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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
commited5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch)
tree7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /sfx2/source/dialog/dockwin.cxx
parentInitial commit. (diff)
downloadlibreoffice-upstream.tar.xz
libreoffice-upstream.zip
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'sfx2/source/dialog/dockwin.cxx')
-rw-r--r--sfx2/source/dialog/dockwin.cxx1543
1 files changed, 1543 insertions, 0 deletions
diff --git a/sfx2/source/dialog/dockwin.cxx b/sfx2/source/dialog/dockwin.cxx
new file mode 100644
index 000000000..4329b2d90
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+++ b/sfx2/source/dialog/dockwin.cxx
@@ -0,0 +1,1543 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <svl/eitem.hxx>
+#include <svl/solar.hrc>
+#include <vcl/event.hxx>
+#include <vcl/settings.hxx>
+
+#include <vcl/svapp.hxx>
+#include <vcl/timer.hxx>
+#include <vcl/idle.hxx>
+#include <o3tl/safeint.hxx>
+#include <o3tl/string_view.hxx>
+#include <osl/diagnose.h>
+#include <toolkit/helper/vclunohelper.hxx>
+#include <tools/debug.hxx>
+#include <comphelper/processfactory.hxx>
+#include <comphelper/propertysequence.hxx>
+
+#include <sfx2/dockwin.hxx>
+#include <sfx2/bindings.hxx>
+#include <sfx2/viewfrm.hxx>
+#include <sfx2/dispatch.hxx>
+#include <workwin.hxx>
+#include <splitwin.hxx>
+#include <sfx2/viewsh.hxx>
+
+#include <com/sun/star/beans/UnknownPropertyException.hpp>
+#include <com/sun/star/lang/XSingleComponentFactory.hpp>
+#include <com/sun/star/awt/XWindow.hpp>
+#include <com/sun/star/uno/XComponentContext.hpp>
+#include <com/sun/star/frame/ModuleManager.hpp>
+#include <com/sun/star/container/XNameAccess.hpp>
+#include <com/sun/star/ui/theWindowStateConfiguration.hpp>
+#include <com/sun/star/ui/theWindowContentFactoryManager.hpp>
+
+#define MAX_TOGGLEAREA_WIDTH 20
+#define MAX_TOGGLEAREA_HEIGHT 20
+
+using namespace ::com::sun::star;
+
+// If you want to change the number you also have to:
+// - Add new slot ids to sfxsids.hrc
+// - Add new slots to frmslots.sdi
+// - Add new slot definitions to sfx.sdi
+const int NUM_OF_DOCKINGWINDOWS = 10;
+
+namespace {
+
+class SfxTitleDockingWindow : public SfxDockingWindow
+{
+ VclPtr<vcl::Window> m_pWrappedWindow;
+
+public:
+ SfxTitleDockingWindow(
+ SfxBindings* pBindings ,
+ SfxChildWindow* pChildWin ,
+ vcl::Window* pParent ,
+ WinBits nBits);
+ virtual ~SfxTitleDockingWindow() override;
+ virtual void dispose() override;
+
+ vcl::Window* GetWrappedWindow() const { return m_pWrappedWindow; }
+ void SetWrappedWindow(vcl::Window* const pWindow);
+
+ virtual void StateChanged( StateChangedType nType ) override;
+ virtual void Resize() override;
+ virtual void Resizing( Size& rSize ) override;
+};
+
+ struct WindowState
+ {
+ OUString sTitle;
+ };
+}
+
+static bool lcl_getWindowState( const uno::Reference< container::XNameAccess >& xWindowStateMgr, const OUString& rResourceURL, WindowState& rWindowState )
+{
+ bool bResult = false;
+
+ try
+ {
+ uno::Any a;
+ uno::Sequence< beans::PropertyValue > aWindowState;
+ a = xWindowStateMgr->getByName( rResourceURL );
+ if ( a >>= aWindowState )
+ {
+ for ( const auto& rProp : std::as_const(aWindowState) )
+ {
+ if ( rProp.Name == "UIName" )
+ {
+ rProp.Value >>= rWindowState.sTitle;
+ }
+ }
+ }
+
+ bResult = true;
+ }
+ catch ( container::NoSuchElementException& )
+ {
+ bResult = false;
+ }
+
+ return bResult;
+}
+
+SfxDockingWrapper::SfxDockingWrapper( vcl::Window* pParentWnd ,
+ sal_uInt16 nId ,
+ SfxBindings* pBindings ,
+ SfxChildWinInfo* pInfo )
+ : SfxChildWindow( pParentWnd , nId )
+{
+ uno::Reference< uno::XComponentContext > xContext = ::comphelper::getProcessComponentContext();
+
+ VclPtr<SfxTitleDockingWindow> pTitleDockWindow = VclPtr<SfxTitleDockingWindow>::Create( pBindings, this, pParentWnd,
+ WB_STDDOCKWIN | WB_CLIPCHILDREN | WB_SIZEABLE | WB_3DLOOK);
+ SetWindow( pTitleDockWindow );
+
+ // Use factory manager to retrieve XWindow factory. That can be used to instantiate
+ // the real window factory.
+ uno::Reference< lang::XSingleComponentFactory > xFactoryMgr = ui::theWindowContentFactoryManager::get(xContext);
+
+ SfxDispatcher* pDispatcher = pBindings->GetDispatcher();
+ uno::Reference< frame::XFrame > xFrame = pDispatcher->GetFrame()->GetFrame().GetFrameInterface();
+ // create a resource URL from the nId provided by the sfx2
+ OUString aResourceURL = "private:resource/dockingwindow/" + OUString::number(nId);
+ uno::Sequence<uno::Any> aArgs(comphelper::InitAnyPropertySequence(
+ {
+ {"Frame", uno::Any(xFrame)},
+ {"ResourceURL", uno::Any(aResourceURL)},
+ }));
+
+ uno::Reference< awt::XWindow > xWindow;
+ try
+ {
+ xWindow.set(
+ xFactoryMgr->createInstanceWithArgumentsAndContext( aArgs, xContext ),
+ uno::UNO_QUERY );
+
+ static uno::WeakReference< frame::XModuleManager2 > s_xModuleManager;
+
+ uno::Reference< frame::XModuleManager2 > xModuleManager( s_xModuleManager );
+ if ( !xModuleManager.is() )
+ {
+ xModuleManager = frame::ModuleManager::create(xContext);
+ s_xModuleManager = xModuleManager;
+ }
+
+ static uno::WeakReference< container::XNameAccess > s_xWindowStateConfiguration;
+
+ uno::Reference< container::XNameAccess > xWindowStateConfiguration( s_xWindowStateConfiguration );
+ if ( !xWindowStateConfiguration.is() )
+ {
+ xWindowStateConfiguration = ui::theWindowStateConfiguration::get( xContext );
+ s_xWindowStateConfiguration = xWindowStateConfiguration;
+ }
+
+ OUString sModuleIdentifier = xModuleManager->identify( xFrame );
+
+ uno::Reference< container::XNameAccess > xModuleWindowState(
+ xWindowStateConfiguration->getByName( sModuleIdentifier ),
+ uno::UNO_QUERY );
+ if ( xModuleWindowState.is() )
+ {
+ WindowState aDockWinState;
+ if ( lcl_getWindowState( xModuleWindowState, aResourceURL, aDockWinState ))
+ pTitleDockWindow->SetText( aDockWinState.sTitle );
+ }
+ }
+ catch ( beans::UnknownPropertyException& )
+ {
+ }
+ catch ( uno::RuntimeException& )
+ {
+ }
+ catch ( uno::Exception& )
+ {
+ }
+
+ VclPtr<vcl::Window> pContentWindow = VCLUnoHelper::GetWindow(xWindow);
+ if ( pContentWindow )
+ pContentWindow->SetStyle( pContentWindow->GetStyle() | WB_DIALOGCONTROL | WB_CHILDDLGCTRL );
+ pTitleDockWindow->SetWrappedWindow(pContentWindow);
+
+ GetWindow()->SetOutputSizePixel( Size( 270, 240 ) );
+
+ static_cast<SfxDockingWindow*>( GetWindow() )->Initialize( pInfo );
+ SetHideNotDelete( true );
+}
+
+std::unique_ptr<SfxChildWindow> SfxDockingWrapper::CreateImpl(vcl::Window *pParent, sal_uInt16 nId,
+ SfxBindings *pBindings, SfxChildWinInfo* pInfo)
+{
+ return std::make_unique<SfxDockingWrapper>(pParent, nId, pBindings, pInfo);
+}
+
+void SfxDockingWrapper::RegisterChildWindow (bool bVis, SfxModule *pMod, SfxChildWindowFlags nFlags)
+{
+ // pre-register a couple of docking windows
+ for (int i=0; i < NUM_OF_DOCKINGWINDOWS; i++ )
+ {
+ sal_uInt16 nID = sal_uInt16(SID_DOCKWIN_START+i);
+ SfxChildWinFactory aFact( SfxDockingWrapper::CreateImpl, nID, 0xffff );
+ aFact.aInfo.nFlags |= nFlags;
+ aFact.aInfo.bVisible = bVis;
+ SfxChildWindow::RegisterChildWindow(pMod, aFact);
+ }
+}
+
+SfxChildWinInfo SfxDockingWrapper::GetInfo() const
+{
+ SfxChildWinInfo aInfo = SfxChildWindow::GetInfo();
+ static_cast<SfxDockingWindow*>(GetWindow())->FillInfo( aInfo );
+ return aInfo;
+};
+
+SfxTitleDockingWindow::SfxTitleDockingWindow(SfxBindings* pBind, SfxChildWindow* pChildWin,
+ vcl::Window* pParent, WinBits nBits)
+ : SfxDockingWindow(pBind, pChildWin, pParent, nBits)
+ , m_pWrappedWindow(nullptr)
+{
+}
+
+SfxTitleDockingWindow::~SfxTitleDockingWindow()
+{
+ disposeOnce();
+}
+
+void SfxTitleDockingWindow::dispose()
+{
+ m_pWrappedWindow.disposeAndClear();
+ SfxDockingWindow::dispose();
+}
+
+void SfxTitleDockingWindow::SetWrappedWindow( vcl::Window* const pWindow )
+{
+ m_pWrappedWindow = pWindow;
+ if (m_pWrappedWindow)
+ {
+ m_pWrappedWindow->SetParent(this);
+ m_pWrappedWindow->SetSizePixel( GetOutputSizePixel() );
+ m_pWrappedWindow->Show();
+ }
+}
+
+void SfxTitleDockingWindow::StateChanged( StateChangedType nType )
+{
+ if ( nType == StateChangedType::InitShow )
+ {
+ vcl::Window* pWindow = GetWrappedWindow();
+ if ( pWindow )
+ {
+ pWindow->SetSizePixel( GetOutputSizePixel() );
+ pWindow->Show();
+ }
+ }
+
+ SfxDockingWindow::StateChanged(nType);
+}
+
+void SfxTitleDockingWindow::Resize()
+{
+ SfxDockingWindow::Resize();
+ if (m_pWrappedWindow)
+ m_pWrappedWindow->SetSizePixel( GetOutputSizePixel() );
+}
+
+void SfxTitleDockingWindow::Resizing( Size &rSize )
+{
+ SfxDockingWindow::Resizing( rSize );
+ if (m_pWrappedWindow)
+ m_pWrappedWindow->SetSizePixel( GetOutputSizePixel() );
+}
+
+static bool lcl_checkDockingWindowID( sal_uInt16 nID )
+{
+ return nID >= SID_DOCKWIN_START && nID < o3tl::make_unsigned(SID_DOCKWIN_START+NUM_OF_DOCKINGWINDOWS);
+}
+
+static SfxWorkWindow* lcl_getWorkWindowFromXFrame( const uno::Reference< frame::XFrame >& rFrame )
+{
+ // We need to find the corresponding SfxFrame of our XFrame
+ SfxFrame* pFrame = SfxFrame::GetFirst();
+ SfxFrame* pXFrame = nullptr;
+ while ( pFrame )
+ {
+ uno::Reference< frame::XFrame > xViewShellFrame( pFrame->GetFrameInterface() );
+ if ( xViewShellFrame == rFrame )
+ {
+ pXFrame = pFrame;
+ break;
+ }
+ else
+ pFrame = SfxFrame::GetNext( *pFrame );
+ }
+
+ // If we have a SfxFrame we can retrieve the work window (Sfx layout manager for docking windows)
+ if ( pXFrame )
+ return pXFrame->GetWorkWindow_Impl();
+ else
+ return nullptr;
+}
+
+/** Factory function used by the framework layout manager to "create" a docking window with a special name.
+ The string rDockingWindowName MUST BE a valid ID! The ID is pre-defined by a certain slot range located
+ in sfxsids.hrc (currently SID_DOCKWIN_START = 9800).
+*/
+void SfxDockingWindowFactory( const uno::Reference< frame::XFrame >& rFrame, std::u16string_view rDockingWindowName )
+{
+ SolarMutexGuard aGuard;
+ sal_uInt16 nID = sal_uInt16(o3tl::toInt32(rDockingWindowName));
+
+ // Check the range of the provided ID otherwise nothing will happen
+ if ( !lcl_checkDockingWindowID( nID ))
+ return;
+
+ SfxWorkWindow* pWorkWindow = lcl_getWorkWindowFromXFrame( rFrame );
+ if ( pWorkWindow )
+ {
+ SfxChildWindow* pChildWindow = pWorkWindow->GetChildWindow_Impl(nID);
+ if ( !pChildWindow )
+ {
+ // Register window at the workwindow child window list
+ pWorkWindow->SetChildWindow_Impl( nID, true, false );
+ }
+ }
+}
+
+/** Function used by the framework layout manager to determine the visibility state of a docking window with
+ a special name. The string rDockingWindowName MUST BE a valid ID! The ID is pre-defined by a certain slot
+ range located in sfxsids.hrc (currently SID_DOCKWIN_START = 9800).
+*/
+bool IsDockingWindowVisible( const uno::Reference< frame::XFrame >& rFrame, std::u16string_view rDockingWindowName )
+{
+ SolarMutexGuard aGuard;
+
+ sal_uInt16 nID = sal_uInt16(o3tl::toInt32(rDockingWindowName));
+
+ // Check the range of the provided ID otherwise nothing will happen
+ if ( lcl_checkDockingWindowID( nID ))
+ {
+ SfxWorkWindow* pWorkWindow = lcl_getWorkWindowFromXFrame( rFrame );
+ if ( pWorkWindow )
+ {
+ SfxChildWindow* pChildWindow = pWorkWindow->GetChildWindow_Impl(nID);
+ if ( pChildWindow )
+ return true;
+ }
+ }
+
+ return false;
+}
+
+class SfxDockingWindow_Impl
+{
+friend class SfxDockingWindow;
+
+ SfxChildAlignment eLastAlignment;
+ SfxChildAlignment eDockAlignment;
+ bool bConstructed;
+ Size aMinSize;
+ VclPtr<SfxSplitWindow> pSplitWin;
+ Idle aMoveIdle;
+
+ // The following members are only valid in the time from startDocking to
+ // EndDocking:
+ Size aSplitSize;
+ tools::Long nHorizontalSize;
+ tools::Long nVerticalSize;
+ sal_uInt16 nLine;
+ sal_uInt16 nPos;
+ sal_uInt16 nDockLine;
+ sal_uInt16 nDockPos;
+ bool bNewLine;
+ bool bDockingPrevented;
+ OString aWinState;
+
+ explicit SfxDockingWindow_Impl(SfxDockingWindow *pBase);
+ SfxChildAlignment GetLastAlignment() const
+ { return eLastAlignment; }
+ void SetLastAlignment(SfxChildAlignment eAlign)
+ { eLastAlignment = eAlign; }
+ SfxChildAlignment GetDockAlignment() const
+ { return eDockAlignment; }
+ void SetDockAlignment(SfxChildAlignment eAlign)
+ { eDockAlignment = eAlign; }
+};
+
+SfxDockingWindow_Impl::SfxDockingWindow_Impl(SfxDockingWindow* pBase)
+ :eLastAlignment(SfxChildAlignment::NOALIGNMENT)
+ ,eDockAlignment(SfxChildAlignment::NOALIGNMENT)
+ ,bConstructed(false)
+ ,pSplitWin(nullptr)
+ ,aMoveIdle( "sfx::SfxDockingWindow_Impl aMoveIdle" )
+ ,nHorizontalSize(0)
+ ,nVerticalSize(0)
+ ,nLine(0)
+ ,nPos(0)
+ ,nDockLine(0)
+ ,nDockPos(0)
+ ,bNewLine(false)
+ ,bDockingPrevented(false)
+{
+ aMoveIdle.SetPriority(TaskPriority::RESIZE);
+ aMoveIdle.SetInvokeHandler(LINK(pBase,SfxDockingWindow,TimerHdl));
+}
+
+/* [Description]
+
+ This virtual method of the class FloatingWindow keeps track of changes in
+ FloatingSize. If this method is overridden by a derived class,
+ then the FloatingWindow: Resize() must also be called.
+*/
+void SfxDockingWindow::Resize()
+{
+ ResizableDockingWindow::Resize();
+ Invalidate();
+ if ( !pImpl || !pImpl->bConstructed || !pMgr )
+ return;
+
+ if ( IsFloatingMode() )
+ {
+ // start timer for saving window status information
+ pImpl->aMoveIdle.Start();
+ }
+ else
+ {
+ Size aSize( GetSizePixel() );
+ switch ( pImpl->GetDockAlignment() )
+ {
+ case SfxChildAlignment::LEFT:
+ case SfxChildAlignment::FIRSTLEFT:
+ case SfxChildAlignment::LASTLEFT:
+ case SfxChildAlignment::RIGHT:
+ case SfxChildAlignment::FIRSTRIGHT:
+ case SfxChildAlignment::LASTRIGHT:
+ pImpl->nHorizontalSize = aSize.Width();
+ pImpl->aSplitSize = aSize;
+ break;
+ case SfxChildAlignment::TOP:
+ case SfxChildAlignment::LOWESTTOP:
+ case SfxChildAlignment::HIGHESTTOP:
+ case SfxChildAlignment::BOTTOM:
+ case SfxChildAlignment::HIGHESTBOTTOM:
+ case SfxChildAlignment::LOWESTBOTTOM:
+ pImpl->nVerticalSize = aSize.Height();
+ pImpl->aSplitSize = aSize;
+ break;
+ default:
+ break;
+ }
+ }
+}
+
+/* [Description]
+
+ This virtual method of the class DockingWindow makes it possible to
+ intervene in the switching of the floating mode.
+ If this method is overridden by a derived class,
+ then the SfxDockingWindow::PrepareToggleFloatingMode() must be called
+ afterwards, if not FALSE is returned.
+*/
+bool SfxDockingWindow::PrepareToggleFloatingMode()
+{
+ if (!pImpl || !pImpl->bConstructed)
+ return true;
+
+ if ( (Application::IsInModalMode() && IsFloatingMode()) || !pMgr )
+ return false;
+
+ if ( pImpl->bDockingPrevented )
+ return false;
+
+ if (!IsFloatingMode())
+ {
+ // Test, if FloatingMode is permitted.
+ if ( CheckAlignment(GetAlignment(),SfxChildAlignment::NOALIGNMENT) != SfxChildAlignment::NOALIGNMENT )
+ return false;
+
+ if ( pImpl->pSplitWin )
+ {
+ // The DockingWindow is inside a SplitWindow and will be teared of.
+ pImpl->pSplitWin->RemoveWindow(this/*, sal_False*/);
+ pImpl->pSplitWin = nullptr;
+ }
+ }
+ else if ( pMgr )
+ {
+ pImpl->aWinState = GetFloatingWindow()->GetWindowState();
+
+ // Test if it is allowed to dock,
+ if (CheckAlignment(GetAlignment(),pImpl->GetLastAlignment()) == SfxChildAlignment::NOALIGNMENT)
+ return false;
+
+ // Test, if the Workwindow allows for docking at the moment.
+ SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl();
+ if ( !pWorkWin->IsDockingAllowed() || !pWorkWin->IsInternalDockingAllowed() )
+ return false;
+ }
+
+ return true;
+}
+
+/* [Description]
+
+ This virtual method of the DockingWindow class sets the internal data of
+ the SfxDockingWindow and ensures the correct alignment on the parent window.
+ Through PrepareToggleFloatMode and Initialize it is ensured that
+ pImpl-> GetLastAlignment() always delivers an allowed alignment. If this
+ method is overridden by a derived class, then first the
+ SfxDockingWindow::ToggleFloatingMode() must be called.
+*/
+void SfxDockingWindow::ToggleFloatingMode()
+{
+ if ( !pImpl || !pImpl->bConstructed || !pMgr )
+ return; // No Handler call
+
+ // Remember old alignment and then switch.
+ // SV has already switched, but the alignment SfxDockingWindow is still
+ // the old one. What I was before?
+ SfxChildAlignment eLastAlign = GetAlignment();
+
+ SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl();
+
+ if (IsFloatingMode())
+ {
+ SetAlignment(SfxChildAlignment::NOALIGNMENT);
+ if ( !pImpl->aWinState.isEmpty() )
+ GetFloatingWindow()->SetWindowState( pImpl->aWinState );
+ else
+ GetFloatingWindow()->SetOutputSizePixel( GetFloatingSize() );
+ }
+ else
+ {
+ if (pImpl->GetDockAlignment() == eLastAlign)
+ {
+ // If ToggleFloatingMode was called, but the DockAlignment still
+ // is unchanged, then this means that it must have been a toggling
+ // through DClick, so use last alignment
+ SetAlignment (pImpl->GetLastAlignment());
+ }
+ else
+ {
+
+ // Toggling was triggered by dragging
+ pImpl->nLine = pImpl->nDockLine;
+ pImpl->nPos = pImpl->nDockPos;
+ SetAlignment (pImpl->GetDockAlignment());
+ }
+
+ // The DockingWindow is now in a SplitWindow
+ pImpl->pSplitWin = pWorkWin->GetSplitWindow_Impl(GetAlignment());
+
+ // The LastAlignment is still the last docked
+ SfxSplitWindow *pSplit = pWorkWin->GetSplitWindow_Impl(pImpl->GetLastAlignment());
+
+ DBG_ASSERT( pSplit, "LastAlignment is not correct!" );
+ if ( pSplit && pSplit != pImpl->pSplitWin )
+ pSplit->ReleaseWindow_Impl(this);
+ if ( pImpl->GetDockAlignment() == eLastAlign )
+ pImpl->pSplitWin->InsertWindow( this, pImpl->aSplitSize );
+ else
+ pImpl->pSplitWin->InsertWindow( this, pImpl->aSplitSize, pImpl->nLine, pImpl->nPos, pImpl->bNewLine );
+ if ( !pImpl->pSplitWin->IsFadeIn() )
+ pImpl->pSplitWin->FadeIn();
+ }
+
+ // Keep the old alignment for the next toggle; set it only now due to the
+ // unregister SplitWindow!
+ pImpl->SetLastAlignment(eLastAlign);
+
+ // Reset DockAlignment, if EndDocking is still called
+ pImpl->SetDockAlignment(GetAlignment());
+
+ // Dock or undock SfxChildWindow correctly.
+ pWorkWin->ConfigChild_Impl( SfxChildIdentifier::SPLITWINDOW, SfxDockingConfig::TOGGLEFLOATMODE, pMgr->GetType() );
+}
+
+/* [Description]
+
+ This virtual method of the DockingWindow class takes the inner and outer
+ docking rectangle from the parent window. If this method is overridden by
+ a derived class, then SfxDockingWindow:StartDocking() has to be called at
+ the end.
+*/
+void SfxDockingWindow::StartDocking()
+{
+ if ( !pImpl || !pImpl->bConstructed || !pMgr )
+ return;
+ SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl();
+ pWorkWin->ConfigChild_Impl( SfxChildIdentifier::SPLITWINDOW, SfxDockingConfig::SETDOCKINGRECTS, pMgr->GetType() );
+ pImpl->SetDockAlignment(GetAlignment());
+
+ if ( pImpl->pSplitWin )
+ {
+ // Get the current docking data
+ pImpl->pSplitWin->GetWindowPos(this, pImpl->nLine, pImpl->nPos);
+ pImpl->nDockLine = pImpl->nLine;
+ pImpl->nDockPos = pImpl->nPos;
+ pImpl->bNewLine = false;
+ }
+}
+
+/* [Description]
+
+ This virtual method of the DockingWindow class calculates the current
+ tracking rectangle. For this purpose the method CalcAlignment(RPOs, rRect)
+ is used, the behavior can be influenced by the derived classes (see below).
+ This method should if possible not be overwritten.
+*/
+bool SfxDockingWindow::Docking( const Point& rPos, tools::Rectangle& rRect )
+{
+ if ( Application::IsInModalMode() )
+ return true;
+
+ if ( !pImpl || !pImpl->bConstructed || !pMgr )
+ {
+ rRect.SetSize( Size() );
+ return IsFloatingMode();
+ }
+
+ SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl();
+ if ( pImpl->bDockingPrevented || !pWorkWin->IsInternalDockingAllowed() )
+ return false;
+
+ bool bFloatMode = false;
+
+ if ( GetOuterRect().Contains( rPos ) )
+ {
+ // Mouse within OuterRect: calculate Alignment and Rectangle
+ SfxChildAlignment eAlign = CalcAlignment(rPos, rRect);
+ if (eAlign == SfxChildAlignment::NOALIGNMENT)
+ bFloatMode = true;
+ pImpl->SetDockAlignment(eAlign);
+ }
+ else
+ {
+ // Mouse is not within OuterRect: must be FloatingWindow
+ // Is this allowed?
+ if (CheckAlignment(pImpl->GetDockAlignment(),SfxChildAlignment::NOALIGNMENT) != SfxChildAlignment::NOALIGNMENT)
+ return false;
+ bFloatMode = true;
+ if ( SfxChildAlignment::NOALIGNMENT != pImpl->GetDockAlignment() )
+ {
+ // Due to a bug the rRect may only be changed when the
+ // alignment is changed!
+ pImpl->SetDockAlignment(SfxChildAlignment::NOALIGNMENT);
+ rRect.SetSize(CalcDockingSize(SfxChildAlignment::NOALIGNMENT));
+ }
+ }
+
+ return bFloatMode;
+}
+
+/** Virtual method of the DockingWindow class ensures the correct alignment on
+ the parent window. If this method is overridden by a derived class, then
+ SfxDockingWindow::EndDocking() must be called first.
+*/
+void SfxDockingWindow::EndDocking( const tools::Rectangle& rRect, bool bFloatMode )
+{
+ if ( !pImpl || !pImpl->bConstructed || IsDockingCanceled() || !pMgr )
+ return;
+
+ SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl();
+
+ // If the alignment changes and the window is in a docked state in a
+ // SplitWindow, then it must be re-registered. If it is docked again,
+ // PrepareToggleFloatingMode() and ToggleFloatingMode() perform the
+ // re-registered
+ bool bReArrange = !bFloatMode;
+
+ if ( bReArrange )
+ {
+ if ( GetAlignment() != pImpl->GetDockAlignment() )
+ {
+ // before Show() is called must the reassignment have been made,
+ // therefore the base class can not be called
+ if ( IsFloatingMode() )
+ Show( false, ShowFlags::NoFocusChange );
+
+ // Set the size for toggling.
+ pImpl->aSplitSize = rRect.GetSize();
+ if ( IsFloatingMode() )
+ {
+ SetFloatingMode( bFloatMode );
+ if ( IsFloatingMode() )
+ Show( true, ShowFlags::NoFocusChange );
+ }
+ else
+ {
+ pImpl->pSplitWin->RemoveWindow(this,false);
+ pImpl->nLine = pImpl->nDockLine;
+ pImpl->nPos = pImpl->nDockPos;
+ pImpl->pSplitWin->ReleaseWindow_Impl(this);
+ pImpl->pSplitWin = pWorkWin->GetSplitWindow_Impl(pImpl->GetDockAlignment());
+ pImpl->pSplitWin->InsertWindow( this, pImpl->aSplitSize, pImpl->nDockLine, pImpl->nDockPos, pImpl->bNewLine );
+ if ( !pImpl->pSplitWin->IsFadeIn() )
+ pImpl->pSplitWin->FadeIn();
+ }
+ }
+ else if ( pImpl->nLine != pImpl->nDockLine || pImpl->nPos != pImpl->nDockPos || pImpl->bNewLine )
+ {
+ // Moved within Splitwindows
+ if ( pImpl->nLine != pImpl->nDockLine )
+ pImpl->aSplitSize = rRect.GetSize();
+ pImpl->pSplitWin->MoveWindow( this, pImpl->aSplitSize, pImpl->nDockLine, pImpl->nDockPos, pImpl->bNewLine );
+ }
+ }
+ else
+ {
+ ResizableDockingWindow::EndDocking(rRect, bFloatMode);
+ }
+
+ SetAlignment( IsFloatingMode() ? SfxChildAlignment::NOALIGNMENT : pImpl->GetDockAlignment() );
+}
+
+/* [Description]
+
+ Virtual method of the DockingWindow class. Here, the interactive resize in
+ FloatingMode can be influenced, for example by only allowing for discrete
+ values for width and / or height. The base implementation prevents that the
+ output size is smaller than one set with SetMinOutputSizePixel().
+*/
+void SfxDockingWindow::Resizing( Size& /*rSize*/ )
+{
+
+}
+
+/* [Description]
+
+ Constructor for the SfxDockingWindow class. A SfxChildWindow will be
+ required because the docking is implemented in Sfx through SfxChildWindows.
+*/
+SfxDockingWindow::SfxDockingWindow( SfxBindings *pBindinx, SfxChildWindow *pCW,
+ vcl::Window* pParent, WinBits nWinBits)
+ : ResizableDockingWindow(pParent, nWinBits)
+ , pBindings(pBindinx)
+ , pMgr(pCW)
+{
+ pImpl.reset(new SfxDockingWindow_Impl(this));
+}
+
+/** Constructor for the SfxDockingWindow class. A SfxChildWindow will be
+ required because the docking is implemented in Sfx through SfxChildWindows.
+*/
+SfxDockingWindow::SfxDockingWindow( SfxBindings *pBindinx, SfxChildWindow *pCW,
+ vcl::Window* pParent, const OString& rID, const OUString& rUIXMLDescription)
+ : ResizableDockingWindow(pParent)
+ , pBindings(pBindinx)
+ , pMgr(pCW)
+{
+ m_xBuilder = Application::CreateInterimBuilder(m_xBox, rUIXMLDescription, true);
+ m_xContainer = m_xBuilder->weld_box(rID);
+
+ pImpl.reset(new SfxDockingWindow_Impl(this));
+}
+
+/** Initialization of the SfxDockingDialog class via a SfxChildWinInfo.
+ The initialization is done only in a 2nd step after the constructor, this
+ constructor should be called from the derived class or from the
+ SfxChildWindows.
+*/
+void SfxDockingWindow::Initialize(SfxChildWinInfo *pInfo)
+{
+ if ( !pMgr )
+ {
+ pImpl->SetDockAlignment( SfxChildAlignment::NOALIGNMENT );
+ pImpl->bConstructed = true;
+ return;
+ }
+
+ if (pInfo && (pInfo->nFlags & SfxChildWindowFlags::FORCEDOCK))
+ pImpl->bDockingPrevented = true;
+
+ pImpl->aSplitSize = GetOutputSizePixel();
+ if ( !GetFloatingSize().Width() )
+ {
+ Size aMinSize( GetMinOutputSizePixel() );
+ SetFloatingSize( pImpl->aSplitSize );
+ if ( pImpl->aSplitSize.Width() < aMinSize.Width() )
+ pImpl->aSplitSize.setWidth( aMinSize.Width() );
+ if ( pImpl->aSplitSize.Height() < aMinSize.Height() )
+ pImpl->aSplitSize.setHeight( aMinSize.Height() );
+ }
+
+ bool bVertHorzRead( false );
+ if (pInfo && !pInfo->aExtraString.isEmpty())
+ {
+ // get information about alignment, split size and position in SplitWindow
+ OUString aStr;
+ sal_Int32 nPos = pInfo->aExtraString.indexOf("AL:");
+ if ( nPos != -1 )
+ {
+ // alignment information
+ sal_Int32 n1 = pInfo->aExtraString.indexOf('(', nPos);
+ if ( n1 != -1 )
+ {
+ sal_Int32 n2 = pInfo->aExtraString.indexOf(')', n1);
+ if ( n2 != -1 )
+ {
+ // extract alignment information from extrastring
+ aStr = pInfo->aExtraString.copy(nPos, n2 - nPos + 1);
+ pInfo->aExtraString = pInfo->aExtraString.replaceAt(nPos, n2 - nPos + 1, u"");
+ aStr = aStr.replaceAt(nPos, n1-nPos+1, u"");
+ }
+ }
+ }
+
+ if ( !aStr.isEmpty() )
+ {
+ // accept window state only if alignment is also set
+ pImpl->aWinState = pInfo->aWinState;
+
+ // check for valid alignment
+ SfxChildAlignment eLocalAlignment = static_cast<SfxChildAlignment>(static_cast<sal_uInt16>(aStr.toInt32()));
+ bool bIgnoreFloatConfig = (eLocalAlignment == SfxChildAlignment::NOALIGNMENT &&
+ !StyleSettings::GetDockingFloatsSupported());
+ if (pImpl->bDockingPrevented || bIgnoreFloatConfig)
+ // docking prevented, ignore old configuration and take alignment from default
+ aStr.clear();
+ else
+ SetAlignment( eLocalAlignment );
+
+ SfxChildAlignment eAlign = CheckAlignment(GetAlignment(),GetAlignment());
+ if ( eAlign != GetAlignment() )
+ {
+ OSL_FAIL("Invalid Alignment!");
+ SetAlignment( eAlign );
+ aStr.clear();
+ }
+
+ // get last alignment (for toggling)
+ nPos = aStr.indexOf(',');
+ if ( nPos != -1 )
+ {
+ aStr = aStr.copy(nPos+1);
+ pImpl->SetLastAlignment( static_cast<SfxChildAlignment>(static_cast<sal_uInt16>(aStr.toInt32())) );
+ }
+
+ nPos = aStr.indexOf(',');
+ if ( nPos != -1 )
+ {
+ // get split size and position in SplitWindow
+ Point aPos;
+ aStr = aStr.copy(nPos+1);
+ if ( GetPosSizeFromString( aStr, aPos, pImpl->aSplitSize ) )
+ {
+ pImpl->nLine = pImpl->nDockLine = static_cast<sal_uInt16>(aPos.X());
+ pImpl->nPos = pImpl->nDockPos = static_cast<sal_uInt16>(aPos.Y());
+ pImpl->nVerticalSize = pImpl->aSplitSize.Height();
+ pImpl->nHorizontalSize = pImpl->aSplitSize.Width();
+ if ( GetSplitSizeFromString( aStr, pImpl->aSplitSize ))
+ bVertHorzRead = true;
+ }
+ }
+ }
+ else {
+ OSL_FAIL( "Information is missing!" );
+ }
+ }
+
+ if ( !bVertHorzRead )
+ {
+ pImpl->nVerticalSize = pImpl->aSplitSize.Height();
+ pImpl->nHorizontalSize = pImpl->aSplitSize.Width();
+ }
+
+ SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl();
+ if ( GetAlignment() != SfxChildAlignment::NOALIGNMENT )
+ {
+ // check if SfxWorkWindow is able to allow docking at its border
+ if (
+ !pWorkWin->IsDockingAllowed() ||
+ !pWorkWin->IsInternalDockingAllowed() ||
+ ( (GetFloatStyle() & WB_STANDALONE) && Application::IsInModalMode()) )
+ {
+ SetAlignment( SfxChildAlignment::NOALIGNMENT );
+ }
+ }
+
+ // detect floating mode
+ // toggling mode will not execute code in handlers, because pImpl->bConstructed is not set yet
+ bool bFloatMode = IsFloatingMode();
+ if ( bFloatMode != (GetAlignment() == SfxChildAlignment::NOALIGNMENT) )
+ {
+ bFloatMode = !bFloatMode;
+ SetFloatingMode( bFloatMode );
+ if ( bFloatMode )
+ {
+ if ( !pImpl->aWinState.isEmpty() )
+ GetFloatingWindow()->SetWindowState( pImpl->aWinState );
+ else
+ GetFloatingWindow()->SetOutputSizePixel( GetFloatingSize() );
+ }
+ }
+
+ if ( IsFloatingMode() )
+ {
+ // validate last alignment
+ SfxChildAlignment eLastAlign = pImpl->GetLastAlignment();
+ if ( eLastAlign == SfxChildAlignment::NOALIGNMENT)
+ eLastAlign = CheckAlignment(eLastAlign, SfxChildAlignment::LEFT);
+ if ( eLastAlign == SfxChildAlignment::NOALIGNMENT)
+ eLastAlign = CheckAlignment(eLastAlign, SfxChildAlignment::RIGHT);
+ if ( eLastAlign == SfxChildAlignment::NOALIGNMENT)
+ eLastAlign = CheckAlignment(eLastAlign, SfxChildAlignment::TOP);
+ if ( eLastAlign == SfxChildAlignment::NOALIGNMENT)
+ eLastAlign = CheckAlignment(eLastAlign, SfxChildAlignment::BOTTOM);
+ pImpl->SetLastAlignment(eLastAlign);
+ }
+ else
+ {
+ // docked window must have NOALIGNMENT as last alignment
+ pImpl->SetLastAlignment(SfxChildAlignment::NOALIGNMENT);
+
+ pImpl->pSplitWin = pWorkWin->GetSplitWindow_Impl(GetAlignment());
+ pImpl->pSplitWin->InsertWindow(this, pImpl->aSplitSize);
+ }
+
+ // save alignment
+ pImpl->SetDockAlignment( GetAlignment() );
+}
+
+void SfxDockingWindow::Initialize_Impl()
+{
+ if ( !pMgr )
+ {
+ pImpl->bConstructed = true;
+ return;
+ }
+
+ SystemWindow* pFloatWin = GetFloatingWindow();
+ bool bSet = false;
+ if ( pFloatWin )
+ {
+ bSet = !pFloatWin->IsDefaultPos();
+ }
+ else
+ {
+ Point aPos = GetFloatingPos();
+ if ( aPos != Point() )
+ bSet = true;
+ }
+
+ if ( !bSet)
+ {
+ SfxViewFrame *pFrame = pBindings->GetDispatcher_Impl()->GetFrame();
+ vcl::Window* pEditWin = pFrame->GetViewShell()->GetWindow();
+ Point aPos = pEditWin->OutputToScreenPixel( pEditWin->GetPosPixel() );
+ aPos = GetParent()->ScreenToOutputPixel( aPos );
+ SetFloatingPos( aPos );
+ }
+
+ if ( pFloatWin )
+ {
+ // initialize floating window
+ if ( pImpl->aWinState.isEmpty() )
+ // window state never set before, get if from defaults
+ pImpl->aWinState = pFloatWin->GetWindowState();
+
+ // trick: use VCL method SetWindowState to adjust position and size
+ pFloatWin->SetWindowState( pImpl->aWinState );
+ Size aSize(pFloatWin->GetSizePixel());
+
+ // remember floating size for calculating alignment and tracking rectangle
+ SetFloatingSize(aSize);
+
+ }
+
+ // allow calling of docking handlers
+ pImpl->bConstructed = true;
+}
+
+/** Fills a SfxChildWinInfo with specific data from SfxDockingWindow,
+ so that it can be written in the INI file. It is assumed that rinfo
+ receives all other possible relevant data in the ChildWindow class.
+ Insertions are marked with size and the ZoomIn flag.
+ If this method is overridden, the base implementation must be called first.
+*/
+void SfxDockingWindow::FillInfo(SfxChildWinInfo& rInfo) const
+{
+ if (!pMgr || !pImpl)
+ return;
+
+ if (GetFloatingWindow() && pImpl->bConstructed)
+ pImpl->aWinState = GetFloatingWindow()->GetWindowState();
+
+ rInfo.aWinState = pImpl->aWinState;
+ rInfo.aExtraString = "AL:(";
+ rInfo.aExtraString += OUString::number(static_cast<sal_uInt16>(GetAlignment()));
+ rInfo.aExtraString += ",";
+ rInfo.aExtraString += OUString::number (static_cast<sal_uInt16>(pImpl->GetLastAlignment()));
+
+ Point aPos(pImpl->nLine, pImpl->nPos);
+ rInfo.aExtraString += ",";
+ rInfo.aExtraString += OUString::number( aPos.X() );
+ rInfo.aExtraString += "/";
+ rInfo.aExtraString += OUString::number( aPos.Y() );
+ rInfo.aExtraString += "/";
+ rInfo.aExtraString += OUString::number( pImpl->nHorizontalSize );
+ rInfo.aExtraString += "/";
+ rInfo.aExtraString += OUString::number( pImpl->nVerticalSize );
+ rInfo.aExtraString += ",";
+ rInfo.aExtraString += OUString::number( pImpl->aSplitSize.Width() );
+ rInfo.aExtraString += ";";
+ rInfo.aExtraString += OUString::number( pImpl->aSplitSize.Height() );
+
+ rInfo.aExtraString += ")";
+}
+
+SfxDockingWindow::~SfxDockingWindow()
+{
+ disposeOnce();
+}
+
+void SfxDockingWindow::dispose()
+{
+ ReleaseChildWindow_Impl();
+ pImpl.reset();
+ m_xContainer.reset();
+ m_xBuilder.reset();
+ ResizableDockingWindow::dispose();
+}
+
+void SfxDockingWindow::ReleaseChildWindow_Impl()
+{
+ if ( pMgr && pMgr->GetFrame() == pBindings->GetActiveFrame() )
+ pBindings->SetActiveFrame( nullptr );
+
+ if ( pMgr && pImpl->pSplitWin && pImpl->pSplitWin->IsItemValid( GetType() ) )
+ pImpl->pSplitWin->RemoveWindow(this);
+
+ pMgr=nullptr;
+}
+
+/** This method calculates a resulting alignment for the given mouse position
+ and tracking rectangle. When changing the alignment it can also be that
+ the tracking rectangle is changed, so that an altered rectangle is
+ returned. The user of this class can influence behaviour of this method,
+ and thus the behavior of his DockinWindow class when docking where the
+ called virtual method:
+
+ SfxDockingWindow::CalcDockingSize (SfxChildAlignment eAlign)
+
+ is overridden (see below).
+*/
+SfxChildAlignment SfxDockingWindow::CalcAlignment(const Point& rPos, tools::Rectangle& rRect)
+{
+ // calculate hypothetical sizes for different modes
+ Size aFloatingSize(CalcDockingSize(SfxChildAlignment::NOALIGNMENT));
+
+ // check if docking is permitted
+ SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl();
+ if ( !pWorkWin->IsDockingAllowed() )
+ {
+ rRect.SetSize( aFloatingSize );
+ return pImpl->GetDockAlignment();
+ }
+
+ // calculate borders to shrink inner area before checking for intersection with tracking rectangle
+ tools::Long nLRBorder, nTBBorder;
+
+ // take the smaller size of docked and floating mode
+ Size aBorderTmp = pImpl->aSplitSize;
+ if ( GetFloatingSize().Height() < aBorderTmp.Height() )
+ aBorderTmp.setHeight( GetFloatingSize().Height() );
+ if ( GetFloatingSize().Width() < aBorderTmp.Width() )
+ aBorderTmp.setWidth( GetFloatingSize().Width() );
+
+ nLRBorder = aBorderTmp.Width();
+ nTBBorder = aBorderTmp.Height();
+
+ // limit border to predefined constant values
+ if ( nLRBorder > MAX_TOGGLEAREA_WIDTH )
+ nLRBorder = MAX_TOGGLEAREA_WIDTH;
+ if ( nTBBorder > MAX_TOGGLEAREA_WIDTH )
+ nTBBorder = MAX_TOGGLEAREA_WIDTH;
+
+ // shrink area for floating mode if possible
+ tools::Rectangle aInRect = GetInnerRect();
+ if ( aInRect.GetWidth() > nLRBorder )
+ aInRect.AdjustLeft(nLRBorder/2 );
+ if ( aInRect.GetWidth() > nLRBorder )
+ aInRect.AdjustRight( -(nLRBorder/2) );
+ if ( aInRect.GetHeight() > nTBBorder )
+ aInRect.AdjustTop(nTBBorder/2 );
+ if ( aInRect.GetHeight() > nTBBorder )
+ aInRect.AdjustBottom( -(nTBBorder/2) );
+
+ // calculate alignment resulting from docking rectangle
+ bool bBecomesFloating = false;
+ SfxChildAlignment eDockAlign = pImpl->GetDockAlignment();
+ tools::Rectangle aDockingRect( rRect );
+ if ( !IsFloatingMode() )
+ {
+ // don't use tracking rectangle for alignment check, because it will be too large
+ // to get a floating mode as result - switch to floating size
+ // so the calculation only depends on the position of the rectangle, not the current
+ // docking state of the window
+ aDockingRect.SetSize( GetFloatingSize() );
+
+ // in this mode docking is never done by keyboard, so it's OK to use the mouse position
+ aDockingRect.SetPos( pWorkWin->GetWindow()->OutputToScreenPixel( pWorkWin->GetWindow()->GetPointerPosPixel() ) );
+ }
+
+ Point aPos = aDockingRect.TopLeft();
+ tools::Rectangle aIntersect = GetOuterRect().GetIntersection( aDockingRect );
+ if ( aIntersect.IsEmpty() )
+ // docking rectangle completely outside docking area -> floating mode
+ bBecomesFloating = true;
+ else
+ {
+ // create a small test rect around the mouse position and use this one
+ // instead of the passed rRect to not dock too easily or by accident
+ tools::Rectangle aSmallDockingRect;
+ aSmallDockingRect.SetSize( Size( MAX_TOGGLEAREA_WIDTH, MAX_TOGGLEAREA_HEIGHT ) );
+ Point aNewPos(rPos);
+ aNewPos.AdjustX( -(aSmallDockingRect.GetWidth()/2) );
+ aNewPos.AdjustY( -(aSmallDockingRect.GetHeight()/2) );
+ aSmallDockingRect.SetPos(aNewPos);
+ tools::Rectangle aIntersectRect = aInRect.GetIntersection( aSmallDockingRect );
+ if ( aIntersectRect == aSmallDockingRect )
+ // docking rectangle completely inside (shrunk) inner area -> floating mode
+ bBecomesFloating = true;
+ }
+
+ if ( bBecomesFloating )
+ {
+ eDockAlign = CheckAlignment(pImpl->GetDockAlignment(),SfxChildAlignment::NOALIGNMENT);
+ }
+ else
+ {
+ // docking rectangle is in the "sensible area"
+ Point aInPosTL( aPos.X()-aInRect.Left(), aPos.Y()-aInRect.Top() );
+ Point aInPosBR( aPos.X()-aInRect.Left() + aDockingRect.GetWidth(), aPos.Y()-aInRect.Top() + aDockingRect.GetHeight() );
+ Size aInSize = aInRect.GetSize();
+ bool bNoChange = false;
+
+ // check if alignment is still unchanged
+ switch ( GetAlignment() )
+ {
+ case SfxChildAlignment::LEFT:
+ case SfxChildAlignment::FIRSTLEFT:
+ case SfxChildAlignment::LASTLEFT:
+ if (aInPosTL.X() <= 0)
+ {
+ eDockAlign = GetAlignment();
+ bNoChange = true;
+ }
+ break;
+ case SfxChildAlignment::TOP:
+ case SfxChildAlignment::LOWESTTOP:
+ case SfxChildAlignment::HIGHESTTOP:
+ if ( aInPosTL.Y() <= 0)
+ {
+ eDockAlign = GetAlignment();
+ bNoChange = true;
+ }
+ break;
+ case SfxChildAlignment::RIGHT:
+ case SfxChildAlignment::FIRSTRIGHT:
+ case SfxChildAlignment::LASTRIGHT:
+ if ( aInPosBR.X() >= aInSize.Width())
+ {
+ eDockAlign = GetAlignment();
+ bNoChange = true;
+ }
+ break;
+ case SfxChildAlignment::BOTTOM:
+ case SfxChildAlignment::LOWESTBOTTOM:
+ case SfxChildAlignment::HIGHESTBOTTOM:
+ if ( aInPosBR.Y() >= aInSize.Height())
+ {
+ eDockAlign = GetAlignment();
+ bNoChange = true;
+ }
+ break;
+ default:
+ break;
+ }
+
+ if ( !bNoChange )
+ {
+ // alignment will change, test alignment according to distance of the docking rectangles edges
+ bool bForbidden = true;
+ if ( aInPosTL.X() <= 0)
+ {
+ eDockAlign = CheckAlignment(pImpl->GetDockAlignment(),SfxChildAlignment::LEFT);
+ bForbidden = ( eDockAlign != SfxChildAlignment::LEFT &&
+ eDockAlign != SfxChildAlignment::FIRSTLEFT &&
+ eDockAlign != SfxChildAlignment::LASTLEFT );
+ }
+
+ if ( bForbidden && aInPosTL.Y() <= 0)
+ {
+ eDockAlign = CheckAlignment(pImpl->GetDockAlignment(),SfxChildAlignment::TOP);
+ bForbidden = ( eDockAlign != SfxChildAlignment::TOP &&
+ eDockAlign != SfxChildAlignment::HIGHESTTOP &&
+ eDockAlign != SfxChildAlignment::LOWESTTOP );
+ }
+
+ if ( bForbidden && aInPosBR.X() >= aInSize.Width())
+ {
+ eDockAlign = CheckAlignment(pImpl->GetDockAlignment(),SfxChildAlignment::RIGHT);
+ bForbidden = ( eDockAlign != SfxChildAlignment::RIGHT &&
+ eDockAlign != SfxChildAlignment::FIRSTRIGHT &&
+ eDockAlign != SfxChildAlignment::LASTRIGHT );
+ }
+
+ if ( bForbidden && aInPosBR.Y() >= aInSize.Height())
+ {
+ eDockAlign = CheckAlignment(pImpl->GetDockAlignment(),SfxChildAlignment::BOTTOM);
+ bForbidden = ( eDockAlign != SfxChildAlignment::BOTTOM &&
+ eDockAlign != SfxChildAlignment::HIGHESTBOTTOM &&
+ eDockAlign != SfxChildAlignment::LOWESTBOTTOM );
+ }
+
+ // the calculated alignment was rejected by the window -> take floating mode
+ if ( bForbidden )
+ eDockAlign = CheckAlignment(pImpl->GetDockAlignment(),SfxChildAlignment::NOALIGNMENT);
+ }
+ }
+
+ if ( eDockAlign == SfxChildAlignment::NOALIGNMENT )
+ {
+ // In the FloatingMode the tracking rectangle will get the floating
+ // size. Due to a bug the rRect may only be changed when the
+ // alignment is changed!
+ if ( eDockAlign != pImpl->GetDockAlignment() )
+ aDockingRect.SetSize( aFloatingSize );
+ }
+ else
+ {
+ sal_uInt16 nLine, nPos;
+ SfxSplitWindow *pSplitWin = pWorkWin->GetSplitWindow_Impl(eDockAlign);
+ aPos = pSplitWin->ScreenToOutputPixel( aPos );
+ if ( pSplitWin->GetWindowPos( aPos, nLine, nPos ) )
+ {
+ // mouse over splitwindow, get line and position
+ pImpl->nDockLine = nLine;
+ pImpl->nDockPos = nPos;
+ pImpl->bNewLine = false;
+ }
+ else
+ {
+ // mouse touches inner border -> create new line
+ if ( eDockAlign == GetAlignment() && pImpl->pSplitWin &&
+ pImpl->nLine == pImpl->pSplitWin->GetLineCount()-1 && pImpl->pSplitWin->GetWindowCount(pImpl->nLine) == 1 )
+ {
+ // if this window is the only one in the last line, it can't be docked as new line in the same splitwindow
+ pImpl->nDockLine = pImpl->nLine;
+ pImpl->nDockPos = pImpl->nPos;
+ pImpl->bNewLine = false;
+ }
+ else
+ {
+ // create new line
+ pImpl->nDockLine = pSplitWin->GetLineCount();
+ pImpl->nDockPos = 0;
+ pImpl->bNewLine = true;
+ }
+ }
+
+ bool bChanged = pImpl->nLine != pImpl->nDockLine || pImpl->nPos != pImpl->nDockPos || eDockAlign != GetAlignment();
+ if ( !bChanged && !IsFloatingMode() )
+ {
+ // window only slightly moved, no change of any property
+ rRect.SetSize( pImpl->aSplitSize );
+ rRect.SetPos( aDockingRect.TopLeft() );
+ return eDockAlign;
+ }
+
+ // calculate new size and position
+ Size aSize;
+ Point aPoint = aDockingRect.TopLeft();
+ Size aInnerSize = GetInnerRect().GetSize();
+ if ( eDockAlign == SfxChildAlignment::LEFT || eDockAlign == SfxChildAlignment::RIGHT )
+ {
+ if ( pImpl->bNewLine )
+ {
+ // set height to height of free area
+ aSize.setHeight( aInnerSize.Height() );
+ aSize.setWidth( pImpl->nHorizontalSize );
+ if ( eDockAlign == SfxChildAlignment::LEFT )
+ {
+ aPoint = aInnerRect.TopLeft();
+ }
+ else
+ {
+ aPoint = aInnerRect.TopRight();
+ aPoint.AdjustX( -(aSize.Width()) );
+ }
+ }
+ else
+ {
+ // get width from splitwindow
+ aSize.setWidth( pSplitWin->GetLineSize(nLine) );
+ aSize.setHeight( pImpl->aSplitSize.Height() );
+ }
+ }
+ else
+ {
+ if ( pImpl->bNewLine )
+ {
+ // set width to width of free area
+ aSize.setWidth( aInnerSize.Width() );
+ aSize.setHeight( pImpl->nVerticalSize );
+ if ( eDockAlign == SfxChildAlignment::TOP )
+ {
+ aPoint = aInnerRect.TopLeft();
+ }
+ else
+ {
+ aPoint = aInnerRect.BottomLeft();
+ aPoint.AdjustY( -(aSize.Height()) );
+ }
+ }
+ else
+ {
+ // get height from splitwindow
+ aSize.setHeight( pSplitWin->GetLineSize(nLine) );
+ aSize.setWidth( pImpl->aSplitSize.Width() );
+ }
+ }
+
+ aDockingRect.SetSize( aSize );
+ aDockingRect.SetPos( aPoint );
+ }
+
+ rRect = aDockingRect;
+ return eDockAlign;
+}
+
+/** Virtual method of the SfxDockingWindow class. This method determines how
+ the size of the DockingWindows changes depending on the alignment. The base
+ implementation uses the floating mode, the size of the marked Floating
+ Size. For horizontal alignment, the width will be the width of the outer
+ DockingRectangle, with vertical alignment the height will be the height of
+ the inner DockingRectangle (resulting from the order in which the SFX child
+ windows are displayed). The other size is set to the current floating-size,
+ this could changed by a to intervening derived class. The docking size must
+ be the same for Left/Right and Top/Bottom.
+*/
+Size SfxDockingWindow::CalcDockingSize(SfxChildAlignment eAlign)
+{
+ // Note: if the resizing is also possible in the docked state, then the
+ // Floating-size does also have to be adjusted?
+
+ Size aSize = GetFloatingSize();
+ switch (eAlign)
+ {
+ case SfxChildAlignment::TOP:
+ case SfxChildAlignment::BOTTOM:
+ case SfxChildAlignment::LOWESTTOP:
+ case SfxChildAlignment::HIGHESTTOP:
+ case SfxChildAlignment::LOWESTBOTTOM:
+ case SfxChildAlignment::HIGHESTBOTTOM:
+ aSize.setWidth( aOuterRect.Right() - aOuterRect.Left() );
+ break;
+ case SfxChildAlignment::LEFT:
+ case SfxChildAlignment::RIGHT:
+ case SfxChildAlignment::FIRSTLEFT:
+ case SfxChildAlignment::LASTLEFT:
+ case SfxChildAlignment::FIRSTRIGHT:
+ case SfxChildAlignment::LASTRIGHT:
+ aSize.setHeight( aInnerRect.Bottom() - aInnerRect.Top() );
+ break;
+ case SfxChildAlignment::NOALIGNMENT:
+ break;
+ default:
+ break;
+ }
+
+ return aSize;
+}
+
+/** Virtual method of the SfxDockingWindow class. Here a derived class can
+ disallow certain alignments. The base implementation does not
+ prohibit alignment.
+*/
+SfxChildAlignment SfxDockingWindow::CheckAlignment(SfxChildAlignment,
+ SfxChildAlignment eAlign)
+{
+ return eAlign;
+}
+
+/** The window is closed when the ChildWindow is destroyed by running the
+ ChildWindow-slots. If this is method is overridden by a derived class
+ method, then the SfxDockingDialogWindow: Close() must be called afterwards
+ if the Close() was not cancelled with "return sal_False".
+*/
+bool SfxDockingWindow::Close()
+{
+ // Execute with Parameters, since Toggle is ignored by some ChildWindows.
+ if ( !pMgr )
+ return true;
+
+ SfxBoolItem aValue( pMgr->GetType(), false);
+ pBindings->GetDispatcher_Impl()->ExecuteList(
+ pMgr->GetType(), SfxCallMode::RECORD | SfxCallMode::ASYNCHRON,
+ { &aValue });
+ return true;
+}
+
+void SfxDockingWindow::Paint(vcl::RenderContext&, const tools::Rectangle& /*rRect*/)
+{
+}
+
+/** With this method, a minimal OutputSize be can set, that is queried in
+ the Resizing()-Handler.
+*/
+void SfxDockingWindow::SetMinOutputSizePixel( const Size& rSize )
+{
+ pImpl->aMinSize = rSize;
+ ResizableDockingWindow::SetMinOutputSizePixel( rSize );
+}
+
+/** Set the minimum size which is returned.*/
+const Size& SfxDockingWindow::GetMinOutputSizePixel() const
+{
+ return pImpl->aMinSize;
+}
+
+bool SfxDockingWindow::EventNotify( NotifyEvent& rEvt )
+{
+ if ( !pImpl )
+ return ResizableDockingWindow::EventNotify( rEvt );
+
+ if ( rEvt.GetType() == MouseNotifyEvent::GETFOCUS )
+ {
+ if (pMgr != nullptr)
+ pBindings->SetActiveFrame( pMgr->GetFrame() );
+
+ if ( pImpl->pSplitWin )
+ pImpl->pSplitWin->SetActiveWindow_Impl( this );
+ else if (pMgr != nullptr)
+ pMgr->Activate_Impl();
+
+ // In VCL EventNotify goes first to the window itself, also call the
+ // base class, otherwise the parent learns nothing
+ // if ( rEvt.GetWindow() == this ) PB: #i74693# not necessary any longer
+ ResizableDockingWindow::EventNotify( rEvt );
+ return true;
+ }
+ else if( rEvt.GetType() == MouseNotifyEvent::KEYINPUT )
+ {
+ // First, allow KeyInput for Dialog functions
+ if (!DockingWindow::EventNotify(rEvt) && SfxViewShell::Current())
+ {
+ // then also for valid global accelerators.
+ return SfxViewShell::Current()->GlobalKeyInput_Impl( *rEvt.GetKeyEvent() );
+ }
+ return true;
+ }
+ else if ( rEvt.GetType() == MouseNotifyEvent::LOSEFOCUS && !HasChildPathFocus() )
+ {
+ pBindings->SetActiveFrame( nullptr );
+ }
+
+ return ResizableDockingWindow::EventNotify( rEvt );
+}
+
+void SfxDockingWindow::SetItemSize_Impl( const Size& rSize )
+{
+ pImpl->aSplitSize = rSize;
+
+ SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl();
+ pWorkWin->ConfigChild_Impl( SfxChildIdentifier::SPLITWINDOW, SfxDockingConfig::ALIGNDOCKINGWINDOW, pMgr->GetType() );
+}
+
+void SfxDockingWindow::Disappear_Impl()
+{
+ if ( pImpl->pSplitWin && pImpl->pSplitWin->IsItemValid( GetType() ) )
+ pImpl->pSplitWin->RemoveWindow(this);
+}
+
+void SfxDockingWindow::Reappear_Impl()
+{
+ if ( pImpl->pSplitWin && !pImpl->pSplitWin->IsItemValid( GetType() ) )
+ {
+ pImpl->pSplitWin->InsertWindow( this, pImpl->aSplitSize );
+ }
+}
+
+bool SfxDockingWindow::IsAutoHide_Impl() const
+{
+ if ( pImpl->pSplitWin )
+ return !pImpl->pSplitWin->IsFadeIn();
+ else
+ return false;
+}
+
+void SfxDockingWindow::AutoShow_Impl()
+{
+ if ( pImpl->pSplitWin )
+ {
+ pImpl->pSplitWin->FadeIn();
+ }
+}
+
+void SfxDockingWindow::StateChanged( StateChangedType nStateChange )
+{
+ if ( nStateChange == StateChangedType::InitShow )
+ Initialize_Impl();
+
+ ResizableDockingWindow::StateChanged( nStateChange );
+}
+
+void SfxDockingWindow::Move()
+{
+ if ( pImpl )
+ pImpl->aMoveIdle.Start();
+}
+
+IMPL_LINK_NOARG(SfxDockingWindow, TimerHdl, Timer *, void)
+{
+ pImpl->aMoveIdle.Stop();
+ if ( IsReallyVisible() && IsFloatingMode() )
+ {
+ SetFloatingSize( GetOutputSizePixel() );
+ pImpl->aWinState = GetFloatingWindow()->GetWindowState();
+ SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl();
+ pWorkWin->ConfigChild_Impl( SfxChildIdentifier::SPLITWINDOW, SfxDockingConfig::ALIGNDOCKINGWINDOW, pMgr->GetType() );
+ }
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */