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diff --git a/src/3rdparty/2geom/src/2geom/conicsec.cpp b/src/3rdparty/2geom/src/2geom/conicsec.cpp
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+/*
+ * Authors:
+ * Nathan Hurst <njh@njhurst.com
+ *
+ * Copyright 2009 authors
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it either under the terms of the GNU Lesser General Public
+ * License version 2.1 as published by the Free Software Foundation
+ * (the "LGPL") or, at your option, under the terms of the Mozilla
+ * Public License Version 1.1 (the "MPL"). If you do not alter this
+ * notice, a recipient may use your version of this file under either
+ * the MPL or the LGPL.
+ *
+ * You should have received a copy of the LGPL along with this library
+ * in the file COPYING-LGPL-2.1; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the MPL along with this library
+ * in the file COPYING-MPL-1.1
+ *
+ * The contents of this file are subject to the Mozilla Public License
+ * Version 1.1 (the "License"); you may not use this file except in
+ * compliance with the License. You may obtain a copy of the License at
+ * http://www.mozilla.org/MPL/
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY
+ * OF ANY KIND, either express or implied. See the LGPL or the MPL for
+ * the specific language governing rights and limitations.
+ */
+
+
+#include <2geom/conicsec.h>
+#include <2geom/conic_section_clipper.h>
+#include <2geom/numeric/fitting-tool.h>
+#include <2geom/numeric/fitting-model.h>
+
+
+// File: convert.h
+#include <utility>
+#include <sstream>
+#include <stdexcept>
+#include <optional>
+
+namespace Geom
+{
+
+LineSegment intersection(Line l, Rect r) {
+ std::optional<LineSegment> seg = l.clip(r);
+ if (seg) {
+ return *seg;
+ } else {
+ return LineSegment(Point(0,0), Point(0,0));
+ }
+}
+
+static double det(Point a, Point b) {
+ return a[0]*b[1] - a[1]*b[0];
+}
+
+template <typename T>
+static T det(T a, T b, T c, T d) {
+ return a*d - b*c;
+}
+
+template <typename T>
+static T det(T M[2][2]) {
+ return M[0][0]*M[1][1] - M[1][0]*M[0][1];
+}
+
+template <typename T>
+static T det3(T M[3][3]) {
+ return ( M[0][0] * det(M[1][1], M[1][2],
+ M[2][1], M[2][2])
+ -M[1][0] * det(M[0][1], M[0][2],
+ M[2][1], M[2][2])
+ +M[2][0] * det(M[0][1], M[0][2],
+ M[1][1], M[1][2]));
+}
+
+static double boxprod(Point a, Point b, Point c) {
+ return det(a,b) - det(a,c) + det(b,c);
+}
+
+class BadConversion : public std::runtime_error {
+public:
+ BadConversion(const std::string& s)
+ : std::runtime_error(s)
+ { }
+};
+
+template <typename T>
+inline std::string stringify(T x)
+{
+ std::ostringstream o;
+ if (!(o << x))
+ throw BadConversion("stringify(T)");
+ return o.str();
+}
+
+ /* A G4 continuous cubic parametric approximation for rational quadratics.
+ See
+ An analysis of cubic approximation schemes for conic sections
+ Michael Floater
+ SINTEF
+
+ This is less accurate overall than some of his other schemes, but
+ produces very smooth joins and is still optimally h^-6
+ convergent.
+ */
+
+double RatQuad::lambda() const {
+ return 2*(6*w*w +1 -std::sqrt(3*w*w+1))/(12*w*w+3);
+}
+
+RatQuad RatQuad::fromPointsTangents(Point P0, Point dP0,
+ Point P,
+ Point P2, Point dP2) {
+ Line Line0 = Line::from_origin_and_vector(P0, dP0);
+ Line Line2 = Line::from_origin_and_vector(P2, dP2);
+ try {
+ OptCrossing oc = intersection(Line0, Line2);
+ if(!oc) // what to do?
+ return RatQuad(Point(), Point(), Point(), 0); // need opt really
+ //assert(0);
+ Point P1 = Line0.pointAt((*oc).ta);
+ double triarea = boxprod(P0, P1, P2);
+// std::cout << "RatQuad::fromPointsTangents: triarea = " << triarea << std::endl;
+ if (triarea == 0)
+ {
+ return RatQuad(P0, 0.5*(P0+P2), P2, 1);
+ }
+ double tau0 = boxprod(P, P1, P2)/triarea;
+ double tau1 = boxprod(P0, P, P2)/triarea;
+ double tau2 = boxprod(P0, P1, P)/triarea;
+ if (tau0 == 0 || tau1 == 0 || tau2 == 0)
+ {
+ return RatQuad(P0, 0.5*(P0+P2), P2, 1);
+ }
+ double w = tau1/(2*std::sqrt(tau0*tau2));
+// std::cout << "RatQuad::fromPointsTangents: tau0 = " << tau0 << std::endl;
+// std::cout << "RatQuad::fromPointsTangents: tau1 = " << tau1 << std::endl;
+// std::cout << "RatQuad::fromPointsTangents: tau2 = " << tau2 << std::endl;
+// std::cout << "RatQuad::fromPointsTangents: w = " << w << std::endl;
+ return RatQuad(P0, P1, P2, w);
+ } catch(Geom::InfiniteSolutions const&) {
+ return RatQuad(P0, 0.5*(P0+P2), P2, 1);
+ }
+ return RatQuad(Point(), Point(), Point(), 0); // need opt really
+}
+
+RatQuad RatQuad::circularArc(Point P0, Point P1, Point P2) {
+ return RatQuad(P0, P1, P2, dot(unit_vector(P0 - P1), unit_vector(P0 - P2)));
+}
+
+
+CubicBezier RatQuad::toCubic() const {
+ return toCubic(lambda());
+}
+
+CubicBezier RatQuad::toCubic(double lamb) const {
+ return CubicBezier(P[0],
+ (1-lamb)*P[0] + lamb*P[1],
+ (1-lamb)*P[2] + lamb*P[1],
+ P[2]);
+}
+
+Point RatQuad::pointAt(double t) const {
+ Bezier xt(P[0][0], P[1][0]*w, P[2][0]);
+ Bezier yt(P[0][1], P[1][1]*w, P[2][1]);
+ double wt = Bezier(1, w, 1).valueAt(t);
+ return Point(xt.valueAt(t)/wt,
+ yt.valueAt(t)/wt);
+}
+
+void RatQuad::split(RatQuad &a, RatQuad &b) const {
+ a.P[0] = P[0];
+ b.P[2] = P[2];
+ a.P[1] = (P[0]+w*P[1])/(1+w);
+ b.P[1] = (w*P[1]+P[2])/(1+w);
+ a.w = b.w = std::sqrt((1+w)/2);
+ a.P[2] = b.P[0] = (0.5*a.P[1]+0.5*b.P[1]);
+}
+
+
+D2<SBasis> RatQuad::hermite() const {
+ SBasis t = Linear(0, 1);
+ SBasis omt = Linear(1, 0);
+
+ D2<SBasis> out(omt*omt*P[0][0]+2*omt*t*P[1][0]*w+t*t*P[2][0],
+ omt*omt*P[0][1]+2*omt*t*P[1][1]*w+t*t*P[2][1]);
+ for(int dim = 0; dim < 2; dim++) {
+ out[dim] = divide(out[dim], (omt*omt+2*omt*t*w+t*t), 2);
+ }
+ return out;
+}
+
+ std::vector<SBasis> RatQuad::homogeneous() const {
+ std::vector<SBasis> res(3, SBasis());
+ Bezier xt(P[0][0], P[1][0]*w, P[2][0]);
+ bezier_to_sbasis(res[0],xt);
+ Bezier yt(P[0][1], P[1][1]*w, P[2][1]);
+ bezier_to_sbasis(res[1],yt);
+ Bezier wt(1, w, 1);
+ bezier_to_sbasis(res[2],wt);
+ return res;
+}
+
+#if 0
+ std::string xAx::categorise() const {
+ double M[3][3] = {{c[0], c[1], c[3]},
+ {c[1], c[2], c[4]},
+ {c[3], c[4], c[5]}};
+ double D = det3(M);
+ if (c[0] == 0 && c[1] == 0 && c[2] == 0)
+ return "line";
+ std::string res = stringify(D);
+ double descr = c[1]*c[1] - c[0]*c[2];
+ if (descr < 0) {
+ if (c[0] == c[2] && c[1] == 0)
+ return res + "circle";
+ return res + "ellipse";
+ } else if (descr == 0) {
+ return res + "parabola";
+ } else if (descr > 0) {
+ if (c[0] + c[2] == 0) {
+ if (D == 0)
+ return res + "two lines";
+ return res + "rectangular hyperbola";
+ }
+ return res + "hyperbola";
+
+ }
+ return "no idea!";
+}
+#endif
+
+
+std::vector<Point> decompose_degenerate(xAx const & C1, xAx const & C2, xAx const & xC0) {
+ std::vector<Point> res;
+ double A[2][2] = {{2*xC0.c[0], xC0.c[1]},
+ {xC0.c[1], 2*xC0.c[2]}};
+//Point B0 = xC0.bottom();
+ double const determ = det(A);
+ //std::cout << determ << "\n";
+ if (fabs(determ) >= 1e-20) { // hopeful, I know
+ Geom::Coord const ideterm = 1.0 / determ;
+
+ double b[2] = {-xC0.c[3], -xC0.c[4]};
+ Point B0((A[1][1]*b[0] -A[0][1]*b[1]),
+ (-A[1][0]*b[0] + A[0][0]*b[1]));
+ B0 *= ideterm;
+ Point n0, n1;
+ // Are these just the eigenvectors of A11?
+ if(xC0.c[0] == xC0.c[2]) {
+ double b = 0.5*xC0.c[1]/xC0.c[0];
+ double c = xC0.c[2]/xC0.c[0];
+ //assert(fabs(b*b-c) > 1e-10);
+ double d = std::sqrt(b*b-c);
+ //assert(fabs(b-d) > 1e-10);
+ n0 = Point(1, b+d);
+ n1 = Point(1, b-d);
+ } else if(fabs(xC0.c[0]) > fabs(xC0.c[2])) {
+ double b = 0.5*xC0.c[1]/xC0.c[0];
+ double c = xC0.c[2]/xC0.c[0];
+ //assert(fabs(b*b-c) > 1e-10);
+ double d = std::sqrt(b*b-c);
+ //assert(fabs(b-d) > 1e-10);
+ n0 = Point(1, b+d);
+ n1 = Point(1, b-d);
+ } else {
+ double b = 0.5*xC0.c[1]/xC0.c[2];
+ double c = xC0.c[0]/xC0.c[2];
+ //assert(fabs(b*b-c) > 1e-10);
+ double d = std::sqrt(b*b-c);
+ //assert(fabs(b-d) > 1e-10);
+ n0 = Point(b+d, 1);
+ n1 = Point(b-d, 1);
+ }
+
+ Line L0 = Line::from_origin_and_vector(B0, rot90(n0));
+ Line L1 = Line::from_origin_and_vector(B0, rot90(n1));
+
+ std::vector<double> rts = C1.roots(L0);
+ for(double rt : rts) {
+ Point P = L0.pointAt(rt);
+ res.push_back(P);
+ }
+ rts = C1.roots(L1);
+ for(double rt : rts) {
+ Point P = L1.pointAt(rt);
+ res.push_back(P);
+ }
+ } else {
+ // single or double line
+ // check for completely zero case (what to do?)
+ assert(xC0.c[0] || xC0.c[1] ||
+ xC0.c[2] || xC0.c[3] ||
+ xC0.c[4] || xC0.c[5]);
+ Point trial_pt(0,0);
+ Point g = xC0.gradient(trial_pt);
+ if(L2sq(g) == 0) {
+ trial_pt[0] += 1;
+ g = xC0.gradient(trial_pt);
+ if(L2sq(g) == 0) {
+ trial_pt[1] += 1;
+ g = xC0.gradient(trial_pt);
+ if(L2sq(g) == 0) {
+ trial_pt[0] += 1;
+ g = xC0.gradient(trial_pt);
+ if(L2sq(g) == 0) {
+ trial_pt = Point(1.5,0.5);
+ g = xC0.gradient(trial_pt);
+ }
+ }
+ }
+ }
+ //std::cout << trial_pt << ", " << g << "\n";
+ /**
+ * At this point we have tried up to 4 points: 0,0, 1,0, 1,1, 2,1, 1.5,1.5
+ *
+ * No degenerate conic can pass through these points, so we can assume
+ * that we've found a perpendicular to the double line.
+ * Proof:
+ * any degenerate must consist of at most 2 lines. 1.5,0.5 is not on any pair of lines
+ * passing through the previous 4 trials.
+ *
+ * alternatively, there may be a way to determine this directly from xC0
+ */
+ assert(L2sq(g) != 0);
+
+ Line Lx = Line::from_origin_and_vector(trial_pt, g); // a line along the gradient
+ std::vector<double> rts = xC0.roots(Lx);
+ for(double rt : rts) {
+ Point P0 = Lx.pointAt(rt);
+ //std::cout << P0 << "\n";
+ Line L = Line::from_origin_and_vector(P0, rot90(g));
+ std::vector<double> cnrts;
+ // It's very likely that at least one of the conics is degenerate, this will hopefully pick the more generate of the two.
+ if(fabs(C1.hessian().det()) > fabs(C2.hessian().det()))
+ cnrts = C1.roots(L);
+ else
+ cnrts = C2.roots(L);
+ for(double cnrt : cnrts) {
+ Point P = L.pointAt(cnrt);
+ res.push_back(P);
+ }
+ }
+ }
+ return res;
+}
+
+double xAx_descr(xAx const & C) {
+ double mC[3][3] = {{C.c[0], (C.c[1])/2, (C.c[3])/2},
+ {(C.c[1])/2, C.c[2], (C.c[4])/2},
+ {(C.c[3])/2, (C.c[4])/2, C.c[5]}};
+
+ return det3(mC);
+}
+
+
+std::vector<Point> intersect(xAx const & C1, xAx const & C2) {
+ // You know, if either of the inputs are degenerate we should use them first!
+ if(xAx_descr(C1) == 0) {
+ return decompose_degenerate(C1, C2, C1);
+ }
+ if(xAx_descr(C2) == 0) {
+ return decompose_degenerate(C1, C2, C2);
+ }
+ std::vector<Point> res;
+ SBasis T(Linear(-1,1));
+ SBasis S(Linear(1,1));
+ SBasis C[3][3] = {{T*C1.c[0]+S*C2.c[0], (T*C1.c[1]+S*C2.c[1])/2, (T*C1.c[3]+S*C2.c[3])/2},
+ {(T*C1.c[1]+S*C2.c[1])/2, T*C1.c[2]+S*C2.c[2], (T*C1.c[4]+S*C2.c[4])/2},
+ {(T*C1.c[3]+S*C2.c[3])/2, (T*C1.c[4]+S*C2.c[4])/2, T*C1.c[5]+S*C2.c[5]}};
+
+ SBasis D = det3(C);
+ std::vector<double> rts = Geom::roots(D);
+ if(rts.empty()) {
+ T = Linear(1,1);
+ S = Linear(-1,1);
+ SBasis C[3][3] = {{T*C1.c[0]+S*C2.c[0], (T*C1.c[1]+S*C2.c[1])/2, (T*C1.c[3]+S*C2.c[3])/2},
+ {(T*C1.c[1]+S*C2.c[1])/2, T*C1.c[2]+S*C2.c[2], (T*C1.c[4]+S*C2.c[4])/2},
+ {(T*C1.c[3]+S*C2.c[3])/2, (T*C1.c[4]+S*C2.c[4])/2, T*C1.c[5]+S*C2.c[5]}};
+
+ D = det3(C);
+ rts = Geom::roots(D);
+ }
+ // at this point we have a T and S and perhaps some roots that represent our degenerate conic
+ // Let's just pick one randomly (can we do better?)
+ //for(unsigned i = 0; i < rts.size(); i++) {
+ if(!rts.empty()) {
+ unsigned i = 0;
+ double t = T.valueAt(rts[i]);
+ double s = S.valueAt(rts[i]);
+ xAx xC0 = C1*t + C2*s;
+ //::draw(cr, xC0, screen_rect); // degen
+
+ return decompose_degenerate(C1, C2, xC0);
+
+
+ } else {
+ std::cout << "What?" << std::endl;
+ ;//std::cout << D << "\n";
+ }
+ return res;
+}
+
+
+xAx xAx::fromPoint(Point p) {
+ return xAx(1., 0, 1., -2*p[0], -2*p[1], dot(p,p));
+}
+
+xAx xAx::fromDistPoint(Point /*p*/, double /*d*/) {
+ return xAx();//1., 0, 1., -2*(1+d)*p[0], -2*(1+d)*p[1], dot(p,p)+d*d);
+}
+
+xAx xAx::fromLine(Point n, double d) {
+ return xAx(n[0]*n[0], 2*n[0]*n[1], n[1]*n[1], 2*d*n[0], 2*d*n[1], d*d);
+}
+
+xAx xAx::fromLine(Line l) {
+ double dist;
+ Point norm = l.normalAndDist(dist);
+
+ return fromLine(norm, dist);
+}
+
+xAx xAx::fromPoints(std::vector<Geom::Point> const &pt) {
+ Geom::NL::Vector V(pt.size(), -1.0);
+ Geom::NL::Matrix M(pt.size(), 5);
+ for(unsigned i = 0; i < pt.size(); i++) {
+ Geom::Point P = pt[i];
+ Geom::NL::VectorView vv = M.row_view(i);
+ vv[0] = P[0]*P[0];
+ vv[1] = P[0]*P[1];
+ vv[2] = P[1]*P[1];
+ vv[3] = P[0];
+ vv[4] = P[1];
+ }
+
+ Geom::NL::LinearSystem ls(M, V);
+
+ Geom::NL::Vector x = ls.SV_solve();
+ return Geom::xAx(x[0], x[1], x[2], x[3], x[4], 1);
+
+}
+
+
+
+double xAx::valueAt(Point P) const {
+ return evaluate_at(P[0], P[1]);
+}
+
+xAx xAx::scale(double sx, double sy) const {
+ return xAx(c[0]*sx*sx, c[1]*sx*sy, c[2]*sy*sy,
+ c[3]*sx, c[4]*sy, c[5]);
+}
+
+Point xAx::gradient(Point p) const{
+ double x = p[0];
+ double y = p[1];
+ return Point(2*c[0]*x + c[1]*y + c[3],
+ c[1]*x + 2*c[2]*y + c[4]);
+}
+
+xAx xAx::operator-(xAx const &b) const {
+ xAx res;
+ for(int i = 0; i < 6; i++) {
+ res.c[i] = c[i] - b.c[i];
+ }
+ return res;
+}
+xAx xAx::operator+(xAx const &b) const {
+ xAx res;
+ for(int i = 0; i < 6; i++) {
+ res.c[i] = c[i] + b.c[i];
+ }
+ return res;
+}
+xAx xAx::operator+(double const &b) const {
+ xAx res;
+ for(int i = 0; i < 5; i++) {
+ res.c[i] = c[i];
+ }
+ res.c[5] = c[5] + b;
+ return res;
+}
+
+xAx xAx::operator*(double const &b) const {
+ xAx res;
+ for(int i = 0; i < 6; i++) {
+ res.c[i] = c[i] * b;
+ }
+ return res;
+}
+
+ std::vector<Point> xAx::crossings(Rect r) const {
+ std::vector<Point> res;
+ for(int ei = 0; ei < 4; ei++) {
+ Geom::LineSegment ls(r.corner(ei), r.corner(ei+1));
+ D2<SBasis> lssb = ls.toSBasis();
+ SBasis edge_curve = evaluate_at(lssb[0], lssb[1]);
+ std::vector<double> rts = Geom::roots(edge_curve);
+ for(double rt : rts) {
+ res.push_back(lssb.valueAt(rt));
+ }
+ }
+ return res;
+}
+
+ std::optional<RatQuad> xAx::toCurve(Rect const & bnd) const {
+ std::vector<Point> crs = crossings(bnd);
+ if(crs.size() == 1) {
+ Point A = crs[0];
+ Point dA = rot90(gradient(A));
+ if(L2sq(dA) <= 1e-10) { // perhaps a single point?
+ return std::optional<RatQuad> ();
+ }
+ LineSegment ls = intersection(Line::from_origin_and_vector(A, dA), bnd);
+ return RatQuad::fromPointsTangents(A, dA, ls.pointAt(0.5), ls[1], dA);
+ }
+ else if(crs.size() >= 2 && crs.size() < 4) {
+ Point A = crs[0];
+ Point C = crs[1];
+ if(crs.size() == 3) {
+ if(distance(A, crs[2]) > distance(A, C))
+ C = crs[2];
+ else if(distance(C, crs[2]) > distance(A, C))
+ A = crs[2];
+ }
+ Line bisector = make_bisector_line(LineSegment(A, C));
+ std::vector<double> bisect_rts = this->roots(bisector);
+ if(!bisect_rts.empty()) {
+ int besti = -1;
+ for(unsigned i =0; i < bisect_rts.size(); i++) {
+ Point p = bisector.pointAt(bisect_rts[i]);
+ if(bnd.contains(p)) {
+ besti = i;
+ }
+ }
+ if(besti >= 0) {
+ Point B = bisector.pointAt(bisect_rts[besti]);
+
+ Point dA = gradient(A);
+ Point dC = gradient(C);
+ if(L2sq(dA) <= 1e-10 || L2sq(dC) <= 1e-10) {
+ return RatQuad::fromPointsTangents(A, C-A, B, C, A-C);
+ }
+
+ RatQuad rq = RatQuad::fromPointsTangents(A, rot90(dA),
+ B, C, rot90(dC));
+ return rq;
+ //std::vector<SBasis> hrq = rq.homogeneous();
+ /*SBasis vertex_poly = evaluate_at(hrq[0], hrq[1], hrq[2]);
+ std::vector<double> rts = roots(vertex_poly);
+ for(unsigned i = 0; i < rts.size(); i++) {
+ //draw_circ(cr, Point(rq.pointAt(rts[i])));
+ }*/
+ }
+ }
+ }
+ return std::optional<RatQuad>();
+}
+
+ std::vector<double> xAx::roots(Point d, Point o) const {
+ // Find the roots on line l
+ // form the quadratic Q(t) = 0 by composing l with xAx
+ double q2 = c[0]*d[0]*d[0] + c[1]*d[0]*d[1] + c[2]*d[1]*d[1];
+ double q1 = (2*c[0]*d[0]*o[0] +
+ c[1]*(d[0]*o[1]+d[1]*o[0]) +
+ 2*c[2]*d[1]*o[1] +
+ c[3]*d[0] + c[4]*d[1]);
+ double q0 = c[0]*o[0]*o[0] + c[1]*o[0]*o[1] + c[2]*o[1]*o[1] + c[3]*o[0] + c[4]*o[1] + c[5];
+ std::vector<double> r;
+ if(q2 == 0) {
+ if(q1 == 0) {
+ return r;
+ }
+ r.push_back(-q0/q1);
+ } else {
+ double desc = q1*q1 - 4*q2*q0;
+ /*std::cout << q2 << ", "
+ << q1 << ", "
+ << q0 << "; "
+ << desc << "\n";*/
+ if (desc < 0)
+ return r;
+ else if (desc == 0)
+ r.push_back(-q1/(2*q2));
+ else {
+ desc = std::sqrt(desc);
+ double t;
+ if (q1 == 0)
+ {
+ t = -0.5 * desc;
+ }
+ else
+ {
+ t = -0.5 * (q1 + sgn(q1) * desc);
+ }
+ r.push_back(t/q2);
+ r.push_back(q0/t);
+ }
+ }
+ return r;
+}
+
+std::vector<double> xAx::roots(Line const &l) const {
+ return roots(l.versor(), l.origin());
+}
+
+Interval xAx::quad_ex(double a, double b, double c, Interval ivl) {
+ double cx = -b*0.5/a;
+ Interval bnds((a*ivl.min()+b)*ivl.min()+c, (a*ivl.max()+b)*ivl.max()+c);
+ if(ivl.contains(cx))
+ bnds.expandTo((a*cx+b)*cx+c);
+ return bnds;
+}
+
+Geom::Affine xAx::hessian() const {
+ Geom::Affine m(2*c[0], c[1],
+ c[1], 2*c[2],
+ 0, 0);
+ return m;
+}
+
+
+std::optional<Point> solve(double A[2][2], double b[2]) {
+ double const determ = det(A);
+ if (determ != 0.0) { // hopeful, I know
+ Geom::Coord const ideterm = 1.0 / determ;
+
+ return Point ((A[1][1]*b[0] -A[0][1]*b[1]),
+ (-A[1][0]*b[0] + A[0][0]*b[1]))* ideterm;
+ } else {
+ return std::optional<Point>();
+ }
+}
+
+std::optional<Point> xAx::bottom() const {
+ double A[2][2] = {{2*c[0], c[1]},
+ {c[1], 2*c[2]}};
+ double b[2] = {-c[3], -c[4]};
+ return solve(A, b);
+ //return Point(-c[3], -c[4])*hessian().inverse();
+}
+
+Interval xAx::extrema(Rect r) const {
+ if (c[0] == 0 && c[1] == 0 && c[2] == 0) {
+ Interval ext(valueAt(r.corner(0)));
+ for(int i = 1; i < 4; i++)
+ ext |= Interval(valueAt(r.corner(i)));
+ return ext;
+ }
+ double k = r[X].min();
+ Interval ext = quad_ex(c[2], c[1]*k+c[4], (c[0]*k + c[3])*k + c[5], r[Y]);
+ k = r[X].max();
+ ext |= quad_ex(c[2], c[1]*k+c[4], (c[0]*k + c[3])*k + c[5], r[Y]);
+ k = r[Y].min();
+ ext |= quad_ex(c[0], c[1]*k+c[3], (c[2]*k + c[4])*k + c[5], r[X]);
+ k = r[Y].max();
+ ext |= quad_ex(c[0], c[1]*k+c[3], (c[2]*k + c[4])*k + c[5], r[X]);
+ std::optional<Point> B0 = bottom();
+ if (B0 && r.contains(*B0))
+ ext.expandTo(0);
+ return ext;
+}
+
+
+
+
+
+
+
+
+
+/*
+ * helper functions
+ */
+
+bool at_infinity (Point const& p)
+{
+ if (p[X] == infinity() || p[X] == -infinity()
+ || p[Y] == infinity() || p[Y] == -infinity())
+ {
+ return true;
+ }
+ return false;
+}
+
+inline
+double signed_triangle_area (Point const& p1, Point const& p2, Point const& p3)
+{
+ return (cross(p2, p3) - cross(p1, p3) + cross(p1, p2));
+}
+
+
+
+/*
+ * Define a conic section by computing the one that fits better with
+ * N points.
+ *
+ * points: points to fit
+ *
+ * precondition: there must be at least 5 non-overlapping points
+ */
+void xAx::set(std::vector<Point> const& points)
+{
+ size_t sz = points.size();
+ if (sz < 5)
+ {
+ THROW_RANGEERROR("fitting error: too few points passed");
+ }
+ NL::LFMConicSection model;
+ NL::least_squeares_fitter<NL::LFMConicSection> fitter(model, sz);
+
+ for (size_t i = 0; i < sz; ++i)
+ {
+ fitter.append(points[i]);
+ }
+ fitter.update();
+
+ NL::Vector z(sz, 0.0);
+ model.instance(*this, fitter.result(z));
+}
+
+/*
+ * Define a section conic by providing the coordinates of one of its vertex,
+ * the major axis inclination angle and the coordinates of its foci
+ * with respect to the unidimensional system defined by the major axis with
+ * origin set at the provided vertex.
+ *
+ * _vertex : section conic vertex V
+ * _angle : section conic major axis angle
+ * _dist1: +/-distance btw V and nearest focus
+ * _dist2: +/-distance btw V and farest focus
+ *
+ * prerequisite: _dist1 <= _dist2
+ */
+void xAx::set (const Point& _vertex, double _angle, double _dist1, double _dist2)
+{
+ using std::swap;
+
+ if (_dist2 == infinity() || _dist2 == -infinity()) // parabola
+ {
+ if (_dist1 == infinity()) // degenerate to a line
+ {
+ Line l(_vertex, _angle);
+ std::vector<double> lcoeff = l.coefficients();
+ coeff(3) = lcoeff[0];
+ coeff(4) = lcoeff[1];
+ coeff(5) = lcoeff[2];
+ return;
+ }
+
+ // y^2 - 4px == 0
+ double cD = -4 * _dist1;
+
+ double cosa = std::cos (_angle);
+ double sina = std::sin (_angle);
+ double cca = cosa * cosa;
+ double ssa = sina * sina;
+ double csa = cosa * sina;
+
+ coeff(0) = ssa;
+ coeff(1) = -2 * csa;
+ coeff(2) = cca;
+ coeff(3) = cD * cosa;
+ coeff(4) = cD * sina;
+
+ double VxVx = _vertex[X] * _vertex[X];
+ double VxVy = _vertex[X] * _vertex[Y];
+ double VyVy = _vertex[Y] * _vertex[Y];
+
+ coeff(5) = coeff(0) * VxVx + coeff(1) * VxVy + coeff(2) * VyVy
+ - coeff(3) * _vertex[X] - coeff(4) * _vertex[Y];
+ coeff(3) -= (2 * coeff(0) * _vertex[X] + coeff(1) * _vertex[Y]);
+ coeff(4) -= (2 * coeff(2) * _vertex[Y] + coeff(1) * _vertex[X]);
+
+ return;
+ }
+
+ if (std::fabs(_dist1) > std::fabs(_dist2))
+ {
+ swap (_dist1, _dist2);
+ }
+ if (_dist1 < 0)
+ {
+ _angle -= M_PI;
+ _dist1 = -_dist1;
+ _dist2 = -_dist2;
+ }
+
+ // ellipse and hyperbola
+ double lin_ecc = (_dist2 - _dist1) / 2;
+ double rx = (_dist2 + _dist1) / 2;
+
+ double cA = rx * rx - lin_ecc * lin_ecc;
+ double cC = rx * rx;
+ double cF = - cA * cC;
+// std::cout << "cA: " << cA << std::endl;
+// std::cout << "cC: " << cC << std::endl;
+// std::cout << "cF: " << cF << std::endl;
+
+ double cosa = std::cos (_angle);
+ double sina = std::sin (_angle);
+ double cca = cosa * cosa;
+ double ssa = sina * sina;
+ double csa = cosa * sina;
+
+ coeff(0) = cca * cA + ssa * cC;
+ coeff(2) = ssa * cA + cca * cC;
+ coeff(1) = 2 * csa * (cA - cC);
+
+ Point C (rx * cosa + _vertex[X], rx * sina + _vertex[Y]);
+ double CxCx = C[X] * C[X];
+ double CxCy = C[X] * C[Y];
+ double CyCy = C[Y] * C[Y];
+
+ coeff(3) = -2 * coeff(0) * C[X] - coeff(1) * C[Y];
+ coeff(4) = -2 * coeff(2) * C[Y] - coeff(1) * C[X];
+ coeff(5) = cF + coeff(0) * CxCx + coeff(1) * CxCy + coeff(2) * CyCy;
+}
+
+/*
+ * Define a conic section by providing one of its vertex and its foci.
+ *
+ * _vertex: section conic vertex
+ * _focus1: section conic focus
+ * _focus2: section conic focus
+ */
+void xAx::set (const Point& _vertex, const Point& _focus1, const Point& _focus2)
+{
+ if (at_infinity(_vertex))
+ {
+ THROW_RANGEERROR("case not handled: vertex at infinity");
+ }
+ if (at_infinity(_focus2))
+ {
+ if (at_infinity(_focus1))
+ {
+ THROW_RANGEERROR("case not handled: both focus at infinity");
+ }
+ Point VF = _focus1 - _vertex;
+ double dist1 = L2(VF);
+ double angle = atan2(VF);
+ set(_vertex, angle, dist1, infinity());
+ return;
+ }
+ else if (at_infinity(_focus1))
+ {
+ Point VF = _focus2 - _vertex;
+ double dist1 = L2(VF);
+ double angle = atan2(VF);
+ set(_vertex, angle, dist1, infinity());
+ return;
+ }
+ assert (are_collinear (_vertex, _focus1, _focus2));
+ if (!are_near(_vertex, _focus1))
+ {
+ Point VF = _focus1 - _vertex;
+ Line axis(_vertex, _focus1);
+ double angle = atan2(VF);
+ double dist1 = L2(VF);
+ double dist2 = distance (_vertex, _focus2);
+ double t = axis.timeAt(_focus2);
+ if (t < 0) dist2 = -dist2;
+// std::cout << "t = " << t << std::endl;
+// std::cout << "dist2 = " << dist2 << std::endl;
+ set (_vertex, angle, dist1, dist2);
+ }
+ else if (!are_near(_vertex, _focus2))
+ {
+ Point VF = _focus2 - _vertex;
+ double angle = atan2(VF);
+ double dist1 = 0;
+ double dist2 = L2(VF);
+ set (_vertex, angle, dist1, dist2);
+ }
+ else
+ {
+ coeff(0) = coeff(2) = 1;
+ coeff(1) = coeff(3) = coeff(4) = coeff(5) = 0;
+ }
+}
+
+/*
+ * Define a conic section by passing a focus, the related directrix,
+ * and the eccentricity (e)
+ * (e < 1 -> ellipse; e = 1 -> parabola; e > 1 -> hyperbola)
+ *
+ * _focus: a focus of the conic section
+ * _directrix: the directrix related to the given focus
+ * _eccentricity: the eccentricity parameter of the conic section
+ */
+void xAx::set (const Point & _focus, const Line & _directrix, double _eccentricity)
+{
+ Point O = _directrix.pointAt (_directrix.timeAtProjection (_focus));
+ //std::cout << "O = " << O << std::endl;
+ Point OF = _focus - O;
+ double p = L2(OF);
+
+ coeff(0) = 1 - _eccentricity * _eccentricity;
+ coeff(1) = 0;
+ coeff(2) = 1;
+ coeff(3) = -2 * p;
+ coeff(4) = 0;
+ coeff(5) = p * p;
+
+ double angle = atan2 (OF);
+
+ (*this) = rotate (angle);
+ //std::cout << "O = " << O << std::endl;
+ (*this) = translate (O);
+}
+
+/*
+ * Made up a degenerate conic section as a pair of lines
+ *
+ * l1, l2: lines that made up the conic section
+ */
+void xAx::set (const Line& l1, const Line& l2)
+{
+ std::vector<double> cl1 = l1.coefficients();
+ std::vector<double> cl2 = l2.coefficients();
+
+ coeff(0) = cl1[0] * cl2[0];
+ coeff(2) = cl1[1] * cl2[1];
+ coeff(5) = cl1[2] * cl2[2];
+ coeff(1) = cl1[0] * cl2[1] + cl1[1] * cl2[0];
+ coeff(3) = cl1[0] * cl2[2] + cl1[2] * cl2[0];
+ coeff(4) = cl1[1] * cl2[2] + cl1[2] * cl2[1];
+}
+
+
+
+/*
+ * Return the section conic kind
+ */
+xAx::kind_t xAx::kind () const
+{
+
+ xAx conic(*this);
+ NL::SymmetricMatrix<3> C = conic.get_matrix();
+ NL::ConstSymmetricMatrixView<2> A = C.main_minor_const_view();
+
+ double t1 = trace(A);
+ double t2 = det(A);
+ //double T3 = det(C);
+ int st1 = trace_sgn(A);
+ int st2 = det_sgn(A);
+ int sT3 = det_sgn(C);
+
+ //std::cout << "T3 = " << T3 << std::endl;
+ //std::cout << "sT3 = " << sT3 << std::endl;
+ //std::cout << "t2 = " << t2 << std::endl;
+ //std::cout << "t1 = " << t1 << std::endl;
+ //std::cout << "st2 = " << st2 << std::endl;
+
+ if (sT3 != 0)
+ {
+ if (st2 == 0)
+ {
+ return PARABOLA;
+ }
+ else if (st2 == 1)
+ {
+
+ if (sT3 * st1 < 0)
+ {
+ NL::SymmetricMatrix<2> discr;
+ discr(0,0) = 4; discr(1,1) = t2; discr(1,0) = t1;
+ int discr_sgn = - det_sgn (discr);
+ //std::cout << "t1 * t1 - 4 * t2 = "
+ // << (t1 * t1 - 4 * t2) << std::endl;
+ //std::cout << "discr_sgn = " << discr_sgn << std::endl;
+ if (discr_sgn == 0)
+ {
+ return CIRCLE;
+ }
+ else
+ {
+ return REAL_ELLIPSE;
+ }
+ }
+ else // sT3 * st1 > 0
+ {
+ return IMAGINARY_ELLIPSE;
+ }
+ }
+ else // t2 < 0
+ {
+ if (st1 == 0)
+ {
+ return RECTANGULAR_HYPERBOLA;
+ }
+ else
+ {
+ return HYPERBOLA;
+ }
+ }
+ }
+ else // T3 == 0
+ {
+ if (st2 == 0)
+ {
+ //double T2 = NL::trace<2>(C);
+ int sT2 = NL::trace_sgn<2>(C);
+ //std::cout << "T2 = " << T2 << std::endl;
+ //std::cout << "sT2 = " << sT2 << std::endl;
+
+ if (sT2 == 0)
+ {
+ return DOUBLE_LINE;
+ }
+ if (sT2 == -1)
+ {
+ return TWO_REAL_PARALLEL_LINES;
+ }
+ else // T2 > 0
+ {
+ return TWO_IMAGINARY_PARALLEL_LINES;
+ }
+ }
+ else if (st2 == -1)
+ {
+ return TWO_REAL_CROSSING_LINES;
+ }
+ else // t2 > 0
+ {
+ return TWO_IMAGINARY_CROSSING_LINES;
+ }
+ }
+ return UNKNOWN;
+}
+
+/*
+ * Return a string representing the conic section kind
+ */
+std::string xAx::categorise() const
+{
+ kind_t KIND = kind();
+
+ switch (KIND)
+ {
+ case PARABOLA :
+ return "parabola";
+ case CIRCLE :
+ return "circle";
+ case REAL_ELLIPSE :
+ return "real ellispe";
+ case IMAGINARY_ELLIPSE :
+ return "imaginary ellispe";
+ case RECTANGULAR_HYPERBOLA :
+ return "rectangular hyperbola";
+ case HYPERBOLA :
+ return "hyperbola";
+ case DOUBLE_LINE :
+ return "double line";
+ case TWO_REAL_PARALLEL_LINES :
+ return "two real parallel lines";
+ case TWO_IMAGINARY_PARALLEL_LINES :
+ return "two imaginary parallel lines";
+ case TWO_REAL_CROSSING_LINES :
+ return "two real crossing lines";
+ case TWO_IMAGINARY_CROSSING_LINES :
+ return "two imaginary crossing lines";
+ default :
+ return "unknown";
+ }
+}
+
+/*
+ * Compute the solutions of the conic section algebraic equation with respect to
+ * one coordinate after substituting to the other coordinate the passed value
+ *
+ * sol: the computed solutions
+ * v: the provided value
+ * d: the index of the coordinate the passed value have to be substituted to
+ */
+void xAx::roots (std::vector<double>& sol, Coord v, Dim2 d) const
+{
+ sol.clear();
+ if (d < 0 || d > Y)
+ {
+ THROW_RANGEERROR("dimension parameter out of range");
+ }
+
+ // p*t^2 + q*t + r = 0;
+ double p, q, r;
+
+ if (d == X)
+ {
+ p = coeff(2);
+ q = coeff(4) + coeff(1) * v;
+ r = coeff(5) + (coeff(0) * v + coeff(3)) * v;
+ }
+ else
+ {
+ p = coeff(0);
+ q = coeff(3) + coeff(1) * v;
+ r = coeff(5) + (coeff(2) * v + coeff(4)) * v;
+ }
+
+ if (p == 0)
+ {
+ if (q == 0) return;
+ double t = -r/q;
+ sol.push_back(t);
+ return;
+ }
+
+ if (q == 0)
+ {
+ if ((p > 0 && r > 0) || (p < 0 && r < 0)) return;
+ double t = -r / p;
+ t = std::sqrt (t);
+ sol.push_back(-t);
+ sol.push_back(t);
+ return;
+ }
+
+ if (r == 0)
+ {
+ double t = -q/p;
+ sol.push_back(0);
+ sol.push_back(t);
+ return;
+ }
+
+
+ //std::cout << "p = " << p << ", q = " << q << ", r = " << r << std::endl;
+ double delta = q * q - 4 * p * r;
+ if (delta < 0) return;
+ if (delta == 0)
+ {
+ double t = -q / (2 * p);
+ sol.push_back(t);
+ return;
+ }
+ // else
+ double srd = std::sqrt(delta);
+ double t = - (q + sgn(q) * srd) / 2;
+ sol.push_back (t/p);
+ sol.push_back (r/t);
+
+}
+
+/*
+ * Return the inclination angle of the major axis of the conic section
+ */
+double xAx::axis_angle() const
+{
+ if (coeff(0) == 0 && coeff(1) == 0 && coeff(2) == 0)
+ {
+ Line l (coeff(3), coeff(4), coeff(5));
+ return l.angle();
+ }
+ if (coeff(1) == 0 && (coeff(0) == coeff(2))) return 0;
+
+ double angle;
+
+ int sgn_discr = det_sgn (get_matrix().main_minor_const_view());
+ if (sgn_discr == 0)
+ {
+ //std::cout << "rotation_angle: sgn_discr = "
+ // << sgn_discr << std::endl;
+ angle = std::atan2 (-coeff(1), 2 * coeff(2));
+ if (angle < 0) angle += 2*M_PI;
+ if (angle >= M_PI) angle -= M_PI;
+
+ }
+ else
+ {
+ angle = std::atan2 (coeff(1), coeff(0) - coeff(2));
+ if (angle < 0) angle += 2*M_PI;
+ angle -= M_PI;
+ if (angle < 0) angle += 2*M_PI;
+ angle /= 2;
+ if (angle >= M_PI) angle -= M_PI;
+ }
+ //std::cout << "rotation_angle : angle = " << angle << std::endl;
+ return angle;
+}
+
+/*
+ * Translate the conic section by the given vector offset
+ *
+ * _offset: represent the vector offset
+ */
+xAx xAx::translate (const Point & _offset) const
+{
+ double B = coeff(1) / 2;
+ double D = coeff(3) / 2;
+ double E = coeff(4) / 2;
+
+ Point T = - _offset;
+
+ xAx cs;
+ cs.coeff(0) = coeff(0);
+ cs.coeff(1) = coeff(1);
+ cs.coeff(2) = coeff(2);
+
+ Point DE;
+ DE[0] = coeff(0) * T[0] + B * T[1];
+ DE[1] = B * T[0] + coeff(2) * T[1];
+
+ cs.coeff(3) = (DE[0] + D) * 2;
+ cs.coeff(4) = (DE[1] + E) * 2;
+
+ cs.coeff(5) = dot (T, DE) + 2 * (T[0] * D + T[1] * E) + coeff(5);
+
+ return cs;
+}
+
+
+/*
+ * Rotate the conic section by the given angle wrt the point (0,0)
+ *
+ * angle: represent the rotation angle
+ */
+xAx xAx::rotate (double angle) const
+{
+ double c = std::cos(-angle);
+ double s = std::sin(-angle);
+ double cc = c * c;
+ double ss = s * s;
+ double cs = c * s;
+
+ xAx result;
+ result.coeff(5) = coeff(5);
+
+ // quadratic terms
+ double Bcs = coeff(1) * cs;
+
+ result.coeff(0) = coeff(0) * cc + Bcs + coeff(2) * ss;
+ result.coeff(2) = coeff(0) * ss - Bcs + coeff(2) * cc;
+ result.coeff(1) = coeff(1) * (cc - ss) + 2 * (coeff(2) - coeff(0)) * cs;
+
+ // linear terms
+ result.coeff(3) = coeff(3) * c + coeff(4) * s;
+ result.coeff(4) = coeff(4) * c - coeff(3) * s;
+
+ return result;
+}
+
+
+/*
+ * Decompose a degenerate conic in two lines the conic section is made by.
+ * Return true if the decomposition is successful, else if it fails.
+ *
+ * l1, l2: out parameters where the decomposed conic section is returned
+ */
+bool xAx::decompose (Line& l1, Line& l2) const
+{
+ NL::SymmetricMatrix<3> C = get_matrix();
+ if (!is_quadratic() || !isDegenerate())
+ {
+ return false;
+ }
+ NL::Matrix M(C);
+ NL::SymmetricMatrix<3> D = -adj(C);
+
+ if (!D.is_zero()) // D == 0 <=> rank(C) < 2
+ {
+
+ //if (D.get<0,0>() < 0 || D.get<1,1>() < 0 || D.get<2,2>() < 0)
+ //{
+ //std::cout << "C: \n" << C << std::endl;
+ //std::cout << "D: \n" << D << std::endl;
+
+ /*
+ * This case should be impossible because any diagonal element
+ * of D is a square, but due to non exact aritmethic computation
+ * it can actually happen; however the algorithm seems to work
+ * correctly even if some diagonal term is negative, the only
+ * difference is that we should compute the absolute value of
+ * diagonal elements. So until we elaborate a better degenerate
+ * test it's better not rising exception when we have a negative
+ * diagonal element.
+ */
+ //}
+
+ NL::Vector d(3);
+ d[0] = std::fabs (D.get<0,0>());
+ d[1] = std::fabs (D.get<1,1>());
+ d[2] = std::fabs (D.get<2,2>());
+
+ size_t idx = d.max_index();
+ if (d[idx] == 0)
+ {
+ THROW_LOGICALERROR ("xAx::decompose: "
+ "rank 2 but adjoint with null diagonal");
+ }
+ d[0] = D(idx,0); d[1] = D(idx,1); d[2] = D(idx,2);
+ d.scale (1 / std::sqrt (std::fabs (D(idx,idx))));
+ M(1,2) += d[0]; M(2,1) -= d[0];
+ M(0,2) -= d[1]; M(2,0) += d[1];
+ M(0,1) += d[2]; M(1,0) -= d[2];
+
+ //std::cout << "C: \n" << C << std::endl;
+ //std::cout << "D: \n" << D << std::endl;
+ //std::cout << "d = " << d << std::endl;
+ //std::cout << "M = " << M << std::endl;
+ }
+
+ std::pair<size_t, size_t> max_ij = M.max_index();
+ std::pair<size_t, size_t> min_ij = M.min_index();
+ double abs_max = std::fabs (M(max_ij.first, max_ij.second));
+ double abs_min = std::fabs (M(min_ij.first, min_ij.second));
+ size_t i_max, j_max;
+ if (abs_max > abs_min)
+ {
+ i_max = max_ij.first;
+ j_max = max_ij.second;
+ }
+ else
+ {
+ i_max = min_ij.first;
+ j_max = min_ij.second;
+ }
+ l1.setCoefficients (M(i_max,0), M(i_max,1), M(i_max,2));
+ l2.setCoefficients (M(0, j_max), M(1,j_max), M(2,j_max));
+
+ return true;
+}
+
+
+/*
+ * Return the rectangle that bound the conic section arc characterized by
+ * the passed points.
+ *
+ * P1: the initial point of the arc
+ * Q: the inner point of the arc
+ * P2: the final point of the arc
+ *
+ * prerequisite: the passed points must lie on the conic
+ */
+Rect xAx::arc_bound (const Point & P1, const Point & Q, const Point & P2) const
+{
+ using std::swap;
+ //std::cout << "BOUND: P1 = " << P1 << std::endl;
+ //std::cout << "BOUND: Q = " << Q << std::endl;
+ //std::cout << "BOUND: P2 = " << P2 << std::endl;
+
+ Rect B(P1, P2);
+ double Qside = signed_triangle_area (P1, Q, P2);
+ //std::cout << "BOUND: Qside = " << Qside << std::endl;
+
+ Line gl[2];
+ bool empty[2] = {false, false};
+
+ try // if the passed coefficients lead to an equation 0x + 0y + c == 0,
+ { // with c != 0 the setCoefficients rise an exception
+ gl[0].setCoefficients (coeff(1), 2 * coeff(2), coeff(4));
+ }
+ catch(Geom::LogicalError const &e)
+ {
+ empty[0] = true;
+ }
+
+ try
+ {
+ gl[1].setCoefficients (2 * coeff(0), coeff(1), coeff(3));
+ }
+ catch(Geom::LogicalError const &e)
+ {
+ empty[1] = true;
+ }
+
+ std::vector<double> rts;
+ std::vector<Point> M;
+ for (size_t dim = 0; dim < 2; ++dim)
+ {
+ if (empty[dim]) continue;
+ rts = roots (gl[dim]);
+ M.clear();
+ for (double rt : rts)
+ M.push_back (gl[dim].pointAt (rt));
+ if (M.size() == 1)
+ {
+ double Mside = signed_triangle_area (P1, M[0], P2);
+ if (sgn(Mside) == sgn(Qside))
+ {
+ //std::cout << "BOUND: M.size() == 1" << std::endl;
+ B[dim].expandTo(M[0][dim]);
+ }
+ }
+ else if (M.size() == 2)
+ {
+ //std::cout << "BOUND: M.size() == 2" << std::endl;
+ if (M[0][dim] > M[1][dim])
+ swap (M[0], M[1]);
+
+ if (M[0][dim] > B[dim].max())
+ {
+ double Mside = signed_triangle_area (P1, M[0], P2);
+ if (sgn(Mside) == sgn(Qside))
+ B[dim].setMax(M[0][dim]);
+ }
+ else if (M[1][dim] < B[dim].min())
+ {
+ double Mside = signed_triangle_area (P1, M[1], P2);
+ if (sgn(Mside) == sgn(Qside))
+ B[dim].setMin(M[1][dim]);
+ }
+ else
+ {
+ double Mside = signed_triangle_area (P1, M[0], P2);
+ if (sgn(Mside) == sgn(Qside))
+ B[dim].setMin(M[0][dim]);
+ Mside = signed_triangle_area (P1, M[1], P2);
+ if (sgn(Mside) == sgn(Qside))
+ B[dim].setMax(M[1][dim]);
+ }
+ }
+ }
+
+ return B;
+}
+
+/*
+ * Return all points on the conic section nearest to the passed point "P".
+ *
+ * P: the point to compute the nearest one
+ */
+std::vector<Point> xAx::allNearestTimes (const Point &P) const
+{
+ // TODO: manage the circle - centre case
+ std::vector<Point> points;
+
+ // named C the conic we look for points (x,y) on C such that
+ // dot (grad (C(x,y)), rot90 (P -(x,y))) == 0; the set of points satisfying
+ // this equation is still a conic G, so the wanted points can be found by
+ // intersecting C with G
+ xAx G (-coeff(1),
+ 2 * (coeff(0) - coeff(2)),
+ coeff(1),
+ -coeff(4) + coeff(1) * P[X] - 2 * coeff(0) * P[Y],
+ coeff(3) - coeff(1) * P[Y] + 2 * coeff(2) * P[X],
+ -coeff(3) * P[Y] + coeff(4) * P[X]);
+
+ std::vector<Point> crs = intersect (*this, G);
+
+ //std::cout << "NEAREST POINT: crs.size = " << crs.size() << std::endl;
+ if (crs.empty()) return points;
+
+ size_t idx = 0;
+ double mindist = distanceSq (crs[0], P);
+ std::vector<double> dist;
+ dist.push_back (mindist);
+
+ for (size_t i = 1; i < crs.size(); ++i)
+ {
+ dist.push_back (distanceSq (crs[i], P));
+ if (mindist > dist.back())
+ {
+ idx = i;
+ mindist = dist.back();
+ }
+ }
+
+ points.push_back (crs[idx]);
+ for (size_t i = 0; i < crs.size(); ++i)
+ {
+ if (i == idx) continue;
+ if (dist[i] == mindist)
+ points.push_back (crs[i]);
+ }
+
+ return points;
+}
+
+
+
+bool clip (std::vector<RatQuad> & rq, const xAx & cs, const Rect & R)
+{
+ clipper aclipper (cs, R);
+ return aclipper.clip (rq);
+}
+
+
+} // end namespace Geom
+
+
+
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :