void endTextObject(GfxState *state);
+
+ bool isPatternTypeSupported(GfxPattern *pattern);
+
+ // State manipulation
+ void saveState();
+ void restoreState();
+ void updateStyle(GfxState *state);
+ void updateFont(GfxState *state);
+ void updateTextPosition(double tx, double ty);
+ void updateTextShift(GfxState *state, double shift);
+ void updateTextMatrix(GfxState *state);
+
+ // Clipping
+ void clip(GfxState *state, bool even_odd=false);
+ void setClipPath(GfxState *state, bool even_odd=false);
+
+ // Transforming
+ void setTransform(double c0, double c1, double c2, double c3, double c4,
+ double c5);
+ void setTransform(double const *transform);
+ bool getTransform(double *transform);
+
+private:
+ void _init();
+
+ // Pattern creation
+ gchar *_createPattern(GfxPattern *pattern, GfxState *state, bool is_stroke=false);
+ gchar *_createGradient(GfxShading *shading, double *matrix, bool for_shading=false);
+ void _addStopToGradient(Inkscape::XML::Node *gradient, double offset,
+ GfxRGB *color, double opacity);
+ bool _addGradientStops(Inkscape::XML::Node *gradient, GfxShading *shading,
+ _POPPLER_CONST Function *func);
+ gchar *_createTilingPattern(GfxTilingPattern *tiling_pattern, GfxState *state,
+ bool is_stroke=false);
+ // Image/mask creation
+ Inkscape::XML::Node *_createImage(Stream *str, int width, int height,
+ GfxImageColorMap *color_map, bool interpolate,
+ int *mask_colors, bool alpha_only=false,
+ bool invert_alpha=false);
+ Inkscape::XML::Node *_createMask(double width, double height);
+ // Style setting
+ SPCSSAttr *_setStyle(GfxState *state, bool fill, bool stroke, bool even_odd=false);
+ void _setStrokeStyle(SPCSSAttr *css, GfxState *state);
+ void _setFillStyle(SPCSSAttr *css, GfxState *state, bool even_odd);
+ void _setBlendMode(Inkscape::XML::Node *node, GfxState *state);
+ void _flushText(); // Write buffered text into doc
+
+ std::string _BestMatchingFont(std::string PDFname);
+
+ // Handling of node stack
+ Inkscape::XML::Node *pushNode(const char* name);
+ Inkscape::XML::Node *popNode();
+ std::vector<Inkscape::XML::Node *> _node_stack;
+ std::vector<int> _group_depth; // Depth of nesting groups
+ SvgTransparencyGroup *_transp_group_stack; // Transparency group stack
+ std::vector<SvgGraphicsState> _state_stack;
+
+ SPCSSAttr *_font_style; // Current font style
+ const char *_font_specification;
+ double _font_scaling;
+ bool _need_font_update;
+ Geom::Affine _text_matrix;
+ Geom::Point _text_position;
+ std::vector<SvgGlyph> _glyphs; // Added characters
+ bool _in_text_object; // Whether we are inside a text object
+ bool _invalidated_style;
+ GfxState *_current_state;
+ std::vector<std::string> _availableFontNames; // Full names, used for matching font names (Bug LP #179589).
+
+ bool _is_top_level; // Whether this SvgBuilder is the top-level one
+ SPDocument *_doc;
+ gchar *_docname; // Basename of the URI from which this document is created
+ XRef *_xref; // Cross-reference table from the PDF doc we're converting from
+ Inkscape::XML::Document *_xml_doc;
+ Inkscape::XML::Node *_root; // Root node from the point of view of this SvgBuilder
+ Inkscape::XML::Node *_container; // Current container (group/pattern/mask)
+ Inkscape::XML::Node *_preferences; // Preferences container node
+ double _width; // Document size in px
+ double _height; // Document size in px
+ double _ttm[6]; ///< temporary transform matrix
+ bool _ttm_is_set;
+
+ Inkscape::XML::Node *_nv = nullptr; // XML NameView xml
+ Inkscape::XML::Node *_page = nullptr; // XML Page definition
+ int _page_num = 0; // Are we on a page
+ double _page_left = 0 ; // Move to the left for more pages
+ double _page_top = 0 ; // Move to the top (maybe)
+ bool _page_offset = false;
+};
+
+
+} // namespace Internal
+} // namespace Extension
+} // namespace Inkscape
+
+#endif // HAVE_POPPLER
+
+#endif // SEEN_EXTENSION_INTERNAL_PDFINPUT_SVGBUILDER_H
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :