summaryrefslogtreecommitdiffstats
path: root/src/io/stream/bufferstream.cpp
blob: 1723ee1ff232963f371ee4c2ab9354184eb01d72 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
// SPDX-License-Identifier: LGPL-2.1-or-later
/**
 * @file
 * Phoebe DOM Implementation.
 *
 * This is a C++ approximation of the W3C DOM model, which follows
 * fairly closely the specifications in the various .idl files, copies of
 * which are provided for reference.  Most important is this one:
 *
 * http://www.w3.org/TR/2004/REC-DOM-Level-3-Core-20040407/idl-definitions.html
 *//*
 * Authors:
 * see git history
 *   Bob Jamison
 *
 * Copyright (C) 2018 Authors
 * Released under GNU LGPL v2.1+, read the file 'COPYING' for more information.
 */

/**
 * This class provided buffered endpoints for input and output.
 */

#include "bufferstream.h"

namespace Inkscape
{
namespace IO
{

//#########################################################################
//# B U F F E R    I N P U T    S T R E A M
//#########################################################################
/**
 *
 */
BufferInputStream::BufferInputStream(
           const std::vector<unsigned char> &sourceBuffer)
           : buffer(sourceBuffer)
{
    position = 0;
    closed = false;
}

/**
 *
 */
BufferInputStream::~BufferInputStream()
= default;

/**
 * Returns the number of bytes that can be read (or skipped over) from
 * this input stream without blocking by the next caller of a method for
 * this input stream.
 */
int BufferInputStream::available()
{
    if (closed)
        return -1;
    return buffer.size() - position;
}


/**
 *  Closes this input stream and releases any system resources
 *  associated with the stream.
 */
void BufferInputStream::close()
{
    closed = true;
}

/**
 * Reads the next byte of data from the input stream.  -1 if EOF
 */
int BufferInputStream::get()
{
    if (closed)
        return -1;
    if (position >= (int)buffer.size())
        return -1;
    int ch = (int) buffer[position++];
    return ch;
}




//#########################################################################
//# B U F F E R    O U T P U T    S T R E A M
//#########################################################################

/**
 *
 */
BufferOutputStream::BufferOutputStream()
{
    closed = false;
}

/**
 *
 */
BufferOutputStream::~BufferOutputStream()
= default;

/**
 * Closes this output stream and releases any system resources
 * associated with this stream.
 */
void BufferOutputStream::close()
{
    closed = true;
}

/**
 *  Flushes this output stream and forces any buffered output
 *  bytes to be written out.
 */
void BufferOutputStream::flush()
{
    //nothing to do
}

/**
 * Writes the specified byte to this output stream.
 */
int BufferOutputStream::put(char ch)
{
    if (closed)
        return -1;
    buffer.push_back(ch);
    return 1;
}




}  //namespace IO
}  //namespace Inkscape

//#########################################################################
//# E N D    O F    F I L E
//#########################################################################