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diff --git a/src/3rdparty/2geom/src/2geom/curve.cpp b/src/3rdparty/2geom/src/2geom/curve.cpp
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+/* Abstract curve type - implementation of default methods
+ *
+ * Authors:
+ * MenTaLguY <mental@rydia.net>
+ * Marco Cecchetti <mrcekets at gmail.com>
+ * Krzysztof KosiƄski <tweenk.pl@gmail.com>
+ *
+ * Copyright 2007-2009 Authors
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it either under the terms of the GNU Lesser General Public
+ * License version 2.1 as published by the Free Software Foundation
+ * (the "LGPL") or, at your option, under the terms of the Mozilla
+ * Public License Version 1.1 (the "MPL"). If you do not alter this
+ * notice, a recipient may use your version of this file under either
+ * the MPL or the LGPL.
+ *
+ * You should have received a copy of the LGPL along with this library
+ * in the file COPYING-LGPL-2.1; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the MPL along with this library
+ * in the file COPYING-MPL-1.1
+ *
+ * The contents of this file are subject to the Mozilla Public License
+ * Version 1.1 (the "License"); you may not use this file except in
+ * compliance with the License. You may obtain a copy of the License at
+ * http://www.mozilla.org/MPL/
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY
+ * OF ANY KIND, either express or implied. See the LGPL or the MPL for
+ * the specific language governing rights and limitations.
+ */
+
+#include <2geom/curve.h>
+#include <2geom/exception.h>
+#include <2geom/nearest-time.h>
+#include <2geom/sbasis-geometric.h>
+#include <2geom/sbasis-to-bezier.h>
+#include <2geom/ord.h>
+#include <2geom/path-sink.h>
+
+//#include <iostream>
+
+namespace Geom
+{
+
+Coord Curve::nearestTime(Point const& p, Coord a, Coord b) const
+{
+ return nearest_time(p, toSBasis(), a, b);
+}
+
+std::vector<Coord> Curve::allNearestTimes(Point const& p, Coord from, Coord to) const
+{
+ return all_nearest_times(p, toSBasis(), from, to);
+}
+
+Coord Curve::length(Coord tolerance) const
+{
+ return ::Geom::length(toSBasis(), tolerance);
+}
+
+int Curve::winding(Point const &p) const
+{
+ try {
+ std::vector<Coord> ts = roots(p[Y], Y);
+ if(ts.empty()) return 0;
+ std::sort(ts.begin(), ts.end());
+
+ // skip endpoint roots when they are local maxima on the Y axis
+ // this follows the convention used in other winding routines,
+ // i.e. that the bottommost coordinate is not part of the shape
+ bool ignore_0 = unitTangentAt(0)[Y] <= 0;
+ bool ignore_1 = unitTangentAt(1)[Y] >= 0;
+
+ int wind = 0;
+ for (double t : ts) {
+ //std::cout << t << std::endl;
+ if ((t == 0 && ignore_0) || (t == 1 && ignore_1)) continue;
+ if (valueAt(t, X) > p[X]) { // root is ray intersection
+ Point tangent = unitTangentAt(t);
+ if (tangent[Y] > 0) {
+ // at the point of intersection, curve goes in +Y direction,
+ // so it winds in the direction of positive angles
+ ++wind;
+ } else if (tangent[Y] < 0) {
+ --wind;
+ }
+ }
+ }
+ return wind;
+ } catch (InfiniteSolutions const &e) {
+ // this means we encountered a line segment exactly coincident with the point
+ // skip, since this will be taken care of by endpoint roots in other segments
+ return 0;
+ }
+}
+
+std::vector<CurveIntersection> Curve::intersect(Curve const &/*other*/, Coord /*eps*/) const
+{
+ // TODO: approximate as Bezier
+ THROW_NOTIMPLEMENTED();
+}
+
+std::vector<CurveIntersection> Curve::intersectSelf(Coord eps) const
+{
+ std::vector<CurveIntersection> result;
+ // Monotonic segments cannot have self-intersections.
+ // Thus, we can split the curve at roots and intersect the portions.
+ std::vector<Coord> splits;
+ std::unique_ptr<Curve> deriv(derivative());
+ splits = deriv->roots(0, X);
+ if (splits.empty()) {
+ return result;
+ }
+ deriv.reset();
+ splits.push_back(1.);
+
+ boost::ptr_vector<Curve> parts;
+ Coord previous = 0;
+ for (double split : splits) {
+ if (split == 0.) continue;
+ parts.push_back(portion(previous, split));
+ previous = split;
+ }
+
+ Coord prev_i = 0;
+ for (unsigned i = 0; i < parts.size()-1; ++i) {
+ Interval dom_i(prev_i, splits[i]);
+ prev_i = splits[i];
+
+ Coord prev_j = 0;
+ for (unsigned j = i+1; j < parts.size(); ++j) {
+ Interval dom_j(prev_j, splits[j]);
+ prev_j = splits[j];
+
+ std::vector<CurveIntersection> xs = parts[i].intersect(parts[j], eps);
+ for (auto & x : xs) {
+ // to avoid duplicated intersections, skip values at exactly 1
+ if (x.first == 1. || x.second == 1.) continue;
+
+ Coord ti = dom_i.valueAt(x.first);
+ Coord tj = dom_j.valueAt(x.second);
+
+ CurveIntersection real(ti, tj, x.point());
+ result.push_back(real);
+ }
+ }
+ }
+ return result;
+}
+
+Point Curve::unitTangentAt(Coord t, unsigned n) const
+{
+ std::vector<Point> derivs = pointAndDerivatives(t, n);
+ for (unsigned deriv_n = 1; deriv_n < derivs.size(); deriv_n++) {
+ Coord length = derivs[deriv_n].length();
+ if ( ! are_near(length, 0) ) {
+ // length of derivative is non-zero, so return unit vector
+ return derivs[deriv_n] / length;
+ }
+ }
+ return Point (0,0);
+};
+
+void Curve::feed(PathSink &sink, bool moveto_initial) const
+{
+ std::vector<Point> pts;
+ sbasis_to_bezier(pts, toSBasis(), 2); //TODO: use something better!
+ if (moveto_initial) {
+ sink.moveTo(initialPoint());
+ }
+ sink.curveTo(pts[0], pts[1], pts[2]);
+}
+
+} // namespace Geom
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :