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+// SPDX-License-Identifier: GPL-2.0-or-later
+/*
+ * Editable view implementation
+ *
+ * Authors:
+ * Lauris Kaplinski <lauris@kaplinski.com>
+ * MenTaLguY <mental@rydia.net>
+ * bulia byak <buliabyak@users.sf.net>
+ * Ralf Stephan <ralf@ark.in-berlin.de>
+ * John Bintz <jcoswell@coswellproductions.org>
+ * Johan Engelen <j.b.c.engelen@ewi.utwente.nl>
+ * Jon A. Cruz <jon@joncruz.org>
+ * Abhishek Sharma
+ *
+ * Copyright (C) 2007 Jon A. Cruz
+ * Copyright (C) 2006-2008 Johan Engelen
+ * Copyright (C) 2006 John Bintz
+ * Copyright (C) 2004 MenTaLguY
+ * Copyright (C) 1999-2002 Lauris Kaplinski
+ * Copyright (C) 2000-2001 Ximian, Inc.
+ *
+ * Released under GNU GPL v2+, read the file 'COPYING' for more information.
+ */
+
+#include <glibmm/i18n.h>
+#include <2geom/transforms.h>
+#include <2geom/rect.h>
+#include <memory>
+
+#include "desktop.h"
+
+#include "color.h"
+#include "desktop-events.h"
+#include "desktop-style.h"
+#include "device-manager.h"
+#include "document-undo.h"
+#include "event-log.h"
+#include "inkscape-window.h"
+#include "layer-manager.h"
+#include "message-context.h"
+#include "message-stack.h"
+
+#include "actions/actions-view-mode.h" // To update View menu
+
+#include "display/drawing.h"
+#include "display/control/canvas-temporary-item-list.h"
+#include "display/control/canvas-grid.h" // Grid types
+#include "display/control/snap-indicator.h"
+
+#include "display/control/canvas-item-catchall.h"
+#include "display/control/canvas-item-drawing.h"
+#include "display/control/canvas-item-group.h"
+#include "display/control/canvas-item-rect.h"
+#include "display/control/canvas-item-rotate.h"
+
+#include "io/fix-broken-links.h"
+
+#include "object/sp-namedview.h"
+#include "object/sp-root.h"
+
+#include "ui/desktop/menubar.h"
+#include "ui/dialog/dialog-container.h"
+#include "ui/interface.h" // Only for getLayoutPrefPath
+#include "ui/tool-factory.h"
+#include "ui/tools/tool-base.h"
+#include "ui/tools/box3d-tool.h"
+#include "ui/tools/select-tool.h"
+#include "ui/widget/canvas.h"
+
+#include "widgets/desktop-widget.h"
+
+// TODO those includes are only for node tool quick zoom. Remove them after fixing it.
+#include "ui/tools/node-tool.h"
+#include "ui/tool/control-point-selection.h"
+
+namespace Inkscape { namespace XML { class Node; }}
+
+// Callback declarations
+static bool _drawing_handler (GdkEvent *event, Inkscape::DrawingItem *item, SPDesktop *desktop);
+static void _reconstruction_start(SPDesktop * desktop);
+static void _reconstruction_finish(SPDesktop * desktop);
+
+static gdouble _pinch_begin_zoom = 1.;
+
+static void _pinch_begin_handler(GtkGesture *gesture, GdkEventSequence *sequence, SPDesktop *desktop)
+{
+ _pinch_begin_zoom = desktop->current_zoom();
+}
+
+static void _pinch_scale_changed_handler(GtkGesture *gesture, gdouble delta, SPDesktop *desktop)
+{
+ GdkEventSequence *sequence = gtk_gesture_get_last_updated_sequence(gesture);
+ const GdkEvent *event = gtk_gesture_get_last_event(gesture, sequence);
+
+ Geom::Point button_window(event->button.x, event->button.y);
+ Geom::Point button_world = desktop->getCanvas()->canvas_to_world(button_window);
+ Geom::Point button_dt(desktop->w2d(button_world));
+
+ desktop->zoom_absolute(button_dt, _pinch_begin_zoom * delta);
+}
+
+SPDesktop::SPDesktop()
+ : namedview(nullptr)
+ , canvas(nullptr)
+ , selection(nullptr)
+ , temporary_item_list(nullptr)
+ , snapindicator(nullptr)
+ , current(nullptr) // current style
+ , _focusMode(false)
+ , dkey(0)
+ , window_state(0)
+ , interaction_disabled_counter(0)
+ , waiting_cursor(false)
+ , showing_dialogs(false)
+ , guides_active(false)
+ , gr_item(nullptr)
+ , gr_point_type(POINT_LG_BEGIN)
+ , gr_point_i(0)
+ , gr_fill_or_stroke(Inkscape::FOR_FILL)
+ , _reconstruction_old_layer_id()
+ // an id attribute is not allowed to be the empty string
+ , _widget(nullptr) // DesktopWidget
+ , _guides_message_context(nullptr)
+ , _active(false)
+ , _image_render_observer(this, "/options/rendering/imageinoutlinemode")
+ , grids_visible(false)
+{
+ _layer_manager = std::make_unique<Inkscape::LayerManager>(this);
+ selection = Inkscape::GC::release(new Inkscape::Selection(this));
+}
+
+void
+SPDesktop::init (SPNamedView *nv, Inkscape::UI::Widget::Canvas *acanvas, SPDesktopWidget *widget)
+{
+ namedview = nv;
+ canvas = acanvas;
+ _widget = widget;
+
+ // Temporary workaround for link order issues:
+ Inkscape::DeviceManager::getManager().getDevices();
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+
+ _guides_message_context = std::unique_ptr<Inkscape::MessageContext>(new Inkscape::MessageContext(messageStack()));
+
+ current = prefs->getStyle("/desktop/style");
+
+ SPDocument *document = namedview->document;
+ /* XXX:
+ * ensureUpToDate() sends a 'modified' signal to the root element.
+ * This is reportedly required to prevent flickering after the document
+ * loads. However, many SPObjects write to their repr in response
+ * to this signal. This is apparently done to support live path effects,
+ * which rewrite their result paths after each modification of the base object.
+ * This causes the generation of an incomplete undo transaction,
+ * which causes problems down the line, including crashes in the
+ * Undo History dialog.
+ *
+ * For now, this is handled by disabling undo tracking during this call.
+ * A proper fix would involve modifying the way ensureUpToDate() works,
+ * so that the LPE results are not rewritten.
+ */
+ Inkscape::DocumentUndo::setUndoSensitive(document, false);
+ document->ensureUpToDate();
+ Inkscape::DocumentUndo::setUndoSensitive(document, true);
+
+ dkey = SPItem::display_key_new(1);
+
+ /* Connect document */
+ setDocument (document);
+
+ namedview->viewcount++;
+
+ /* Setup Canvas */
+ namedview->set_desk_color(this); // Background page sits on.
+
+ /* ----------- Canvas Items ------------ */
+
+ /* CanvasItem's: Controls/Grids/etc. Canvas items are owned by the canvas through
+ * canvas_item_root. Canvas items are automatically added and removed from the tree when
+ * created and deleted (as long as a canvas item group is passed in the constructor).
+ * It would probably make sense to move most of this code to the Canvas.
+ */
+
+ Inkscape::CanvasItemGroup *canvas_item_root = canvas->get_canvas_item_root();
+
+ // The order in which these canvas items are added determines the z-order. It's therefore
+ // important to add the tempgroup (which will contain the snapindicator) before adding the
+ // controls. Only this way one will be able to quickly (before the snap indicator has
+ // disappeared) reselect a node after snapping it. If the z-order is wrong however, this
+ // will not work (the snap indicator is on top of the node handler; is the snapindicator
+ // being selected? or does it intercept some of the events that should have gone to the
+ // node handler? see bug https://bugs.launchpad.net/inkscape/+bug/414142)
+
+ canvas_catchall = new Inkscape::CanvasItemCatchall(canvas_item_root); // Lowest item!
+ canvas_group_pages_bg = new Inkscape::CanvasItemGroup(canvas_item_root);
+ canvas_group_drawing = new Inkscape::CanvasItemGroup(canvas_item_root);
+ canvas_group_pages_fg = new Inkscape::CanvasItemGroup(canvas_item_root);
+ canvas_group_grids = new Inkscape::CanvasItemGroup(canvas_item_root);
+ canvas_group_guides = new Inkscape::CanvasItemGroup(canvas_item_root);
+ canvas_group_sketch = new Inkscape::CanvasItemGroup(canvas_item_root);
+ canvas_group_temp = new Inkscape::CanvasItemGroup(canvas_item_root);
+ canvas_group_controls = new Inkscape::CanvasItemGroup(canvas_item_root);
+
+ canvas_group_pages_bg->set_name("CanvasItemGroup:PagesBg"); // Page backgrounds
+ canvas_group_drawing->set_name("CanvasItemGroup:Drawing"); // The actual SVG drawing.
+ canvas_group_pages_fg->set_name("CanvasItemGroup:PagesFg"); // Page borders, when on top.
+ canvas_group_grids->set_name("CanvasItemGroup:Grids"); // Grids.
+ canvas_group_guides->set_name("CanvasItemGroup:Guides"); // Guides.
+ canvas_group_sketch->set_name("CanvasItemGroup:Sketch"); // Temporary items before becoming permanent.
+ canvas_group_temp->set_name("CanvasItemGroup:Temp"); // Temporary items that disappear by themselves.
+ canvas_group_controls->set_name("CanvasItemGroup:Controls"); // Controls (handles, knots, rectangles, etc.).
+
+ canvas_group_sketch->set_pickable(false); // Temporary items are not pickable!
+ canvas_group_temp->set_pickable(false); // Temporary items are not pickable!
+
+ // The root should never emit events. The "catchall" should get it! (CHECK)
+ canvas_item_root->connect_event(sigc::bind(sigc::ptr_fun(sp_desktop_root_handler), this));
+ canvas_catchall->connect_event(sigc::bind(sigc::ptr_fun(sp_desktop_root_handler), this));
+
+ // Drawing
+ Geom::Rect const d(Geom::Point(0.0, 0.0),
+ Geom::Point(document->getWidth().value("px"), document->getHeight().value("px")));
+
+ canvas_drawing = new Inkscape::CanvasItemDrawing(canvas_group_drawing);
+ canvas_drawing->get_drawing()->delta = prefs->getDouble("/options/cursortolerance/value", 1.0);
+ canvas_drawing->connect_drawing_event(sigc::bind(sigc::ptr_fun(_drawing_handler), this));
+ canvas->set_drawing(canvas_drawing->get_drawing()); // Canvas needs access.
+
+ Inkscape::DrawingItem *drawing_item = document->getRoot()->invoke_show(
+ *(canvas_drawing->get_drawing()),
+ dkey,
+ SP_ITEM_SHOW_DISPLAY);
+ if (drawing_item) {
+ canvas_drawing->get_drawing()->root()->prependChild(drawing_item);
+ }
+
+ // Must be the top most item.
+ canvas_rotate = new Inkscape::CanvasItemRotate(canvas_item_root);
+ canvas_rotate->hide();
+
+ temporary_item_list = new Inkscape::Display::TemporaryItemList( this );
+ snapindicator = new Inkscape::Display::SnapIndicator ( this );
+
+ /* --------- End Canvas Items ----------- */
+
+ namedview->show(this);
+ /* Ugly hack */
+ activate_guides (true);
+
+ // Set the select tool as the active tool.
+ setEventContext("/tools/select");
+
+ // display rect and zoom are now handled in sp_desktop_widget_realize()
+
+ // pinch zoom
+ zoomgesture = gtk_gesture_zoom_new(GTK_WIDGET(canvas->gobj()));
+ gtk_event_controller_set_propagation_phase (GTK_EVENT_CONTROLLER (zoomgesture), GTK_PHASE_CAPTURE);
+ g_signal_connect(zoomgesture, "begin", G_CALLBACK(_pinch_begin_handler), this);
+ g_signal_connect(zoomgesture, "scale-changed", G_CALLBACK(_pinch_scale_changed_handler), this);
+
+/* Set up notification of rebuilding the document, this allows
+ for saving object related settings in the document. */
+ _reconstruction_start_connection =
+ document->connectReconstructionStart(sigc::bind(sigc::ptr_fun(_reconstruction_start), this));
+ _reconstruction_finish_connection =
+ document->connectReconstructionFinish(sigc::bind(sigc::ptr_fun(_reconstruction_finish), this));
+ _reconstruction_old_layer_id.clear();
+
+ showGrids(namedview->grids_visible, false);
+}
+
+void SPDesktop::destroy()
+{
+ _destroy_signal.emit(this);
+
+ canvas->set_drawing(nullptr); // Ensures deactivation
+ canvas->set_desktop(nullptr); // Todo: Remove desktop dependency.
+
+ if (event_context) {
+ delete event_context;
+ event_context = nullptr;
+ }
+
+ if (snapindicator) {
+ delete snapindicator;
+ snapindicator = nullptr;
+ }
+
+ if (temporary_item_list) {
+ delete temporary_item_list;
+ temporary_item_list = nullptr;
+ }
+
+ if (selection) {
+ delete selection;
+ selection = nullptr;
+ }
+
+ namedview->hide(this);
+
+ _sel_changed_connection.disconnect();
+ _reconstruction_start_connection.disconnect();
+ _reconstruction_finish_connection.disconnect();
+
+ if (zoomgesture) {
+ g_signal_handlers_disconnect_by_data(zoomgesture, this);
+ g_clear_object(&zoomgesture);
+ }
+
+ if (canvas_drawing) {
+ doc()->getRoot()->invoke_hide(dkey);
+ delete canvas_drawing; // Why is canvas_drawing special?
+ canvas_drawing = nullptr;
+ }
+
+ _guides_message_context = nullptr;
+}
+
+SPDesktop::~SPDesktop()
+= default;
+
+
+//--------------------------------------------------------------------
+/* Public methods */
+
+
+/* These methods help for temporarily showing things on-canvas.
+ * The *only* valid use of the TemporaryItem* that you get from add_temporary_canvasitem
+ * is when you want to prematurely remove the item from the canvas, by calling
+ * desktop->remove_temporary_canvasitem(tempitem).
+ */
+/** Note that lifetime is measured in milliseconds
+ * One should *not* keep a reference to the SPCanvasItem, the temporary item code will
+ * delete the object for you and the reference will become invalid without you knowing it.
+ * It is perfectly safe to ignore the returned pointer: the object is deleted by itself, so don't delete it elsewhere!
+ * The *only* valid use of the returned TemporaryItem* is as argument for SPDesktop::remove_temporary_canvasitem,
+ * because the object might be deleted already without you knowing it.
+ * move_to_bottom = true by default so the item does not interfere with handling of other items on the canvas like nodes.
+ */
+Inkscape::Display::TemporaryItem *
+SPDesktop::add_temporary_canvasitem (Inkscape::CanvasItem *item, guint lifetime, bool move_to_bottom)
+{
+ if (move_to_bottom) {
+ item->lower_to_bottom();
+ }
+
+ return temporary_item_list->add_item(item, lifetime);
+}
+
+/** It is perfectly safe to call this function while the object has already been deleted due to a timeout.
+*/
+void
+SPDesktop::remove_temporary_canvasitem (Inkscape::Display::TemporaryItem * tempitem)
+{
+ // check for non-null temporary_item_list, because during destruction of desktop, some destructor might try to access this list!
+ if (tempitem && temporary_item_list) {
+ temporary_item_list->delete_item(tempitem);
+ }
+}
+
+void SPDesktop::redrawDesktop() {
+ canvas->set_affine(_current_affine.d2w()); // For CanvasItem's.
+}
+
+/**
+ * True if desktop viewport intersects \a item's bbox.
+ */
+bool SPDesktop::isWithinViewport (SPItem *item) const
+{
+ auto const viewport = get_display_area();
+ Geom::OptRect const bbox = item->desktopVisualBounds();
+ if (bbox) {
+ return viewport.intersects(*bbox);
+ } else {
+ return false;
+ }
+}
+
+///
+bool SPDesktop::itemIsHidden(SPItem const *item) const {
+ return item->isHidden(this->dkey);
+}
+
+/**
+ * Set activate status of current desktop's named view.
+ */
+void
+SPDesktop::activate_guides(bool activate)
+{
+ guides_active = activate;
+ namedview->activateGuides(this, activate);
+}
+
+/**
+ * Make desktop switch documents.
+ */
+void
+SPDesktop::change_document (SPDocument *theDocument)
+{
+ g_return_if_fail (theDocument != nullptr);
+
+ /* unselect everything before switching documents */
+ selection->clear();
+
+ // Reset any tool actions currently in progress.
+ setEventContext(event_context->getPrefsPath());
+
+ setDocument (theDocument);
+
+ /* update the rulers, connect the desktop widget's signal to the new namedview etc.
+ (this can probably be done in a better way) */
+ InkscapeWindow *parent = this->getInkscapeWindow();
+ g_assert(parent != nullptr);
+ parent->change_document(theDocument);
+ SPDesktopWidget *dtw = parent->get_desktop_widget();
+ if (dtw) {
+ dtw->desktop = this;
+ dtw->updateNamedview();
+ } else {
+ std::cerr << "SPDesktop::change_document: failed to get desktop widget!" << std::endl;
+ }
+
+}
+
+/**
+ * Replaces the currently active tool with a new one. Pass the empty string to
+ * unset and free the current tool.
+ */
+void SPDesktop::setEventContext(const std::string& toolName)
+{
+ // Tool should be able to be replaced with itself. See commit 29df5ca05d
+ if (event_context) {
+ delete event_context;
+ event_context = nullptr;
+ }
+
+ if (!toolName.empty()) {
+ event_context = ToolFactory::createObject(this, toolName);
+ }
+
+ _event_context_changed_signal.emit(this, event_context);
+}
+
+/**
+ * Sets the coordinate status to a given point
+ */
+void
+SPDesktop::set_coordinate_status (Geom::Point p) {
+ _widget->setCoordinateStatus(p);
+}
+
+Inkscape::UI::Dialog::DialogContainer *SPDesktop::getContainer()
+{
+ return _widget->getDialogContainer();
+}
+
+/**
+ * \see SPDocument::getItemFromListAtPointBottom()
+ */
+SPItem *SPDesktop::getItemFromListAtPointBottom(const std::vector<SPItem*> &list, Geom::Point const &p) const
+{
+ g_return_val_if_fail (doc() != nullptr, NULL);
+ return SPDocument::getItemFromListAtPointBottom(dkey, doc()->getRoot(), list, p);
+}
+
+/**
+ * \see SPDocument::getItemAtPoint()
+ */
+SPItem *SPDesktop::getItemAtPoint(Geom::Point const &p, bool into_groups, SPItem *upto) const
+{
+ g_return_val_if_fail (doc() != nullptr, NULL);
+ return doc()->getItemAtPoint( dkey, p, into_groups, upto);
+}
+
+/**
+ * \see SPDocument::getGroupAtPoint()
+ */
+SPItem *SPDesktop::getGroupAtPoint(Geom::Point const &p) const
+{
+ g_return_val_if_fail (doc() != nullptr, NULL);
+ return doc()->getGroupAtPoint(dkey, p);
+}
+
+/**
+ * Returns the mouse point in document coordinates; if mouse is
+ * outside the canvas, returns the center of canvas viewpoint.
+ */
+Geom::Point SPDesktop::point(bool outside_canvas) const
+{
+ Geom::Point p = _widget->window_get_pointer();
+ Geom::Point pw = canvas->canvas_to_world(p);
+ Geom::Rect const r = canvas->get_area_world();
+
+ if (r.interiorContains(pw) || outside_canvas) {
+ p = w2d(pw);
+ return p;
+ }
+ Geom::Point r0 = w2d(r.min());
+ Geom::Point r1 = w2d(r.max());
+ return (r0 + r1) / 2.0;
+}
+
+
+/**
+ * Revert back to previous transform if possible. Note: current transform is
+ * always at front of stack.
+ */
+void
+SPDesktop::prev_transform()
+{
+ if (transforms_past.empty()) {
+ std::cerr << "SPDesktop::prev_transform: current transform missing!" << std::endl;
+ return;
+ }
+
+ if (transforms_past.size() == 1) {
+ messageStack()->flash(Inkscape::WARNING_MESSAGE, _("No previous transform."));
+ return;
+ }
+
+ // Push current transform into future transforms list.
+ transforms_future.push_front( _current_affine );
+
+ // Remove the current transform from the past transforms list.
+ transforms_past.pop_front();
+
+ // restore previous transform
+ _current_affine = transforms_past.front();
+ set_display_area (false);
+
+}
+
+
+/**
+ * Set transform to next in list.
+ */
+void SPDesktop::next_transform()
+{
+ if (transforms_future.empty()) {
+ this->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("No next transform."));
+ return;
+ }
+
+ // restore next transform
+ _current_affine = transforms_future.front();
+ set_display_area (false);
+
+ // remove the just-used transform from the future transforms list
+ transforms_future.pop_front();
+
+ // push current transform into past transforms list
+ transforms_past.push_front( _current_affine );
+}
+
+
+/**
+ * Clear transform lists.
+ */
+void
+SPDesktop::clear_transform_history()
+{
+ transforms_past.clear();
+ transforms_future.clear();
+}
+
+
+/**
+ * Does all the dirty work in setting the display area.
+ * _current_affine must already be full updated (including offset).
+ * log: if true, save transform in transform stack for reuse.
+ */
+void
+SPDesktop::set_display_area (bool log)
+{
+ // Save the transform
+ if (log) {
+ transforms_past.push_front( _current_affine );
+ // if we do a logged transform, our transform-forward list is invalidated, so delete it
+ transforms_future.clear();
+ }
+
+ // Scroll
+ Geom::Point offset = _current_affine.getOffset();
+ canvas->set_pos(offset);
+ canvas->set_affine(_current_affine.d2w()); // For CanvasItem's.
+
+ /* Update perspective lines if we are in the 3D box tool (so that infinite ones are shown
+ * correctly) */
+ if (SP_IS_BOX3D_CONTEXT(event_context)) {
+ SP_BOX3D_CONTEXT(event_context)->_vpdrag->updateLines();
+ }
+
+ // Update GUI (TODO: should be handled by CanvasGrid).
+ _widget->update_rulers();
+ _widget->update_scrollbars(_current_affine.getZoom());
+ _widget->update_zoom();
+ _widget->update_rotation();
+
+ signal_zoom_changed.emit(_current_affine.getZoom()); // Observed by path-manipulator to update arrows.
+}
+
+
+/**
+ * Map the drawing to the window so that 'c' lies at 'w' where where 'c'
+ * is a point on the canvas and 'w' is position in window in screen pixels.
+ */
+void
+SPDesktop::set_display_area (Geom::Point const &c, Geom::Point const &w, bool log)
+{
+ // The relative offset needed to keep c at w.
+ Geom::Point offset = d2w(c) - w;
+ _current_affine.addOffset( offset );
+ set_display_area( log );
+}
+
+
+/**
+ * Map the center of rectangle 'r' (which specifies a non-rotated region of the
+ * drawing) to lie at the center of the window. The zoom factor is calculated such that
+ * the edges of 'r' closest to 'w' are 'border' length inside of the window (if
+ * there is no rotation). 'r' is in document pixel units, 'border' is in screen pixels.
+ */
+void
+SPDesktop::set_display_area( Geom::Rect const &r, double border, bool log)
+{
+ // Create a rectangle the size of the window aligned with origin.
+ Geom::Rect w( Geom::Point(), canvas->get_dimensions() );
+
+ // Shrink window to account for border padding.
+ w.expandBy( -border );
+
+ double zoom = 1.0;
+ // Determine which direction limits scale:
+ // if (r.width/w.width > r.height/w.height) then zoom using width.
+ // Avoiding division in test:
+ if ( r.width()*w.height() > r.height()*w.width() ) {
+ zoom = w.width() / r.width();
+ } else {
+ zoom = w.height() / r.height();
+ }
+ zoom = CLAMP(zoom, SP_DESKTOP_ZOOM_MIN, SP_DESKTOP_ZOOM_MAX);
+ _current_affine.setScale( Geom::Scale(zoom, yaxisdir() * zoom) );
+ // Zero offset, actual offset calculated later.
+ _current_affine.setOffset( Geom::Point( 0, 0 ) );
+
+ set_display_area( r.midpoint(), w.midpoint(), log );
+}
+
+
+/**
+ * Return canvas viewbox in desktop coordinates
+ */
+Geom::Parallelogram SPDesktop::get_display_area() const
+{
+ // viewbox in world coordinates
+ Geom::Rect const viewbox = canvas->get_area_world();
+
+ // display area in desktop coordinates
+ return Geom::Parallelogram(viewbox) * w2d();
+}
+
+/**
+ * Zoom to the given absolute zoom level
+ *
+ * @param center - Point we want to zoom in on
+ * @param zoom - Absolute amount of zoom (1.0 is 100%)
+ * @param keep_point - Keep center fixed in the desktop window.
+ */
+void
+SPDesktop::zoom_absolute(Geom::Point const &center, double zoom, bool keep_point)
+{
+ Geom::Point w = d2w(center); // Must be before zoom changed.
+ if(!keep_point) {
+ w = canvas->get_area_world().midpoint();
+ }
+ zoom = CLAMP (zoom, SP_DESKTOP_ZOOM_MIN, SP_DESKTOP_ZOOM_MAX);
+ _current_affine.setScale( Geom::Scale(zoom, yaxisdir() * zoom) );
+ set_display_area( center, w );
+}
+
+/**
+ * Zoom in or out relatively to the current zoom
+ *
+ * @param center - Point we want to zoom in on
+ * @param zoom - Relative amount of zoom. at 50% + 50% -> 25% zoom
+ * @param keep_point - Keep center fixed in the desktop window.
+ */
+void
+SPDesktop::zoom_relative(Geom::Point const &center, double zoom, bool keep_point)
+{
+ double new_zoom = _current_affine.getZoom() * zoom;
+ this->zoom_absolute(center, new_zoom, keep_point);
+}
+
+/**
+ * Zoom in to an absolute realworld ratio, e.g. 1:1 physical screen units
+ *
+ * @param center - Point we want to zoom in on.
+ * @param ratio - Absolute physical zoom ratio.
+ */
+void
+SPDesktop::zoom_realworld(Geom::Point const &center, double ratio)
+{
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+ double correction = prefs->getDouble("/options/zoomcorrection/value", 1.0);
+ this->zoom_absolute(center, ratio * correction, false);
+}
+
+
+/**
+ * Set display area in only the width dimension.
+ */
+void SPDesktop::set_display_width(Geom::Rect const &rect, Geom::Coord border)
+{
+ if (rect.width() < 1.0)
+ return;
+ auto const center_y = current_center().y();
+ set_display_area(Geom::Rect(
+ Geom::Point(rect.left(), center_y),
+ Geom::Point(rect.width(), center_y)), border);
+}
+
+/**
+ * Centre Rect, without zooming
+ */
+void SPDesktop::set_display_center(Geom::Rect const &rect)
+{
+ zoom_absolute(rect.midpoint(), this->current_zoom(), false);
+}
+
+/**
+ * Zoom to whole drawing.
+ */
+void
+SPDesktop::zoom_drawing()
+{
+ g_return_if_fail (doc() != nullptr);
+ SPItem *docitem = doc()->getRoot();
+ g_return_if_fail (docitem != nullptr);
+
+ docitem->bbox_valid = FALSE;
+ Geom::OptRect d = docitem->desktopVisualBounds();
+
+ /* Note that the second condition here indicates that
+ ** there are no items in the drawing.
+ */
+ if ( !d || d->minExtent() < 0.1 ) {
+ return;
+ }
+
+ set_display_area(*d, 10);
+}
+
+
+/**
+ * Zoom to selection.
+ */
+void
+SPDesktop::zoom_selection()
+{
+ Geom::OptRect const d = selection->visualBounds();
+
+ if ( !d || d->minExtent() < 0.1 ) {
+ return;
+ }
+
+ set_display_area(*d, 10);
+}
+
+Geom::Point SPDesktop::current_center() const {
+ return Geom::Rect(canvas->get_area_world()).midpoint() * _current_affine.w2d();
+}
+
+/**
+ * Performs a quick zoom into what the user is working on.
+ *
+ * @param enable Whether we're going in or out of quick zoom.
+ */
+void SPDesktop::zoom_quick(bool enable)
+{
+ if (enable == _quick_zoom_enabled) {
+ return;
+ }
+
+ if (enable) {
+ _quick_zoom_affine = _current_affine;
+ bool zoomed = false;
+
+ // TODO This needs to migrate into the node tool, but currently the design
+ // of this method is sufficiently wrong to prevent this.
+ if (!zoomed && INK_IS_NODE_TOOL(event_context)) {
+ Inkscape::UI::Tools::NodeTool *nt = static_cast<Inkscape::UI::Tools::NodeTool*>(event_context);
+ if (!nt->_selected_nodes->empty()) {
+ Geom::Rect nodes = *nt->_selected_nodes->bounds();
+ double area = nodes.area();
+ // do not zoom if a single cusp node is selected aand the bounds
+ // have zero area.
+ if (!Geom::are_near(area, 0)) {
+ set_display_area(nodes, true);
+ zoomed = true;
+ }
+ }
+ }
+
+ if (!zoomed) {
+ Geom::OptRect const d = selection->visualBounds();
+ if (d) {
+ set_display_area(*d, true);
+ zoomed = true;
+ }
+ }
+
+ if (!zoomed) {
+ Geom::Rect const d_canvas = canvas->get_area_world();
+ Geom::Point midpoint = w2d(d_canvas.midpoint()); // Midpoint of drawing on canvas.
+ zoom_relative(midpoint, 2.0, false);
+ }
+ } else {
+ _current_affine = _quick_zoom_affine;
+ set_display_area( false );
+ }
+
+ _quick_zoom_enabled = enable;
+ return;
+}
+
+
+/**
+ * Tell widget to let zoom widget grab keyboard focus.
+ */
+void
+SPDesktop::zoom_grab_focus()
+{
+ _widget->letZoomGrabFocus();
+}
+
+
+/**
+ * Set new rotation, keeping the point 'c' fixed in the desktop window.
+ *
+ * @param c Point in desktop coordinates
+ * @param rotate Angle in clockwise direction
+ */
+void
+SPDesktop::rotate_absolute_keep_point (Geom::Point const &c, double rotate)
+{
+ Geom::Point w = d2w( c ); // Must be before rotate changed.
+ _current_affine.setRotate( rotate );
+ set_display_area( c, w );
+}
+
+
+/**
+ * Rotate keeping the point 'c' fixed in the desktop window.
+ *
+ * @param c Point in desktop coordinates
+ * @param rotate Angle in clockwise direction
+ */
+void
+SPDesktop::rotate_relative_keep_point (Geom::Point const &c, double rotate)
+{
+ Geom::Point w = d2w( c ); // Must be before rotate changed.
+ _current_affine.addRotate( rotate );
+ set_display_area( c, w );
+}
+
+
+/**
+ * Set new rotation, aligning the point 'c' to the center of desktop window.
+ *
+ * @param c Point in desktop coordinates
+ * @param rotate Angle in clockwise direction
+ */
+void
+SPDesktop::rotate_absolute_center_point (Geom::Point const &c, double rotate)
+{
+ _current_affine.setRotate( rotate );
+ Geom::Rect viewbox = canvas->get_area_world();
+ set_display_area(c, viewbox.midpoint());
+}
+
+
+/**
+ * Rotate aligning the point 'c' to the center of desktop window.
+ *
+ * @param c Point in desktop coordinates
+ * @param rotate Angle in clockwise direction
+ */
+void
+SPDesktop::rotate_relative_center_point (Geom::Point const &c, double rotate)
+{
+ _current_affine.addRotate( rotate );
+ Geom::Rect viewbox = canvas->get_area_world();
+ set_display_area(c, viewbox.midpoint());
+}
+
+/**
+ * Set new flip direction, keeping the point 'c' fixed in the desktop window.
+ *
+ * @param c Point in desktop coordinates
+ * @param flip Direction the canvas will be set as.
+ */
+void
+SPDesktop::flip_absolute_keep_point (Geom::Point const &c, CanvasFlip flip)
+{
+ Geom::Point w = d2w(c); // Must be before flip.
+ _current_affine.setFlip(flip);
+ set_display_area(c, w);
+}
+
+
+/**
+ * Flip direction, keeping the point 'c' fixed in the desktop window.
+ *
+ * @param c Point in desktop coordinates
+ * @param flip Direction to flip canvas
+ */
+void
+SPDesktop::flip_relative_keep_point (Geom::Point const &c, CanvasFlip flip)
+{
+ Geom::Point w = d2w(c); // Must be before flip.
+ _current_affine.addFlip(flip);
+ set_display_area(c, w);
+}
+
+
+/**
+ * Set new flip direction, aligning the point 'c' to the center of desktop window.
+ *
+ * @param c Point in desktop coordinates
+ * @param flip Direction the canvas will be set as.
+ */
+void
+SPDesktop::flip_absolute_center_point (Geom::Point const &c, CanvasFlip flip)
+{
+ _current_affine.setFlip(flip);
+ Geom::Rect viewbox = canvas->get_area_world();
+ set_display_area(c, viewbox.midpoint());
+}
+
+
+/**
+ * Flip direction, aligning the point 'c' to the center of desktop window.
+ *
+ * @param c Point in desktop coordinates
+ * @param flip Direction to flip canvas
+ */
+void
+SPDesktop::flip_relative_center_point (Geom::Point const &c, CanvasFlip flip)
+{
+ _current_affine.addFlip(flip);
+ Geom::Rect viewbox = canvas->get_area_world();
+ set_display_area(c, viewbox.midpoint());
+}
+
+bool
+SPDesktop::is_flipped (CanvasFlip flip)
+{
+ return _current_affine.isFlipped(flip);
+}
+
+
+/**
+ * Scroll canvas by to a particular point (window coordinates).
+ */
+void
+SPDesktop::scroll_absolute (Geom::Point const &point, bool is_scrolling)
+{
+ canvas->set_pos(point);
+ _current_affine.setOffset( point );
+
+ /* update perspective lines if we are in the 3D box tool (so that infinite ones are shown correctly) */
+ //sp_box3d_context_update_lines(event_context);
+ if (SP_IS_BOX3D_CONTEXT(event_context)) {
+ SP_BOX3D_CONTEXT(event_context)->_vpdrag->updateLines();
+ }
+
+ _widget->update_rulers();
+ _widget->update_scrollbars(_current_affine.getZoom());
+}
+
+
+/**
+ * Scroll canvas by specific coordinate amount (window coordinates).
+ */
+void
+SPDesktop::scroll_relative (Geom::Point const &delta, bool is_scrolling)
+{
+ Geom::Rect const viewbox = canvas->get_area_world();
+ scroll_absolute( viewbox.min() - delta, is_scrolling );
+}
+
+
+/**
+ * Scroll canvas by specific coordinate amount in svg coordinates.
+ */
+void
+SPDesktop::scroll_relative_in_svg_coords (double dx, double dy, bool is_scrolling)
+{
+ double scale = _current_affine.getZoom();
+ scroll_relative(Geom::Point(dx*scale, dy*scale), is_scrolling);
+}
+
+
+/**
+ * Scroll screen so as to keep point 'p' visible in window.
+ * (Used, for example, when a node is being dragged.)
+ * 'p': The point in desktop coordinates.
+ * 'autoscrollspeed': The scroll speed (or zero to use preferences' value).
+ */
+bool
+SPDesktop::scroll_to_point (Geom::Point const &p, gdouble autoscrollspeed)
+{
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+
+ // autoscrolldistance is in screen pixels.
+ gdouble autoscrolldistance = (gdouble) prefs->getIntLimited("/options/autoscrolldistance/value", 0, -1000, 10000);
+
+ Geom::Rect w = canvas->get_area_world(); // Window in screen coordinates.
+ w.expandBy(-autoscrolldistance); // Shrink window
+
+ Geom::Point c = d2w(p); // Point 'p' in screen coordinates.
+ if (!w.contains(c)) {
+
+ Geom::Point c2 = w.clamp(c); // Constrain c to window.
+
+ if (autoscrollspeed == 0)
+ autoscrollspeed = prefs->getDoubleLimited("/options/autoscrollspeed/value", 1, 0, 10);
+
+ if (autoscrollspeed != 0)
+ scroll_relative (autoscrollspeed * (c2 - c) );
+
+ return true;
+ }
+ return false;
+}
+
+bool
+SPDesktop::is_iconified()
+{
+ return 0!=(window_state & GDK_WINDOW_STATE_ICONIFIED);
+}
+
+void
+SPDesktop::iconify()
+{
+ _widget->iconify();
+}
+
+bool SPDesktop::is_darktheme() { return getToplevel()->get_style_context()->has_class("dark"); }
+
+bool
+SPDesktop::is_maximized()
+{
+ return 0!=(window_state & GDK_WINDOW_STATE_MAXIMIZED);
+}
+
+void
+SPDesktop::maximize()
+{
+ _widget->maximize();
+}
+
+bool
+SPDesktop::is_fullscreen()
+{
+ return 0!=(window_state & GDK_WINDOW_STATE_FULLSCREEN);
+}
+
+void
+SPDesktop::fullscreen()
+{
+ _widget->fullscreen();
+}
+
+/**
+ * Checks to see if the user is working in focused mode.
+ *
+ * @return the value of \c _focusMode.
+ */
+bool SPDesktop::is_focusMode()
+{
+ return _focusMode;
+}
+
+/**
+ * Changes whether the user is in focus mode or not.
+ *
+ * @param mode Which mode the view should be in.
+ */
+void SPDesktop::focusMode(bool mode)
+{
+ if (mode == _focusMode) { return; }
+
+ _focusMode = mode;
+
+ layoutWidget();
+ //sp_desktop_widget_layout(SPDesktopWidget);
+
+ return;
+}
+
+void
+SPDesktop::setWindowTitle()
+{
+ _widget->updateTitle(doc()->getDocumentName());
+}
+
+void
+SPDesktop::getWindowGeometry (gint &x, gint &y, gint &w, gint &h)
+{
+ _widget->getWindowGeometry (x, y, w, h);
+}
+
+void
+SPDesktop::setWindowPosition (Geom::Point p)
+{
+ _widget->setWindowPosition (p);
+}
+
+void
+SPDesktop::setWindowSize (gint w, gint h)
+{
+ _widget->setWindowSize (w, h);
+}
+
+void
+SPDesktop::setWindowTransient (void *p, int transient_policy)
+{
+ _widget->setWindowTransient (p, transient_policy);
+}
+
+Gtk::Window*
+SPDesktop::getToplevel( )
+{
+ return _widget->window;
+}
+
+InkscapeWindow*
+SPDesktop::getInkscapeWindow( )
+{
+ return dynamic_cast<InkscapeWindow*>(_widget->window);
+}
+
+void
+SPDesktop::presentWindow()
+{
+ _widget->presentWindow();
+}
+
+bool SPDesktop::showInfoDialog( Glib::ustring const & message )
+{
+ return _widget->showInfoDialog( message );
+}
+
+bool
+SPDesktop::warnDialog (Glib::ustring const &text)
+{
+ return _widget->warnDialog (text);
+}
+
+void
+SPDesktop::toggleCommandPalette() {
+ _widget->toggle_command_palette();
+}
+void
+SPDesktop::toggleRulers()
+{
+ _widget->toggle_rulers();
+}
+
+void
+SPDesktop::toggleScrollbars()
+{
+ _widget->toggle_scrollbars();
+}
+
+void SPDesktop::toggleToolbar(gchar const *toolbar_name)
+{
+ Glib::ustring pref_path = getLayoutPrefPath(this) + toolbar_name + "/state";
+
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+ gboolean visible = prefs->getBool(pref_path, true);
+ prefs->setBool(pref_path, !visible);
+
+ layoutWidget();
+}
+
+void
+SPDesktop::layoutWidget()
+{
+ _widget->layoutWidgets();
+}
+
+/**
+ * onWindowStateEvent
+ *
+ * Called when the window changes its maximize/fullscreen/iconify/pinned state.
+ * Since GTK doesn't have a way to query this state information directly, we
+ * record it for the desktop here, and also possibly trigger a layout.
+ */
+bool
+SPDesktop::onWindowStateEvent (GdkEventWindowState* event)
+{
+ // Record the desktop window's state
+ window_state = event->new_window_state;
+
+ // Layout may differ depending on full-screen mode or not
+ GdkWindowState changed = event->changed_mask;
+ if (changed & (GDK_WINDOW_STATE_FULLSCREEN|GDK_WINDOW_STATE_MAXIMIZED)) {
+ layoutWidget();
+ view_set_gui(getInkscapeWindow()); // Updates View menu
+ }
+
+ return false;
+}
+
+
+/**
+ * Apply the desktop's current style or the tool style to the object.
+ */
+void SPDesktop::applyCurrentOrToolStyle(SPObject *obj, Glib::ustring const &tool_path, bool with_text)
+{
+ SPCSSAttr *css_current = sp_desktop_get_style(this, with_text);
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+
+ if (prefs->getBool(tool_path + "/usecurrent") && css_current) {
+ obj->setCSS(css_current,"style");
+ } else {
+ SPCSSAttr *css = prefs->getInheritedStyle(tool_path + "/style");
+ obj->setCSS(css,"style");
+ sp_repr_css_attr_unref(css);
+ }
+ if (css_current) {
+ sp_repr_css_attr_unref(css_current);
+ }
+}
+
+
+void
+SPDesktop::setToolboxFocusTo (gchar const *label)
+{
+ _widget->setToolboxFocusTo (label);
+}
+
+void
+SPDesktop::setToolboxAdjustmentValue (gchar const* id, double val)
+{
+ _widget->setToolboxAdjustmentValue (id, val);
+}
+
+Gtk::Toolbar*
+SPDesktop::get_toolbar_by_name(const Glib::ustring& name)
+{
+ return _widget->get_toolbar_by_name(name);
+}
+
+Gtk::Widget *SPDesktop::get_toolbox() const
+{
+ return _widget->get_tool_toolbox();
+}
+
+bool
+SPDesktop::isToolboxButtonActive (gchar const *id)
+{
+ return _widget->isToolboxButtonActive (id);
+}
+
+void
+SPDesktop::emitToolSubselectionChanged(gpointer data)
+{
+ emitToolSubselectionChangedEx(data, nullptr);
+}
+
+void SPDesktop::emitToolSubselectionChangedEx(gpointer data, SPObject* object) {
+ _tool_subselection_changed.emit(data, object);
+}
+
+sigc::connection SPDesktop::connectToolSubselectionChanged(const sigc::slot<void, gpointer>& slot) {
+ return _tool_subselection_changed.connect([=](gpointer ptr, SPObject*) { slot(ptr); });
+}
+
+sigc::connection SPDesktop::connectToolSubselectionChangedEx(const sigc::slot<void, gpointer, SPObject*>& slot) {
+ return _tool_subselection_changed.connect(slot);
+}
+
+void SPDesktop::updateDialogs()
+{
+ getContainer()->set_inkscape_window(getInkscapeWindow());
+}
+
+void
+SPDesktop::enableInteraction()
+{
+ _widget->enableInteraction();
+}
+
+void SPDesktop::disableInteraction()
+{
+ _widget->disableInteraction();
+}
+
+void SPDesktop::setWaitingCursor()
+{
+ auto window = canvas->get_window();
+ if (!window) {
+ return;
+ }
+ Glib::RefPtr<Gdk::Display> display = Gdk::Display::get_default();
+ Glib::RefPtr<Gdk::Cursor> waiting = Gdk::Cursor::create(display, "wait");
+ window->set_cursor(waiting);
+ // GDK needs the flush for the cursor change to take effect
+ display->flush();
+ waiting_cursor = true;
+}
+
+void SPDesktop::clearWaitingCursor() {
+ if (waiting_cursor && this->event_context) {
+ this->event_context->use_tool_cursor();
+ }
+}
+
+void SPDesktop::toggleColorProfAdjust()
+{
+ _widget->toggle_color_prof_adj();
+}
+
+void SPDesktop::toggleLockGuides()
+{
+ namedview->toggleLockGuides();
+}
+
+bool SPDesktop::colorProfAdjustEnabled()
+{
+ return _widget->get_color_prof_adj_enabled();
+}
+
+void SPDesktop::toggleGrids()
+{
+ if (! namedview->grids.empty()) {
+ showGrids(!grids_visible);
+ } else {
+ //there is no grid present at the moment. add a rectangular grid and make it visible
+ namedview->writeNewGrid(this->getDocument(), Inkscape::GRID_RECTANGULAR);
+ showGrids(true);
+ }
+}
+
+void SPDesktop::showGrids(bool show, bool dirty_document)
+{
+ grids_visible = show;
+ sp_namedview_show_grids(namedview, grids_visible, dirty_document);
+ if (show) {
+ canvas_group_grids->show();
+ } else {
+ canvas_group_grids->hide();
+ }
+}
+
+//----------------------------------------------------------------------
+// Callback implementations. The virtual ones are connected by the view.
+
+void
+SPDesktop::onResized (double /*x*/, double /*y*/)
+{
+ // Nothing called here
+}
+
+/**
+ * Redraw callback; queues Gtk redraw; connected by View.
+ */
+void
+SPDesktop::onRedrawRequested ()
+{
+ if (_widget) {
+ _widget->requestCanvasUpdate();
+ }
+}
+
+void
+SPDesktop::updateCanvasNow()
+{
+ _widget->requestCanvasUpdateAndWait();
+}
+
+/**
+ * Associate document with desktop.
+ */
+void
+SPDesktop::setDocument (SPDocument *doc)
+{
+ if (!doc) return;
+
+ if (this->doc()) {
+ namedview->hide(this);
+ this->doc()->getRoot()->invoke_hide(dkey);
+ }
+
+ selection->setDocument(doc);
+
+ /// \todo fixme: This condition exists to make sure the code
+ /// inside is NOT called on initialization, only on replacement. But there
+ /// are surely more safe methods to accomplish this.
+ // TODO since the comment had reversed logic, check the intent of this block of code:
+ if (canvas_drawing) {
+
+ namedview = doc->getNamedView();
+ namedview->viewcount++;
+
+ Inkscape::DrawingItem *drawing_item = doc->getRoot()->invoke_show(
+ *(canvas_drawing->get_drawing()),
+ dkey,
+ SP_ITEM_SHOW_DISPLAY);
+ if (drawing_item) {
+ canvas_drawing->get_drawing()->root()->prependChild(drawing_item);
+ }
+
+ namedview->show(this);
+ /* Ugly hack */
+ activate_guides (true);
+ }
+
+ // set new document before firing signal, so handlers can see new value if they query desktop
+ View::setDocument(doc);
+
+ _document_replaced_signal.emit (this, doc);
+}
+
+void
+SPDesktop::onStatusMessage
+(Inkscape::MessageType type, gchar const *message)
+{
+ if (_widget) {
+ _widget->setMessage(type, message);
+ }
+}
+
+void
+SPDesktop::onDocumentFilenameSet (gchar const* filename)
+{
+ _widget->updateTitle(filename);
+}
+
+/**
+ * Calls event handler of current event context.
+ */
+static bool
+_drawing_handler (GdkEvent *event, Inkscape::DrawingItem *drawing_item, SPDesktop *desktop)
+{
+ if (event->type == GDK_KEY_PRESS && Inkscape::UI::Tools::get_latin_keyval(&event->key) == GDK_KEY_space &&
+ desktop->event_context->is_space_panning())
+ {
+ return true;
+ }
+
+ if (auto ec = desktop->event_context) {
+ if (drawing_item) {
+ return ec->start_item_handler(drawing_item->getItem(), event);
+ } else {
+ return ec->start_root_handler(event);
+ }
+ }
+ return false;
+}
+
+/// Called when document is starting to be rebuilt.
+static void _reconstruction_start(SPDesktop * desktop)
+{
+ auto layer = desktop->layerManager().currentLayer();
+ desktop->_reconstruction_old_layer_id = layer->getId() ? layer->getId() : "";
+ desktop->layerManager().reset();
+
+ desktop->selection->clear();
+}
+
+/// Called when document rebuild is finished.
+static void _reconstruction_finish(SPDesktop * desktop)
+{
+ g_debug("Desktop, finishing reconstruction\n");
+ if ( !desktop->_reconstruction_old_layer_id.empty() ) {
+ SPObject * newLayer = desktop->namedview->document->getObjectById(desktop->_reconstruction_old_layer_id);
+ if (newLayer != nullptr) {
+ desktop->layerManager().setCurrentLayer(newLayer);
+ }
+
+ desktop->_reconstruction_old_layer_id.clear();
+ }
+ g_debug("Desktop, finishing reconstruction end\n");
+}
+
+Geom::Affine SPDesktop::w2d() const
+{
+ return _current_affine.w2d();
+}
+
+Geom::Point SPDesktop::w2d(Geom::Point const &p) const
+{
+ return p * _current_affine.w2d();
+}
+
+Geom::Point SPDesktop::d2w(Geom::Point const &p) const
+{
+ return p * _current_affine.d2w();
+}
+
+const Geom::Affine &SPDesktop::doc2dt() const
+{
+ g_assert(doc() != nullptr);
+ return doc()->doc2dt();
+}
+
+Geom::Affine SPDesktop::dt2doc() const
+{
+ g_assert(doc() != nullptr);
+ return doc()->dt2doc();
+}
+
+Geom::Point SPDesktop::doc2dt(Geom::Point const &p) const
+{
+ return p * doc2dt();
+}
+
+Geom::Point SPDesktop::dt2doc(Geom::Point const &p) const
+{
+ return p * dt2doc();
+}
+
+sigc::connection SPDesktop::connect_gradient_stop_selected(const sigc::slot<void, void*, SPStop*>& slot) {
+ return _gradient_stop_selected.connect(slot);
+}
+
+sigc::connection SPDesktop::connect_control_point_selected(const sigc::slot<void, void*, Inkscape::UI::ControlPointSelection*>& slot) {
+ return _control_point_selected.connect(slot);
+}
+
+sigc::connection SPDesktop::connect_text_cursor_moved(const sigc::slot<void, void*, Inkscape::UI::Tools::TextTool*>& slot) {
+ return _text_cursor_moved.connect(slot);
+}
+
+void SPDesktop::emit_gradient_stop_selected(void* sender, SPStop* stop) {
+ _gradient_stop_selected.emit(sender, stop);
+}
+
+void SPDesktop::emit_control_point_selected(void* sender, Inkscape::UI::ControlPointSelection* selection) {
+ _control_point_selected.emit(sender, selection);
+}
+
+void SPDesktop::emit_text_cursor_moved(void* sender, Inkscape::UI::Tools::TextTool* tool) {
+ _text_cursor_moved.emit(sender, tool);
+}
+
+/*
+ * Pop event context from desktop's context stack. Never used.
+ */
+// void
+// SPDesktop::pop_event_context (unsigned int key)
+// {
+// ToolBase *ec = NULL;
+//
+// if (event_context && event_context->key == key) {
+// g_return_if_fail (event_context);
+// g_return_if_fail (event_context->next);
+// ec = event_context;
+// sp_event_context_deactivate (ec);
+// event_context = ec->next;
+// sp_event_context_activate (event_context);
+// _event_context_changed_signal.emit (this, ec);
+// }
+//
+// ToolBase *ref = event_context;
+// while (ref && ref->next && ref->next->key != key)
+// ref = ref->next;
+//
+// if (ref && ref->next) {
+// ec = ref->next;
+// ref->next = ec->next;
+// }
+//
+// if (ec) {
+// sp_event_context_finish (ec);
+// g_object_unref (G_OBJECT (ec));
+// }
+// }
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :