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-rw-r--r--src/svg/svg-color.cpp672
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diff --git a/src/svg/svg-color.cpp b/src/svg/svg-color.cpp
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+++ b/src/svg/svg-color.cpp
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+// SPDX-License-Identifier: GPL-2.0-or-later
+/**
+ * \file
+ * Reading \& writing of SVG/CSS colors.
+ */
+/*
+ * Authors:
+ * Lauris Kaplinski <lauris@kaplinski.com>
+ *
+ * Copyright (C) 1999-2002 Lauris Kaplinski
+ *
+ * Released under GNU GPL v2+, read the file 'COPYING' for more information.
+ */
+
+#ifdef HAVE_CONFIG_H
+# include "config.h" // only include where actually required!
+#endif
+
+#include <cstdlib>
+#include <cstdio> // sprintf
+#include <cstring>
+#include <string>
+#include <cmath>
+#include <glib.h> // g_assert
+#include <cerrno>
+
+#include <map>
+
+#include "colorspace.h"
+#include "strneq.h"
+#include "preferences.h"
+#include "svg-color.h"
+#include "svg-icc-color.h"
+
+#include "color.h"
+
+#include <vector>
+#include "object/color-profile.h"
+
+#include "document.h"
+#include "inkscape.h"
+#include "profile-manager.h"
+
+#include "cms-system.h"
+
+struct SPSVGColor {
+ unsigned long rgb;
+ const std::string name;
+};
+
+/*
+ * These are the colors defined in the SVG standard
+ */
+static SPSVGColor const sp_svg_color_named[] = {
+ { 0xF0F8FF, "aliceblue" },
+ { 0xFAEBD7, "antiquewhite" },
+ { 0x00FFFF, "aqua" },
+ { 0x7FFFD4, "aquamarine" },
+ { 0xF0FFFF, "azure" },
+ { 0xF5F5DC, "beige" },
+ { 0xFFE4C4, "bisque" },
+ { 0x000000, "black" },
+ { 0xFFEBCD, "blanchedalmond" },
+ { 0x0000FF, "blue" },
+ { 0x8A2BE2, "blueviolet" },
+ { 0xA52A2A, "brown" },
+ { 0xDEB887, "burlywood" },
+ { 0x5F9EA0, "cadetblue" },
+ { 0x7FFF00, "chartreuse" },
+ { 0xD2691E, "chocolate" },
+ { 0xFF7F50, "coral" },
+ { 0x6495ED, "cornflowerblue" },
+ { 0xFFF8DC, "cornsilk" },
+ { 0xDC143C, "crimson" },
+ { 0x00FFFF, "cyan" },
+ { 0x00008B, "darkblue" },
+ { 0x008B8B, "darkcyan" },
+ { 0xB8860B, "darkgoldenrod" },
+ { 0xA9A9A9, "darkgray" },
+ { 0x006400, "darkgreen" },
+ { 0xA9A9A9, "darkgrey" },
+ { 0xBDB76B, "darkkhaki" },
+ { 0x8B008B, "darkmagenta" },
+ { 0x556B2F, "darkolivegreen" },
+ { 0xFF8C00, "darkorange" },
+ { 0x9932CC, "darkorchid" },
+ { 0x8B0000, "darkred" },
+ { 0xE9967A, "darksalmon" },
+ { 0x8FBC8F, "darkseagreen" },
+ { 0x483D8B, "darkslateblue" },
+ { 0x2F4F4F, "darkslategray" },
+ { 0x2F4F4F, "darkslategrey" },
+ { 0x00CED1, "darkturquoise" },
+ { 0x9400D3, "darkviolet" },
+ { 0xFF1493, "deeppink" },
+ { 0x00BFFF, "deepskyblue" },
+ { 0x696969, "dimgray" },
+ { 0x696969, "dimgrey" },
+ { 0x1E90FF, "dodgerblue" },
+ { 0xB22222, "firebrick" },
+ { 0xFFFAF0, "floralwhite" },
+ { 0x228B22, "forestgreen" },
+ { 0xFF00FF, "fuchsia" },
+ { 0xDCDCDC, "gainsboro" },
+ { 0xF8F8FF, "ghostwhite" },
+ { 0xFFD700, "gold" },
+ { 0xDAA520, "goldenrod" },
+ { 0x808080, "gray" },
+ { 0x808080, "grey" },
+ { 0x008000, "green" },
+ { 0xADFF2F, "greenyellow" },
+ { 0xF0FFF0, "honeydew" },
+ { 0xFF69B4, "hotpink" },
+ { 0xCD5C5C, "indianred" },
+ { 0x4B0082, "indigo" },
+ { 0xFFFFF0, "ivory" },
+ { 0xF0E68C, "khaki" },
+ { 0xE6E6FA, "lavender" },
+ { 0xFFF0F5, "lavenderblush" },
+ { 0x7CFC00, "lawngreen" },
+ { 0xFFFACD, "lemonchiffon" },
+ { 0xADD8E6, "lightblue" },
+ { 0xF08080, "lightcoral" },
+ { 0xE0FFFF, "lightcyan" },
+ { 0xFAFAD2, "lightgoldenrodyellow" },
+ { 0xD3D3D3, "lightgray" },
+ { 0x90EE90, "lightgreen" },
+ { 0xD3D3D3, "lightgrey" },
+ { 0xFFB6C1, "lightpink" },
+ { 0xFFA07A, "lightsalmon" },
+ { 0x20B2AA, "lightseagreen" },
+ { 0x87CEFA, "lightskyblue" },
+ { 0x778899, "lightslategray" },
+ { 0x778899, "lightslategrey" },
+ { 0xB0C4DE, "lightsteelblue" },
+ { 0xFFFFE0, "lightyellow" },
+ { 0x00FF00, "lime" },
+ { 0x32CD32, "limegreen" },
+ { 0xFAF0E6, "linen" },
+ { 0xFF00FF, "magenta" },
+ { 0x800000, "maroon" },
+ { 0x66CDAA, "mediumaquamarine" },
+ { 0x0000CD, "mediumblue" },
+ { 0xBA55D3, "mediumorchid" },
+ { 0x9370DB, "mediumpurple" },
+ { 0x3CB371, "mediumseagreen" },
+ { 0x7B68EE, "mediumslateblue" },
+ { 0x00FA9A, "mediumspringgreen" },
+ { 0x48D1CC, "mediumturquoise" },
+ { 0xC71585, "mediumvioletred" },
+ { 0x191970, "midnightblue" },
+ { 0xF5FFFA, "mintcream" },
+ { 0xFFE4E1, "mistyrose" },
+ { 0xFFE4B5, "moccasin" },
+ { 0xFFDEAD, "navajowhite" },
+ { 0x000080, "navy" },
+ { 0xFDF5E6, "oldlace" },
+ { 0x808000, "olive" },
+ { 0x6B8E23, "olivedrab" },
+ { 0xFFA500, "orange" },
+ { 0xFF4500, "orangered" },
+ { 0xDA70D6, "orchid" },
+ { 0xEEE8AA, "palegoldenrod" },
+ { 0x98FB98, "palegreen" },
+ { 0xAFEEEE, "paleturquoise" },
+ { 0xDB7093, "palevioletred" },
+ { 0xFFEFD5, "papayawhip" },
+ { 0xFFDAB9, "peachpuff" },
+ { 0xCD853F, "peru" },
+ { 0xFFC0CB, "pink" },
+ { 0xDDA0DD, "plum" },
+ { 0xB0E0E6, "powderblue" },
+ { 0x800080, "purple" },
+ { 0x663399, "rebeccapurple" },
+ { 0xFF0000, "red" },
+ { 0xBC8F8F, "rosybrown" },
+ { 0x4169E1, "royalblue" },
+ { 0x8B4513, "saddlebrown" },
+ { 0xFA8072, "salmon" },
+ { 0xF4A460, "sandybrown" },
+ { 0x2E8B57, "seagreen" },
+ { 0xFFF5EE, "seashell" },
+ { 0xA0522D, "sienna" },
+ { 0xC0C0C0, "silver" },
+ { 0x87CEEB, "skyblue" },
+ { 0x6A5ACD, "slateblue" },
+ { 0x708090, "slategray" },
+ { 0x708090, "slategrey" },
+ { 0xFFFAFA, "snow" },
+ { 0x00FF7F, "springgreen" },
+ { 0x4682B4, "steelblue" },
+ { 0xD2B48C, "tan" },
+ { 0x008080, "teal" },
+ { 0xD8BFD8, "thistle" },
+ { 0xFF6347, "tomato" },
+ { 0x40E0D0, "turquoise" },
+ { 0xEE82EE, "violet" },
+ { 0xF5DEB3, "wheat" },
+ { 0xFFFFFF, "white" },
+ { 0xF5F5F5, "whitesmoke" },
+ { 0xFFFF00, "yellow" },
+ { 0x9ACD32, "yellowgreen" }
+};
+
+static std::map<std::string, unsigned long> sp_svg_create_color_hash();
+
+guint32 sp_svg_read_color(gchar const *str, guint32 const dfl)
+{
+ return sp_svg_read_color(str, nullptr, dfl);
+}
+
+static guint32 internal_sp_svg_read_color(gchar const *str, gchar const **end_ptr, guint32 def)
+{
+ static std::map<std::string, unsigned long> colors;
+ guint32 val = 0;
+
+ if (str == nullptr) return def;
+ while ((*str <= ' ') && *str) str++;
+ if (!*str) return def;
+
+ if (str[0] == '#') {
+ gint i;
+ for (i = 1; str[i]; i++) {
+ int hexval;
+ if (str[i] >= '0' && str[i] <= '9')
+ hexval = str[i] - '0';
+ else if (str[i] >= 'A' && str[i] <= 'F')
+ hexval = str[i] - 'A' + 10;
+ else if (str[i] >= 'a' && str[i] <= 'f')
+ hexval = str[i] - 'a' + 10;
+ else
+ break;
+ val = (val << 4) + hexval;
+ }
+ /* handle #rgb case */
+ if (i == 1 + 3) {
+ val = ((val & 0xf00) << 8) |
+ ((val & 0x0f0) << 4) |
+ (val & 0x00f);
+ val |= val << 4;
+ } else if (i != 1 + 6) {
+ /* must be either 3 or 6 digits. */
+ return def;
+ }
+ if (end_ptr) {
+ *end_ptr = str + i;
+ }
+ } else if (strneq(str, "rgb(", 4)) {
+ bool hasp, hasd;
+ gchar *s, *e;
+ gdouble r, g, b;
+
+ s = (gchar *) str + 4;
+ hasp = false;
+ hasd = false;
+
+ r = g_ascii_strtod(s, &e);
+ if (s == e) return def;
+ s = e;
+ if (*s == '%') {
+ hasp = true;
+ s += 1;
+ } else {
+ hasd = true;
+ }
+ while (*s && g_ascii_isspace(*s)) s += 1;
+ if (*s != ',') return def;
+ s += 1;
+ while (*s && g_ascii_isspace(*s)) s += 1;
+ g = g_ascii_strtod(s, &e);
+ if (s == e) return def;
+ s = e;
+ if (*s == '%') {
+ hasp = true;
+ s += 1;
+ } else {
+ hasd = true;
+ }
+ while (*s && g_ascii_isspace(*s)) s += 1;
+ if (*s != ',') return def;
+ s += 1;
+ while (*s && g_ascii_isspace(*s)) s += 1;
+ b = g_ascii_strtod(s, &e);
+ if (s == e) return def;
+ s = e;
+ if (*s == '%') {
+ hasp = true;
+ s += 1;
+ } else {
+ hasd = true;
+ }
+ while(*s && g_ascii_isspace(*s)) s += 1;
+ if (*s != ')') {
+ return def;
+ }
+ ++s;
+ if (hasp && hasd) return def;
+ if (hasp) {
+ val = static_cast<guint>(floor(CLAMP(r, 0.0, 100.0) * 2.559999)) << 24;
+ val |= (static_cast<guint>(floor(CLAMP(g, 0.0, 100.0) * 2.559999)) << 16);
+ val |= (static_cast<guint>(floor(CLAMP(b, 0.0, 100.0) * 2.559999)) << 8);
+ } else {
+ val = static_cast<guint>(CLAMP(r, 0, 255)) << 24;
+ val |= (static_cast<guint>(CLAMP(g, 0, 255)) << 16);
+ val |= (static_cast<guint>(CLAMP(b, 0, 255)) << 8);
+ }
+ if (end_ptr) {
+ *end_ptr = s;
+ }
+ return val;
+ } else if (strneq(str, "hsl(", 4)) {
+
+ gchar *ptr = (gchar *) str + 4;
+
+ gchar *e; // ptr after read
+
+ double h = g_ascii_strtod(ptr, &e); // Read h (0-360)
+ if (ptr == e) return def; // Read failed
+ ptr = e;
+
+ while (*ptr && g_ascii_isspace(*ptr)) ptr += 1; // Remove any white space
+ if (*ptr != ',') return def; // Need comma
+ ptr += 1;
+ while (*ptr && g_ascii_isspace(*ptr)) ptr += 1; // Remove any white space
+
+ double s = g_ascii_strtod(ptr, &e); // Read s (percent)
+ if (ptr == e) return def; // Read failed
+ ptr = e;
+ while (*ptr && g_ascii_isspace(*ptr)) ptr += 1; // Remove any white space
+ if (*ptr != '%') return def; // Need %
+ ptr += 1;
+
+ while (*ptr && g_ascii_isspace(*ptr)) ptr += 1; // Remove any white space
+ if (*ptr != ',') return def; // Need comma
+ ptr += 1;
+ while (*ptr && g_ascii_isspace(*ptr)) ptr += 1; // Remove any white space
+
+ double l = g_ascii_strtod(ptr, &e); // Read l (percent)
+ if (ptr == e) return def; // Read failed
+ ptr = e;
+ while (*ptr && g_ascii_isspace(*ptr)) ptr += 1; // Remove any white space
+ if (*ptr != '%') return def; // Need %
+ ptr += 1;
+
+ if (end_ptr) {
+ *end_ptr = ptr;
+ }
+
+
+ // Normalize to 0..1
+ h /= 360.0;
+ s /= 100.0;
+ l /= 100.0;
+
+ gfloat rgb[3];
+
+ SPColor::hsl_to_rgb_floatv( rgb, h, s, l );
+
+ val = static_cast<guint>(floor(CLAMP(rgb[0], 0.0, 1.0) * 255.9999)) << 24;
+ val |= (static_cast<guint>(floor(CLAMP(rgb[1], 0.0, 1.0) * 255.9999)) << 16);
+ val |= (static_cast<guint>(floor(CLAMP(rgb[2], 0.0, 1.0) * 255.9999)) << 8);
+ return val;
+
+ } else {
+ gint i;
+ if (colors.empty()) {
+ colors = sp_svg_create_color_hash();
+ }
+ gchar c[32];
+ for (i = 0; i < 31; i++) {
+ if (str[i] == ';' || g_ascii_isspace(str[i])) {
+ c[i] = '\0';
+ break;
+ }
+ c[i] = g_ascii_tolower(str[i]);
+ if (!str[i]) break;
+ }
+ c[31] = '\0';
+
+ if (colors.count(std::string(c))) {
+ val = colors[std::string(c)];
+ }
+ else {
+ return def;
+ }
+ if (end_ptr) {
+ *end_ptr = str + i;
+ }
+ }
+
+ return (val << 8);
+}
+
+guint32 sp_svg_read_color(gchar const *str, gchar const **end_ptr, guint32 dfl)
+{
+ /* I've been rather hurried in editing the above to add support for end_ptr, so I'm adding
+ * this check wrapper. */
+ gchar const *end = str;
+ guint32 const ret = internal_sp_svg_read_color(str, &end, dfl);
+ g_assert(((ret == dfl) && (end == str))
+ || (((ret & 0xff) == 0)
+ && (str < end)));
+ if (str < end) {
+ gchar *buf = (gchar *) g_malloc(end + 1 - str);
+ memcpy(buf, str, end - str);
+ buf[end - str] = '\0';
+ gchar const *buf_end = buf;
+ guint32 const check = internal_sp_svg_read_color(buf, &buf_end, 1);
+ g_assert(check == ret
+ && buf_end - buf == end - str);
+ g_free(buf);
+
+ if ( end_ptr ) {
+ *end_ptr = end;
+ }
+ }
+ return ret;
+}
+
+
+/**
+ * Converts an RGB colour expressed in form 0x00rrggbb to a CSS/SVG representation of that colour.
+ * The result is valid even in SVG Tiny or non-SVG CSS.
+ */
+static void rgb24_to_css(char *const buf, unsigned const rgb24)
+{
+ g_assert(rgb24 < (1u << 24));
+
+ /* SVG 1.1 Full allows additional colour names not supported by SVG Tiny, but we don't bother
+ * with them: it's good for these colours to be copyable to non-SVG CSS stylesheets and for
+ * documents to be more viewable in SVG Tiny/Basic viewers; and some of the SVG Full names are
+ * less meaningful than hex equivalents anyway. And it's easier for a person to map from the
+ * restricted set because the only component values are {00,80,ff}, other than silver 0xc0c0c0.
+ */
+
+ char const *src = nullptr;
+ switch (rgb24) {
+ /* Extracted mechanically from the table at
+ * http://www.w3.org/TR/REC-html40/types.html#h-6.5 .*/
+ case 0x000000: src = "black"; break;
+ case 0xc0c0c0: src = "silver"; break;
+ case 0x808080: src = "gray"; break;
+ case 0xffffff: src = "white"; break;
+ case 0x800000: src = "maroon"; break;
+ case 0xff0000: src = "red"; break;
+ case 0x800080: src = "purple"; break;
+ case 0xff00ff: src = "fuchsia"; break;
+ case 0x008000: src = "green"; break;
+ case 0x00ff00: src = "lime"; break;
+ case 0x808000: src = "olive"; break;
+ case 0xffff00: src = "yellow"; break;
+ case 0x000080: src = "navy"; break;
+ case 0x0000ff: src = "blue"; break;
+ case 0x008080: src = "teal"; break;
+ case 0x00ffff: src = "aqua"; break;
+
+ default: {
+ if ((rgb24 & 0xf0f0f) * 0x11 == rgb24) {
+ /* Can use the shorter three-digit form #rgb instead of #rrggbb. */
+ std::sprintf(buf, "#%x%x%x",
+ (rgb24 >> 16) & 0xf,
+ (rgb24 >> 8) & 0xf,
+ rgb24 & 0xf);
+ } else {
+ std::sprintf(buf, "#%06x", rgb24);
+ }
+ break;
+ }
+ }
+ if (src) {
+ strcpy(buf, src);
+ }
+
+ // assert(sp_svg_read_color(buf, 0xff) == (rgb24 << 8));
+}
+
+/**
+ * Converts an RGBA32 colour to a CSS/SVG representation of the RGB portion of that colour. The
+ * result is valid even in SVG Tiny or non-SVG CSS.
+ *
+ * \param rgba32 Colour expressed in form 0xrrggbbaa.
+ * \pre buflen \>= 8.
+ */
+void sp_svg_write_color(gchar *buf, unsigned const buflen, guint32 const rgba32)
+{
+ g_assert(8 <= buflen);
+
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+ unsigned const rgb24 = rgba32 >> 8;
+ if ( prefs->getBool("/options/svgoutput/usenamedcolors") &&
+ !prefs->getBool("/options/svgoutput/disable_optimizations" )) {
+ rgb24_to_css(buf, rgb24);
+ } else {
+ g_snprintf(buf, buflen, "#%06x", rgb24);
+ }
+}
+
+static std::map<std::string, unsigned long>
+sp_svg_create_color_hash()
+{
+ std::map<std::string, unsigned long> colors;
+
+ for (const auto & i : sp_svg_color_named) {
+ colors[i.name] = i.rgb;
+ }
+ return colors;
+}
+
+
+void icc_color_to_sRGB(SVGICCColor* icc, guchar* r, guchar* g, guchar* b)
+{
+ if (icc) {
+ g_message("profile name: %s", icc->colorProfile.c_str());
+ Inkscape::ColorProfile* prof = SP_ACTIVE_DOCUMENT->getProfileManager()->find(icc->colorProfile.c_str());
+ if ( prof ) {
+ guchar color_out[4] = {0,0,0,0};
+ cmsHTRANSFORM trans = prof->getTransfToSRGB8();
+ if ( trans ) {
+ std::vector<colorspace::Component> comps = colorspace::getColorSpaceInfo( prof );
+
+ size_t count = Inkscape::CMSSystem::getChannelCount( prof );
+ size_t cap = std::min(count, comps.size());
+ guchar color_in[4];
+ for (size_t i = 0; i < cap; i++) {
+ color_in[i] = static_cast<guchar>((((gdouble)icc->colors[i]) * 256.0) * (gdouble)comps[i].scale);
+ g_message("input[%d]: %d", (int)i, (int)color_in[i]);
+ }
+
+ Inkscape::CMSSystem::doTransform( trans, color_in, color_out, 1 );
+g_message("transform to sRGB done");
+ }
+ *r = color_out[0];
+ *g = color_out[1];
+ *b = color_out[2];
+ }
+ }
+}
+
+/*
+ * Some discussion at http://markmail.org/message/bhfvdfptt25kgtmj
+ * Allowed ASCII first characters: ':', 'A'-'Z', '_', 'a'-'z'
+ * Allowed ASCII remaining chars add: '-', '.', '0'-'9',
+ */
+bool sp_svg_read_icc_color( gchar const *str, gchar const **end_ptr, SVGICCColor* dest )
+{
+ bool good = true;
+
+ if ( end_ptr ) {
+ *end_ptr = str;
+ }
+ if ( dest ) {
+ dest->colorProfile.clear();
+ dest->colors.clear();
+ }
+
+ if ( !str ) {
+ // invalid input
+ good = false;
+ } else {
+ while ( g_ascii_isspace(*str) ) {
+ str++;
+ }
+
+ good = strneq( str, "icc-color(", 10 );
+
+ if ( good ) {
+ str += 10;
+ while ( g_ascii_isspace(*str) ) {
+ str++;
+ }
+
+ if ( !g_ascii_isalpha(*str)
+ && ( !(0x080 & *str) )
+ && (*str != '_')
+ && (*str != ':') ) {
+ // Name must start with a certain type of character
+ good = false;
+ } else {
+ while ( g_ascii_isdigit(*str) || g_ascii_isalpha(*str)
+ || (*str == '-') || (*str == ':') || (*str == '_') || (*str == '.') ) {
+ if ( dest ) {
+ dest->colorProfile += *str;
+ }
+ str++;
+ }
+ while ( g_ascii_isspace(*str) || *str == ',' ) {
+ str++;
+ }
+ }
+ }
+
+ if ( good ) {
+ while ( *str && *str != ')' ) {
+ if ( g_ascii_isdigit(*str) || *str == '.' || *str == '-' || *str == '+') {
+ gchar* endPtr = nullptr;
+ gdouble dbl = g_ascii_strtod( str, &endPtr );
+ if ( !errno ) {
+ if ( dest ) {
+ dest->colors.push_back( dbl );
+ }
+ str = endPtr;
+ } else {
+ good = false;
+ break;
+ }
+
+ while ( g_ascii_isspace(*str) || *str == ',' ) {
+ str++;
+ }
+ } else {
+ break;
+ }
+ }
+ }
+
+ // We need to have ended on a closing parenthesis
+ if ( good ) {
+ while ( g_ascii_isspace(*str) ) {
+ str++;
+ }
+ good &= (*str == ')');
+ }
+ }
+
+ if ( good ) {
+ if ( end_ptr ) {
+ *end_ptr = str;
+ }
+ } else {
+ if ( dest ) {
+ dest->colorProfile.clear();
+ dest->colors.clear();
+ }
+ }
+
+ return good;
+}
+
+
+bool sp_svg_read_icc_color( gchar const *str, SVGICCColor* dest )
+{
+ return sp_svg_read_icc_color(str, nullptr, dest);
+}
+
+/**
+ * Reading inkscape colors, for things like namedviews, guides, etc.
+ * Non-CSS / SVG specification formatted. Usually just a number.
+ */
+bool sp_ink_read_opacity(char const *str, guint32 *color, guint32 default_color)
+{
+ *color = (*color & 0xffffff00) | (default_color & 0xff);
+ if (!str) return false;
+
+ gchar *check;
+ gdouble value = g_ascii_strtod(str, &check);
+ if (!check) return false;
+
+ value = CLAMP(value, 0.0, 1.0);
+ *color = (*color & 0xffffff00) | (guint32) floor(value * 255.9999);
+ return true;
+}
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :