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-rw-r--r--src/3rdparty/2geom/src/2geom/solve-bezier-parametric.cpp189
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diff --git a/src/3rdparty/2geom/src/2geom/solve-bezier-parametric.cpp b/src/3rdparty/2geom/src/2geom/solve-bezier-parametric.cpp
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+++ b/src/3rdparty/2geom/src/2geom/solve-bezier-parametric.cpp
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+#include <2geom/bezier.h>
+#include <2geom/point.h>
+#include <2geom/solver.h>
+#include <algorithm>
+
+namespace Geom {
+
+/*** Find the zeros of the parametric function in 2d defined by two beziers X(t), Y(t). The code subdivides until it happy with the linearity of the bezier. This requires an n^2 subdivision for each step, even when there is only one solution.
+ *
+ * Perhaps it would be better to subdivide particularly around nodes with changing sign, rather than simply cutting in half.
+ */
+
+#define SGN(a) (((a)<0) ? -1 : 1)
+
+/*
+ * Forward declarations
+ */
+unsigned
+crossing_count(Geom::Point const *V, unsigned degree);
+static unsigned
+control_poly_flat_enough(Geom::Point const *V, unsigned degree);
+static double
+compute_x_intercept(Geom::Point const *V, unsigned degree);
+
+const unsigned MAXDEPTH = 64; /* Maximum depth for recursion */
+
+const double BEPSILON = ldexp(1.0,-MAXDEPTH-1); /*Flatness control value */
+
+unsigned total_steps, total_subs;
+
+/*
+ * find_bezier_roots : Given an equation in Bernstein-Bezier form, find all
+ * of the roots in the interval [0, 1]. Return the number of roots found.
+ */
+void
+find_parametric_bezier_roots(Geom::Point const *w, /* The control points */
+ unsigned degree, /* The degree of the polynomial */
+ std::vector<double> &solutions, /* RETURN candidate t-values */
+ unsigned depth) /* The depth of the recursion */
+{
+ total_steps++;
+ const unsigned max_crossings = crossing_count(w, degree);
+ switch (max_crossings) {
+ case 0: /* No solutions here */
+ return;
+
+ case 1:
+ /* Unique solution */
+ /* Stop recursion when the tree is deep enough */
+ /* if deep enough, return 1 solution at midpoint */
+ if (depth >= MAXDEPTH) {
+ solutions.push_back((w[0][Geom::X] + w[degree][Geom::X]) / 2.0);
+ return;
+ }
+
+ // I thought secant method would be faster here, but it'aint. -- njh
+
+ if (control_poly_flat_enough(w, degree)) {
+ solutions.push_back(compute_x_intercept(w, degree));
+ return;
+ }
+ break;
+ }
+
+ /* Otherwise, solve recursively after subdividing control polygon */
+
+ //Geom::Point Left[degree+1], /* New left and right */
+ // Right[degree+1]; /* control polygons */
+ std::vector<Geom::Point> Left( degree+1 ), Right(degree+1);
+
+ casteljau_subdivision(0.5, w, Left.data(), Right.data(), degree);
+ total_subs ++;
+ find_parametric_bezier_roots(Left.data(), degree, solutions, depth+1);
+ find_parametric_bezier_roots(Right.data(), degree, solutions, depth+1);
+}
+
+
+/*
+ * crossing_count:
+ * Count the number of times a Bezier control polygon
+ * crosses the 0-axis. This number is >= the number of roots.
+ *
+ */
+unsigned
+crossing_count(Geom::Point const *V, /* Control pts of Bezier curve */
+ unsigned degree) /* Degree of Bezier curve */
+{
+ unsigned n_crossings = 0; /* Number of zero-crossings */
+
+ int old_sign = SGN(V[0][Geom::Y]);
+ for (unsigned i = 1; i <= degree; i++) {
+ int sign = SGN(V[i][Geom::Y]);
+ if (sign != old_sign)
+ n_crossings++;
+ old_sign = sign;
+ }
+ return n_crossings;
+}
+
+
+
+/*
+ * control_poly_flat_enough :
+ * Check if the control polygon of a Bezier curve is flat enough
+ * for recursive subdivision to bottom out.
+ *
+ */
+static unsigned
+control_poly_flat_enough(Geom::Point const *V, /* Control points */
+ unsigned degree) /* Degree of polynomial */
+{
+ /* Find the perpendicular distance from each interior control point to line connecting V[0] and
+ * V[degree] */
+
+ /* Derive the implicit equation for line connecting first */
+ /* and last control points */
+ const double a = V[0][Geom::Y] - V[degree][Geom::Y];
+ const double b = V[degree][Geom::X] - V[0][Geom::X];
+ const double c = V[0][Geom::X] * V[degree][Geom::Y] - V[degree][Geom::X] * V[0][Geom::Y];
+
+ const double abSquared = (a * a) + (b * b);
+
+ //double distance[degree]; /* Distances from pts to line */
+ std::vector<double> distance(degree); /* Distances from pts to line */
+ for (unsigned i = 1; i < degree; i++) {
+ /* Compute distance from each of the points to that line */
+ double & dist(distance[i-1]);
+ const double d = a * V[i][Geom::X] + b * V[i][Geom::Y] + c;
+ dist = d*d / abSquared;
+ if (d < 0.0)
+ dist = -dist;
+ }
+
+
+ // Find the largest distance
+ double max_distance_above = 0.0;
+ double max_distance_below = 0.0;
+ for (unsigned i = 0; i < degree-1; i++) {
+ const double d = distance[i];
+ if (d < 0.0)
+ max_distance_below = std::min(max_distance_below, d);
+ if (d > 0.0)
+ max_distance_above = std::max(max_distance_above, d);
+ }
+
+ const double intercept_1 = (c + max_distance_above) / -a;
+ const double intercept_2 = (c + max_distance_below) / -a;
+
+ /* Compute bounding interval*/
+ const double left_intercept = std::min(intercept_1, intercept_2);
+ const double right_intercept = std::max(intercept_1, intercept_2);
+
+ const double error = 0.5 * (right_intercept - left_intercept);
+
+ if (error < BEPSILON)
+ return 1;
+
+ return 0;
+}
+
+
+
+/*
+ * compute_x_intercept :
+ * Compute intersection of chord from first control point to last
+ * with 0-axis.
+ *
+ */
+static double
+compute_x_intercept(Geom::Point const *V, /* Control points */
+ unsigned degree) /* Degree of curve */
+{
+ const Geom::Point A = V[degree] - V[0];
+
+ return (A[Geom::X]*V[0][Geom::Y] - A[Geom::Y]*V[0][Geom::X]) / -A[Geom::Y];
+}
+
+};
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :