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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
commit | ed5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch) | |
tree | 7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /drawinglayer/inc/texture/texture3d.hxx | |
parent | Initial commit. (diff) | |
download | libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.tar.xz libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.zip |
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drawinglayer/inc/texture/texture3d.hxx')
-rw-r--r-- | drawinglayer/inc/texture/texture3d.hxx | 132 |
1 files changed, 132 insertions, 0 deletions
diff --git a/drawinglayer/inc/texture/texture3d.hxx b/drawinglayer/inc/texture/texture3d.hxx new file mode 100644 index 000000000..88d13ed03 --- /dev/null +++ b/drawinglayer/inc/texture/texture3d.hxx @@ -0,0 +1,132 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#pragma once + +#include <texture/texture.hxx> +#include <vcl/bitmapex.hxx> + +namespace drawinglayer::primitive3d { + class HatchTexturePrimitive3D; +} + +namespace drawinglayer::texture + { + class GeoTexSvxMono final : public GeoTexSvx + { + basegfx::BColor maSingleColor; + double mfOpacity; + + public: + GeoTexSvxMono( + const basegfx::BColor& rSingleColor, + double fOpacity); + + // compare operator + virtual bool operator==(const GeoTexSvx& rGeoTexSvx) const override; + virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const override; + virtual void modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const override; + }; + +} // end of namespace drawinglayer::texture + +namespace drawinglayer::texture + { + class GeoTexSvxBitmapEx : public GeoTexSvx + { + protected: + BitmapEx maBitmapEx; + Bitmap maBitmap; // Bitmap held within maBitmapEx, to exist during mpReadBitmap scope + Bitmap::ScopedReadAccess mpReadBitmap; + Bitmap maTransparence; + Bitmap::ScopedReadAccess mpReadTransparence; + basegfx::B2DPoint maTopLeft; + basegfx::B2DVector maSize; + double mfMulX; + double mfMulY; + + bool mbIsAlpha : 1; + + // helpers + bool impIsValid(const basegfx::B2DPoint& rUV, sal_Int32& rX, sal_Int32& rY) const; + sal_uInt8 impGetTransparence(sal_Int32 rX, sal_Int32 rY) const; + + public: + GeoTexSvxBitmapEx( + const BitmapEx& rBitmapEx, + const basegfx::B2DRange& rRange); + virtual ~GeoTexSvxBitmapEx() override; + + virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const override; + virtual void modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const override; + }; + +} // end of namespace drawinglayer::texture + +namespace drawinglayer::texture + { + class GeoTexSvxBitmapExTiled final : public GeoTexSvxBitmapEx + { + double mfOffsetX; + double mfOffsetY; + + bool mbUseOffsetX : 1; + bool mbUseOffsetY : 1; + + // helpers + basegfx::B2DPoint impGetCorrected(const basegfx::B2DPoint& rUV) const; + + public: + GeoTexSvxBitmapExTiled( + const BitmapEx& rBitmapEx, + const basegfx::B2DRange& rRange, + double fOffsetX, + double fOffsetY); + + virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const override; + virtual void modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const override; + }; + +} // end of namespace drawinglayer::texture + +namespace drawinglayer::texture + { + class GeoTexSvxMultiHatch final : public GeoTexSvx + { + basegfx::BColor maColor; + double mfLogicPixelSize; + std::unique_ptr<GeoTexSvxHatch> mp0; + std::unique_ptr<GeoTexSvxHatch> mp1; + std::unique_ptr<GeoTexSvxHatch> mp2; + + bool mbFillBackground : 1; + + // helpers + bool impIsOnHatch(const basegfx::B2DPoint& rUV) const; + + public: + GeoTexSvxMultiHatch(const primitive3d::HatchTexturePrimitive3D& rPrimitive, double fLogicPixelSize); + virtual ~GeoTexSvxMultiHatch() override; + virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const override; + virtual void modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const override; + }; + +} // end of namespace drawinglayer::texture + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |