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diff --git a/src/extension/internal/svg.cpp b/src/extension/internal/svg.cpp
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+// SPDX-License-Identifier: GPL-2.0-or-later
+/*
+ * This is the code that moves all of the SVG loading and saving into
+ * the module format. Really Inkscape is built to handle these formats
+ * internally, so this is just calling those internal functions.
+ *
+ * Authors:
+ * Lauris Kaplinski <lauris@kaplinski.com>
+ * Ted Gould <ted@gould.cx>
+ * Jon A. Cruz <jon@joncruz.org>
+ * Abhishek Sharma
+ *
+ * Copyright (C) 2002-2003 Authors
+ *
+ * Released under GNU GPL v2+, read the file 'COPYING' for more information.
+ */
+
+#include <gtkmm.h>
+
+#include <giomm/file.h>
+#include <giomm/action.h>
+
+#include "document.h"
+#include "inkscape.h"
+#include "inkscape-application.h"
+#include "preferences.h"
+#include "extension/output.h"
+#include "extension/input.h"
+#include "extension/system.h"
+#include "file.h"
+#include "svg.h"
+#include "file.h"
+#include "display/cairo-utils.h"
+#include "extension/system.h"
+#include "extension/output.h"
+#include "xml/attribute-record.h"
+#include "xml/simple-document.h"
+
+#include "object/sp-image.h"
+#include "object/sp-root.h"
+#include "object/sp-text.h"
+
+#include "util/units.h"
+#include "selection-chemistry.h"
+
+// TODO due to internal breakage in glibmm headers, this must be last:
+#include <glibmm/i18n.h>
+
+namespace Inkscape {
+namespace Extension {
+namespace Internal {
+
+#include "clear-n_.h"
+
+using Inkscape::XML::Node;
+
+/*
+ * Removes all sodipodi and inkscape elements and attributes from an xml tree.
+ * used to make plain svg output.
+ */
+static void pruneExtendedNamespaces( Inkscape::XML::Node *repr )
+{
+ if (repr) {
+ if ( repr->type() == Inkscape::XML::NodeType::ELEMENT_NODE ) {
+ std::vector<gchar const*> attrsRemoved;
+ for ( const auto & it : repr->attributeList()) {
+ const gchar* attrName = g_quark_to_string(it.key);
+ if ((strncmp("inkscape:", attrName, 9) == 0) || (strncmp("sodipodi:", attrName, 9) == 0)) {
+ attrsRemoved.push_back(attrName);
+ }
+ }
+ // Can't change the set we're iterating over while we are iterating.
+ for (auto & it : attrsRemoved) {
+ repr->removeAttribute(it);
+ }
+ }
+
+ std::vector<Inkscape::XML::Node *> nodesRemoved;
+ for ( Node *child = repr->firstChild(); child; child = child->next() ) {
+ if((strncmp("inkscape:", child->name(), 9) == 0) || strncmp("sodipodi:", child->name(), 9) == 0) {
+ nodesRemoved.push_back(child);
+ } else {
+ pruneExtendedNamespaces(child);
+ }
+ }
+ for (auto & it : nodesRemoved) {
+ repr->removeChild(it);
+ }
+ }
+}
+
+/*
+ * Similar to the above sodipodi and inkscape prune, but used on all documents
+ * to remove problematic elements (for example Adobe's i:pgf tag) only removes
+ * known garbage tags.
+ */
+static void pruneProprietaryGarbage( Inkscape::XML::Node *repr )
+{
+ if (repr) {
+ std::vector<Inkscape::XML::Node *> nodesRemoved;
+ for ( Node *child = repr->firstChild(); child; child = child->next() ) {
+ if((strncmp("i:pgf", child->name(), 5) == 0)) {
+ nodesRemoved.push_back(child);
+ g_warning( "An Adobe proprietary tag was found which is known to cause issues. It was removed before saving.");
+ } else {
+ pruneProprietaryGarbage(child);
+ }
+ }
+ for (auto & it : nodesRemoved) {
+ repr->removeChild(it);
+ }
+ }
+}
+
+/**
+ * \return None
+ *
+ * \brief Create new markers where necessary to simulate the SVG 2 marker attribute 'orient'
+ * value 'auto-start-reverse'.
+ *
+ * \param repr The current element to check.
+ * \param defs A pointer to the <defs> element.
+ * \param css The properties of the element to check.
+ * \param property Which property to check, either 'marker' or 'marker-start'.
+ *
+ */
+static void remove_marker_auto_start_reverse(Inkscape::XML::Node *repr,
+ Inkscape::XML::Node *defs,
+ SPCSSAttr *css,
+ Glib::ustring const &property)
+{
+ Glib::ustring value = sp_repr_css_property (css, property.c_str(), "");
+
+ if (!value.empty()) {
+
+ // Find reference <marker>
+ static Glib::RefPtr<Glib::Regex> regex = Glib::Regex::create("url\\(#([^\\)]*)\\)");
+ Glib::MatchInfo matchInfo;
+ regex->match(value, matchInfo);
+
+ if (matchInfo.matches()) {
+
+ auto marker_name = matchInfo.fetch(1).raw();
+ Inkscape::XML::Node *marker = sp_repr_lookup_child (defs, "id", marker_name.c_str());
+ if (marker) {
+
+ // Does marker use "auto-start-reverse"?
+ if (strncmp(marker->attribute("orient"), "auto-start-reverse", 17)==0) {
+
+ // See if a reversed marker already exists.
+ auto marker_name_reversed = marker_name + "_reversed";
+ Inkscape::XML::Node *marker_reversed =
+ sp_repr_lookup_child (defs, "id", marker_name_reversed.c_str());
+
+ if (!marker_reversed) {
+
+ // No reversed marker, need to create!
+ marker_reversed = repr->document()->createElement("svg:marker");
+
+ // Copy attributes
+ for (const auto & iter : marker->attributeList()) {
+ marker_reversed->setAttribute(g_quark_to_string(iter.key), iter.value);
+ }
+
+ // Override attributes
+ marker_reversed->setAttribute("id", marker_name_reversed);
+ marker_reversed->setAttribute("orient", "auto");
+
+ // Find transform
+ const char* refX = marker_reversed->attribute("refX");
+ const char* refY = marker_reversed->attribute("refY");
+ std::string transform = "rotate(180";
+ if (refX) {
+ transform += ",";
+ transform += refX;
+
+ if (refY) {
+ if (refX) {
+ transform += ",";
+ transform += refY;
+ } else {
+ transform += ",0,";
+ transform += refY;
+ }
+ }
+ }
+ transform += ")";
+
+ // We can't set a transform on a marker... must create group first.
+ Inkscape::XML::Node *group = repr->document()->createElement("svg:g");
+ group->setAttribute("transform", transform);
+ marker_reversed->addChild(group, nullptr);
+
+ // Copy all marker content to group.
+ for (auto child = marker->firstChild() ; child != nullptr ; child = child->next() ) {
+ auto new_child = child->duplicate(repr->document());
+ group->addChild(new_child, nullptr);
+ new_child->release();
+ }
+
+ // Add new marker to <defs>.
+ defs->addChild(marker_reversed, marker);
+ marker_reversed->release();
+ }
+
+ // Change url to reference reversed marker.
+ std::string marker_url("url(#" + marker_name_reversed + ")");
+ sp_repr_css_set_property(css, "marker-start", marker_url.c_str());
+
+ // Also fix up if property is marker shorthand.
+ if (property == "marker") {
+ std::string marker_old_url("url(#" + marker_name + ")");
+ sp_repr_css_unset_property(css, "marker");
+ sp_repr_css_set_property(css, "marker-mid", marker_old_url.c_str());
+ sp_repr_css_set_property(css, "marker-end", marker_old_url.c_str());
+ }
+
+ sp_repr_css_set(repr, css, "style");
+
+ } // Uses auto-start-reverse
+ }
+ }
+ }
+}
+
+// Called by remove_marker_context_paint() for each property value ("marker", "marker-start", ...).
+static void remove_marker_context_paint (Inkscape::XML::Node *repr,
+ Inkscape::XML::Node *defs,
+ Glib::ustring property)
+{
+ // Value of 'marker', 'marker-start', ... property.
+ std::string value("url(#");
+ value += repr->attribute("id");
+ value += ")";
+
+ // Generate a list of elements that reference this marker.
+ std::vector<Inkscape::XML::Node *> to_fix_fill_stroke =
+ sp_repr_lookup_property_many(repr->root(), property, value);
+
+ for (auto it: to_fix_fill_stroke) {
+
+ // Figure out value of fill... could be inherited.
+ SPCSSAttr* css = sp_repr_css_attr_inherited (it, "style");
+ Glib::ustring fill = sp_repr_css_property (css, "fill", "");
+ Glib::ustring stroke = sp_repr_css_property (css, "stroke", "");
+
+ // Name of new marker.
+ Glib::ustring marker_fixed_id = repr->attribute("id");
+ if (!fill.empty()) {
+ marker_fixed_id += "_F" + fill;
+ }
+ if (!stroke.empty()) {
+ marker_fixed_id += "_S" + stroke;
+ }
+
+ {
+ // Replace characters from color value that are invalid in ids
+ gchar *normalized_id = g_strdup(marker_fixed_id.c_str());
+ g_strdelimit(normalized_id, "#%", '-');
+ g_strdelimit(normalized_id, "(), \n\t\r", '.');
+ marker_fixed_id = normalized_id;
+ g_free(normalized_id);
+ }
+
+ // See if a fixed marker already exists.
+ // Could be more robust, assumes markers are direct children of <defs>.
+ Inkscape::XML::Node* marker_fixed = sp_repr_lookup_child(defs, "id", marker_fixed_id.c_str());
+
+ if (!marker_fixed) {
+
+ // Need to create new marker.
+
+ marker_fixed = repr->duplicate(repr->document());
+ marker_fixed->setAttribute("id", marker_fixed_id);
+
+ // This needs to be turned into a function that fixes all descendents.
+ for (auto child = marker_fixed->firstChild() ; child != nullptr ; child = child->next()) {
+ // Find style.
+ SPCSSAttr* css = sp_repr_css_attr ( child, "style" );
+
+ Glib::ustring fill2 = sp_repr_css_property (css, "fill", "");
+ if (fill2 == "context-fill" ) {
+ sp_repr_css_set_property (css, "fill", fill.c_str());
+ }
+ if (fill2 == "context-stroke" ) {
+ sp_repr_css_set_property (css, "fill", stroke.c_str());
+ }
+
+ Glib::ustring stroke2 = sp_repr_css_property (css, "stroke", "");
+ if (stroke2 == "context-fill" ) {
+ sp_repr_css_set_property (css, "stroke", fill.c_str());
+ }
+ if (stroke2 == "context-stroke" ) {
+ sp_repr_css_set_property (css, "stroke", stroke.c_str());
+ }
+
+ sp_repr_css_set(child, css, "style");
+ sp_repr_css_attr_unref(css);
+ }
+
+ defs->addChild(marker_fixed, repr);
+ marker_fixed->release();
+ }
+
+ Glib::ustring marker_value = "url(#" + marker_fixed_id + ")";
+ sp_repr_css_set_property (css, property.c_str(), marker_value.c_str());
+ sp_repr_css_set (it, css, "style");
+ sp_repr_css_attr_unref(css);
+ }
+}
+
+static void remove_marker_context_paint (Inkscape::XML::Node *repr,
+ Inkscape::XML::Node *defs)
+{
+ if (strncmp("svg:marker", repr->name(), 10) == 0) {
+
+ if (!repr->attribute("id")) {
+
+ std::cerr << "remove_marker_context_paint: <marker> without 'id'!" << std::endl;
+
+ } else {
+
+ // First see if we need to do anything.
+ bool need_to_fix = false;
+
+ // This needs to be turned into a function that searches all descendents.
+ for (auto child = repr->firstChild() ; child != nullptr ; child = child->next()) {
+
+ // Find style.
+ SPCSSAttr* css = sp_repr_css_attr ( child, "style" );
+ Glib::ustring fill = sp_repr_css_property (css, "fill", "");
+ Glib::ustring stroke = sp_repr_css_property (css, "stroke", "");
+ if (fill == "context-fill" ||
+ fill == "context-stroke" ||
+ stroke == "context-fill" ||
+ stroke == "context-stroke" ) {
+ need_to_fix = true;
+ break;
+ }
+ sp_repr_css_attr_unref(css);
+ }
+
+ if (need_to_fix) {
+
+ // Now we need to search document for all elements that use this marker.
+ remove_marker_context_paint (repr, defs, "marker");
+ remove_marker_context_paint (repr, defs, "marker-start");
+ remove_marker_context_paint (repr, defs, "marker-mid");
+ remove_marker_context_paint (repr, defs, "marker-end");
+ }
+ }
+ }
+}
+
+/*
+ * Recursively insert SVG 1.1 fallback for SVG 2 text (ignored by SVG 2 renderers including ours).
+ * Notes:
+ * Text must have been layed out. Access via old document.
+ */
+static void insert_text_fallback( Inkscape::XML::Node *repr, const SPDocument *original_doc, Inkscape::XML::Node *defs = nullptr )
+{
+ if (repr) {
+
+ if (strncmp("svg:text", repr->name(), 8) == 0) {
+
+ auto id = repr->attribute("id");
+ // std::cout << "insert_text_fallback: found text! id: " << (id?id:"null") << std::endl;
+
+ // We need to get original SPText object to access layout.
+ SPText* text = static_cast<SPText *>(original_doc->getObjectById( id ));
+ if (text == nullptr) {
+ std::cerr << "insert_text_fallback: bad cast" << std::endl;
+ return;
+ }
+
+ if (!text->has_inline_size() &&
+ !text->has_shape_inside()) {
+ // No SVG 2 text, nothing to do.
+ return;
+ }
+
+ // We will keep this text node but replace all children.
+ // Text object must be visible for the text calculatons to work
+ bool was_hidden = text->isHidden();
+ text->setHidden(false);
+
+ // For text in a shape, We need to unset 'text-anchor' or SVG 1.1 fallback won't work.
+ // Note 'text' here refers to original document while 'repr' refers to new document copy.
+ if (text->has_shape_inside()) {
+ SPCSSAttr *css = sp_repr_css_attr(repr, "style" );
+ sp_repr_css_unset_property(css, "text-anchor");
+ sp_repr_css_set(repr, css, "style");
+ sp_repr_css_attr_unref(css);
+ }
+
+ // We need to put trailing white space into it's own tspan for inline size so
+ // it is excluded during calculation of line position in SVG 1.1 renderers.
+ bool trim = text->has_inline_size() &&
+ !(text->style->text_anchor.computed == SP_CSS_TEXT_ANCHOR_START);
+
+ // Make a list of children to delete at end:
+ std::vector<Inkscape::XML::Node *> old_children;
+ for (auto child = repr->firstChild(); child; child = child->next()) {
+ old_children.push_back(child);
+ }
+
+ // For round-tripping, xml:space (or 'white-space:pre') must be set.
+ repr->setAttribute("xml:space", "preserve");
+
+ double text_x = repr->getAttributeDouble("x", 0.0);
+ double text_y = repr->getAttributeDouble("y", 0.0);
+ // std::cout << "text_x: " << text_x << " text_y: " << text_y << std::endl;
+
+ // Loop over all lines in layout.
+ for (auto it = text->layout.begin() ; it != text->layout.end() ; ) {
+
+ // Create a <tspan> with 'x' and 'y' for each line.
+ Inkscape::XML::Node *line_tspan = repr->document()->createElement("svg:tspan");
+
+ // This could be useful if one wants to edit in an old version of Inkscape but we
+ // need to check if it breaks anything:
+ // line_tspan->setAttribute("sodipodi:role", "line");
+
+ // Hide overflow tspan (one line of text).
+ if (text->layout.isHidden(it)) {
+ line_tspan->setAttribute("style", "visibility:hidden");
+ }
+
+ Geom::Point line_anchor_point = text->layout.characterAnchorPoint(it);
+ double line_x = line_anchor_point[Geom::X];
+ double line_y = line_anchor_point[Geom::Y];
+
+ // std::cout << " line_anchor_point: " << line_anchor_point << std::endl;
+ if (line_tspan->childCount() == 0) {
+ if (text->is_horizontal()) {
+ // std::cout << " horizontal: " << text_x << " " << line_anchor_point[Geom::Y] << std::endl;
+ if (text->has_inline_size()) {
+ // We use text_x as this is the reference for 'text-anchor'
+ // (line_x is the start of the line which gives wrong position when 'text-anchor' not start).
+ line_tspan->setAttributeSvgDouble("x", text_x);
+ } else {
+ // shape-inside (we don't have to worry about 'text-anchor').
+ line_tspan->setAttributeSvgDouble("x", line_x);
+ }
+ line_tspan->setAttributeSvgDouble("y", line_y); // FIXME: this will pick up the wrong end of counter-directional runs
+ } else {
+ // std::cout << " vertical: " << line_anchor_point[Geom::X] << " " << text_y << std::endl;
+ line_tspan->setAttributeSvgDouble("x", line_x); // FIXME: this will pick up the wrong end of counter-directional runs
+ if (text->has_inline_size()) {
+ line_tspan->setAttributeSvgDouble("y", text_y);
+ } else {
+ line_tspan->setAttributeSvgDouble("y", line_y);
+ }
+ }
+ }
+
+ // Inside line <tspan>, create <tspan>s for each change of style or shift. (No shifts in SVG 2 flowed text.)
+ // For simple lines, this creates an unneeded <tspan> but so be it.
+ Inkscape::Text::Layout::iterator it_line_end = it;
+ it_line_end.nextStartOfLine();
+
+ // Find last span in line so we can put trailing whitespace in its own tspan for SVG 1.1 fallback.
+ Inkscape::Text::Layout::iterator it_last_span = it;
+ it_last_span.nextStartOfLine();
+ it_last_span.prevStartOfSpan();
+
+ Glib::ustring trailing_whitespace;
+
+ // Loop over chunks in line
+ while (it != it_line_end) {
+
+ Inkscape::XML::Node *span_tspan = repr->document()->createElement("svg:tspan");
+
+ // use kerning to simulate justification and whatnot
+ Inkscape::Text::Layout::iterator it_span_end = it;
+ it_span_end.nextStartOfSpan();
+ Inkscape::Text::Layout::OptionalTextTagAttrs attrs;
+ text->layout.simulateLayoutUsingKerning(it, it_span_end, &attrs);
+
+ // 'dx' and 'dy' attributes are used to simulated justified text.
+ if (!text->is_horizontal()) {
+ std::swap(attrs.dx, attrs.dy);
+ }
+ TextTagAttributes(attrs).writeTo(span_tspan);
+ SPObject *source_obj = nullptr;
+ Glib::ustring::iterator span_text_start_iter;
+ text->layout.getSourceOfCharacter(it, &source_obj, &span_text_start_iter);
+
+ // Set tspan style
+ Glib::ustring style_text = (dynamic_cast<SPString *>(source_obj) ? source_obj->parent : source_obj)
+ ->style->writeIfDiff(text->style);
+ if (!style_text.empty()) {
+ span_tspan->setAttributeOrRemoveIfEmpty("style", style_text);
+ }
+
+ // If this tspan has no attributes, discard it and add content directly to parent element.
+ if (span_tspan->attributeList().empty()) {
+ Inkscape::GC::release(span_tspan);
+ span_tspan = line_tspan;
+ } else {
+ line_tspan->appendChild(span_tspan);
+ Inkscape::GC::release(span_tspan);
+ }
+
+ // Add text node
+ SPString *str = dynamic_cast<SPString *>(source_obj);
+ if (str) {
+ Glib::ustring *string = &(str->string); // TODO fixme: dangerous, unsafe premature-optimization
+ SPObject *span_end_obj = nullptr;
+ Glib::ustring::iterator span_text_end_iter;
+ text->layout.getSourceOfCharacter(it_span_end, &span_end_obj, &span_text_end_iter);
+ if (span_end_obj != source_obj) {
+ if (it_span_end == text->layout.end()) {
+ span_text_end_iter = span_text_start_iter;
+ for (int i = text->layout.iteratorToCharIndex(it_span_end) - text->layout.iteratorToCharIndex(it) ; i ; --i)
+ ++span_text_end_iter;
+ } else
+ span_text_end_iter = string->end(); // spans will never straddle a source boundary
+ }
+
+ if (span_text_start_iter != span_text_end_iter) {
+ Glib::ustring new_string;
+ while (span_text_start_iter != span_text_end_iter)
+ new_string += *span_text_start_iter++; // grr. no substr() with iterators
+
+ if (it == it_last_span && trim) {
+ // Found last span in line
+ const auto s = new_string.find_last_not_of(" \t"); // Any other white space characters needed?
+ trailing_whitespace = new_string.substr(s+1, new_string.length());
+ new_string.erase(s+1);
+ }
+
+ Inkscape::XML::Node *new_text = repr->document()->createTextNode(new_string.c_str());
+ span_tspan->appendChild(new_text);
+ Inkscape::GC::release(new_text);
+ // std::cout << " new_string: |" << new_string << "|" << std::endl;
+ }
+ }
+ it = it_span_end;
+ }
+
+ // Add line tspan to document
+ repr->appendChild(line_tspan);
+ Inkscape::GC::release(line_tspan);
+
+ // For center and end justified text, we need to remove any spaces and put them
+ // into a separate tspan (alignment is done by "text chunk" and spaces at ends of
+ // line will mess this up).
+ if (trim && trailing_whitespace.length() != 0) {
+
+ Inkscape::XML::Node *space_tspan = repr->document()->createElement("svg:tspan");
+ // Set either 'x' or 'y' to force a new text chunk. To do: this really should
+ // be positioned at the end of the line (overhanging).
+ if (text->is_horizontal()) {
+ space_tspan->setAttributeSvgDouble("y", line_y);
+ } else {
+ space_tspan->setAttributeSvgDouble("x", line_x);
+ }
+ Inkscape::XML::Node *space = repr->document()->createTextNode(trailing_whitespace.c_str());
+ space_tspan->appendChild(space);
+ Inkscape::GC::release(space);
+ line_tspan->appendChild(space_tspan);
+ Inkscape::GC::release(space_tspan);
+ }
+
+ }
+
+ for (auto i: old_children) {
+ repr->removeChild (i);
+ }
+
+ text->setHidden(was_hidden);
+ return; // No need to look at children of <text>
+ }
+
+ for ( Node *child = repr->firstChild(); child; child = child->next() ) {
+ insert_text_fallback (child, original_doc, defs);
+ }
+ }
+}
+
+
+static void insert_mesh_polyfill( Inkscape::XML::Node *repr )
+{
+ if (repr) {
+
+ Inkscape::XML::Node *defs = sp_repr_lookup_name (repr, "svg:defs");
+
+ if (defs == nullptr) {
+ // We always put meshes in <defs>, no defs -> no mesh.
+ return;
+ }
+
+ bool has_mesh = false;
+ for ( Node *child = defs->firstChild(); child; child = child->next() ) {
+ if (strncmp("svg:meshgradient", child->name(), 16) == 0) {
+ has_mesh = true;
+ break;
+ }
+ }
+
+ Inkscape::XML::Node *script = sp_repr_lookup_child (repr, "id", "mesh_polyfill");
+
+ if (has_mesh && script == nullptr) {
+
+ script = repr->document()->createElement("svg:script");
+ script->setAttribute ("id", "mesh_polyfill");
+ script->setAttribute ("type", "text/javascript");
+ repr->root()->appendChild(script); // Must be last
+
+ // Insert JavaScript via raw string literal.
+ Glib::ustring js =
+#include "polyfill/mesh_compressed.include"
+;
+
+ Inkscape::XML::Node *script_text = repr->document()->createTextNode(js.c_str());
+ script->appendChild(script_text);
+ }
+ }
+}
+
+
+static void insert_hatch_polyfill( Inkscape::XML::Node *repr )
+{
+ if (repr) {
+
+ Inkscape::XML::Node *defs = sp_repr_lookup_name (repr, "svg:defs");
+
+ if (defs == nullptr) {
+ // We always put meshes in <defs>, no defs -> no mesh.
+ return;
+ }
+
+ bool has_hatch = false;
+ for ( Node *child = defs->firstChild(); child; child = child->next() ) {
+ if (strncmp("svg:hatch", child->name(), 16) == 0) {
+ has_hatch = true;
+ break;
+ }
+ }
+
+ Inkscape::XML::Node *script = sp_repr_lookup_child (repr, "id", "hatch_polyfill");
+
+ if (has_hatch && script == nullptr) {
+
+ script = repr->document()->createElement("svg:script");
+ script->setAttribute ("id", "hatch_polyfill");
+ script->setAttribute ("type", "text/javascript");
+ repr->root()->appendChild(script); // Must be last
+
+ // Insert JavaScript via raw string literal.
+ Glib::ustring js =
+#include "polyfill/hatch_compressed.include"
+;
+
+ Inkscape::XML::Node *script_text = repr->document()->createTextNode(js.c_str());
+ script->appendChild(script_text);
+ }
+ }
+}
+
+/*
+ * Recursively transform SVG 2 to SVG 1.1, if possible.
+ */
+static void transform_2_to_1( Inkscape::XML::Node *repr, Inkscape::XML::Node *defs = nullptr )
+{
+ if (repr) {
+
+ // std::cout << "transform_2_to_1: " << repr->name() << std::endl;
+
+ // Things we do once per node. -----------------------
+
+ // Find defs, if does not exist, create.
+ if (defs == nullptr) {
+ defs = sp_repr_lookup_name (repr, "svg:defs");
+ }
+ if (defs == nullptr) {
+ defs = repr->document()->createElement("svg:defs");
+ repr->root()->addChild(defs, nullptr);
+ }
+
+ // Find style.
+ SPCSSAttr* css = sp_repr_css_attr ( repr, "style" );
+
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+
+ // Individual items ----------------------------------
+
+ // SVG 2 marker attribute orient:auto-start-reverse:
+ if ( prefs->getBool("/options/svgexport/marker_autostartreverse", false) ) {
+ // Do "marker-start" first for efficiency reasons.
+ remove_marker_auto_start_reverse(repr, defs, css, "marker-start");
+ remove_marker_auto_start_reverse(repr, defs, css, "marker");
+ }
+
+ // SVG 2 paint values 'context-fill', 'context-stroke':
+ if ( prefs->getBool("/options/svgexport/marker_contextpaint", false) ) {
+ remove_marker_context_paint(repr, defs);
+ }
+
+ // *** To Do ***
+ // Context fill & stroke outside of markers
+ // Paint-Order
+ // Meshes
+ // Hatches
+
+ for ( Node *child = repr->firstChild(); child; child = child->next() ) {
+ transform_2_to_1 (child, defs);
+ }
+
+ sp_repr_css_attr_unref(css);
+ }
+}
+
+
+
+
+/**
+ \return None
+ \brief What would an SVG editor be without loading/saving SVG
+ files. This function sets that up.
+
+ For each module there is a call to Inkscape::Extension::build_from_mem
+ with a rather large XML file passed in. This is a constant string
+ that describes the module. At the end of this call a module is
+ returned that is basically filled out. The one thing that it doesn't
+ have is the key function for the operation. And that is linked at
+ the end of each call.
+*/
+void
+Svg::init()
+{
+ // clang-format off
+ /* SVG in */
+ Inkscape::Extension::build_from_mem(
+ "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
+ "<name>" N_("SVG Input") "</name>\n"
+ "<id>" SP_MODULE_KEY_INPUT_SVG "</id>\n"
+ SVG_COMMON_INPUT_PARAMS
+ "<input>\n"
+ "<extension>.svg</extension>\n"
+ "<mimetype>image/svg+xml</mimetype>\n"
+ "<filetypename>" N_("Scalable Vector Graphic (*.svg)") "</filetypename>\n"
+ "<filetypetooltip>" N_("Inkscape native file format and W3C standard") "</filetypetooltip>\n"
+ "</input>\n"
+ "</inkscape-extension>", new Svg());
+
+ /* SVG out Inkscape */
+ Inkscape::Extension::build_from_mem(
+ "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
+ "<name>" N_("SVG Output Inkscape") "</name>\n"
+ "<id>" SP_MODULE_KEY_OUTPUT_SVG_INKSCAPE "</id>\n"
+ "<output is_exported='true'>\n"
+ "<extension>.svg</extension>\n"
+ "<mimetype>image/x-inkscape-svg</mimetype>\n"
+ "<filetypename>" N_("Inkscape SVG (*.svg)") "</filetypename>\n"
+ "<filetypetooltip>" N_("SVG format with Inkscape extensions") "</filetypetooltip>\n"
+ "<dataloss>false</dataloss>\n"
+ "</output>\n"
+ "</inkscape-extension>", new Svg());
+
+ /* SVG out */
+ Inkscape::Extension::build_from_mem(
+ "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
+ "<name>" N_("SVG Output") "</name>\n"
+ "<id>" SP_MODULE_KEY_OUTPUT_SVG "</id>\n"
+ "<output is_exported='true'>\n"
+ "<extension>.svg</extension>\n"
+ "<mimetype>image/svg+xml</mimetype>\n"
+ "<filetypename>" N_("Plain SVG (*.svg)") "</filetypename>\n"
+ "<filetypetooltip>" N_("Scalable Vector Graphics format as defined by the W3C") "</filetypetooltip>\n"
+ "</output>\n"
+ "</inkscape-extension>", new Svg());
+ // clang-format on
+
+ return;
+}
+
+
+/**
+ \return A new document just for you!
+ \brief This function takes in a filename of a SVG document and
+ turns it into a SPDocument.
+ \param mod Module to use
+ \param uri The path or URI to the file (UTF-8)
+
+ This function is really simple, it just calls sp_document_new...
+ That's BS, it does all kinds of things for importing documents
+ that probably should be in a separate function.
+
+ Most of the import code was copied from gdkpixpuf-input.cpp.
+*/
+SPDocument *
+Svg::open (Inkscape::Extension::Input *mod, const gchar *uri)
+{
+ g_assert(mod != nullptr);
+
+ // This is only used at the end... but it should go here once uri stuff is fixed.
+ auto file = Gio::File::create_for_commandline_arg(uri);
+ const auto path = file->get_path();
+
+ // Fixing this means fixing a whole string of things.
+ // if (path.empty()) {
+ // // We lied, the uri wasn't a uri, try as path.
+ // file = Gio::File::create_for_path(uri);
+ // }
+
+ // std::cout << "Svg::open: uri in: " << uri << std::endl;
+ // std::cout << " : uri: " << file->get_uri() << std::endl;
+ // std::cout << " : scheme: " << file->get_uri_scheme() << std::endl;
+ // std::cout << " : path: " << file->get_path() << std::endl;
+ // std::cout << " : parse: " << file->get_parse_name() << std::endl;
+ // std::cout << " : base: " << file->get_basename() << std::endl;
+
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+
+ // Get import preferences.
+ bool ask_svg = prefs->getBool( "/dialogs/import/ask_svg");
+ Glib::ustring import_mode_svg = prefs->getString("/dialogs/import/import_mode_svg");
+ Glib::ustring scale = prefs->getString("/dialogs/import/scale");
+
+ // If we popped up a window asking about import preferences, get values from
+ // there and update preferences.
+ if(mod->get_gui() && ask_svg) {
+ ask_svg = !mod->get_param_bool("do_not_ask");
+ import_mode_svg = mod->get_param_optiongroup("import_mode_svg");
+ scale = mod->get_param_optiongroup("scale");
+
+ prefs->setBool( "/dialogs/import/ask_svg", ask_svg);
+ prefs->setString("/dialogs/import/import_mode_svg", import_mode_svg );
+ prefs->setString("/dialogs/import/scale", scale );
+ }
+
+ bool import = prefs->getBool("/options/onimport", false);
+ bool import_pages = (import_mode_svg == "pages");
+ // Do we open a new svg instead of import?
+ if (uri && import && import_mode_svg == "new") {
+ prefs->setBool("/options/onimport", false); // set back to true in file_import
+ static auto gapp = InkscapeApplication::instance()->gtk_app();
+ auto action = gapp->lookup_action("file-open-window");
+ auto file_dnd = Glib::Variant<Glib::ustring>::create(uri);
+ action->activate(file_dnd);
+ return SPDocument::createNewDoc (nullptr, true, true);
+ }
+ // Do we "import" as <image>?
+ if (import && import_mode_svg != "include" && !import_pages) {
+ // We import!
+
+ // New wrapper document.
+ SPDocument * doc = SPDocument::createNewDoc (nullptr, true, true);
+
+ // Imported document
+ // SPDocument * ret = SPDocument::createNewDoc(file->get_uri().c_str(), true);
+ SPDocument * ret = SPDocument::createNewDoc(uri, true);
+
+ if (!ret) {
+ return nullptr;
+ }
+
+ // What is display unit doing here?
+ Glib::ustring display_unit = doc->getDisplayUnit()->abbr;
+ double width = ret->getWidth().value(display_unit);
+ double height = ret->getHeight().value(display_unit);
+ if (width < 0 || height < 0) {
+ return nullptr;
+ }
+
+ // Create image node
+ Inkscape::XML::Document *xml_doc = doc->getReprDoc();
+ Inkscape::XML::Node *image_node = xml_doc->createElement("svg:image");
+
+ // Set default value as we honor "preserveAspectRatio".
+ image_node->setAttribute("preserveAspectRatio", "none");
+
+ double svgdpi = mod->get_param_float("svgdpi");
+ image_node->setAttribute("inkscape:svg-dpi", Glib::ustring::format(svgdpi));
+
+ image_node->setAttribute("width", Glib::ustring::format(width));
+ image_node->setAttribute("height", Glib::ustring::format(height));
+
+ // This is actually "image-rendering"
+ Glib::ustring scale = prefs->getString("/dialogs/import/scale");
+ if( scale != "auto") {
+ SPCSSAttr *css = sp_repr_css_attr_new();
+ sp_repr_css_set_property(css, "image-rendering", scale.c_str());
+ sp_repr_css_set(image_node, css, "style");
+ sp_repr_css_attr_unref( css );
+ }
+
+ // Do we embed or link?
+ if (import_mode_svg == "embed") {
+ std::unique_ptr<Inkscape::Pixbuf> pb(Inkscape::Pixbuf::create_from_file(uri, svgdpi));
+ if(pb) {
+ sp_embed_svg(image_node, uri);
+ }
+ } else {
+ // Convert filename to uri (why do we need to do this, we claimed it was already a uri).
+ gchar* _uri = g_filename_to_uri(uri, nullptr, nullptr);
+ if(_uri) {
+ // if (strcmp(_uri, uri) != 0) {
+ // std::cout << "Svg::open: _uri != uri! " << _uri << ":" << uri << std::endl;
+ // }
+ image_node->setAttribute("xlink:href", _uri);
+ g_free(_uri);
+ } else {
+ image_node->setAttribute("xlink:href", uri);
+ }
+ }
+
+ // Add the image to a layer.
+ Inkscape::XML::Node *layer_node = xml_doc->createElement("svg:g");
+ layer_node->setAttribute("inkscape:groupmode", "layer");
+ layer_node->setAttribute("inkscape:label", "Image");
+ doc->getRoot()->appendChildRepr(layer_node);
+ layer_node->appendChild(image_node);
+ Inkscape::GC::release(image_node);
+ Inkscape::GC::release(layer_node);
+ fit_canvas_to_drawing(doc);
+
+ // Set viewBox if it doesn't exist. What is display unit doing here?
+ if (!doc->getRoot()->viewBox_set) {
+ doc->setViewBox(Geom::Rect::from_xywh(0, 0, doc->getWidth().value(doc->getDisplayUnit()), doc->getHeight().value(doc->getDisplayUnit())));
+ }
+ return doc;
+ }
+
+ // We are not importing as <image>. Open as new document.
+
+ // Try to open non-local file (when does this occur?).
+ if (!file->get_uri_scheme().empty()) {
+ if (path.empty()) {
+ try {
+ char *contents;
+ gsize length;
+ file->load_contents(contents, length);
+ return SPDocument::createNewDocFromMem(contents, length, true);
+ } catch (Gio::Error &e) {
+ g_warning("Could not load contents of non-local URI %s\n", uri);
+ return nullptr;
+ }
+ } else {
+ // Do we ever get here and does this actually work?
+ uri = path.c_str();
+ }
+ }
+
+ SPDocument *doc = SPDocument::createNewDoc(uri, true);
+
+ // Convert single page docs into multi page mode, and visa-versa if
+ // we are importing. We never change the mode for opening.
+ if (doc && import) {
+ doc->setPages(import_pages);
+ }
+
+ return doc;
+}
+
+/**
+ \return None
+ \brief This is the function that does all of the SVG saves in
+ Inkscape. It detects whether it should do a Inkscape
+ namespace save internally.
+ \param mod Extension to use.
+ \param doc Document to save.
+ \param uri The filename to save the file to.
+
+ This function first checks its parameters, and makes sure that
+ we're getting good data. It also checks the module ID of the
+ incoming module to figure out whether this save should include
+ the Inkscape namespace stuff or not. The result of that comparison
+ is stored in the exportExtensions variable.
+
+ If there is not to be Inkscape name spaces a new document is created
+ without. (I think, I'm not sure on this code)
+
+ All of the internally referenced imageins are also set to relative
+ paths in the file. And the file is saved.
+
+ This really needs to be fleshed out more, but I don't quite understand
+ all of this code. I just stole it.
+*/
+void
+Svg::save(Inkscape::Extension::Output *mod, SPDocument *doc, gchar const *filename)
+{
+ g_return_if_fail(doc != nullptr);
+ g_return_if_fail(filename != nullptr);
+ Inkscape::XML::Document *rdoc = doc->getReprDoc();
+ const SPDocument *original_doc = doc->getOriginalDocument();
+
+ bool const exportExtensions = ( !mod->get_id()
+ || !strcmp (mod->get_id(), SP_MODULE_KEY_OUTPUT_SVG_INKSCAPE)
+ || !strcmp (mod->get_id(), SP_MODULE_KEY_OUTPUT_SVGZ_INKSCAPE));
+
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+ bool const transform_2_to_1_flag =
+ prefs->getBool("/dialogs/save_as/enable_svgexport", false);
+
+ bool const insert_text_fallback_flag =
+ prefs->getBool("/options/svgexport/text_insertfallback", true);
+ bool const insert_mesh_polyfill_flag =
+ prefs->getBool("/options/svgexport/mesh_insertpolyfill", true);
+ bool const insert_hatch_polyfill_flag =
+ prefs->getBool("/options/svgexport/hatch_insertpolyfill", true);
+
+ // We used to copy the svg here if there was modification, but no need now
+ // We copy the svg document for ALL exports and saves and the extensions can
+ // decide what to do without fear.
+
+ // We prune the in-use document and deliberately loose data, because there
+ // is no known use for this data at the present time.
+ pruneProprietaryGarbage(rdoc->root());
+
+ // Start off with a svg 2.0 document
+ rdoc->setAttribute("standalone", "no");
+ rdoc->setAttribute("version", "2.0");
+
+ if (!exportExtensions) {
+ pruneExtendedNamespaces(rdoc->root());
+ }
+
+ if (transform_2_to_1_flag) {
+ transform_2_to_1 (rdoc->root());
+ rdoc->setAttribute("version", "1.1");
+ }
+
+ if (insert_text_fallback_flag && original_doc) {
+ insert_text_fallback (rdoc->root(), original_doc);
+ }
+
+ if (insert_mesh_polyfill_flag) {
+ insert_mesh_polyfill (rdoc->root());
+ }
+
+ if (insert_hatch_polyfill_flag) {
+ insert_hatch_polyfill (rdoc->root());
+ }
+
+ if (!sp_repr_save_rebased_file(rdoc, filename, SP_SVG_NS_URI,
+ doc->getDocumentBase(), //
+ m_detachbase ? nullptr : filename)) {
+ throw Inkscape::Extension::Output::save_failed();
+ }
+}
+
+} } } /* namespace inkscape, module, implementation */
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :