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-rw-r--r--src/display/nr-filter-colormatrix.cpp229
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diff --git a/src/display/nr-filter-colormatrix.cpp b/src/display/nr-filter-colormatrix.cpp
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+// SPDX-License-Identifier: GPL-2.0-or-later
+/*
+ * feColorMatrix filter primitive renderer
+ *
+ * Authors:
+ * Felipe CorrĂȘa da Silva Sanches <juca@members.fsf.org>
+ * Jasper van de Gronde <th.v.d.gronde@hccnet.nl>
+ *
+ * Copyright (C) 2007 authors
+ *
+ * Released under GNU GPL v2+, read the file 'COPYING' for more information.
+ */
+
+#include <cmath>
+#include <algorithm>
+#include "display/cairo-templates.h"
+#include "display/cairo-utils.h"
+#include "display/nr-filter-colormatrix.h"
+#include "display/nr-filter-slot.h"
+#include <2geom/math-utils.h>
+
+namespace Inkscape {
+namespace Filters {
+
+FilterColorMatrix::FilterColorMatrix()
+= default;
+
+FilterPrimitive * FilterColorMatrix::create() {
+ return new FilterColorMatrix();
+}
+
+FilterColorMatrix::~FilterColorMatrix()
+= default;
+
+FilterColorMatrix::ColorMatrixMatrix::ColorMatrixMatrix(std::vector<double> const &values) {
+ unsigned limit = std::min(static_cast<size_t>(20), values.size());
+ for (unsigned i = 0; i < limit; ++i) {
+ if (i % 5 == 4) {
+ _v[i] = round(values[i]*255*255);
+ } else {
+ _v[i] = round(values[i]*255);
+ }
+ }
+ for (unsigned i = limit; i < 20; ++i) {
+ _v[i] = (i % 6 == 0) ? 255 : 0;
+ }
+}
+
+guint32 FilterColorMatrix::ColorMatrixMatrix::operator()(guint32 in) {
+ EXTRACT_ARGB32(in, a, r, g, b)
+ // we need to un-premultiply alpha values for this type of matrix
+ // TODO: unpremul can be ignored if there is an identity mapping on the alpha channel
+ if (a != 0) {
+ r = unpremul_alpha(r, a);
+ g = unpremul_alpha(g, a);
+ b = unpremul_alpha(b, a);
+ }
+
+ gint32 ro = r*_v[0] + g*_v[1] + b*_v[2] + a*_v[3] + _v[4];
+ gint32 go = r*_v[5] + g*_v[6] + b*_v[7] + a*_v[8] + _v[9];
+ gint32 bo = r*_v[10] + g*_v[11] + b*_v[12] + a*_v[13] + _v[14];
+ gint32 ao = r*_v[15] + g*_v[16] + b*_v[17] + a*_v[18] + _v[19];
+ ro = (pxclamp(ro, 0, 255*255) + 127) / 255;
+ go = (pxclamp(go, 0, 255*255) + 127) / 255;
+ bo = (pxclamp(bo, 0, 255*255) + 127) / 255;
+ ao = (pxclamp(ao, 0, 255*255) + 127) / 255;
+
+ ro = premul_alpha(ro, ao);
+ go = premul_alpha(go, ao);
+ bo = premul_alpha(bo, ao);
+
+ ASSEMBLE_ARGB32(pxout, ao, ro, go, bo)
+ return pxout;
+}
+
+
+struct ColorMatrixSaturate {
+ ColorMatrixSaturate(double v_in) {
+ // clamp parameter instead of clamping color values
+ double v = CLAMP(v_in, 0.0, 1.0);
+ _v[0] = 0.213+0.787*v; _v[1] = 0.715-0.715*v; _v[2] = 0.072-0.072*v;
+ _v[3] = 0.213-0.213*v; _v[4] = 0.715+0.285*v; _v[5] = 0.072-0.072*v;
+ _v[6] = 0.213-0.213*v; _v[7] = 0.715-0.715*v; _v[8] = 0.072+0.928*v;
+ }
+
+ guint32 operator()(guint32 in) {
+ EXTRACT_ARGB32(in, a, r, g, b)
+
+ // Note: this cannot be done in fixed point, because the loss of precision
+ // causes overflow for some values of v
+ guint32 ro = r*_v[0] + g*_v[1] + b*_v[2] + 0.5;
+ guint32 go = r*_v[3] + g*_v[4] + b*_v[5] + 0.5;
+ guint32 bo = r*_v[6] + g*_v[7] + b*_v[8] + 0.5;
+
+ ASSEMBLE_ARGB32(pxout, a, ro, go, bo)
+ return pxout;
+ }
+private:
+ double _v[9];
+};
+
+struct ColorMatrixHueRotate {
+ ColorMatrixHueRotate(double v) {
+ double sinhue, coshue;
+ Geom::sincos(v * M_PI/180.0, sinhue, coshue);
+
+ _v[0] = round((0.213 +0.787*coshue -0.213*sinhue)*255);
+ _v[1] = round((0.715 -0.715*coshue -0.715*sinhue)*255);
+ _v[2] = round((0.072 -0.072*coshue +0.928*sinhue)*255);
+
+ _v[3] = round((0.213 -0.213*coshue +0.143*sinhue)*255);
+ _v[4] = round((0.715 +0.285*coshue +0.140*sinhue)*255);
+ _v[5] = round((0.072 -0.072*coshue -0.283*sinhue)*255);
+
+ _v[6] = round((0.213 -0.213*coshue -0.787*sinhue)*255);
+ _v[7] = round((0.715 -0.715*coshue +0.715*sinhue)*255);
+ _v[8] = round((0.072 +0.928*coshue +0.072*sinhue)*255);
+ }
+ guint32 operator()(guint32 in) {
+ EXTRACT_ARGB32(in, a, r, g, b)
+ gint32 maxpx = a*255;
+ gint32 ro = r*_v[0] + g*_v[1] + b*_v[2];
+ gint32 go = r*_v[3] + g*_v[4] + b*_v[5];
+ gint32 bo = r*_v[6] + g*_v[7] + b*_v[8];
+ ro = (pxclamp(ro, 0, maxpx) + 127) / 255;
+ go = (pxclamp(go, 0, maxpx) + 127) / 255;
+ bo = (pxclamp(bo, 0, maxpx) + 127) / 255;
+
+ ASSEMBLE_ARGB32(pxout, a, ro, go, bo)
+ return pxout;
+ }
+private:
+ gint32 _v[9];
+};
+
+struct ColorMatrixLuminanceToAlpha {
+ guint32 operator()(guint32 in) {
+ // original computation in double: r*0.2125 + g*0.7154 + b*0.0721
+ EXTRACT_ARGB32(in, a, r, g, b)
+ // unpremultiply color values
+ if (a != 0) {
+ r = unpremul_alpha(r, a);
+ g = unpremul_alpha(g, a);
+ b = unpremul_alpha(b, a);
+ }
+ guint32 ao = r*54 + g*182 + b*18;
+ return ((ao + 127) / 255) << 24;
+ }
+};
+
+void FilterColorMatrix::render_cairo(FilterSlot &slot)
+{
+ cairo_surface_t *input = slot.getcairo(_input);
+ cairo_surface_t *out = nullptr;
+
+ // We may need to transform input surface to correct color interpolation space. The input surface
+ // might be used as input to another primitive but it is likely that all the primitives in a given
+ // filter use the same color interpolation space so we don't copy the input before converting.
+ SPColorInterpolation ci_fp = SP_CSS_COLOR_INTERPOLATION_AUTO;
+ if( _style ) {
+ ci_fp = (SPColorInterpolation)_style->color_interpolation_filters.computed;
+ }
+ set_cairo_surface_ci( input, ci_fp );
+
+ if (type == COLORMATRIX_LUMINANCETOALPHA) {
+ out = ink_cairo_surface_create_same_size(input, CAIRO_CONTENT_ALPHA);
+ } else {
+ out = ink_cairo_surface_create_same_size(input, CAIRO_CONTENT_COLOR_ALPHA);
+ // Set ci to that used for computation
+ set_cairo_surface_ci(out, ci_fp);
+ }
+
+ switch (type) {
+ case COLORMATRIX_MATRIX:
+ ink_cairo_surface_filter(input, out, FilterColorMatrix::ColorMatrixMatrix(values));
+ break;
+ case COLORMATRIX_SATURATE:
+ ink_cairo_surface_filter(input, out, ColorMatrixSaturate(value));
+ break;
+ case COLORMATRIX_HUEROTATE:
+ ink_cairo_surface_filter(input, out, ColorMatrixHueRotate(value));
+ break;
+ case COLORMATRIX_LUMINANCETOALPHA:
+ ink_cairo_surface_filter(input, out, ColorMatrixLuminanceToAlpha());
+ break;
+ case COLORMATRIX_ENDTYPE:
+ default:
+ break;
+ }
+
+ slot.set(_output, out);
+ cairo_surface_destroy(out);
+}
+
+bool FilterColorMatrix::can_handle_affine(Geom::Affine const &)
+{
+ return true;
+}
+
+double FilterColorMatrix::complexity(Geom::Affine const &)
+{
+ return 2.0;
+}
+
+void FilterColorMatrix::set_type(FilterColorMatrixType t){
+ type = t;
+}
+
+void FilterColorMatrix::set_value(gdouble v){
+ value = v;
+}
+
+void FilterColorMatrix::set_values(std::vector<gdouble> const &v){
+ values = v;
+}
+
+} /* namespace Filters */
+} /* namespace Inkscape */
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :