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+// SPDX-License-Identifier: GPL-2.0-or-later
+#ifndef SEEN_BOX3D_SIDE_H
+#define SEEN_BOX3D_SIDE_H
+
+/*
+ * 3D box face implementation
+ *
+ * Authors:
+ * Maximilian Albert <Anhalter42@gmx.de>
+ * Abhishek Sharma
+ * Jon A. Cruz <jon@joncruz.org>
+ *
+ * Copyright (C) 2007 Authors
+ *
+ * Released under GNU GPL v2+, read the file 'COPYING' for more information.
+ */
+
+#include "sp-polygon.h"
+#include "axis-manip.h"
+
+
+class SPBox3D;
+class Persp3D;
+
+// FIXME: Would it be better to inherit from SPPath instead?
+class Box3DSide : public SPPolygon {
+public:
+ Box3DSide();
+ ~Box3DSide() override;
+
+ Box3D::Axis dir1;
+ Box3D::Axis dir2;
+ Box3D::FrontOrRear front_or_rear;
+ int getFaceId();
+ static Box3DSide * createBox3DSide(SPBox3D *box);
+
+ void build(SPDocument* doc, Inkscape::XML::Node* repr) override;
+ void set(SPAttr key, char const* value) override;
+ Inkscape::XML::Node* write(Inkscape::XML::Document *xml_doc, Inkscape::XML::Node *repr, unsigned int flags) override;
+ void update(SPCtx *ctx, unsigned int flags) override;
+
+ void set_shape() override;
+
+ void position_set(); // FIXME: Replace this by Box3DSide::set_shape??
+
+ Glib::ustring axes_string() const;
+
+ Persp3D *perspective() const;
+
+
+ Inkscape::XML::Node *convert_to_path() const;
+};
+
+#endif // SEEN_BOX3D_SIDE_H
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :