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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:24:48 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:24:48 +0000
commitcca66b9ec4e494c1d919bff0f71a820d8afab1fa (patch)
tree146f39ded1c938019e1ed42d30923c2ac9e86789 /src/extension/internal/pov-out.cpp
parentInitial commit. (diff)
downloadinkscape-upstream.tar.xz
inkscape-upstream.zip
Adding upstream version 1.2.2.upstream/1.2.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/extension/internal/pov-out.cpp')
-rw-r--r--src/extension/internal/pov-out.cpp744
1 files changed, 744 insertions, 0 deletions
diff --git a/src/extension/internal/pov-out.cpp b/src/extension/internal/pov-out.cpp
new file mode 100644
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--- /dev/null
+++ b/src/extension/internal/pov-out.cpp
@@ -0,0 +1,744 @@
+// SPDX-License-Identifier: GPL-2.0-or-later
+/*
+ * A simple utility for exporting Inkscape svg Shapes as PovRay bezier
+ * prisms. Note that this is output-only, and would thus seem to be
+ * better placed as an 'export' rather than 'output'. However, Export
+ * handles all or partial documents, while this outputs ALL shapes in
+ * the current SVG document.
+ *
+ * For information on the PovRay file format, see:
+ * http://www.povray.org
+ *
+ * Authors:
+ * Bob Jamison <ishmal@inkscape.org>
+ * Abhishek Sharma
+ *
+ * Copyright (C) 2004-2008 Authors
+ *
+ * Released under GNU GPL v2+, read the file 'COPYING' for more information.
+ */
+
+#include "pov-out.h"
+#include <inkscape.h>
+#include <inkscape-version.h>
+#include <display/curve.h>
+#include <extension/system.h>
+#include <2geom/pathvector.h>
+#include <2geom/rect.h>
+#include <2geom/curves.h>
+#include "helper/geom.h"
+#include "helper/geom-curves.h"
+#include <io/sys.h>
+
+#include "object/sp-root.h"
+#include "object/sp-path.h"
+#include "style.h"
+
+#include <string>
+#include <cstdio>
+#include <cstdarg>
+#include "document.h"
+#include "extension/extension.h"
+
+
+namespace Inkscape
+{
+namespace Extension
+{
+namespace Internal
+{
+
+
+//########################################################################
+//# M E S S A G E S
+//########################################################################
+
+static void err(const char *fmt, ...)
+{
+ va_list args;
+ g_log(nullptr, G_LOG_LEVEL_WARNING, "Pov-out err: ");
+ va_start(args, fmt);
+ g_logv(nullptr, G_LOG_LEVEL_WARNING, fmt, args);
+ va_end(args);
+ g_log(nullptr, G_LOG_LEVEL_WARNING, "\n");
+}
+
+
+
+
+//########################################################################
+//# U T I L I T Y
+//########################################################################
+
+
+
+static double effective_opacity(SPItem const *item)
+{
+ // TODO investigate this. The early return seems that it would abort early.
+ // Plus is will emit a warning, which may not be proper here.
+ double ret = 1.0;
+ for (SPObject const *obj = item; obj; obj = obj->parent) {
+ g_return_val_if_fail(obj->style, ret);
+ ret *= SP_SCALE24_TO_FLOAT(obj->style->opacity.value);
+ }
+ return ret;
+}
+
+
+
+
+
+//########################################################################
+//# OUTPUT FORMATTING
+//########################################################################
+
+PovOutput::PovOutput() :
+ outbuf (),
+ nrNodes (0),
+ nrSegments (0),
+ nrShapes (0),
+ idIndex (0),
+ minx (0),
+ miny (0),
+ maxx (0),
+ maxy (0)
+{
+}
+
+/**
+ * We want to control floating output format
+ */
+static PovOutput::String dstr(double d)
+{
+ char dbuf[G_ASCII_DTOSTR_BUF_SIZE+1];
+ g_ascii_formatd(dbuf, G_ASCII_DTOSTR_BUF_SIZE,
+ "%.8f", (gdouble)d);
+ PovOutput::String s = dbuf;
+ return s;
+}
+
+#define DSTR(d) (dstr(d).c_str())
+
+
+/**
+ * Output data to the buffer, printf()-style
+ */
+void PovOutput::out(const char *fmt, ...)
+{
+ va_list args;
+ va_start(args, fmt);
+ gchar *output = g_strdup_vprintf(fmt, args);
+ va_end(args);
+ outbuf.append(output);
+ g_free(output);
+}
+
+
+
+
+
+/**
+ * Output a 2d vector
+ */
+void PovOutput::vec2(double a, double b)
+{
+ out("<%s, %s>", DSTR(a), DSTR(b));
+}
+
+
+
+/**
+ * Output a 3d vector
+ */
+void PovOutput::vec3(double a, double b, double c)
+{
+ out("<%s, %s, %s>", DSTR(a), DSTR(b), DSTR(c));
+}
+
+
+
+/**
+ * Output a v4d ector
+ */
+void PovOutput::vec4(double a, double b, double c, double d)
+{
+ out("<%s, %s, %s, %s>", DSTR(a), DSTR(b), DSTR(c), DSTR(d));
+}
+
+
+
+/**
+ * Output an rgbf color vector
+ */
+void PovOutput::rgbf(double r, double g, double b, double f)
+{
+ //"rgbf < %1.3f, %1.3f, %1.3f %1.3f>"
+ out("rgbf ");
+ vec4(r, g, b, f);
+}
+
+
+
+/**
+ * Output one bezier's start, start-control, end-control, and end nodes
+ */
+void PovOutput::segment(int segNr,
+ double startX, double startY,
+ double startCtrlX, double startCtrlY,
+ double endCtrlX, double endCtrlY,
+ double endX, double endY)
+{
+ //" /*%4d*/ <%f, %f>, <%f, %f>, <%f,%f>, <%f,%f>"
+ out(" /*%4d*/ ", segNr);
+ vec2(startX, startY);
+ out(", ");
+ vec2(startCtrlX, startCtrlY);
+ out(", ");
+ vec2(endCtrlX, endCtrlY);
+ out(", ");
+ vec2(endX, endY);
+}
+
+
+
+
+
+/**
+ * Output the file header
+ */
+bool PovOutput::doHeader()
+{
+ time_t tim = time(nullptr);
+ out("/*###################################################################\n");
+ out("### This PovRay document was generated by Inkscape\n");
+ out("### http://www.inkscape.org\n");
+ out("### Created: %s", ctime(&tim));
+ out("### Version: %s\n", Inkscape::version_string);
+ out("#####################################################################\n");
+ out("### NOTES:\n");
+ out("### ============\n");
+ out("### POVRay information can be found at\n");
+ out("### http://www.povray.org\n");
+ out("###\n");
+ out("### The 'AllShapes' objects at the bottom are provided as a\n");
+ out("### preview of how the output would look in a trace. However,\n");
+ out("### the main intent of this file is to provide the individual\n");
+ out("### shapes for inclusion in a POV project.\n");
+ out("###\n");
+ out("### For an example of how to use this file, look at\n");
+ out("### share/examples/istest.pov\n");
+ out("###\n");
+ out("### If you have any problems with this output, please see the\n");
+ out("### Inkscape project at http://www.inkscape.org, or visit\n");
+ out("### the #inkscape channel on irc.freenode.net . \n");
+ out("###\n");
+ out("###################################################################*/\n");
+ out("\n\n");
+ out("/*###################################################################\n");
+ out("## Exports in this file\n");
+ out("##==========================\n");
+ out("## Shapes : %d\n", nrShapes);
+ out("## Segments : %d\n", nrSegments);
+ out("## Nodes : %d\n", nrNodes);
+ out("###################################################################*/\n");
+ out("\n\n\n");
+ return true;
+}
+
+
+
+/**
+ * Output the file footer
+ */
+bool PovOutput::doTail()
+{
+ out("\n\n");
+ out("/*###################################################################\n");
+ out("### E N D F I L E\n");
+ out("###################################################################*/\n");
+ out("\n\n");
+ return true;
+}
+
+
+
+/**
+ * Output the curve data to buffer
+ */
+bool PovOutput::doCurve(SPItem *item, const String &id)
+{
+ using Geom::X;
+ using Geom::Y;
+
+ //### Get the Shape
+ if (!SP_IS_SHAPE(item))//Bulia's suggestion. Allow all shapes
+ return true;
+
+ SPShape *shape = SP_SHAPE(item);
+ if (shape->curve()->is_empty()) {
+ return true;
+ }
+
+ nrShapes++;
+
+ PovShapeInfo shapeInfo;
+ shapeInfo.id = id;
+ shapeInfo.color = "";
+
+ //Try to get the fill color of the shape
+ SPStyle *style = shape->style;
+ /* fixme: Handle other fill types, even if this means translating gradients to a single
+ flat colour. */
+ if (style)
+ {
+ if (style->fill.isColor())
+ {
+ // see color.h for how to parse SPColor
+ float rgb[3];
+ style->fill.value.color.get_rgb_floatv(rgb);
+ double const dopacity = ( SP_SCALE24_TO_FLOAT(style->fill_opacity.value)
+ * effective_opacity(shape) );
+ //gchar *str = g_strdup_printf("rgbf < %1.3f, %1.3f, %1.3f %1.3f>",
+ // rgb[0], rgb[1], rgb[2], 1.0 - dopacity);
+ String rgbf = "rgbf <";
+ rgbf.append(dstr(rgb[0])); rgbf.append(", ");
+ rgbf.append(dstr(rgb[1])); rgbf.append(", ");
+ rgbf.append(dstr(rgb[2])); rgbf.append(", ");
+ rgbf.append(dstr(1.0 - dopacity)); rgbf.append(">");
+ shapeInfo.color += rgbf;
+ }
+ }
+
+ povShapes.push_back(shapeInfo); //passed all tests. save the info
+
+ // convert the path to only lineto's and cubic curveto's:
+ Geom::Affine tf = item->i2dt_affine();
+ Geom::PathVector pathv = pathv_to_linear_and_cubic_beziers(shape->curve()->get_pathvector() * tf);
+
+ /*
+ * We need to know the number of segments (NR_CURVETOs/LINETOs, including
+ * closing line segment) before we write out segment data. Since we are
+ * going to skip degenerate (zero length) paths, we need to loop over all
+ * subpaths and segments first.
+ */
+ int segmentCount = 0;
+ /**
+ * For all Subpaths in the <path>
+ */
+ for (const auto & pit : pathv)
+ {
+ /**
+ * For all segments in the subpath, including extra closing segment defined by 2geom
+ */
+ for (Geom::Path::const_iterator cit = pit.begin(); cit != pit.end_closed(); ++cit)
+ {
+
+ // Skip zero length segments.
+ if( !cit->isDegenerate() ) ++segmentCount;
+ }
+ }
+
+ out("/*###################################################\n");
+ out("### PRISM: %s\n", id.c_str());
+ out("###################################################*/\n");
+ out("#declare %s = prism {\n", id.c_str());
+ out(" linear_sweep\n");
+ out(" bezier_spline\n");
+ out(" 1.0, //top\n");
+ out(" 0.0, //bottom\n");
+ out(" %d //nr points\n", segmentCount * 4);
+ int segmentNr = 0;
+
+ nrSegments += segmentCount;
+
+ /**
+ * at moment of writing, 2geom lacks proper initialization of empty intervals in rect...
+ */
+ Geom::Rect cminmax( pathv.front().initialPoint(), pathv.front().initialPoint() );
+
+
+ /**
+ * For all Subpaths in the <path>
+ */
+ for (const auto & pit : pathv)
+ {
+
+ cminmax.expandTo(pit.initialPoint());
+
+ /**
+ * For all segments in the subpath, including extra closing segment defined by 2geom
+ */
+ for (Geom::Path::const_iterator cit = pit.begin(); cit != pit.end_closed(); ++cit)
+ {
+
+ // Skip zero length segments
+ if( cit->isDegenerate() )
+ continue;
+
+ if( is_straight_curve(*cit) )
+ {
+ Geom::Point p0 = cit->initialPoint();
+ Geom::Point p1 = cit->finalPoint();
+ segment(segmentNr++,
+ p0[X], p0[Y], p0[X], p0[Y], p1[X], p1[Y], p1[X], p1[Y] );
+ nrNodes += 8;
+ }
+ else if(Geom::CubicBezier const *cubic = dynamic_cast<Geom::CubicBezier const*>(&*cit))
+ {
+ std::vector<Geom::Point> points = cubic->controlPoints();
+ Geom::Point p0 = points[0];
+ Geom::Point p1 = points[1];
+ Geom::Point p2 = points[2];
+ Geom::Point p3 = points[3];
+ segment(segmentNr++,
+ p0[X],p0[Y], p1[X],p1[Y], p2[X],p2[Y], p3[X],p3[Y]);
+ nrNodes += 8;
+ }
+ else
+ {
+ err("logical error, because pathv_to_linear_and_cubic_beziers was used");
+ return false;
+ }
+
+ if (segmentNr < segmentCount)
+ out(",\n");
+ else
+ out("\n");
+ if (segmentNr > segmentCount)
+ {
+ err("Too many segments");
+ return false;
+ }
+
+ cminmax.expandTo(cit->finalPoint());
+
+ }
+ }
+
+ out("}\n");
+
+ double cminx = cminmax.min()[X];
+ double cmaxx = cminmax.max()[X];
+ double cminy = cminmax.min()[Y];
+ double cmaxy = cminmax.max()[Y];
+
+ out("#declare %s_MIN_X = %s;\n", id.c_str(), DSTR(cminx));
+ out("#declare %s_CENTER_X = %s;\n", id.c_str(), DSTR((cmaxx+cminx)/2.0));
+ out("#declare %s_MAX_X = %s;\n", id.c_str(), DSTR(cmaxx));
+ out("#declare %s_WIDTH = %s;\n", id.c_str(), DSTR(cmaxx-cminx));
+ out("#declare %s_MIN_Y = %s;\n", id.c_str(), DSTR(cminy));
+ out("#declare %s_CENTER_Y = %s;\n", id.c_str(), DSTR((cmaxy+cminy)/2.0));
+ out("#declare %s_MAX_Y = %s;\n", id.c_str(), DSTR(cmaxy));
+ out("#declare %s_HEIGHT = %s;\n", id.c_str(), DSTR(cmaxy-cminy));
+ if (shapeInfo.color.length()>0)
+ out("#declare %s_COLOR = %s;\n",
+ id.c_str(), shapeInfo.color.c_str());
+ out("/*###################################################\n");
+ out("### end %s\n", id.c_str());
+ out("###################################################*/\n\n\n\n");
+
+ if (cminx < minx)
+ minx = cminx;
+ if (cmaxx > maxx)
+ maxx = cmaxx;
+ if (cminy < miny)
+ miny = cminy;
+ if (cmaxy > maxy)
+ maxy = cmaxy;
+
+ return true;
+}
+
+/**
+ * Descend the svg tree recursively, translating data
+ */
+bool PovOutput::doTreeRecursive(SPDocument *doc, SPObject *obj)
+{
+
+ String id;
+ if (!obj->getId())
+ {
+ char buf[16];
+ sprintf(buf, "id%d", idIndex++);
+ id = buf;
+ }
+ else
+ {
+ id = obj->getId();
+ }
+
+ if (SP_IS_ITEM(obj))
+ {
+ SPItem *item = SP_ITEM(obj);
+ if (!doCurve(item, id))
+ return false;
+ }
+
+ /**
+ * Descend into children
+ */
+ for (auto &child: obj->children)
+ {
+ if (!doTreeRecursive(doc, &child))
+ return false;
+ }
+
+ return true;
+}
+
+/**
+ * Output the curve data to buffer
+ */
+bool PovOutput::doTree(SPDocument *doc)
+{
+ double bignum = 1000000.0;
+ minx = bignum;
+ maxx = -bignum;
+ miny = bignum;
+ maxy = -bignum;
+
+ if (!doTreeRecursive(doc, doc->getRoot()))
+ return false;
+
+ //## Let's make a union of all of the Shapes
+ if (!povShapes.empty())
+ {
+ String id = "AllShapes";
+ char *pfx = (char *)id.c_str();
+ out("/*###################################################\n");
+ out("### UNION OF ALL SHAPES IN DOCUMENT\n");
+ out("###################################################*/\n");
+ out("\n\n");
+ out("/**\n");
+ out(" * Allow the user to redefine the finish{}\n");
+ out(" * by declaring it before #including this file\n");
+ out(" */\n");
+ out("#ifndef (%s_Finish)\n", pfx);
+ out("#declare %s_Finish = finish {\n", pfx);
+ out(" phong 0.5\n");
+ out(" reflection 0.3\n");
+ out(" specular 0.5\n");
+ out("}\n");
+ out("#end\n");
+ out("\n\n");
+ out("#declare %s = union {\n", id.c_str());
+ for (auto & povShape : povShapes)
+ {
+ out(" object { %s\n", povShape.id.c_str());
+ out(" texture { \n");
+ if (povShape.color.length()>0)
+ out(" pigment { %s }\n", povShape.color.c_str());
+ else
+ out(" pigment { rgb <0,0,0> }\n");
+ out(" finish { %s_Finish }\n", pfx);
+ out(" } \n");
+ out(" } \n");
+ }
+ out("}\n\n\n\n");
+
+
+ double zinc = 0.2 / (double)povShapes.size();
+ out("/*#### Same union, but with Z-diffs (actually Y in pov) ####*/\n");
+ out("\n\n");
+ out("/**\n");
+ out(" * Allow the user to redefine the Z-Increment\n");
+ out(" */\n");
+ out("#ifndef (AllShapes_Z_Increment)\n");
+ out("#declare AllShapes_Z_Increment = %s;\n", DSTR(zinc));
+ out("#end\n");
+ out("\n");
+ out("#declare AllShapes_Z_Scale = 1.0;\n");
+ out("\n\n");
+ out("#declare %s_Z = union {\n", pfx);
+
+ for (auto & povShape : povShapes)
+ {
+ out(" object { %s\n", povShape.id.c_str());
+ out(" texture { \n");
+ if (povShape.color.length()>0)
+ out(" pigment { %s }\n", povShape.color.c_str());
+ else
+ out(" pigment { rgb <0,0,0> }\n");
+ out(" finish { %s_Finish }\n", pfx);
+ out(" } \n");
+ out(" scale <1, %s_Z_Scale, 1>\n", pfx);
+ out(" } \n");
+ out("#declare %s_Z_Scale = %s_Z_Scale + %s_Z_Increment;\n\n",
+ pfx, pfx, pfx);
+ }
+
+ out("}\n");
+
+ out("#declare %s_MIN_X = %s;\n", pfx, DSTR(minx));
+ out("#declare %s_CENTER_X = %s;\n", pfx, DSTR((maxx+minx)/2.0));
+ out("#declare %s_MAX_X = %s;\n", pfx, DSTR(maxx));
+ out("#declare %s_WIDTH = %s;\n", pfx, DSTR(maxx-minx));
+ out("#declare %s_MIN_Y = %s;\n", pfx, DSTR(miny));
+ out("#declare %s_CENTER_Y = %s;\n", pfx, DSTR((maxy+miny)/2.0));
+ out("#declare %s_MAX_Y = %s;\n", pfx, DSTR(maxy));
+ out("#declare %s_HEIGHT = %s;\n", pfx, DSTR(maxy-miny));
+ out("/*##############################################\n");
+ out("### end %s\n", id.c_str());
+ out("##############################################*/\n");
+ out("\n\n");
+ }
+
+ return true;
+}
+
+
+//########################################################################
+//# M A I N O U T P U T
+//########################################################################
+
+
+
+/**
+ * Set values back to initial state
+ */
+void PovOutput::reset()
+{
+ nrNodes = 0;
+ nrSegments = 0;
+ nrShapes = 0;
+ idIndex = 0;
+ outbuf.clear();
+ povShapes.clear();
+}
+
+
+
+/**
+ * Saves the Shapes of an Inkscape SVG file as PovRay spline definitions
+ */
+void PovOutput::saveDocument(SPDocument *doc, gchar const *filename_utf8)
+{
+ reset();
+
+ //###### SAVE IN POV FORMAT TO BUFFER
+ //# Lets do the curves first, to get the stats
+ if (!doTree(doc))
+ {
+ err("Could not output curves for %s", filename_utf8);
+ return;
+ }
+
+ String curveBuf = outbuf;
+ outbuf.clear();
+
+ if (!doHeader())
+ {
+ err("Could not write header for %s", filename_utf8);
+ return;
+ }
+
+ outbuf.append(curveBuf);
+
+ if (!doTail())
+ {
+ err("Could not write footer for %s", filename_utf8);
+ return;
+ }
+
+
+
+
+ //###### WRITE TO FILE
+ Inkscape::IO::dump_fopen_call(filename_utf8, "L");
+ FILE *f = Inkscape::IO::fopen_utf8name(filename_utf8, "w");
+ if (!f)
+ return;
+
+ for (String::iterator iter = outbuf.begin() ; iter!=outbuf.end(); ++iter)
+ {
+ int ch = *iter;
+ fputc(ch, f);
+ }
+
+ fclose(f);
+}
+
+
+
+
+//########################################################################
+//# EXTENSION API
+//########################################################################
+
+
+
+#include "clear-n_.h"
+
+
+
+/**
+ * API call to save document
+*/
+void
+PovOutput::save(Inkscape::Extension::Output */*mod*/,
+ SPDocument *doc, gchar const *filename_utf8)
+{
+ /* See comments in JavaFSOutput::save re the name `filename_utf8'. */
+ saveDocument(doc, filename_utf8);
+}
+
+
+
+/**
+ * Make sure that we are in the database
+ */
+bool PovOutput::check (Inkscape::Extension::Extension */*module*/)
+{
+ /* We don't need a Key
+ if (NULL == Inkscape::Extension::db.get(SP_MODULE_KEY_OUTPUT_POV))
+ return FALSE;
+ */
+
+ return true;
+}
+
+
+
+/**
+ * This is the definition of PovRay output. This function just
+ * calls the extension system with the memory allocated XML that
+ * describes the data.
+*/
+void
+PovOutput::init()
+{
+ // clang-format off
+ Inkscape::Extension::build_from_mem(
+ "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
+ "<name>" N_("PovRay Output") "</name>\n"
+ "<id>org.inkscape.output.pov</id>\n"
+ "<output>\n"
+ "<extension>.pov</extension>\n"
+ "<mimetype>text/x-povray-script</mimetype>\n"
+ "<filetypename>" N_("PovRay (*.pov) (paths and shapes only)") "</filetypename>\n"
+ "<filetypetooltip>" N_("PovRay Raytracer File") "</filetypetooltip>\n"
+ "</output>\n"
+ "</inkscape-extension>",
+ new PovOutput());
+ // clang-format on
+}
+
+
+
+
+
+} // namespace Internal
+} // namespace Extension
+} // namespace Inkscape
+
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :