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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
commit | cca66b9ec4e494c1d919bff0f71a820d8afab1fa (patch) | |
tree | 146f39ded1c938019e1ed42d30923c2ac9e86789 /src/livarot/float-line.h | |
parent | Initial commit. (diff) | |
download | inkscape-upstream.tar.xz inkscape-upstream.zip |
Adding upstream version 1.2.2.upstream/1.2.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/livarot/float-line.h')
-rw-r--r-- | src/livarot/float-line.h | 144 |
1 files changed, 144 insertions, 0 deletions
diff --git a/src/livarot/float-line.h b/src/livarot/float-line.h new file mode 100644 index 0000000..ebbd9aa --- /dev/null +++ b/src/livarot/float-line.h @@ -0,0 +1,144 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/** @file + * TODO: insert short description here + *//* + * Authors: see git history + * + * Copyright (C) 2010 Authors + * Released under GNU GPL v2+, read the file 'COPYING' for more information. + */ +#ifndef INKSCAPE_LIVAROT_FLOAT_LINE_H +#define INKSCAPE_LIVAROT_FLOAT_LINE_H + +/** \file + * Coverage with floating-point boundaries. + */ + +#include <vector> +#include "livarot/LivarotDefs.h" + +class IntLigne; + +/// A coverage portion ("run") with floating point boundaries. +struct float_ligne_run { + float st; + float en; + float vst; + float ven; + float pente; ///< (ven-vst)/(en-st) +}; + +/** + * A floating-point boundary. + * + * Each float_ligne_bord is a boundary of some coverage. + * The Flatten() function will extract non-overlapping runs and produce an + * array of float_ligne_run. The float_ligne_bord are stored in an array, but + * linked like a doubly-linked list. + * + * The idea behind that is that a given edge produces one float_ligne_bord at + * the beginning of Scan() and possibly another in AvanceEdge() and + * DestroyEdge(); but that second float_ligne_bord will not be far away in + * the list from the first, so it's faster to salvage the index of the first + * float_ligne_bord and try to insert the second from that salvaged position. + */ +struct float_ligne_bord { + float pos; ///< position of the boundary + bool start; ///< is the beginning of the coverage portion? + float val; ///< amount of coverage (ie vst if start==true, and ven if start==false) + float pente; ///< (ven-vst)/(en-st) + int other; ///< index, in the array of float_ligne_bord, of the other boundary associated to this one + int s_prev; ///< index of the previous bord in the doubly-linked list + int s_next; ///< index of the next bord in the doubly-linked list + int pend_ind; ///< bords[i].pend_ind is the index of the float_ligne_bord that is the start of the + ///< coverage portion being scanned (in the Flatten() ) + int pend_inv; ///< inverse of pend_ind, for faster handling of insertion/removal in the "pending" array +}; + +/** + * Coverage with floating-point boundaries. + * + * The goal is to salvage exact coverage info in the sweepline performed by + * Scan() or QuickScan(), then clean up a bit, convert floating point bounds + * to integer bounds, because pixel have integer bounds, and then raster runs + * of the type: + * \verbatim + position on the (pixel) line: st en + | | + coverage value (0=empty, 1=full) vst -> ven \endverbatim + */ +class FloatLigne { +public: + std::vector<float_ligne_bord> bords; ///< vector of coverage boundaries + std::vector<float_ligne_run> runs; ///< vector of runs + + /// first boundary in the doubly-linked list + int s_first; + /// last boundary in the doubly-linked list + int s_last; + + FloatLigne(); + virtual ~FloatLigne(); + + void Reset(); + + int AddBord(float spos, float sval, float epos, float eval, int guess = -1); + int AddBord(float spos, float sval, float epos, float eval, float pente, int guess = -1); + int AddBordR(float spos, float sval, float epos, float eval, float pente, int guess = -1); + int AppendBord(float spos, float sval, float epos, float eval, float pente); + + void Flatten(); + + void Affiche(); + + void Max(FloatLigne *a, float tresh, bool addIt); + + void Min(FloatLigne *a, float tresh, bool addIt); + + void Split(FloatLigne *a, float tresh, FloatLigne *over); + + void Over(FloatLigne *a, float tresh); + + void Copy(IntLigne *a); + void Copy(FloatLigne *a); + + float RemainingValAt(float at, int pending); + + static int CmpBord(float_ligne_bord const &d1, float_ligne_bord const &d2) { + if ( d1.pos == d2.pos ) { + if ( d1.start && !(d2.start) ) { + return 1; + } + if ( !(d1.start) && d2.start ) { + return -1; + } + return 0; + } + + return (( d1.pos < d2.pos ) ? -1 : 1); + }; + + int AddRun(float st, float en, float vst, float ven, float pente); + +private: + void InsertBord(int no, float p, int guess); + int AddRun(float st, float en, float vst, float ven); + + inline float ValAt(float at, float ps, float pe, float vs, float ve) { + return ((at - ps) * ve + (pe - at) * vs) / (pe - ps); + }; +}; + +#endif + + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 : |