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// SPDX-License-Identifier: GPL-2.0-or-later
/** @file
* @brief LPE effect for extruding paths (making them "3D").
*/
/* Authors:
* Johan Engelen <j.b.c.engelen@utwente.nl>
*
* Copyright (C) 2009 Authors
*
* Released under GNU GPL v2+, read the file 'COPYING' for more information.
*/
#ifndef INKSCAPE_LPE_EXTRUDE_H
#define INKSCAPE_LPE_EXTRUDE_H
#include "live_effects/effect.h"
#include "live_effects/parameter/parameter.h"
#include "live_effects/parameter/vector.h"
namespace Inkscape {
namespace LivePathEffect {
class LPEExtrude : public Effect {
public:
LPEExtrude(LivePathEffectObject *lpeobject);
~LPEExtrude() override;
Geom::Piecewise<Geom::D2<Geom::SBasis> > doEffect_pwd2 (Geom::Piecewise<Geom::D2<Geom::SBasis> > const & pwd2_in) override;
void resetDefaults(SPItem const* item) override;
private:
VectorParam extrude_vector;
LPEExtrude(const LPEExtrude&) = delete;
LPEExtrude& operator=(const LPEExtrude&) = delete;
};
} //namespace LivePathEffect
} //namespace Inkscape
#endif
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :
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