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+
+/*
+ * Find intersecions between two Bezier curves.
+ * The intersection points are found by using Bezier clipping.
+ *
+ * Authors:
+ * Marco Cecchetti <mrcekets at gmail.com>
+ *
+ * Copyright 2008 authors
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it either under the terms of the GNU Lesser General Public
+ * License version 2.1 as published by the Free Software Foundation
+ * (the "LGPL") or, at your option, under the terms of the Mozilla
+ * Public License Version 1.1 (the "MPL"). If you do not alter this
+ * notice, a recipient may use your version of this file under either
+ * the MPL or the LGPL.
+ *
+ * You should have received a copy of the LGPL along with this library
+ * in the file COPYING-LGPL-2.1; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the MPL along with this library
+ * in the file COPYING-MPL-1.1
+ *
+ * The contents of this file are subject to the Mozilla Public License
+ * Version 1.1 (the "License"); you may not use this file except in
+ * compliance with the License. You may obtain a copy of the License at
+ * http://www.mozilla.org/MPL/
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY
+ * OF ANY KIND, either express or implied. See the LGPL or the MPL for
+ * the specific language governing rights and limitations.
+ */
+
+
+
+
+
+#include <2geom/basic-intersection.h>
+#include <2geom/bezier.h>
+#include <2geom/interval.h>
+#include <2geom/convex-hull.h>
+
+
+#include <vector>
+#include <utility>
+#include <iomanip>
+
+
+namespace Geom {
+
+namespace detail { namespace bezier_clipping {
+
+
+////////////////////////////////////////////////////////////////////////////////
+// for debugging
+//
+
+inline
+void print(std::vector<Point> const& cp)
+{
+ for (size_t i = 0; i < cp.size(); ++i)
+ std::cerr << i << " : " << cp[i] << std::endl;
+}
+
+template< class charT >
+inline
+std::basic_ostream<charT> &
+operator<< (std::basic_ostream<charT> & os, const Interval & I)
+{
+ os << "[" << I.min() << ", " << I.max() << "]";
+ return os;
+}
+
+inline
+double angle (std::vector<Point> const& A)
+{
+ size_t n = A.size() -1;
+ double a = std::atan2(A[n][Y] - A[0][Y], A[n][X] - A[0][X]);
+ return (180 * a / M_PI);
+}
+
+inline
+size_t get_precision(Interval const& I)
+{
+ double d = I.extent();
+ double e = 1, p = 1;
+ size_t n = 0;
+ while (n < 16 && (are_near(d, 0, e)))
+ {
+ p *= 10;
+ e = 1 /p;
+ ++n;
+ }
+ return n;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+
+/*
+ * return true if all the Bezier curve control points are near,
+ * false otherwise
+ */
+inline
+bool is_constant(std::vector<Point> const& A, double precision = EPSILON)
+{
+ for (unsigned int i = 1; i < A.size(); ++i)
+ {
+ if(!are_near(A[i], A[0], precision))
+ return false;
+ }
+ return true;
+}
+
+/*
+ * Make up an orientation line using the control points c[i] and c[j]
+ * the line is returned in the output parameter "l" in the form of a 3 element
+ * vector : l[0] * x + l[1] * y + l[2] == 0; the line is normalized.
+ */
+inline
+void orientation_line (std::vector<double> & l,
+ std::vector<Point> const& c,
+ size_t i, size_t j)
+{
+ l[0] = c[j][Y] - c[i][Y];
+ l[1] = c[i][X] - c[j][X];
+ l[2] = cross(c[i], c[j]);
+ double length = std::sqrt(l[0] * l[0] + l[1] * l[1]);
+ assert (length != 0);
+ l[0] /= length;
+ l[1] /= length;
+ l[2] /= length;
+}
+
+/*
+ * Pick up an orientation line for the Bezier curve "c" and return it in
+ * the output parameter "l"
+ */
+inline
+void pick_orientation_line (std::vector<double> & l,
+ std::vector<Point> const& c)
+{
+ size_t i = c.size();
+ while (--i > 0 && are_near(c[0], c[i]))
+ {}
+ if (i == 0)
+ {
+ // this should never happen because when a new curve portion is created
+ // we check that it is not constant;
+ // however this requires that the precision used in the is_constant
+ // routine has to be the same used here in the are_near test
+ assert(i != 0);
+ }
+ orientation_line(l, c, 0, i);
+ //std::cerr << "i = " << i << std::endl;
+}
+
+/*
+ * Compute the signed distance of the point "P" from the normalized line l
+ */
+inline
+double distance (Point const& P, std::vector<double> const& l)
+{
+ return l[X] * P[X] + l[Y] * P[Y] + l[2];
+}
+
+/*
+ * Compute the min and max distance of the control points of the Bezier
+ * curve "c" from the normalized orientation line "l".
+ * This bounds are returned through the output Interval parameter"bound".
+ */
+inline
+void fat_line_bounds (Interval& bound,
+ std::vector<Point> const& c,
+ std::vector<double> const& l)
+{
+ bound[0] = 0;
+ bound[1] = 0;
+ double d;
+ for (size_t i = 0; i < c.size(); ++i)
+ {
+ d = distance(c[i], l);
+ if (bound[0] > d) bound[0] = d;
+ if (bound[1] < d) bound[1] = d;
+ }
+}
+
+/*
+ * return the x component of the intersection point between the line
+ * passing through points p1, p2 and the line Y = "y"
+ */
+inline
+double intersect (Point const& p1, Point const& p2, double y)
+{
+ // we are sure that p2[Y] != p1[Y] because this routine is called
+ // only when the lower or the upper bound is crossed
+ double dy = (p2[Y] - p1[Y]);
+ double s = (y - p1[Y]) / dy;
+ return (p2[X]-p1[X])*s + p1[X];
+}
+
+/*
+ * Clip the Bezier curve "B" wrt the fat line defined by the orientation
+ * line "l" and the interval range "bound", the new parameter interval for
+ * the clipped curve is returned through the output parameter "dom"
+ */
+void clip (Interval& dom,
+ std::vector<Point> const& B,
+ std::vector<double> const& l,
+ Interval const& bound)
+{
+ double n = B.size() - 1; // number of sub-intervals
+ std::vector<Point> D; // distance curve control points
+ D.reserve (B.size());
+ double d;
+ for (size_t i = 0; i < B.size(); ++i)
+ {
+ d = distance (B[i], l);
+ D.push_back (Point(i/n, d));
+ }
+ //print(D);
+ ConvexHull chD(D);
+ std::vector<Point> & p = chD.boundary; // convex hull vertices
+
+ //print(p);
+
+ bool plower, phigher;
+ bool clower, chigher;
+ double t, tmin = 1, tmax = 0;
+ //std::cerr << "bound : " << bound << std::endl;
+
+ plower = (p[0][Y] < bound.min());
+ phigher = (p[0][Y] > bound.max());
+ if (!(plower || phigher)) // inside the fat line
+ {
+ if (tmin > p[0][X]) tmin = p[0][X];
+ if (tmax < p[0][X]) tmax = p[0][X];
+ //std::cerr << "0 : inside " << p[0]
+ // << " : tmin = " << tmin << ", tmax = " << tmax << std::endl;
+ }
+
+ for (size_t i = 1; i < p.size(); ++i)
+ {
+ clower = (p[i][Y] < bound.min());
+ chigher = (p[i][Y] > bound.max());
+ if (!(clower || chigher)) // inside the fat line
+ {
+ if (tmin > p[i][X]) tmin = p[i][X];
+ if (tmax < p[i][X]) tmax = p[i][X];
+ //std::cerr << i << " : inside " << p[i]
+ // << " : tmin = " << tmin << ", tmax = " << tmax
+ // << std::endl;
+ }
+ if (clower != plower) // cross the lower bound
+ {
+ t = intersect(p[i-1], p[i], bound.min());
+ if (tmin > t) tmin = t;
+ if (tmax < t) tmax = t;
+ plower = clower;
+ //std::cerr << i << " : lower " << p[i]
+ // << " : tmin = " << tmin << ", tmax = " << tmax
+ // << std::endl;
+ }
+ if (chigher != phigher) // cross the upper bound
+ {
+ t = intersect(p[i-1], p[i], bound.max());
+ if (tmin > t) tmin = t;
+ if (tmax < t) tmax = t;
+ phigher = chigher;
+ //std::cerr << i << " : higher " << p[i]
+ // << " : tmin = " << tmin << ", tmax = " << tmax
+ // << std::endl;
+ }
+ }
+
+ // we have to test the closing segment for intersection
+ size_t last = p.size() - 1;
+ clower = (p[0][Y] < bound.min());
+ chigher = (p[0][Y] > bound.max());
+ if (clower != plower) // cross the lower bound
+ {
+ t = intersect(p[last], p[0], bound.min());
+ if (tmin > t) tmin = t;
+ if (tmax < t) tmax = t;
+ //std::cerr << "0 : lower " << p[0]
+ // << " : tmin = " << tmin << ", tmax = " << tmax << std::endl;
+ }
+ if (chigher != phigher) // cross the upper bound
+ {
+ t = intersect(p[last], p[0], bound.max());
+ if (tmin > t) tmin = t;
+ if (tmax < t) tmax = t;
+ //std::cerr << "0 : higher " << p[0]
+ // << " : tmin = " << tmin << ", tmax = " << tmax << std::endl;
+ }
+
+ dom[0] = tmin;
+ dom[1] = tmax;
+}
+
+/*
+ * Compute the portion of the Bezier curve "B" wrt the interval "I"
+ */
+void portion (std::vector<Point> & B, Interval const& I)
+{
+ Bezier::Order bo(B.size()-1);
+ Bezier Bx(bo), By(bo);
+ for (size_t i = 0; i < B.size(); ++i)
+ {
+ Bx[i] = B[i][X];
+ By[i] = B[i][Y];
+ }
+ Bx = portion(Bx, I.min(), I.max());
+ By = portion(By, I.min(), I.max());
+ assert (Bx.size() == By.size());
+ B.resize(Bx.size());
+ for (size_t i = 0; i < Bx.size(); ++i)
+ {
+ B[i][X] = Bx[i];
+ B[i][Y] = By[i];
+ }
+}
+
+/*
+ * Map the sub-interval I in [0,1] into the interval J and assign it to J
+ */
+inline
+void map_to(Interval & J, Interval const& I)
+{
+ double length = J.extent();
+ J[1] = I.max() * length + J[0];
+ J[0] = I.min() * length + J[0];
+}
+
+/*
+ * The interval [1,0] is used to represent the empty interval, this routine
+ * is just an helper function for creating such an interval
+ */
+inline
+Interval make_empty_interval()
+{
+ Interval I(0);
+ I[0] = 1;
+ return I;
+}
+
+
+
+
+const double MAX_PRECISION = 1e-8;
+const double MIN_CLIPPED_SIZE_THRESHOLD = 0.8;
+const Interval UNIT_INTERVAL(0,1);
+const Interval EMPTY_INTERVAL = make_empty_interval();
+const Interval H1_INTERVAL(0, 0.5);
+const Interval H2_INTERVAL(0.5 + MAX_PRECISION, 1.0);
+
+/*
+ * intersection
+ *
+ * input:
+ * A, B: control point sets of two bezier curves
+ * domA, domB: real parameter intervals of the two curves
+ * precision: required computational precision of the returned parameter ranges
+ * output:
+ * domsA, domsB: sets of parameter intervals describing an intersection point
+ *
+ * The parameter intervals are computed by using a Bezier clipping algorithm,
+ * in case the clipping doesn't shrink the initial interval more than 20%,
+ * a subdivision step is performed.
+ * If during the computation one of the two curve interval length becomes less
+ * than MAX_PRECISION the routine exits independently by the precision reached
+ * in the computation of the other curve interval.
+ */
+void intersection (std::vector<Interval>& domsA,
+ std::vector<Interval>& domsB,
+ std::vector<Point> const& A,
+ std::vector<Point> const& B,
+ Interval const& domA,
+ Interval const& domB,
+ double precision)
+{
+// std::cerr << ">> curve subdision performed <<" << std::endl;
+// std::cerr << "dom(A) : " << domA << std::endl;
+// std::cerr << "dom(B) : " << domB << std::endl;
+// std::cerr << "angle(A) : " << angle(A) << std::endl;
+// std::cerr << "angle(B) : " << angle(B) << std::endl;
+
+
+ if (precision < MAX_PRECISION)
+ precision = MAX_PRECISION;
+
+ std::vector<Point> pA = A;
+ std::vector<Point> pB = B;
+ std::vector<Point>* C1 = &pA;
+ std::vector<Point>* C2 = &pB;
+
+ Interval dompA = domA;
+ Interval dompB = domB;
+ Interval* dom1 = &dompA;
+ Interval* dom2 = &dompB;
+
+ std::vector<double> bl(3);
+ Interval bound, dom;
+
+
+ size_t iter = 0;
+ while (++iter < 100
+ && (dompA.extent() >= precision || dompB.extent() >= precision))
+ {
+// std::cerr << "iter: " << iter << std::endl;
+
+ pick_orientation_line(bl, *C1);
+ fat_line_bounds(bound, *C1, bl);
+ clip(dom, *C2, bl, bound);
+
+ // [1,0] is utilized to represent an empty interval
+ if (dom == EMPTY_INTERVAL)
+ {
+// std::cerr << "dom: empty" << std::endl;
+ return;
+ }
+// std::cerr << "dom : " << dom << std::endl;
+
+ // all other cases where dom[0] > dom[1] are invalid
+ if (dom.min() > dom.max())
+ {
+ assert(dom.min() < dom.max());
+ }
+
+ map_to(*dom2, dom);
+
+ // it's better to stop before losing computational precision
+ if (dom2->extent() <= MAX_PRECISION)
+ {
+// std::cerr << "beyond max precision limit" << std::endl;
+ break;
+ }
+
+ portion(*C2, dom);
+ if (is_constant(*C2))
+ {
+// std::cerr << "new curve portion is constant" << std::endl;
+ break;
+ }
+ // if we have clipped less than 20% than we need to subdive the curve
+ // with the largest domain into two sub-curves
+ if (dom.extent() > MIN_CLIPPED_SIZE_THRESHOLD)
+ {
+// std::cerr << "clipped less than 20% : " << dom.extent() << std::endl;
+// std::cerr << "angle(pA) : " << angle(pA) << std::endl;
+// std::cerr << "angle(pB) : " << angle(pB) << std::endl;
+
+ std::vector<Point> pC1, pC2;
+ Interval dompC1, dompC2;
+ if (dompA.extent() > dompB.extent())
+ {
+ if ((dompA.extent() / 2) < MAX_PRECISION)
+ {
+ break;
+ }
+ pC1 = pC2 = pA;
+ portion(pC1, H1_INTERVAL);
+ portion(pC2, H2_INTERVAL);
+ dompC1 = dompC2 = dompA;
+ map_to(dompC1, H1_INTERVAL);
+ map_to(dompC2, H2_INTERVAL);
+ intersection(domsA, domsB, pC1, pB, dompC1, dompB, precision);
+ intersection(domsA, domsB, pC2, pB, dompC2, dompB, precision);
+ }
+ else
+ {
+ if ((dompB.extent() / 2) < MAX_PRECISION)
+ {
+ break;
+ }
+ pC1 = pC2 = pB;
+ portion(pC1, H1_INTERVAL);
+ portion(pC2, H2_INTERVAL);
+ dompC1 = dompC2 = dompB;
+ map_to(dompC1, H1_INTERVAL);
+ map_to(dompC2, H2_INTERVAL);
+ intersection(domsB, domsA, pC1, pA, dompC1, dompA, precision);
+ intersection(domsB, domsA, pC2, pA, dompC2, dompA, precision);
+ }
+ return;
+ }
+
+ using std::swap;
+ swap(C1, C2);
+ swap(dom1, dom2);
+// std::cerr << "dom(pA) : " << dompA << std::endl;
+// std::cerr << "dom(pB) : " << dompB << std::endl;
+ }
+ domsA.push_back(dompA);
+ domsB.push_back(dompB);
+}
+
+} /* end namespace bezier_clipping */ } /* end namespace detail */
+
+
+/*
+ * find_intersection
+ *
+ * input: A, B - set of control points of two Bezier curve
+ * input: precision - required precision of computation
+ * output: xs - set of pairs of parameter values
+ * at which crossing happens
+ *
+ * This routine is based on the Bezier Clipping Algorithm,
+ * see: Sederberg - Computer Aided Geometric Design
+ */
+void find_intersections (std::vector< std::pair<double, double> > & xs,
+ std::vector<Point> const& A,
+ std::vector<Point> const& B,
+ double precision)
+{
+ std::cout << "find_intersections: intersection-by-clipping.cpp version\n";
+// std::cerr << std::fixed << std::setprecision(16);
+
+ using detail::bezier_clipping::get_precision;
+ using detail::bezier_clipping::operator<<;
+ using detail::bezier_clipping::intersection;
+ using detail::bezier_clipping::UNIT_INTERVAL;
+
+ std::pair<double, double> ci;
+ std::vector<Interval> domsA, domsB;
+ intersection (domsA, domsB, A, B, UNIT_INTERVAL, UNIT_INTERVAL, precision);
+ if (domsA.size() != domsB.size())
+ {
+ assert (domsA.size() == domsB.size());
+ }
+ xs.clear();
+ xs.reserve(domsA.size());
+ for (size_t i = 0; i < domsA.size(); ++i)
+ {
+// std::cerr << i << " : domA : " << domsA[i] << std::endl;
+// std::cerr << "precision A: " << get_precision(domsA[i]) << std::endl;
+// std::cerr << i << " : domB : " << domsB[i] << std::endl;
+// std::cerr << "precision B: " << get_precision(domsB[i]) << std::endl;
+
+ ci.first = domsA[i].middle();
+ ci.second = domsB[i].middle();
+ xs.push_back(ci);
+ }
+}
+
+} // end namespace Geom
+
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :