summaryrefslogtreecommitdiffstats
path: root/src/3rdparty/2geom/src/toys/toyframework.py
blob: c580c1e1e4065ad551567aae91f74e5e2a85c8f8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
#!/usr/bin/python

import gtk,math
import pangocairo,cairo
import gobject

# def draw_text(cr, pos, txt, bottom = False):
# def draw_number(cr, pos, num):

def draw_circ(cr, (x, y)):
    cr.new_sub_path()
    cr.arc(x, y, 3, 0, math.pi*2)
    cr.stroke()
def draw_cross(cr, (x, y)):
    cr.move_to(x-3, y-3)
    cr.line_to(x+3, y+3)
    cr.move_to(x-3, y+3)
    cr.line_to(x+3, y-3)
    cr.stroke()

class Handle:
    def __init__(self):
        pass
    def draw(self, cr, annotes):
        pass
    def hit(self, (x, y)):
        return None
    def move_to(self, hit, om, m):
        pass
    def scroll(self, pos, dir):
        pass

class PointHandle(Handle):
    def __init__(self, x, y, name=""):
        Handle.__init__(self)
        self.pos = (x,y)
        self.name = name
    def draw(self, cr, annotes):
        draw_circ(cr, self.pos)
        if annotes:
            draw_text(cr, self.pos, str(self.name))
    def hit(self, mouse):
        if math.hypot(mouse[0] - self.pos[0], mouse[1] - self.pos[1]) < 5:
            return 0
        return None
    def move_to(self, hit, om, m):
        self.pos = m

class PointSetHandle(Handle):
    def __init__(self, pts=None, name=""):
        Handle.__init__(self)
        self.pts = pts or []
        self.name = name
    def draw(self, cr, annotes):
        for p in self.pts:
            draw_circ(cr, p)
            if annotes:
                draw_text(cr, p, str(self.name))
    def hit(self, mouse):
        for i,p in enumerate(self.pts):
            if math.hypot(mouse[0] - p[0], mouse[1] - p[1]) < 5:
                return i
        return None
    def move_to(self, hit, om, m):
        self.pts[hit[1]] = m
    def append(self, x,y):
        self.pts.append((x,y))

class Toy:
    def __init__(self):
        self.handles = []
        self.mouse_down = False
        self.old_mouse = None
        self.selected = None
        self.notify = "notify"
        self.origin = [0,0]
        self.interactive_level = 0
        self.transform = None

    def draw(self, cr, (width, height), save):
        bounds = self.should_draw_bounds()
        self.transform = cr.get_matrix()
        self.transform.invert()
        if bounds == 1:
            cr.set_source_rgba(0., 0., 0, 0.8)
            cr.set_line_width (0.5)
            for i in [1,3]:
                cr.move_to(0, i*width/4)
                cr.line_to(width, i*width/4)
                cr.move_to(i*width/4, 0)
                cr.line_to(i*width/4, height)
        elif bounds == 2:
            cr.set_source_rgba (0., 0., 0, 0.8)
            cr.set_line_width (0.5)
            cr.move_to(0, width/2)
            cr.line_to(width, width/2)
            cr.move_to(width/2, 0)
            cr.line_to(width/2, height)

        cr.set_source_rgba (0., 0.5, 0, 1)
        cr.set_line_width (1)
        annotes = self.should_draw_numbers()
        for i,h in enumerate(self.handles):
            cr.save()
            if self.selected and i == self.selected[0]:
                cr.set_source_rgba (0.5, 0, 0, 1)
            h.draw(cr, annotes)
            cr.restore()

        cr.set_source_rgba (0., 0.5, 0, 0.8)
        if self.notify:
            cr.save()
            cr.identity_matrix()
            bnds = draw_text(cr, (0, height), self.notify, True)
            l,t,w,h = bnds[1]
            cr.set_source_rgba(1,1,1,0.9)
            cr.rectangle(l,t+height-h, w, h)
            cr.fill()
            cr.set_source_rgba(0,0,0,1)
            draw_text(cr, (0, height), self.notify, True)
            cr.restore()
        
    def mouse_moved(self, e):
        mouse = (e.x, e.y)
        if self.transform != None:
            mouse = self.transform.transform_point(e.x, e.y)
    
        if e.state & (gtk.gdk.BUTTON1_MASK | gtk.gdk.BUTTON3_MASK):
            self.interactive_level = 2
            if self.selected:
                self.handles[self.selected[0]].move_to(self.selected, self.old_mouse, mouse)
        self.old_mouse = mouse
        self.canvas.queue_draw()
        #self.redraw()
    def mouse_pressed(self, e):
        self.interactive_level = 1
        mouse = (e.x, e.y)
        if self.transform != None:
            mouse = self.transform.transform_point(e.x, e.y)
        if e.button == 1:
            for i,h in enumerate(self.handles):
                hit = h.hit(mouse)
                if hit != None:
                    self.selected = (i, hit)
            self.mouse_down = True
        self.old_mouse = mouse
        self.canvas.queue_draw()
        #self.redraw()

    def mouse_released(self, e):
        self.interactive_level = 1
        self.selected = None
        if e.button == 1:
            self.mouse_down = False
        self.canvas.queue_draw()
        #self.redraw()

    def scroll_event(self, da, ev):
        self.interactive_level = 1
        #print 'scroll:'+'\n'.join([str((x, getattr(ev, x))) for x in dir(ev)])
        #print 'end'
        da.queue_draw()
        hit = None
        for i,h in enumerate(self.handles):
            hit = h.scroll((ev.x,ev.y), ev.direction)
            if hit != None:
                break
        return hit != None
        
    def key_hit(self, e):
        pass

    def should_draw_numbers(self):
        return True
    def should_draw_bounds(self):
        return 0
    
    def first_time(self, argv):
        pass
    
    def gtk_ready(self):
        pass
    
    def resize_canvas(self, s):
        pass
    def redraw(self):
        self.window.queue_draw()
    def get_save_size(self):
        return (0,0)+self.window.window.get_size()
    def delete_event(self, window, e):
        gtk.main_quit()
        return False
    
    def expose_event(self, widget, event):
        cr = widget.window.cairo_create()

        width, height = widget.window.get_size()
        global resized

        if not resized:
            alloc_size = ((0, width), (0, height))
            self.resize_canvas(alloc_size)
            resized = True
        cr.translate(self.origin[0], self.origin[1])
        self.draw(cr, (width, height), False)

        return True

    def mouse_motion_event(self, widget, e):
        e.x -= self.origin[0]
        e.y -= self.origin[1]
        self.mouse_moved(e)

        return False

    def mouse_event(self, widget, e):
        e.x -= self.origin[0]
        e.y -= self.origin[1]
        self.mouse_pressed(e)

        return False

    def mouse_release_event(self, widget, e):
        e.x -= self.origin[0]
        e.y -= self.origin[1]
        self.mouse_released(e)

        return False

    def key_release_event(self, widget, e):
        self.key_hit(e)

        return False

    def size_allocate_event(self, widget, allocation):
        alloc_size = ((allocation.x, allocation.x + allocation.width),
                      (allocation.y, allocation.y+allocation.height))
        self.resize_canvas(alloc_size)

        return False

    def relax_interaction_timeout(self):
        if self.interactive_level > 0:
            self.interactive_level -= 1
            self.canvas.queue_draw()
        return True
                        

class Toggle:
    def __init__(self):
        self.bounds = (0,0,0,0)
        self.text = ""
        self.on = False
    def draw(self, cr):
        cr.set_source_rgba(0,0,0,1)
        cr.rectangle(bounds.left(), bounds.top(),
                     bounds.width(), bounds.height())
        if(on):
            cr.fill()
            cr.set_source_rgba(1,1,1,1)
        else:
            cr.stroke()
        draw_text(cr, bounds.corner(0) + (5,2), text)
        
    def toggle(self):
        self.on = not self.on
    def set(self, state):
        self.on = state
    def handle_click(self, e):
        if bounds.contains((e.x, e,y)) and e.button == 1:
            toggle()

def toggle_events(toggles, e):
    for t in toggles:
        t.handle_click(e)

def draw_toggles(cr, toggles):
    for t in toggles:
        t.draw(cr)


current_toys = []

def draw_text(cr, loc, txt, bottom = False, font="Sans 12"):
    import pango
    layout = pangocairo.CairoContext.create_layout (cr)
    layout.set_font_description (pango.FontDescription(font))
    
    layout.set_text(txt)
    bounds = layout.get_pixel_extents()
    cr.move_to(loc[0], loc[1])
    if bottom:
        if bottom == "topright":
            cr.move_to(loc[0] - bounds[1][2],
                       loc[1])
        elif bottom == "bottomright":
            cr.move_to(loc[0] - bounds[1][2],
                       loc[1] - bounds[1][3])
        elif bottom == "topleft":
            cr.move_to(loc[0],
                       loc[1])
        else:
            cr.move_to(loc[0], loc[1] - bounds[1][3])
    cr.show_layout(layout)
    return bounds

# Framework Accessors

# Gui Event Callbacks

def make_about(evt):
    about_window = gtk.Window(gtk.WINDOW_TOPLEVEL)
    about_window.set_title("About")
    about_window.set_resizable(True)
    
    about_text = gtk.TextView()
    buf = about_text.get_buffer()
    buf.set_text("Toy lib2geom application", -1)
    about_window.add(about_text)

    about_window.show_all()

def save_cairo(evt):
    d = gtk.FileChooserDialog("Save file as svg, png or pdf",
                              None,
                              gtk.FILE_CHOOSER_ACTION_SAVE,
                              (gtk.STOCK_CANCEL, gtk.RESPONSE_CANCEL,
                               gtk.STOCK_SAVE, gtk.RESPONSE_ACCEPT))

    if(d.run() == gtk.RESPONSE_ACCEPT):
        filename = d.get_filename()
        cr_s = None
        left, top, width, height = current_toys[0].get_save_size()
        
        if filename[-4:] == ".pdf":
            cr_s = cairo.PDFSurface(filename, width, height)
        elif filename[-4:] == ".png":
            cr_s = cairo.ImageSurface(cairo.FORMAT_ARGB32, width, height )
        else:
            cr_s = cairo.SVGSurface(filename, width, height)
        cr = cairo.Context(cr_s)
        cr = pangocairo.CairoContext(cairo.Context(cr_s))
        cr.translate(-left, -top)
        current_toys[0].draw(cr, (width, height), True)
            
        cr.show_page()
        del cr
        del cr_s
    d.destroy()
        
resized = False


def FileMenuAction():
    pass

ui = """
<ui>
  <menubar>
    <menu name="FileMenu" action="FileMenuAction">
      <menuitem name="Save" action="save_cairo" />
      <menuitem name="Quit" action="gtk.main_quit" />
      <placeholder name="FileMenuAdditions" />
    </menu>
    <menu name="HelpMenu" action="HelpMenuAction">
      <menuitem name="About" action="make_about" />
    </menu>
  </menubar>
</ui>
"""

def init(argv, t, width, height):
    global current_toys
    current_toys.append(t)

    t.first_time(argv)
    
    t.window = gtk.Window(gtk.WINDOW_TOPLEVEL)
    t.window.set_title("title")

# Creates the menu from the menu data above
    uim = gtk.UIManager()
    ag = gtk.ActionGroup('menu_actiongroup')
    ag.add_actions([('FileMenuAction', None, 'File', None, None, None),
                    ('save_cairo', None, 'Save screenshot', None, None, save_cairo),
                    ('gtk.main_quit', None, 'Quit', None, None, gtk.main_quit),
                    ('HelpMenuAction', None, 'Help', None, None, None),
                    ('make_about', None, 'About', None, None, make_about)
                   ])
    uim.insert_action_group(ag, 0)
    uim.add_ui_from_string(ui)
    menu = uim.get_widget("/ui/menubar")
    # Creates the menu from the menu data above
    #uim = gtk.UIManager()
    #uim.add_ui_from_string(ui)
    #menu = uim.get_widget("ui/menubar")

    t.window.connect("delete_event", t.delete_event)

    t.canvas = gtk.DrawingArea()

    t.canvas.add_events((gtk.gdk.BUTTON_PRESS_MASK | gtk.gdk.BUTTON_RELEASE_MASK | gtk.gdk.KEY_PRESS_MASK | gtk.gdk.POINTER_MOTION_MASK | gtk.gdk.SCROLL_MASK))

    t.canvas.connect("expose_event", t.expose_event)
    t.canvas.connect("button_press_event", t.mouse_event)
    t.canvas.connect("button_release_event", t.mouse_release_event)
    t.canvas.connect("motion_notify_event", t.mouse_motion_event)
    t.canvas.connect("key_press_event", t.key_release_event)
    t.canvas.connect("size-allocate", t.size_allocate_event)
    t.canvas.connect("scroll_event", t.scroll_event)
    
    t.vbox = gtk.VBox(False, 0)
    t.window.add(t.vbox)

    t.vbox.pack_start (menu, False, False, 0)

    pain = gtk.VPaned()
    t.vbox.pack_start(pain, True, True, 0)
    pain.add1(t.canvas)

    t.canvas.set_size_request(width, height)
    t.window.show_all()

    # Make sure the canvas can receive key press events.
    t.canvas.set_flags(gtk.CAN_FOCUS)
    t.canvas.grab_focus()
    assert(t.canvas.is_focus())

    t.gtk_ready()
    gobject.timeout_add(1000, t.relax_interaction_timeout)
    
    gtk.main()

def get_vbox():
    return current_toys[0].vbox