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-rw-r--r--src/object/sp-switch.h48
1 files changed, 48 insertions, 0 deletions
diff --git a/src/object/sp-switch.h b/src/object/sp-switch.h
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+// SPDX-License-Identifier: GPL-2.0-or-later
+#ifndef SEEN_SP_SWITCH_H
+#define SEEN_SP_SWITCH_H
+
+/*
+ * SVG <switch> implementation
+ *
+ * Authors:
+ * Andrius R. <knutux@gmail.com>
+ *
+ * Copyright (C) 2006 authors
+ *
+ * Released under GNU GPL v2+, read the file 'COPYING' for more information.
+ */
+
+#include <cstddef>
+#include <sigc++/connection.h>
+
+#include "sp-item-group.h"
+
+
+class SPSwitch : public SPGroup {
+public:
+ SPSwitch();
+ ~SPSwitch() override;
+
+ void resetChildEvaluated() { _reevaluate(); }
+
+ std::vector<SPObject*> _childList(bool add_ref, SPObject::Action action);
+ void _showChildren (Inkscape::Drawing &drawing, Inkscape::DrawingItem *ai, unsigned int key, unsigned int flags) override;
+
+ SPObject *_evaluateFirst();
+ void _reevaluate(bool add_to_arena = false);
+ static void _releaseItem(SPObject *obj, SPSwitch *selection);
+ void _releaseLastItem(SPObject *obj);
+
+ SPObject *_cached_item;
+ sigc::connection _release_connection;
+
+ void child_added(Inkscape::XML::Node* child, Inkscape::XML::Node* ref) override;
+ void remove_child(Inkscape::XML::Node *child) override;
+ void order_changed(Inkscape::XML::Node *child, Inkscape::XML::Node *old_ref, Inkscape::XML::Node *new_ref) override;
+ const char* typeName() const override;
+ const char* displayName() const override;
+ gchar *description() const override;
+};
+
+#endif