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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
commit | cca66b9ec4e494c1d919bff0f71a820d8afab1fa (patch) | |
tree | 146f39ded1c938019e1ed42d30923c2ac9e86789 /src/livarot/Shape.cpp | |
parent | Initial commit. (diff) | |
download | inkscape-upstream.tar.xz inkscape-upstream.zip |
Adding upstream version 1.2.2.upstream/1.2.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/livarot/Shape.cpp')
-rw-r--r-- | src/livarot/Shape.cpp | 2317 |
1 files changed, 2317 insertions, 0 deletions
diff --git a/src/livarot/Shape.cpp b/src/livarot/Shape.cpp new file mode 100644 index 0000000..4b287ca --- /dev/null +++ b/src/livarot/Shape.cpp @@ -0,0 +1,2317 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/** @file + * TODO: insert short description here + *//* + * Authors: + * see git history + * Fred + * + * Copyright (C) 2018 Authors + * Released under GNU GPL v2+, read the file 'COPYING' for more information. + */ + +#include <cstdio> +#include <cstdlib> +#include <glib.h> +#include "Shape.h" +#include "livarot/sweep-event-queue.h" +#include "livarot/sweep-tree-list.h" + +/* + * Shape instances handling. + * never (i repeat: never) modify edges and points links; use Connect() and Disconnect() instead + * the graph is stored as a set of points and edges, with edges in a doubly-linked list for each point. + */ + +Shape::Shape() + : nbQRas(0), + firstQRas(-1), + lastQRas(-1), + qrsData(nullptr), + nbInc(0), + maxInc(0), + iData(nullptr), + sTree(nullptr), + sEvts(nullptr), + _need_points_sorting(false), + _need_edges_sorting(false), + _has_points_data(false), + _point_data_initialised(false), + _has_edges_data(false), + _has_sweep_src_data(false), + _has_sweep_dest_data(false), + _has_raster_data(false), + _has_quick_raster_data(false), + _has_back_data(false), + _has_voronoi_data(false), + _bbox_up_to_date(false) +{ + leftX = topY = rightX = bottomY = 0; + maxPt = 0; + maxAr = 0; + + type = shape_polygon; +} +Shape::~Shape () +{ + maxPt = 0; + maxAr = 0; + free(qrsData); +} + +void Shape::Affiche() +{ + printf("sh=%p nbPt=%i nbAr=%i\n", this, static_cast<int>(_pts.size()), static_cast<int>(_aretes.size())); // localizing ok + for (unsigned int i=0; i<_pts.size(); i++) { + printf("pt %u : x=(%f %f) dI=%i dO=%i\n",i, _pts[i].x[0], _pts[i].x[1], _pts[i].dI, _pts[i].dO); // localizing ok + } + for (unsigned int i=0; i<_aretes.size(); i++) { + printf("ar %u : dx=(%f %f) st=%i en=%i\n",i, _aretes[i].dx[0], _aretes[i].dx[1], _aretes[i].st, _aretes[i].en); // localizing ok + } +} + +/** + * Allocates space for point cache or clears the cache + \param nVal Allocate a cache (true) or clear it (false) + */ +void +Shape::MakePointData (bool nVal) +{ + if (nVal) + { + if (_has_points_data == false) + { + _has_points_data = true; + _point_data_initialised = false; + _bbox_up_to_date = false; + pData.resize(maxPt); + } + } + /* no need to clean point data - keep it cached*/ +} + +void +Shape::MakeEdgeData (bool nVal) +{ + if (nVal) + { + if (_has_edges_data == false) + { + _has_edges_data = true; + eData.resize(maxAr); + } + } + else + { + if (_has_edges_data) + { + _has_edges_data = false; + eData.clear(); + } + } +} + +void +Shape::MakeRasterData (bool nVal) +{ + if (nVal) + { + if (_has_raster_data == false) + { + _has_raster_data = true; + swrData.resize(maxAr); + } + } + else + { + if (_has_raster_data) + { + _has_raster_data = false; + swrData.clear(); + } + } +} +void +Shape::MakeQuickRasterData (bool nVal) +{ + if (nVal) + { + if (_has_quick_raster_data == false) + { + _has_quick_raster_data = true; + quick_raster_data* new_qrsData = static_cast<quick_raster_data*>(realloc(qrsData, maxAr * sizeof(quick_raster_data))); + if (!new_qrsData) { + g_error("Not enough memory available for reallocating Shape::qrsData"); + } else { + qrsData = new_qrsData; + } + } + } + else + { + if (_has_quick_raster_data) + { + _has_quick_raster_data = false; + } + } +} +void +Shape::MakeSweepSrcData (bool nVal) +{ + if (nVal) + { + if (_has_sweep_src_data == false) + { + _has_sweep_src_data = true; + swsData.resize(maxAr); + } + } + else + { + if (_has_sweep_src_data) + { + _has_sweep_src_data = false; + swsData.clear(); + } + } +} +void +Shape::MakeSweepDestData (bool nVal) +{ + if (nVal) + { + if (_has_sweep_dest_data == false) + { + _has_sweep_dest_data = true; + swdData.resize(maxAr); + } + } + else + { + if (_has_sweep_dest_data) + { + _has_sweep_dest_data = false; + swdData.clear(); + } + } +} +void +Shape::MakeBackData (bool nVal) +{ + if (nVal) + { + if (_has_back_data == false) + { + _has_back_data = true; + ebData.resize(maxAr); + } + } + else + { + if (_has_back_data) + { + _has_back_data = false; + ebData.clear(); + } + } +} +void +Shape::MakeVoronoiData (bool nVal) +{ + if (nVal) + { + if (_has_voronoi_data == false) + { + _has_voronoi_data = true; + vorpData.resize(maxPt); + voreData.resize(maxAr); + } + } + else + { + if (_has_voronoi_data) + { + _has_voronoi_data = false; + vorpData.clear(); + voreData.clear(); + } + } +} + + +/** + * Copy point and edge data from `who' into this object, discarding + * any cached data that we have. + */ +void +Shape::Copy (Shape * who) +{ + if (who == nullptr) + { + Reset (0, 0); + return; + } + MakePointData (false); + MakeEdgeData (false); + MakeSweepSrcData (false); + MakeSweepDestData (false); + MakeRasterData (false); + MakeQuickRasterData (false); + MakeBackData (false); + + delete sTree; + sTree = nullptr; + delete sEvts; + sEvts = nullptr; + + Reset (who->numberOfPoints(), who->numberOfEdges()); + type = who->type; + _need_points_sorting = who->_need_points_sorting; + _need_edges_sorting = who->_need_edges_sorting; + _has_points_data = false; + _point_data_initialised = false; + _has_edges_data = false; + _has_sweep_src_data = false; + _has_sweep_dest_data = false; + _has_raster_data = false; + _has_quick_raster_data = false; + _has_back_data = false; + _has_voronoi_data = false; + _bbox_up_to_date = false; + + _pts = who->_pts; + _aretes = who->_aretes; +} + +/** + * Clear points and edges and prepare internal data using new size. + */ +void +Shape::Reset (int pointCount, int edgeCount) +{ + _pts.clear(); + _aretes.clear(); + + type = shape_polygon; + if (pointCount > maxPt) + { + maxPt = pointCount; + if (_has_points_data) + pData.resize(maxPt); + if (_has_voronoi_data) + vorpData.resize(maxPt); + } + if (edgeCount > maxAr) + { + maxAr = edgeCount; + if (_has_edges_data) + eData.resize(maxAr); + if (_has_sweep_dest_data) + swdData.resize(maxAr); + if (_has_sweep_src_data) + swsData.resize(maxAr); + if (_has_back_data) + ebData.resize(maxAr); + if (_has_voronoi_data) + voreData.resize(maxAr); + } + _need_points_sorting = false; + _need_edges_sorting = false; + _point_data_initialised = false; + _bbox_up_to_date = false; +} + +int +Shape::AddPoint (const Geom::Point x) +{ + if (numberOfPoints() >= maxPt) + { + maxPt = 2 * numberOfPoints() + 1; + if (_has_points_data) + pData.resize(maxPt); + if (_has_voronoi_data) + vorpData.resize(maxPt); + } + + dg_point p; + p.x = x; + p.dI = p.dO = 0; + p.incidentEdge[FIRST] = p.incidentEdge[LAST] = -1; + p.oldDegree = -1; + _pts.push_back(p); + int const n = _pts.size() - 1; + + if (_has_points_data) + { + pData[n].pending = 0; + pData[n].edgeOnLeft = -1; + pData[n].nextLinkedPoint = -1; + pData[n].askForWindingS = nullptr; + pData[n].askForWindingB = -1; + pData[n].rx[0] = Round(p.x[0]); + pData[n].rx[1] = Round(p.x[1]); + } + if (_has_voronoi_data) + { + vorpData[n].value = 0.0; + vorpData[n].winding = -2; + } + _need_points_sorting = true; + + return n; +} + +void +Shape::SubPoint (int p) +{ + if (p < 0 || p >= numberOfPoints()) + return; + _need_points_sorting = true; + int cb; + cb = getPoint(p).incidentEdge[FIRST]; + while (cb >= 0 && cb < numberOfEdges()) + { + if (getEdge(cb).st == p) + { + int ncb = getEdge(cb).nextS; + _aretes[cb].nextS = _aretes[cb].prevS = -1; + _aretes[cb].st = -1; + cb = ncb; + } + else if (getEdge(cb).en == p) + { + int ncb = getEdge(cb).nextE; + _aretes[cb].nextE = _aretes[cb].prevE = -1; + _aretes[cb].en = -1; + cb = ncb; + } + else + { + break; + } + } + _pts[p].incidentEdge[FIRST] = _pts[p].incidentEdge[LAST] = -1; + if (p < numberOfPoints() - 1) + SwapPoints (p, numberOfPoints() - 1); + _pts.pop_back(); +} + +void +Shape::SwapPoints (int a, int b) +{ + if (a == b) + return; + if (getPoint(a).totalDegree() == 2 && getPoint(b).totalDegree() == 2) + { + int cb = getPoint(a).incidentEdge[FIRST]; + if (getEdge(cb).st == a) + { + _aretes[cb].st = numberOfPoints(); + } + else if (getEdge(cb).en == a) + { + _aretes[cb].en = numberOfPoints(); + } + cb = getPoint(a).incidentEdge[LAST]; + if (getEdge(cb).st == a) + { + _aretes[cb].st = numberOfPoints(); + } + else if (getEdge(cb).en == a) + { + _aretes[cb].en = numberOfPoints(); + } + + cb = getPoint(b).incidentEdge[FIRST]; + if (getEdge(cb).st == b) + { + _aretes[cb].st = a; + } + else if (getEdge(cb).en == b) + { + _aretes[cb].en = a; + } + cb = getPoint(b).incidentEdge[LAST]; + if (getEdge(cb).st == b) + { + _aretes[cb].st = a; + } + else if (getEdge(cb).en == b) + { + _aretes[cb].en = a; + } + + cb = getPoint(a).incidentEdge[FIRST]; + if (getEdge(cb).st == numberOfPoints()) + { + _aretes[cb].st = b; + } + else if (getEdge(cb).en == numberOfPoints()) + { + _aretes[cb].en = b; + } + cb = getPoint(a).incidentEdge[LAST]; + if (getEdge(cb).st == numberOfPoints()) + { + _aretes[cb].st = b; + } + else if (getEdge(cb).en == numberOfPoints()) + { + _aretes[cb].en = b; + } + + } + else + { + int cb; + cb = getPoint(a).incidentEdge[FIRST]; + while (cb >= 0) + { + int ncb = NextAt (a, cb); + if (getEdge(cb).st == a) + { + _aretes[cb].st = numberOfPoints(); + } + else if (getEdge(cb).en == a) + { + _aretes[cb].en = numberOfPoints(); + } + cb = ncb; + } + cb = getPoint(b).incidentEdge[FIRST]; + while (cb >= 0) + { + int ncb = NextAt (b, cb); + if (getEdge(cb).st == b) + { + _aretes[cb].st = a; + } + else if (getEdge(cb).en == b) + { + _aretes[cb].en = a; + } + cb = ncb; + } + cb = getPoint(a).incidentEdge[FIRST]; + while (cb >= 0) + { + int ncb = NextAt (numberOfPoints(), cb); + if (getEdge(cb).st == numberOfPoints()) + { + _aretes[cb].st = b; + } + else if (getEdge(cb).en == numberOfPoints()) + { + _aretes[cb].en = b; + } + cb = ncb; + } + } + { + dg_point swap = getPoint(a); + _pts[a] = getPoint(b); + _pts[b] = swap; + } + if (_has_points_data) + { + point_data swad = pData[a]; + pData[a] = pData[b]; + pData[b] = swad; + // pData[pData[a].oldInd].newInd=a; + // pData[pData[b].oldInd].newInd=b; + } + if (_has_voronoi_data) + { + voronoi_point swav = vorpData[a]; + vorpData[a] = vorpData[b]; + vorpData[b] = swav; + } +} +void +Shape::SwapPoints (int a, int b, int c) +{ + if (a == b || b == c || a == c) + return; + SwapPoints (a, b); + SwapPoints (b, c); +} + +void +Shape::SortPoints () +{ + if (_need_points_sorting && hasPoints()) + SortPoints (0, numberOfPoints() - 1); + _need_points_sorting = false; +} + +void +Shape::SortPointsRounded () +{ + if (hasPoints()) + SortPointsRounded (0, numberOfPoints() - 1); +} + +void +Shape::SortPoints (int s, int e) +{ + if (s >= e) + return; + if (e == s + 1) + { + if (getPoint(s).x[1] > getPoint(e).x[1] + || (getPoint(s).x[1] == getPoint(e).x[1] && getPoint(s).x[0] > getPoint(e).x[0])) + SwapPoints (s, e); + return; + } + + int ppos = (s + e) / 2; + int plast = ppos; + double pvalx = getPoint(ppos).x[0]; + double pvaly = getPoint(ppos).x[1]; + + int le = s, ri = e; + while (le < ppos || ri > plast) + { + if (le < ppos) + { + do + { + int test = 0; + if (getPoint(le).x[1] > pvaly) + { + test = 1; + } + else if (getPoint(le).x[1] == pvaly) + { + if (getPoint(le).x[0] > pvalx) + { + test = 1; + } + else if (getPoint(le).x[0] == pvalx) + { + test = 0; + } + else + { + test = -1; + } + } + else + { + test = -1; + } + if (test == 0) + { + // on colle les valeurs egales au pivot ensemble + if (le < ppos - 1) + { + SwapPoints (le, ppos - 1, ppos); + ppos--; + continue; // sans changer le + } + else if (le == ppos - 1) + { + ppos--; + break; + } + else + { + // oupsie + break; + } + } + if (test > 0) + { + break; + } + le++; + } + while (le < ppos); + } + if (ri > plast) + { + do + { + int test = 0; + if (getPoint(ri).x[1] > pvaly) + { + test = 1; + } + else if (getPoint(ri).x[1] == pvaly) + { + if (getPoint(ri).x[0] > pvalx) + { + test = 1; + } + else if (getPoint(ri).x[0] == pvalx) + { + test = 0; + } + else + { + test = -1; + } + } + else + { + test = -1; + } + if (test == 0) + { + // on colle les valeurs egales au pivot ensemble + if (ri > plast + 1) + { + SwapPoints (ri, plast + 1, plast); + plast++; + continue; // sans changer ri + } + else if (ri == plast + 1) + { + plast++; + break; + } + else + { + // oupsie + break; + } + } + if (test < 0) + { + break; + } + ri--; + } + while (ri > plast); + } + if (le < ppos) + { + if (ri > plast) + { + SwapPoints (le, ri); + le++; + ri--; + } + else + { + if (le < ppos - 1) + { + SwapPoints (ppos - 1, plast, le); + ppos--; + plast--; + } + else if (le == ppos - 1) + { + SwapPoints (plast, le); + ppos--; + plast--; + } + } + } + else + { + if (ri > plast + 1) + { + SwapPoints (plast + 1, ppos, ri); + ppos++; + plast++; + } + else if (ri == plast + 1) + { + SwapPoints (ppos, ri); + ppos++; + plast++; + } + else + { + break; + } + } + } + SortPoints (s, ppos - 1); + SortPoints (plast + 1, e); +} + +void +Shape::SortPointsByOldInd (int s, int e) +{ + if (s >= e) + return; + if (e == s + 1) + { + if (getPoint(s).x[1] > getPoint(e).x[1] || (getPoint(s).x[1] == getPoint(e).x[1] && getPoint(s).x[0] > getPoint(e).x[0]) + || (getPoint(s).x[1] == getPoint(e).x[1] && getPoint(s).x[0] == getPoint(e).x[0] + && pData[s].oldInd > pData[e].oldInd)) + SwapPoints (s, e); + return; + } + + int ppos = (s + e) / 2; + int plast = ppos; + double pvalx = getPoint(ppos).x[0]; + double pvaly = getPoint(ppos).x[1]; + int pvali = pData[ppos].oldInd; + + int le = s, ri = e; + while (le < ppos || ri > plast) + { + if (le < ppos) + { + do + { + int test = 0; + if (getPoint(le).x[1] > pvaly) + { + test = 1; + } + else if (getPoint(le).x[1] == pvaly) + { + if (getPoint(le).x[0] > pvalx) + { + test = 1; + } + else if (getPoint(le).x[0] == pvalx) + { + if (pData[le].oldInd > pvali) + { + test = 1; + } + else if (pData[le].oldInd == pvali) + { + test = 0; + } + else + { + test = -1; + } + } + else + { + test = -1; + } + } + else + { + test = -1; + } + if (test == 0) + { + // on colle les valeurs egales au pivot ensemble + if (le < ppos - 1) + { + SwapPoints (le, ppos - 1, ppos); + ppos--; + continue; // sans changer le + } + else if (le == ppos - 1) + { + ppos--; + break; + } + else + { + // oupsie + break; + } + } + if (test > 0) + { + break; + } + le++; + } + while (le < ppos); + } + if (ri > plast) + { + do + { + int test = 0; + if (getPoint(ri).x[1] > pvaly) + { + test = 1; + } + else if (getPoint(ri).x[1] == pvaly) + { + if (getPoint(ri).x[0] > pvalx) + { + test = 1; + } + else if (getPoint(ri).x[0] == pvalx) + { + if (pData[ri].oldInd > pvali) + { + test = 1; + } + else if (pData[ri].oldInd == pvali) + { + test = 0; + } + else + { + test = -1; + } + } + else + { + test = -1; + } + } + else + { + test = -1; + } + if (test == 0) + { + // on colle les valeurs egales au pivot ensemble + if (ri > plast + 1) + { + SwapPoints (ri, plast + 1, plast); + plast++; + continue; // sans changer ri + } + else if (ri == plast + 1) + { + plast++; + break; + } + else + { + // oupsie + break; + } + } + if (test < 0) + { + break; + } + ri--; + } + while (ri > plast); + } + if (le < ppos) + { + if (ri > plast) + { + SwapPoints (le, ri); + le++; + ri--; + } + else + { + if (le < ppos - 1) + { + SwapPoints (ppos - 1, plast, le); + ppos--; + plast--; + } + else if (le == ppos - 1) + { + SwapPoints (plast, le); + ppos--; + plast--; + } + } + } + else + { + if (ri > plast + 1) + { + SwapPoints (plast + 1, ppos, ri); + ppos++; + plast++; + } + else if (ri == plast + 1) + { + SwapPoints (ppos, ri); + ppos++; + plast++; + } + else + { + break; + } + } + } + SortPointsByOldInd (s, ppos - 1); + SortPointsByOldInd (plast + 1, e); +} + +void +Shape::SortPointsRounded (int s, int e) +{ + if (s >= e) + return; + if (e == s + 1) + { + if (pData[s].rx[1] > pData[e].rx[1] + || (pData[s].rx[1] == pData[e].rx[1] && pData[s].rx[0] > pData[e].rx[0])) + SwapPoints (s, e); + return; + } + + int ppos = (s + e) / 2; + int plast = ppos; + double pvalx = pData[ppos].rx[0]; + double pvaly = pData[ppos].rx[1]; + + int le = s, ri = e; + while (le < ppos || ri > plast) + { + if (le < ppos) + { + do + { + int test = 0; + if (pData[le].rx[1] > pvaly) + { + test = 1; + } + else if (pData[le].rx[1] == pvaly) + { + if (pData[le].rx[0] > pvalx) + { + test = 1; + } + else if (pData[le].rx[0] == pvalx) + { + test = 0; + } + else + { + test = -1; + } + } + else + { + test = -1; + } + if (test == 0) + { + // on colle les valeurs egales au pivot ensemble + if (le < ppos - 1) + { + SwapPoints (le, ppos - 1, ppos); + ppos--; + continue; // sans changer le + } + else if (le == ppos - 1) + { + ppos--; + break; + } + else + { + // oupsie + break; + } + } + if (test > 0) + { + break; + } + le++; + } + while (le < ppos); + } + if (ri > plast) + { + do + { + int test = 0; + if (pData[ri].rx[1] > pvaly) + { + test = 1; + } + else if (pData[ri].rx[1] == pvaly) + { + if (pData[ri].rx[0] > pvalx) + { + test = 1; + } + else if (pData[ri].rx[0] == pvalx) + { + test = 0; + } + else + { + test = -1; + } + } + else + { + test = -1; + } + if (test == 0) + { + // on colle les valeurs egales au pivot ensemble + if (ri > plast + 1) + { + SwapPoints (ri, plast + 1, plast); + plast++; + continue; // sans changer ri + } + else if (ri == plast + 1) + { + plast++; + break; + } + else + { + // oupsie + break; + } + } + if (test < 0) + { + break; + } + ri--; + } + while (ri > plast); + } + if (le < ppos) + { + if (ri > plast) + { + SwapPoints (le, ri); + le++; + ri--; + } + else + { + if (le < ppos - 1) + { + SwapPoints (ppos - 1, plast, le); + ppos--; + plast--; + } + else if (le == ppos - 1) + { + SwapPoints (plast, le); + ppos--; + plast--; + } + } + } + else + { + if (ri > plast + 1) + { + SwapPoints (plast + 1, ppos, ri); + ppos++; + plast++; + } + else if (ri == plast + 1) + { + SwapPoints (ppos, ri); + ppos++; + plast++; + } + else + { + break; + } + } + } + SortPointsRounded (s, ppos - 1); + SortPointsRounded (plast + 1, e); +} + +/* + * + */ +int +Shape::AddEdge (int st, int en) +{ + if (st == en) + return -1; + if (st < 0 || en < 0) + return -1; + type = shape_graph; + if (numberOfEdges() >= maxAr) + { + maxAr = 2 * numberOfEdges() + 1; + if (_has_edges_data) + eData.resize(maxAr); + if (_has_sweep_src_data) + swsData.resize(maxAr); + if (_has_sweep_dest_data) + swdData.resize(maxAr); + if (_has_raster_data) + swrData.resize(maxAr); + if (_has_back_data) + ebData.resize(maxAr); + if (_has_voronoi_data) + voreData.resize(maxAr); + } + + dg_arete a; + a.dx = Geom::Point(0, 0); + a.st = a.en = -1; + a.prevS = a.nextS = -1; + a.prevE = a.nextE = -1; + if (st >= 0 && en >= 0) { + a.dx = getPoint(en).x - getPoint(st).x; + } + + _aretes.push_back(a); + int const n = numberOfEdges() - 1; + + ConnectStart (st, n); + ConnectEnd (en, n); + if (_has_edges_data) + { + eData[n].weight = 1; + eData[n].rdx = getEdge(n).dx; + } + if (_has_sweep_src_data) + { + swsData[n].misc = nullptr; + swsData[n].firstLinkedPoint = -1; + } + if (_has_back_data) + { + ebData[n].pathID = -1; + ebData[n].pieceID = -1; + ebData[n].tSt = ebData[n].tEn = 0; + } + if (_has_voronoi_data) + { + voreData[n].leF = -1; + voreData[n].riF = -1; + } + _need_edges_sorting = true; + return n; +} + +int +Shape::AddEdge (int st, int en, int leF, int riF) +{ + if (st == en) + return -1; + if (st < 0 || en < 0) + return -1; + { + int cb = getPoint(st).incidentEdge[FIRST]; + while (cb >= 0) + { + if (getEdge(cb).st == st && getEdge(cb).en == en) + return -1; // doublon + if (getEdge(cb).st == en && getEdge(cb).en == st) + return -1; // doublon + cb = NextAt (st, cb); + } + } + type = shape_graph; + if (numberOfEdges() >= maxAr) + { + maxAr = 2 * numberOfEdges() + 1; + if (_has_edges_data) + eData.resize(maxAr); + if (_has_sweep_src_data) + swsData.resize(maxAr); + if (_has_sweep_dest_data) + swdData.resize(maxAr); + if (_has_raster_data) + swrData.resize(maxAr); + if (_has_back_data) + ebData.resize(maxAr); + if (_has_voronoi_data) + voreData.resize(maxAr); + } + + dg_arete a; + a.dx = Geom::Point(0, 0); + a.st = a.en = -1; + a.prevS = a.nextS = -1; + a.prevE = a.nextE = -1; + if (st >= 0 && en >= 0) { + a.dx = getPoint(en).x - getPoint(st).x; + } + + _aretes.push_back(a); + int const n = numberOfEdges() - 1; + + ConnectStart (st, n); + ConnectEnd (en, n); + if (_has_edges_data) + { + eData[n].weight = 1; + eData[n].rdx = getEdge(n).dx; + } + if (_has_sweep_src_data) + { + swsData[n].misc = nullptr; + swsData[n].firstLinkedPoint = -1; + } + if (_has_back_data) + { + ebData[n].pathID = -1; + ebData[n].pieceID = -1; + ebData[n].tSt = ebData[n].tEn = 0; + } + if (_has_voronoi_data) + { + voreData[n].leF = leF; + voreData[n].riF = riF; + } + _need_edges_sorting = true; + return n; +} + +void +Shape::SubEdge (int e) +{ + if (e < 0 || e >= numberOfEdges()) + return; + type = shape_graph; + DisconnectStart (e); + DisconnectEnd (e); + if (e < numberOfEdges() - 1) + SwapEdges (e, numberOfEdges() - 1); + _aretes.pop_back(); + _need_edges_sorting = true; +} + +void +Shape::SwapEdges (int a, int b) +{ + if (a == b) + return; + if (getEdge(a).prevS >= 0 && getEdge(a).prevS != b) + { + if (getEdge(getEdge(a).prevS).st == getEdge(a).st) + { + _aretes[getEdge(a).prevS].nextS = b; + } + else if (getEdge(getEdge(a).prevS).en == getEdge(a).st) + { + _aretes[getEdge(a).prevS].nextE = b; + } + } + if (getEdge(a).nextS >= 0 && getEdge(a).nextS != b) + { + if (getEdge(getEdge(a).nextS).st == getEdge(a).st) + { + _aretes[getEdge(a).nextS].prevS = b; + } + else if (getEdge(getEdge(a).nextS).en == getEdge(a).st) + { + _aretes[getEdge(a).nextS].prevE = b; + } + } + if (getEdge(a).prevE >= 0 && getEdge(a).prevE != b) + { + if (getEdge(getEdge(a).prevE).st == getEdge(a).en) + { + _aretes[getEdge(a).prevE].nextS = b; + } + else if (getEdge(getEdge(a).prevE).en == getEdge(a).en) + { + _aretes[getEdge(a).prevE].nextE = b; + } + } + if (getEdge(a).nextE >= 0 && getEdge(a).nextE != b) + { + if (getEdge(getEdge(a).nextE).st == getEdge(a).en) + { + _aretes[getEdge(a).nextE].prevS = b; + } + else if (getEdge(getEdge(a).nextE).en == getEdge(a).en) + { + _aretes[getEdge(a).nextE].prevE = b; + } + } + if (getEdge(a).st >= 0) + { + if (getPoint(getEdge(a).st).incidentEdge[FIRST] == a) + _pts[getEdge(a).st].incidentEdge[FIRST] = numberOfEdges(); + if (getPoint(getEdge(a).st).incidentEdge[LAST] == a) + _pts[getEdge(a).st].incidentEdge[LAST] = numberOfEdges(); + } + if (getEdge(a).en >= 0) + { + if (getPoint(getEdge(a).en).incidentEdge[FIRST] == a) + _pts[getEdge(a).en].incidentEdge[FIRST] = numberOfEdges(); + if (getPoint(getEdge(a).en).incidentEdge[LAST] == a) + _pts[getEdge(a).en].incidentEdge[LAST] = numberOfEdges(); + } + + + if (getEdge(b).prevS >= 0 && getEdge(b).prevS != a) + { + if (getEdge(getEdge(b).prevS).st == getEdge(b).st) + { + _aretes[getEdge(b).prevS].nextS = a; + } + else if (getEdge(getEdge(b).prevS).en == getEdge(b).st) + { + _aretes[getEdge(b).prevS].nextE = a; + } + } + if (getEdge(b).nextS >= 0 && getEdge(b).nextS != a) + { + if (getEdge(getEdge(b).nextS).st == getEdge(b).st) + { + _aretes[getEdge(b).nextS].prevS = a; + } + else if (getEdge(getEdge(b).nextS).en == getEdge(b).st) + { + _aretes[getEdge(b).nextS].prevE = a; + } + } + if (getEdge(b).prevE >= 0 && getEdge(b).prevE != a) + { + if (getEdge(getEdge(b).prevE).st == getEdge(b).en) + { + _aretes[getEdge(b).prevE].nextS = a; + } + else if (getEdge(getEdge(b).prevE).en == getEdge(b).en) + { + _aretes[getEdge(b).prevE].nextE = a; + } + } + if (getEdge(b).nextE >= 0 && getEdge(b).nextE != a) + { + if (getEdge(getEdge(b).nextE).st == getEdge(b).en) + { + _aretes[getEdge(b).nextE].prevS = a; + } + else if (getEdge(getEdge(b).nextE).en == getEdge(b).en) + { + _aretes[getEdge(b).nextE].prevE = a; + } + } + + + for (int i = 0; i < 2; i++) { + int p = getEdge(b).st; + if (p >= 0) { + if (getPoint(p).incidentEdge[i] == b) { + _pts[p].incidentEdge[i] = a; + } + } + + p = getEdge(b).en; + if (p >= 0) { + if (getPoint(p).incidentEdge[i] == b) { + _pts[p].incidentEdge[i] = a; + } + } + + p = getEdge(a).st; + if (p >= 0) { + if (getPoint(p).incidentEdge[i] == numberOfEdges()) { + _pts[p].incidentEdge[i] = b; + } + } + + p = getEdge(a).en; + if (p >= 0) { + if (getPoint(p).incidentEdge[i] == numberOfEdges()) { + _pts[p].incidentEdge[i] = b; + } + } + + } + + if (getEdge(a).prevS == b) + _aretes[a].prevS = a; + if (getEdge(a).prevE == b) + _aretes[a].prevE = a; + if (getEdge(a).nextS == b) + _aretes[a].nextS = a; + if (getEdge(a).nextE == b) + _aretes[a].nextE = a; + if (getEdge(b).prevS == a) + _aretes[a].prevS = b; + if (getEdge(b).prevE == a) + _aretes[a].prevE = b; + if (getEdge(b).nextS == a) + _aretes[a].nextS = b; + if (getEdge(b).nextE == a) + _aretes[a].nextE = b; + + dg_arete swap = getEdge(a); + _aretes[a] = getEdge(b); + _aretes[b] = swap; + if (_has_edges_data) + { + edge_data swae = eData[a]; + eData[a] = eData[b]; + eData[b] = swae; + } + if (_has_sweep_src_data) + { + sweep_src_data swae = swsData[a]; + swsData[a] = swsData[b]; + swsData[b] = swae; + } + if (_has_sweep_dest_data) + { + sweep_dest_data swae = swdData[a]; + swdData[a] = swdData[b]; + swdData[b] = swae; + } + if (_has_raster_data) + { + raster_data swae = swrData[a]; + swrData[a] = swrData[b]; + swrData[b] = swae; + } + if (_has_back_data) + { + back_data swae = ebData[a]; + ebData[a] = ebData[b]; + ebData[b] = swae; + } + if (_has_voronoi_data) + { + voronoi_edge swav = voreData[a]; + voreData[a] = voreData[b]; + voreData[b] = swav; + } +} +void +Shape::SwapEdges (int a, int b, int c) +{ + if (a == b || b == c || a == c) + return; + SwapEdges (a, b); + SwapEdges (b, c); +} + +void +Shape::SortEdges () +{ + if (_need_edges_sorting == false) { + return; + } + _need_edges_sorting = false; + + edge_list *list = (edge_list *) g_malloc(numberOfEdges() * sizeof (edge_list)); + for (int p = 0; p < numberOfPoints(); p++) + { + int const d = getPoint(p).totalDegree(); + if (d > 1) + { + int cb; + cb = getPoint(p).incidentEdge[FIRST]; + int nb = 0; + while (cb >= 0) + { + int n = nb++; + list[n].no = cb; + if (getEdge(cb).st == p) + { + list[n].x = getEdge(cb).dx; + list[n].starting = true; + } + else + { + list[n].x = -getEdge(cb).dx; + list[n].starting = false; + } + cb = NextAt (p, cb); + } + SortEdgesList (list, 0, nb - 1); + _pts[p].incidentEdge[FIRST] = list[0].no; + _pts[p].incidentEdge[LAST] = list[nb - 1].no; + for (int i = 0; i < nb; i++) + { + if (list[i].starting) + { + if (i > 0) + { + _aretes[list[i].no].prevS = list[i - 1].no; + } + else + { + _aretes[list[i].no].prevS = -1; + } + if (i < nb - 1) + { + _aretes[list[i].no].nextS = list[i + 1].no; + } + else + { + _aretes[list[i].no].nextS = -1; + } + } + else + { + if (i > 0) + { + _aretes[list[i].no].prevE = list[i - 1].no; + } + else + { + _aretes[list[i].no].prevE = -1; + } + if (i < nb - 1) + { + _aretes[list[i].no].nextE = list[i + 1].no; + } + else + { + _aretes[list[i].no].nextE = -1; + } + } + } + } + } + g_free(list); +} + +int +Shape::CmpToVert (Geom::Point ax, Geom::Point bx,bool as,bool bs) +{ + int tstAX = 0; + int tstAY = 0; + int tstBX = 0; + int tstBY = 0; + if (ax[0] > 0) + tstAX = 1; + if (ax[0] < 0) + tstAX = -1; + if (ax[1] > 0) + tstAY = 1; + if (ax[1] < 0) + tstAY = -1; + if (bx[0] > 0) + tstBX = 1; + if (bx[0] < 0) + tstBX = -1; + if (bx[1] > 0) + tstBY = 1; + if (bx[1] < 0) + tstBY = -1; + + int quadA = 0, quadB = 0; + if (tstAX < 0) + { + if (tstAY < 0) + { + quadA = 7; + } + else if (tstAY == 0) + { + quadA = 6; + } + else if (tstAY > 0) + { + quadA = 5; + } + } + else if (tstAX == 0) + { + if (tstAY < 0) + { + quadA = 0; + } + else if (tstAY == 0) + { + quadA = -1; + } + else if (tstAY > 0) + { + quadA = 4; + } + } + else if (tstAX > 0) + { + if (tstAY < 0) + { + quadA = 1; + } + else if (tstAY == 0) + { + quadA = 2; + } + else if (tstAY > 0) + { + quadA = 3; + } + } + if (tstBX < 0) + { + if (tstBY < 0) + { + quadB = 7; + } + else if (tstBY == 0) + { + quadB = 6; + } + else if (tstBY > 0) + { + quadB = 5; + } + } + else if (tstBX == 0) + { + if (tstBY < 0) + { + quadB = 0; + } + else if (tstBY == 0) + { + quadB = -1; + } + else if (tstBY > 0) + { + quadB = 4; + } + } + else if (tstBX > 0) + { + if (tstBY < 0) + { + quadB = 1; + } + else if (tstBY == 0) + { + quadB = 2; + } + else if (tstBY > 0) + { + quadB = 3; + } + } + if (quadA < quadB) + return 1; + if (quadA > quadB) + return -1; + + Geom::Point av, bv; + av = ax; + bv = bx; + double si = cross(av, bv); + int tstSi = 0; + if (si > 0.000001) tstSi = 1; + if (si < -0.000001) tstSi = -1; + if ( tstSi == 0 ) { + if ( as && !bs ) return -1; + if ( !as && bs ) return 1; + } + return tstSi; +} + +void +Shape::SortEdgesList (edge_list * list, int s, int e) +{ + if (s >= e) + return; + if (e == s + 1) { + int cmpval=CmpToVert (list[e].x, list[s].x,list[e].starting,list[s].starting); + if ( cmpval > 0 ) { // priorite aux sortants + edge_list swap = list[s]; + list[s] = list[e]; + list[e] = swap; + } + return; + } + + int ppos = (s + e) / 2; + int plast = ppos; + Geom::Point pvalx = list[ppos].x; + bool pvals = list[ppos].starting; + + int le = s, ri = e; + while (le < ppos || ri > plast) + { + if (le < ppos) + { + do + { + int test = CmpToVert (pvalx, list[le].x,pvals,list[le].starting); + if (test == 0) + { + // on colle les valeurs egales au pivot ensemble + if (le < ppos - 1) + { + edge_list swap = list[le]; + list[le] = list[ppos - 1]; + list[ppos - 1] = list[ppos]; + list[ppos] = swap; + ppos--; + continue; // sans changer le + } + else if (le == ppos - 1) + { + ppos--; + break; + } + else + { + // oupsie + break; + } + } + if (test > 0) + { + break; + } + le++; + } + while (le < ppos); + } + if (ri > plast) + { + do + { + int test = CmpToVert (pvalx, list[ri].x,pvals,list[ri].starting); + if (test == 0) + { + // on colle les valeurs egales au pivot ensemble + if (ri > plast + 1) + { + edge_list swap = list[ri]; + list[ri] = list[plast + 1]; + list[plast + 1] = list[plast]; + list[plast] = swap; + plast++; + continue; // sans changer ri + } + else if (ri == plast + 1) + { + plast++; + break; + } + else + { + // oupsie + break; + } + } + if (test < 0) + { + break; + } + ri--; + } + while (ri > plast); + } + + if (le < ppos) + { + if (ri > plast) + { + edge_list swap = list[le]; + list[le] = list[ri]; + list[ri] = swap; + le++; + ri--; + } + else if (le < ppos - 1) + { + edge_list swap = list[ppos - 1]; + list[ppos - 1] = list[plast]; + list[plast] = list[le]; + list[le] = swap; + ppos--; + plast--; + } + else if (le == ppos - 1) + { + edge_list swap = list[plast]; + list[plast] = list[le]; + list[le] = swap; + ppos--; + plast--; + } + else + { + break; + } + } + else + { + if (ri > plast + 1) + { + edge_list swap = list[plast + 1]; + list[plast + 1] = list[ppos]; + list[ppos] = list[ri]; + list[ri] = swap; + ppos++; + plast++; + } + else if (ri == plast + 1) + { + edge_list swap = list[ppos]; + list[ppos] = list[ri]; + list[ri] = swap; + ppos++; + plast++; + } + else + { + break; + } + } + } + SortEdgesList (list, s, ppos - 1); + SortEdgesList (list, plast + 1, e); + +} + + + +/* + * + */ +void +Shape::ConnectStart (int p, int b) +{ + if (getEdge(b).st >= 0) + DisconnectStart (b); + + _aretes[b].st = p; + _pts[p].dO++; + _aretes[b].nextS = -1; + _aretes[b].prevS = getPoint(p).incidentEdge[LAST]; + if (getPoint(p).incidentEdge[LAST] >= 0) + { + if (getEdge(getPoint(p).incidentEdge[LAST]).st == p) + { + _aretes[getPoint(p).incidentEdge[LAST]].nextS = b; + } + else if (getEdge(getPoint(p).incidentEdge[LAST]).en == p) + { + _aretes[getPoint(p).incidentEdge[LAST]].nextE = b; + } + } + _pts[p].incidentEdge[LAST] = b; + if (getPoint(p).incidentEdge[FIRST] < 0) + _pts[p].incidentEdge[FIRST] = b; +} + +void +Shape::ConnectEnd (int p, int b) +{ + if (getEdge(b).en >= 0) + DisconnectEnd (b); + _aretes[b].en = p; + _pts[p].dI++; + _aretes[b].nextE = -1; + _aretes[b].prevE = getPoint(p).incidentEdge[LAST]; + if (getPoint(p).incidentEdge[LAST] >= 0) + { + if (getEdge(getPoint(p).incidentEdge[LAST]).st == p) + { + _aretes[getPoint(p).incidentEdge[LAST]].nextS = b; + } + else if (getEdge(getPoint(p).incidentEdge[LAST]).en == p) + { + _aretes[getPoint(p).incidentEdge[LAST]].nextE = b; + } + } + _pts[p].incidentEdge[LAST] = b; + if (getPoint(p).incidentEdge[FIRST] < 0) + _pts[p].incidentEdge[FIRST] = b; +} + +void +Shape::DisconnectStart (int b) +{ + if (getEdge(b).st < 0) + return; + _pts[getEdge(b).st].dO--; + if (getEdge(b).prevS >= 0) + { + if (getEdge(getEdge(b).prevS).st == getEdge(b).st) + { + _aretes[getEdge(b).prevS].nextS = getEdge(b).nextS; + } + else if (getEdge(getEdge(b).prevS).en == getEdge(b).st) + { + _aretes[getEdge(b).prevS].nextE = getEdge(b).nextS; + } + } + if (getEdge(b).nextS >= 0) + { + if (getEdge(getEdge(b).nextS).st == getEdge(b).st) + { + _aretes[getEdge(b).nextS].prevS = getEdge(b).prevS; + } + else if (getEdge(getEdge(b).nextS).en == getEdge(b).st) + { + _aretes[getEdge(b).nextS].prevE = getEdge(b).prevS; + } + } + if (getPoint(getEdge(b).st).incidentEdge[FIRST] == b) + _pts[getEdge(b).st].incidentEdge[FIRST] = getEdge(b).nextS; + if (getPoint(getEdge(b).st).incidentEdge[LAST] == b) + _pts[getEdge(b).st].incidentEdge[LAST] = getEdge(b).prevS; + _aretes[b].st = -1; +} + +void +Shape::DisconnectEnd (int b) +{ + if (getEdge(b).en < 0) + return; + _pts[getEdge(b).en].dI--; + if (getEdge(b).prevE >= 0) + { + if (getEdge(getEdge(b).prevE).st == getEdge(b).en) + { + _aretes[getEdge(b).prevE].nextS = getEdge(b).nextE; + } + else if (getEdge(getEdge(b).prevE).en == getEdge(b).en) + { + _aretes[getEdge(b).prevE].nextE = getEdge(b).nextE; + } + } + if (getEdge(b).nextE >= 0) + { + if (getEdge(getEdge(b).nextE).st == getEdge(b).en) + { + _aretes[getEdge(b).nextE].prevS = getEdge(b).prevE; + } + else if (getEdge(getEdge(b).nextE).en == getEdge(b).en) + { + _aretes[getEdge(b).nextE].prevE = getEdge(b).prevE; + } + } + if (getPoint(getEdge(b).en).incidentEdge[FIRST] == b) + _pts[getEdge(b).en].incidentEdge[FIRST] = getEdge(b).nextE; + if (getPoint(getEdge(b).en).incidentEdge[LAST] == b) + _pts[getEdge(b).en].incidentEdge[LAST] = getEdge(b).prevE; + _aretes[b].en = -1; +} + + +void +Shape::Inverse (int b) +{ + int swap; + swap = getEdge(b).st; + _aretes[b].st = getEdge(b).en; + _aretes[b].en = swap; + swap = getEdge(b).prevE; + _aretes[b].prevE = getEdge(b).prevS; + _aretes[b].prevS = swap; + swap = getEdge(b).nextE; + _aretes[b].nextE = getEdge(b).nextS; + _aretes[b].nextS = swap; + _aretes[b].dx = -getEdge(b).dx; + if (getEdge(b).st >= 0) + { + _pts[getEdge(b).st].dO++; + _pts[getEdge(b).st].dI--; + } + if (getEdge(b).en >= 0) + { + _pts[getEdge(b).en].dO--; + _pts[getEdge(b).en].dI++; + } + if (_has_edges_data) + eData[b].weight = -eData[b].weight; + if (_has_sweep_dest_data) + { + int swap = swdData[b].leW; + swdData[b].leW = swdData[b].riW; + swdData[b].riW = swap; + } + if (_has_back_data) + { + double swat = ebData[b].tSt; + ebData[b].tSt = ebData[b].tEn; + ebData[b].tEn = swat; + } + if (_has_voronoi_data) + { + int swai = voreData[b].leF; + voreData[b].leF = voreData[b].riF; + voreData[b].riF = swai; + } +} +void +Shape::CalcBBox (bool strict_degree) +{ + if (_bbox_up_to_date) + return; + if (hasPoints() == false) + { + leftX = rightX = topY = bottomY = 0; + _bbox_up_to_date = true; + return; + } + leftX = rightX = getPoint(0).x[0]; + topY = bottomY = getPoint(0).x[1]; + bool not_set=true; + for (int i = 0; i < numberOfPoints(); i++) + { + if ( strict_degree == false || getPoint(i).dI > 0 || getPoint(i).dO > 0 ) { + if ( not_set ) { + leftX = rightX = getPoint(i).x[0]; + topY = bottomY = getPoint(i).x[1]; + not_set=false; + } else { + if ( getPoint(i).x[0] < leftX) leftX = getPoint(i).x[0]; + if ( getPoint(i).x[0] > rightX) rightX = getPoint(i).x[0]; + if ( getPoint(i).x[1] < topY) topY = getPoint(i).x[1]; + if ( getPoint(i).x[1] > bottomY) bottomY = getPoint(i).x[1]; + } + } + } + + _bbox_up_to_date = true; +} + +// winding of a point with respect to the Shape +// 0= outside +// 1= inside (or -1, that usually the same) +// other=depends on your fill rule +// if the polygon is uncrossed, it's all the same, usually +int +Shape::PtWinding (const Geom::Point px) const +{ + int lr = 0, ll = 0, rr = 0; + + for (int i = 0; i < numberOfEdges(); i++) + { + Geom::Point const adir = getEdge(i).dx; + + Geom::Point const ast = getPoint(getEdge(i).st).x; + Geom::Point const aen = getPoint(getEdge(i).en).x; + + //int const nWeight = eData[i].weight; + int const nWeight = 1; + + if (ast[0] < aen[0]) { + if (ast[0] > px[0]) continue; + if (aen[0] < px[0]) continue; + } else { + if (ast[0] < px[0]) continue; + if (aen[0] > px[0]) continue; + } + if (ast[0] == px[0]) { + if (ast[1] >= px[1]) continue; + if (aen[0] == px[0]) continue; + if (aen[0] < px[0]) ll += nWeight; else rr -= nWeight; + continue; + } + if (aen[0] == px[0]) { + if (aen[1] >= px[1]) continue; + if (ast[0] == px[0]) continue; + if (ast[0] < px[0]) ll -= nWeight; else rr += nWeight; + continue; + } + + if (ast[1] < aen[1]) { + if (ast[1] >= px[1]) continue; + } else { + if (aen[1] >= px[1]) continue; + } + + Geom::Point const diff = px - ast; + double const cote = cross(adir, diff); + if (cote == 0) continue; + if (cote < 0) { + if (ast[0] > px[0]) lr += nWeight; + } else { + if (ast[0] < px[0]) lr -= nWeight; + } + } + return lr + (ll + rr) / 2; +} + + +void Shape::initialisePointData() +{ + if (_point_data_initialised) + return; + int const N = numberOfPoints(); + + for (int i = 0; i < N; i++) { + pData[i].pending = 0; + pData[i].edgeOnLeft = -1; + pData[i].nextLinkedPoint = -1; + pData[i].rx[0] = Round(getPoint(i).x[0]); + pData[i].rx[1] = Round(getPoint(i).x[1]); + } + + _point_data_initialised = true; +} + +void Shape::initialiseEdgeData() +{ + int const N = numberOfEdges(); + + for (int i = 0; i < N; i++) { + eData[i].rdx = pData[getEdge(i).en].rx - pData[getEdge(i).st].rx; + eData[i].length = dot(eData[i].rdx, eData[i].rdx); + eData[i].ilength = 1 / eData[i].length; + eData[i].sqlength = sqrt(eData[i].length); + eData[i].isqlength = 1 / eData[i].sqlength; + eData[i].siEd = eData[i].rdx[1] * eData[i].isqlength; + eData[i].coEd = eData[i].rdx[0] * eData[i].isqlength; + + if (eData[i].siEd < 0) { + eData[i].siEd = -eData[i].siEd; + eData[i].coEd = -eData[i].coEd; + } + + swsData[i].misc = nullptr; + swsData[i].firstLinkedPoint = -1; + swsData[i].stPt = swsData[i].enPt = -1; + swsData[i].leftRnd = swsData[i].rightRnd = -1; + swsData[i].nextSh = nullptr; + swsData[i].nextBo = -1; + swsData[i].curPoint = -1; + swsData[i].doneTo = -1; + } +} + + +void Shape::clearIncidenceData() +{ + g_free(iData); + iData = nullptr; + nbInc = maxInc = 0; +} + + + +/** + * A directed graph is Eulerian iff every vertex has equal indegree and outdegree. + * http://mathworld.wolfram.com/EulerianGraph.html + * + * \param s Directed shape. + * \return true if s is Eulerian. + */ + +bool directedEulerian(Shape const *s) +{ + for (int i = 0; i < s->numberOfPoints(); i++) { + if (s->getPoint(i).dI != s->getPoint(i).dO) { + return false; + } + } + + return true; +} + + + +/** + * \param s Shape. + * \param p Point. + * \return Minimum distance from p to any of the points or edges of s. + */ + +double distance(Shape const *s, Geom::Point const &p) +{ + if ( s->hasPoints() == false) { + return 0.0; + } + + /* Find the minimum distance from p to one of the points on s. + ** Computing the dot product of the difference vector gives + ** us the distance squared; we can leave the square root + ** until the end. + */ + double bdot = Geom::dot(p - s->getPoint(0).x, p - s->getPoint(0).x); + + for (int i = 0; i < s->numberOfPoints(); i++) { + Geom::Point const offset( p - s->getPoint(i).x ); + double ndot = Geom::dot(offset, offset); + if ( ndot < bdot ) { + bdot = ndot; + } + } + + for (int i = 0; i < s->numberOfEdges(); i++) { + if ( s->getEdge(i).st >= 0 && s->getEdge(i).en >= 0 ) { + /* The edge has start and end points */ + Geom::Point const st(s->getPoint(s->getEdge(i).st).x); // edge start + Geom::Point const en(s->getPoint(s->getEdge(i).en).x); // edge end + + Geom::Point const d(p - st); // vector between p and edge start + Geom::Point const e(en - st); // vector of the edge + double const el = Geom::dot(e, e); // edge length + + /* Update bdot if appropriate */ + if ( el > 0.001 ) { + double const npr = Geom::dot(d, e); + if ( npr > 0 && npr < el ) { + double const nl = fabs( Geom::cross(d, e) ); + double ndot = nl * nl / el; + if ( ndot < bdot ) { + bdot = ndot; + } + } + } + } + } + + return sqrt(bdot); +} + + + +/** + * Returns true iff the L2 distance from \a thePt to this shape is <= \a max_l2. + * Distance = the min of distance to its points and distance to its edges. + * Points without edges are considered, which is maybe unwanted... + * + * This is largely similar to distance(). + * + * \param s Shape. + * \param p Point. + * \param max_l2 L2 distance. + */ + +bool distanceLessThanOrEqual(Shape const *s, Geom::Point const &p, double const max_l2) +{ + if ( s->hasPoints() == false ) { + return false; + } + + /* TODO: Consider using bbox to return early, perhaps conditional on nbPt or nbAr. */ + + /* TODO: Efficiency: In one test case (scribbling with the freehand tool to create a small number of long + ** path elements), changing from a Distance method to a DistanceLE method reduced this + ** function's CPU time from about 21% of total inkscape CPU time to 14-15% of total inkscape + ** CPU time, due to allowing early termination. I don't know how much the L1 test helps, it + ** may well be a case of premature optimization. Consider testing dot(offset, offset) + ** instead. + */ + + double const max_l1 = max_l2 * M_SQRT2; + for (int i = 0; i < s->numberOfPoints(); i++) { + Geom::Point const offset( p - s->getPoint(i).x ); + double const l1 = Geom::L1(offset); + if ( (l1 <= max_l2) || ((l1 <= max_l1) && (Geom::L2(offset) <= max_l2)) ) { + return true; + } + } + + for (int i = 0; i < s->numberOfEdges(); i++) { + if ( s->getEdge(i).st >= 0 && s->getEdge(i).en >= 0 ) { + Geom::Point const st(s->getPoint(s->getEdge(i).st).x); + Geom::Point const en(s->getPoint(s->getEdge(i).en).x); + Geom::Point const d(p - st); + Geom::Point const e(en - st); + double const el = Geom::L2(e); + if ( el > 0.001 ) { + Geom::Point const e_unit(e / el); + double const npr = Geom::dot(d, e_unit); + if ( npr > 0 && npr < el ) { + double const nl = fabs(Geom::cross(d, e_unit)); + if ( nl <= max_l2 ) { + return true; + } + } + } + } + } + + return false; +} + +//}; + |