diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
commit | ed5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch) | |
tree | 7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /svx/source/sdr/primitive2d/sdrdecompositiontools.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-upstream.tar.xz libreoffice-upstream.zip |
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'svx/source/sdr/primitive2d/sdrdecompositiontools.cxx')
-rw-r--r-- | svx/source/sdr/primitive2d/sdrdecompositiontools.cxx | 884 |
1 files changed, 884 insertions, 0 deletions
diff --git a/svx/source/sdr/primitive2d/sdrdecompositiontools.cxx b/svx/source/sdr/primitive2d/sdrdecompositiontools.cxx new file mode 100644 index 000000000..a1838b03f --- /dev/null +++ b/svx/source/sdr/primitive2d/sdrdecompositiontools.cxx @@ -0,0 +1,884 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <sdr/primitive2d/sdrdecompositiontools.hxx> +#include <drawinglayer/primitive2d/baseprimitive2d.hxx> +#include <drawinglayer/primitive2d/PolygonStrokeArrowPrimitive2D.hxx> +#include <drawinglayer/primitive2d/PolyPolygonGradientPrimitive2D.hxx> +#include <drawinglayer/primitive2d/PolyPolygonHatchPrimitive2D.hxx> +#include <drawinglayer/primitive2d/PolyPolygonGraphicPrimitive2D.hxx> +#include <drawinglayer/primitive2d/PolyPolygonColorPrimitive2D.hxx> +#include <drawinglayer/primitive2d/softedgeprimitive2d.hxx> +#include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx> +#include <drawinglayer/primitive2d/transparenceprimitive2d.hxx> +#include <basegfx/polygon/b2dpolypolygontools.hxx> +#include <drawinglayer/primitive2d/fillgradientprimitive2d.hxx> +#include <drawinglayer/attribute/strokeattribute.hxx> +#include <drawinglayer/attribute/linestartendattribute.hxx> +#include <drawinglayer/attribute/sdrfillgraphicattribute.hxx> +#include <basegfx/matrix/b2dhommatrix.hxx> +#include <drawinglayer/primitive2d/shadowprimitive2d.hxx> +#include <sdr/attribute/sdrtextattribute.hxx> +#include <drawinglayer/primitive2d/glowprimitive2d.hxx> +#include <sdr/primitive2d/sdrtextprimitive2d.hxx> +#include <svx/svdotext.hxx> +#include <basegfx/polygon/b2dpolygontools.hxx> +#include <drawinglayer/primitive2d/animatedprimitive2d.hxx> +#include <drawinglayer/animation/animationtiming.hxx> +#include <drawinglayer/primitive2d/maskprimitive2d.hxx> +#include <drawinglayer/geometry/viewinformation2d.hxx> +#include <drawinglayer/primitive2d/texthierarchyprimitive2d.hxx> +#include <drawinglayer/attribute/sdrfillattribute.hxx> +#include <drawinglayer/attribute/sdrlineattribute.hxx> +#include <drawinglayer/attribute/sdrlinestartendattribute.hxx> +#include <drawinglayer/attribute/sdrshadowattribute.hxx> +#include <drawinglayer/attribute/sdrglowattribute.hxx> +#include <osl/diagnose.h> + +// for SlideBackgroundFillPrimitive2D +#include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx> +#include <svx/unoapi.hxx> +#include <svx/svdpage.hxx> +#include <sdr/primitive2d/sdrattributecreator.hxx> +#include <sdr/contact/viewcontactofmasterpagedescriptor.hxx> + +using namespace com::sun::star; + + +namespace drawinglayer::primitive2d +{ +namespace +{ +// See also: SdrTextObj::AdjustRectToTextDistance +basegfx::B2DRange getTextAnchorRange(const attribute::SdrTextAttribute& rText, + const basegfx::B2DRange& rSnapRange) +{ + // Take vertical text orientation into account when deciding + // which dimension is its width, and which is its height + const OutlinerParaObject& rOutlinerParaObj = rText.getOutlinerParaObject(); + const bool bVerticalWriting(rOutlinerParaObj.IsEffectivelyVertical()); + const double fWidthForText = bVerticalWriting ? rSnapRange.getHeight() : rSnapRange.getWidth(); + // create a range describing the wanted text position and size (aTextAnchorRange). This + // means to use the text distance values here + // If the margin is larger than the entire width of the text area, then limit the + // margin. + const double fTextLeftDistance + = std::min(static_cast<double>(rText.getTextLeftDistance()), fWidthForText); + const double nTextRightDistance + = std::min(static_cast<double>(rText.getTextRightDistance()), fWidthForText); + double fDistanceForTextL, fDistanceForTextT, fDistanceForTextR, fDistanceForTextB; + if (!bVerticalWriting) + { + fDistanceForTextL = fTextLeftDistance; + fDistanceForTextT = rText.getTextUpperDistance(); + fDistanceForTextR = nTextRightDistance; + fDistanceForTextB = rText.getTextLowerDistance(); + } + else if (rOutlinerParaObj.IsTopToBottom()) + { + fDistanceForTextL = rText.getTextLowerDistance(); + fDistanceForTextT = fTextLeftDistance; + fDistanceForTextR = rText.getTextUpperDistance(); + fDistanceForTextB = nTextRightDistance; + } + else + { + fDistanceForTextL = rText.getTextUpperDistance(); + fDistanceForTextT = nTextRightDistance; + fDistanceForTextR = rText.getTextLowerDistance(); + fDistanceForTextB = fTextLeftDistance; + } + const basegfx::B2DPoint aTopLeft(rSnapRange.getMinX() + fDistanceForTextL, + rSnapRange.getMinY() + fDistanceForTextT); + const basegfx::B2DPoint aBottomRight(rSnapRange.getMaxX() - fDistanceForTextR, + rSnapRange.getMaxY() - fDistanceForTextB); + basegfx::B2DRange aAnchorRange; + aAnchorRange.expand(aTopLeft); + aAnchorRange.expand(aBottomRight); + + // If the shape has no width, then don't attempt to break the text into multiple + // lines, not a single character would satisfy a zero width requirement. + // SdrTextObj::impDecomposeBlockTextPrimitive() uses the same constant to + // effectively set no limits. + if (!bVerticalWriting && aAnchorRange.getWidth() == 0) + { + aAnchorRange.expand(basegfx::B2DPoint(aTopLeft.getX() - 1000000, aTopLeft.getY())); + aAnchorRange.expand(basegfx::B2DPoint(aBottomRight.getX() + 1000000, aBottomRight.getY())); + } + else if (bVerticalWriting && aAnchorRange.getHeight() == 0) + { + aAnchorRange.expand(basegfx::B2DPoint(aTopLeft.getX(), aTopLeft.getY() - 1000000)); + aAnchorRange.expand(basegfx::B2DPoint(aBottomRight.getX(), aBottomRight.getY() + 1000000)); + } + return aAnchorRange; +} + +drawinglayer::attribute::SdrFillAttribute getMasterPageFillAttribute( + const geometry::ViewInformation2D& rViewInformation, + basegfx::B2DVector& rPageSize) +{ + drawinglayer::attribute::SdrFillAttribute aRetval; + + // get SdrPage + const SdrPage* pVisualizedPage(GetSdrPageFromXDrawPage(rViewInformation.getVisualizedPage())); + + if(nullptr != pVisualizedPage) + { + // copy needed values for further processing + rPageSize.setX(pVisualizedPage->GetWidth()); + rPageSize.setY(pVisualizedPage->GetHeight()); + + if(pVisualizedPage->IsMasterPage()) + { + // the page is a MasterPage, so we are in MasterPage view + // still need #i110846#, see ViewContactOfMasterPage + if(pVisualizedPage->getSdrPageProperties().GetStyleSheet()) + { + // create page fill attributes with correct properties + aRetval = drawinglayer::primitive2d::createNewSdrFillAttribute( + pVisualizedPage->getSdrPageProperties().GetItemSet()); + } + } + else + { + // the page is *no* MasterPage, we are in normal Page view, get the MasterPage + if(pVisualizedPage->TRG_HasMasterPage()) + { + sdr::contact::ViewContact& rVC(pVisualizedPage->TRG_GetMasterPageDescriptorViewContact()); + sdr::contact::ViewContactOfMasterPageDescriptor* pVCOMPD( + dynamic_cast<sdr::contact::ViewContactOfMasterPageDescriptor*>(&rVC)); + + if(nullptr != pVCOMPD) + { + // in this case the still needed #i110846# is part of + // getCorrectSdrPageProperties, that's the main reason to re-use + // that call/functionality here + const SdrPageProperties* pCorrectProperties( + pVCOMPD->GetMasterPageDescriptor().getCorrectSdrPageProperties()); + + if(pCorrectProperties) + { + // create page fill attributes when correct properties were identified + aRetval = drawinglayer::primitive2d::createNewSdrFillAttribute( + pCorrectProperties->GetItemSet()); + } + } + } + } + } + + return aRetval; +} + +// provide a Primitive2D for the SlideBackgroundFill-mode. It is capable +// of expressing that state of fill and it's decomposition implements all +// needed preparation of the geometry in an isolated and controllable +// space and way. +// It is currently simple buffered (due to being derived from +// BufferedDecompositionPrimitive2D) and detects if FillStyle changes +class SlideBackgroundFillPrimitive2D final : public BufferedDecompositionPrimitive2D +{ +private: + /// the basegfx::B2DPolyPolygon geometry + basegfx::B2DPolyPolygon maPolyPolygon; + + /// the last SdrFillAttribute the geometry was created for + drawinglayer::attribute::SdrFillAttribute maLastFill; + +protected: + // create decomposition data + virtual void create2DDecomposition( + Primitive2DContainer& rContainer, + const geometry::ViewInformation2D& rViewInformation) const override; + +public: + /// constructor + SlideBackgroundFillPrimitive2D( + const basegfx::B2DPolyPolygon& rPolyPolygon); + + /// check existing decomposition data, call parent + virtual void get2DDecomposition( + Primitive2DDecompositionVisitor& rVisitor, + const geometry::ViewInformation2D& rViewInformation) const override; + + /// data read access + const basegfx::B2DPolyPolygon& getB2DPolyPolygon() const { return maPolyPolygon; } + + /// compare operator + virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; + + /// get range + virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override; + + /// provide unique ID + virtual sal_uInt32 getPrimitive2DID() const override; +}; + +SlideBackgroundFillPrimitive2D::SlideBackgroundFillPrimitive2D( + const basegfx::B2DPolyPolygon& rPolyPolygon) +: BufferedDecompositionPrimitive2D() +, maPolyPolygon(rPolyPolygon) +, maLastFill() +{ +} + +void SlideBackgroundFillPrimitive2D::create2DDecomposition( + Primitive2DContainer& rContainer, + const geometry::ViewInformation2D& rViewInformation) const +{ + basegfx::B2DVector aPageSize; + + // get fill from target Page, this will check for all needed things + // like MasterPage/relationships, etc. (see getMasterPageFillAttribute impl above) + drawinglayer::attribute::SdrFillAttribute aFill( + getMasterPageFillAttribute(rViewInformation, aPageSize)); + + // if fill is on default (empty), nothing will be shown, we are done + if(aFill.isDefault()) + return; + + // Get PolygonRange of own local geometry + const basegfx::B2DRange aPolygonRange(getB2DPolyPolygon().getB2DRange()); + + // if local geometry is empty, nothing will be shown, we are done + if(aPolygonRange.isEmpty()) + return; + + // Get PageRange + const basegfx::B2DRange aPageRange(0.0, 0.0, aPageSize.getX(), aPageSize.getY()); + + // if local geometry does not overlap with PageRange, nothing will be shown, we are done + if(!aPageRange.overlaps(aPolygonRange)) + return; + + // create FillPrimitive2D with the geometry (the PolyPolygon) and + // the page's definitonRange to: + // - on one hand limit to geometry + // - on the other hand allow continutation of fill outside of + // MasterPage's range + const attribute::FillGradientAttribute aEmptyFillTransparenceGradient; + const Primitive2DReference aCreatedFill( + createPolyPolygonFillPrimitive( + getB2DPolyPolygon(), // geometry + aPageRange, // definition range + aFill, + aEmptyFillTransparenceGradient)); + + rContainer = Primitive2DContainer { aCreatedFill }; +} + +void SlideBackgroundFillPrimitive2D::get2DDecomposition( + Primitive2DDecompositionVisitor& rVisitor, + const geometry::ViewInformation2D& rViewInformation) const +{ + basegfx::B2DVector aPageSize; + drawinglayer::attribute::SdrFillAttribute aFill; + + if(!getBuffered2DDecomposition().empty()) + { + aFill = getMasterPageFillAttribute(rViewInformation, aPageSize); + + if(!(aFill == maLastFill)) + { + // conditions of last local decomposition have changed, delete + const_cast< SlideBackgroundFillPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DContainer()); + } + } + + if(getBuffered2DDecomposition().empty()) + { + // remember last Fill + const_cast< SlideBackgroundFillPrimitive2D* >(this)->maLastFill = aFill; + } + + // use parent implementation + BufferedDecompositionPrimitive2D::get2DDecomposition(rVisitor, rViewInformation); +} + +bool SlideBackgroundFillPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const +{ + if (BufferedDecompositionPrimitive2D::operator==(rPrimitive)) + { + const SlideBackgroundFillPrimitive2D& rCompare + = static_cast<const SlideBackgroundFillPrimitive2D&>(rPrimitive); + + return getB2DPolyPolygon() == rCompare.getB2DPolyPolygon(); + } + + return false; +} + +basegfx::B2DRange SlideBackgroundFillPrimitive2D::getB2DRange( + const geometry::ViewInformation2D& /*rViewInformation*/) const +{ + // return range + return basegfx::utils::getRange(getB2DPolyPolygon()); +} + +// provide unique ID +sal_uInt32 SlideBackgroundFillPrimitive2D::getPrimitive2DID() const +{ + return PRIMITIVE2D_ID_SLIDEBACKGROUNDFILLPRIMITIVE2D; +} + +}; // end of anonymous namespace + + class TransparencePrimitive2D; + + Primitive2DReference createPolyPolygonFillPrimitive( + const basegfx::B2DPolyPolygon& rPolyPolygon, + const attribute::SdrFillAttribute& rFill, + const attribute::FillGradientAttribute& rFillGradient) + { + // when we have no given definition range, use the range of the given geometry + // also for definition (simplest case) + const basegfx::B2DRange aRange(basegfx::utils::getRange(rPolyPolygon)); + + return createPolyPolygonFillPrimitive( + rPolyPolygon, + aRange, + rFill, + rFillGradient); + } + + Primitive2DReference createPolyPolygonFillPrimitive( + const basegfx::B2DPolyPolygon& rPolyPolygon, + const basegfx::B2DRange& rDefinitionRange, + const attribute::SdrFillAttribute& rFill, + const attribute::FillGradientAttribute& rFillGradient) + { + if(basegfx::fTools::moreOrEqual(rFill.getTransparence(), 1.0)) + { + return Primitive2DReference(); + } + + // prepare fully scaled polygon + rtl::Reference<BasePrimitive2D> pNewFillPrimitive; + + if(!rFill.getGradient().isDefault()) + { + pNewFillPrimitive = new PolyPolygonGradientPrimitive2D( + rPolyPolygon, + rDefinitionRange, + rFill.getGradient()); + } + else if(!rFill.getHatch().isDefault()) + { + pNewFillPrimitive = new PolyPolygonHatchPrimitive2D( + rPolyPolygon, + rDefinitionRange, + rFill.getColor(), + rFill.getHatch()); + } + else if(!rFill.getFillGraphic().isDefault()) + { + pNewFillPrimitive = new PolyPolygonGraphicPrimitive2D( + rPolyPolygon, + rDefinitionRange, + rFill.getFillGraphic().createFillGraphicAttribute(rDefinitionRange)); + } + else if(rFill.isSlideBackgroundFill()) + { + // create needed Primitive2D representation for + // SlideBackgroundFill-mode + pNewFillPrimitive = new SlideBackgroundFillPrimitive2D( + rPolyPolygon); + } + else + { + pNewFillPrimitive = new PolyPolygonColorPrimitive2D( + rPolyPolygon, + rFill.getColor()); + } + + if(0.0 != rFill.getTransparence()) + { + // create simpleTransparencePrimitive, add created fill primitive + Primitive2DContainer aContent { pNewFillPrimitive }; + return Primitive2DReference(new UnifiedTransparencePrimitive2D(std::move(aContent), rFill.getTransparence())); + } + else if(!rFillGradient.isDefault()) + { + // create sequence with created fill primitive + Primitive2DContainer aContent { pNewFillPrimitive }; + + // create FillGradientPrimitive2D for transparence and add to new sequence + // fillGradientPrimitive is enough here (compared to PolyPolygonGradientPrimitive2D) since float transparence will be masked anyways + const basegfx::B2DRange aRange(basegfx::utils::getRange(rPolyPolygon)); + Primitive2DReference xRefB( + new FillGradientPrimitive2D( + aRange, + rDefinitionRange, + rFillGradient)); + Primitive2DContainer aAlpha { xRefB }; + + // create TransparencePrimitive2D using alpha and content + return Primitive2DReference(new TransparencePrimitive2D(std::move(aContent), std::move(aAlpha))); + } + else + { + // add to decomposition + return pNewFillPrimitive; + } + } + + Primitive2DReference createPolygonLinePrimitive( + const basegfx::B2DPolygon& rPolygon, + const attribute::SdrLineAttribute& rLine, + const attribute::SdrLineStartEndAttribute& rStroke) + { + // create line and stroke attribute + const attribute::LineAttribute aLineAttribute(rLine.getColor(), rLine.getWidth(), rLine.getJoin(), rLine.getCap()); + const attribute::StrokeAttribute aStrokeAttribute(std::vector(rLine.getDotDashArray()), rLine.getFullDotDashLen()); + rtl::Reference<BasePrimitive2D> pNewLinePrimitive; + + if(!rPolygon.isClosed() && !rStroke.isDefault()) + { + attribute::LineStartEndAttribute aStart(rStroke.getStartWidth(), rStroke.getStartPolyPolygon(), rStroke.isStartCentered()); + attribute::LineStartEndAttribute aEnd(rStroke.getEndWidth(), rStroke.getEndPolyPolygon(), rStroke.isEndCentered()); + + // create data + pNewLinePrimitive = new PolygonStrokeArrowPrimitive2D(rPolygon, aLineAttribute, aStrokeAttribute, aStart, aEnd); + } + else + { + // create data + pNewLinePrimitive = new PolygonStrokePrimitive2D(rPolygon, aLineAttribute, aStrokeAttribute); + } + + if(0.0 != rLine.getTransparence()) + { + // create simpleTransparencePrimitive, add created fill primitive + Primitive2DContainer aContent { pNewLinePrimitive }; + return Primitive2DReference(new UnifiedTransparencePrimitive2D(std::move(aContent), rLine.getTransparence())); + } + else + { + // add to decomposition + return pNewLinePrimitive; + } + } + + Primitive2DReference createTextPrimitive( + const basegfx::B2DPolyPolygon& rUnitPolyPolygon, + const basegfx::B2DHomMatrix& rObjectTransform, + const attribute::SdrTextAttribute& rText, + const attribute::SdrLineAttribute& rStroke, + bool bCellText, + bool bWordWrap) + { + basegfx::B2DHomMatrix aAnchorTransform(rObjectTransform); + rtl::Reference<SdrTextPrimitive2D> pNew; + + if(rText.isContour()) + { + // contour text + if(!rStroke.isDefault() && 0.0 != rStroke.getWidth()) + { + // take line width into account and shrink contour polygon accordingly + // decompose to get scale + basegfx::B2DVector aScale, aTranslate; + double fRotate, fShearX; + rObjectTransform.decompose(aScale, aTranslate, fRotate, fShearX); + + // scale outline to object's size to allow growing with value relative to that size + // and also to keep aspect ratio + basegfx::B2DPolyPolygon aScaledUnitPolyPolygon(rUnitPolyPolygon); + aScaledUnitPolyPolygon.transform(basegfx::utils::createScaleB2DHomMatrix( + fabs(aScale.getX()), fabs(aScale.getY()))); + + // grow the polygon. To shrink, use negative value (half width) + aScaledUnitPolyPolygon = basegfx::utils::growInNormalDirection(aScaledUnitPolyPolygon, -(rStroke.getWidth() * 0.5)); + + // scale back to unit polygon + aScaledUnitPolyPolygon.transform(basegfx::utils::createScaleB2DHomMatrix( + 0.0 != aScale.getX() ? 1.0 / aScale.getX() : 1.0, + 0.0 != aScale.getY() ? 1.0 / aScale.getY() : 1.0)); + + // create with unit polygon + pNew = new SdrContourTextPrimitive2D( + &rText.getSdrText(), + rText.getOutlinerParaObject(), + aScaledUnitPolyPolygon, + rObjectTransform); + } + else + { + // create with unit polygon + pNew = new SdrContourTextPrimitive2D( + &rText.getSdrText(), + rText.getOutlinerParaObject(), + rUnitPolyPolygon, + rObjectTransform); + } + } + else if(!rText.getSdrFormTextAttribute().isDefault()) + { + // text on path, use scaled polygon + basegfx::B2DPolyPolygon aScaledPolyPolygon(rUnitPolyPolygon); + aScaledPolyPolygon.transform(rObjectTransform); + pNew = new SdrPathTextPrimitive2D( + &rText.getSdrText(), + rText.getOutlinerParaObject(), + aScaledPolyPolygon, + rText.getSdrFormTextAttribute()); + } + else + { + // rObjectTransform is the whole SdrObject transformation from unit rectangle + // to its size and position. Decompose to allow working with single values. + basegfx::B2DVector aScale, aTranslate; + double fRotate, fShearX; + rObjectTransform.decompose(aScale, aTranslate, fRotate, fShearX); + + // extract mirroring + const bool bMirrorX(basegfx::fTools::less(aScale.getX(), 0.0)); + const bool bMirrorY(basegfx::fTools::less(aScale.getY(), 0.0)); + aScale = basegfx::absolute(aScale); + + // Get the real size, since polygon outline and scale + // from the object transformation may vary (e.g. ellipse segments) + basegfx::B2DHomMatrix aJustScaleTransform; + aJustScaleTransform.set(0, 0, aScale.getX()); + aJustScaleTransform.set(1, 1, aScale.getY()); + basegfx::B2DPolyPolygon aScaledUnitPolyPolygon(rUnitPolyPolygon); + aScaledUnitPolyPolygon.transform(aJustScaleTransform); + const basegfx::B2DRange aTextAnchorRange + = getTextAnchorRange(rText, basegfx::utils::getRange(aScaledUnitPolyPolygon)); + + // now create a transformation from this basic range (aTextAnchorRange) + // #i121494# if we have no scale use at least 1.0 to have a carrier e.g. for + // mirror values, else these will get lost + aAnchorTransform = basegfx::utils::createScaleTranslateB2DHomMatrix( + basegfx::fTools::equalZero(aTextAnchorRange.getWidth()) ? 1.0 : aTextAnchorRange.getWidth(), + basegfx::fTools::equalZero(aTextAnchorRange.getHeight()) ? 1.0 : aTextAnchorRange.getHeight(), + aTextAnchorRange.getMinX(), aTextAnchorRange.getMinY()); + + // apply mirroring + aAnchorTransform.scale(bMirrorX ? -1.0 : 1.0, bMirrorY ? -1.0 : 1.0); + + // apply object's other transforms + aAnchorTransform = basegfx::utils::createShearXRotateTranslateB2DHomMatrix(fShearX, fRotate, aTranslate) + * aAnchorTransform; + + if(rText.isFitToSize()) + { + // stretched text in range + pNew = new SdrStretchTextPrimitive2D( + &rText.getSdrText(), + rText.getOutlinerParaObject(), + aAnchorTransform, + rText.isFixedCellHeight()); + } + else if(rText.isAutoFit()) + { + // isotropically scaled text in range + pNew = new SdrAutoFitTextPrimitive2D( + &rText.getSdrText(), + rText.getOutlinerParaObject(), + aAnchorTransform, + bWordWrap); + } + else if( rText.isChainable() && !rText.isInEditMode() ) + { + pNew = new SdrChainedTextPrimitive2D( + &rText.getSdrText(), + rText.getOutlinerParaObject(), + aAnchorTransform ); + } + else // text in range + { + // build new primitive + pNew = new SdrBlockTextPrimitive2D( + &rText.getSdrText(), + rText.getOutlinerParaObject(), + aAnchorTransform, + rText.getSdrTextHorzAdjust(), + rText.getSdrTextVertAdjust(), + rText.isFixedCellHeight(), + rText.isScroll(), + bCellText, + bWordWrap); + } + } + + OSL_ENSURE(pNew != nullptr, "createTextPrimitive: no text primitive created (!)"); + + if(rText.isBlink()) + { + // prepare animation and primitive list + drawinglayer::animation::AnimationEntryList aAnimationList; + rText.getBlinkTextTiming(aAnimationList); + + if(0.0 != aAnimationList.getDuration()) + { + // create content sequence + Primitive2DReference xRefA(pNew); + Primitive2DContainer aContent { xRefA }; + + // create and add animated switch primitive + return Primitive2DReference(new AnimatedBlinkPrimitive2D(aAnimationList, std::move(aContent))); + } + else + { + // add to decomposition + return Primitive2DReference(pNew); + } + } + + if(rText.isScroll()) + { + // suppress scroll when FontWork + if(rText.getSdrFormTextAttribute().isDefault()) + { + // get scroll direction + const SdrTextAniDirection eDirection(rText.getSdrText().GetObject().GetTextAniDirection()); + const bool bHorizontal(SdrTextAniDirection::Left == eDirection || SdrTextAniDirection::Right == eDirection); + + // decompose to get separated values for the scroll box + basegfx::B2DVector aScale, aTranslate; + double fRotate, fShearX; + aAnchorTransform.decompose(aScale, aTranslate, fRotate, fShearX); + + // build transform from scaled only to full AnchorTransform and inverse + const basegfx::B2DHomMatrix aSRT(basegfx::utils::createShearXRotateTranslateB2DHomMatrix( + fShearX, fRotate, aTranslate)); + basegfx::B2DHomMatrix aISRT(aSRT); + aISRT.invert(); + + // bring the primitive back to scaled only and get scaled range, create new clone for this + rtl::Reference<SdrTextPrimitive2D> pNew2 = pNew->createTransformedClone(aISRT); + OSL_ENSURE(pNew2, "createTextPrimitive: Could not create transformed clone of text primitive (!)"); + pNew = pNew2.get(); + + // create neutral geometry::ViewInformation2D for local range and decompose calls. This is okay + // since the decompose is view-independent + geometry::ViewInformation2D aViewInformation2D; + + // get range + const basegfx::B2DRange aScaledRange(pNew->getB2DRange(aViewInformation2D)); + + // create left outside and right outside transformations. Also take care + // of the clip rectangle + basegfx::B2DHomMatrix aLeft, aRight; + basegfx::B2DPoint aClipTopLeft(0.0, 0.0); + basegfx::B2DPoint aClipBottomRight(aScale.getX(), aScale.getY()); + + if(bHorizontal) + { + aClipTopLeft.setY(aScaledRange.getMinY()); + aClipBottomRight.setY(aScaledRange.getMaxY()); + aLeft.translate(-aScaledRange.getMaxX(), 0.0); + aRight.translate(aScale.getX() - aScaledRange.getMinX(), 0.0); + } + else + { + aClipTopLeft.setX(aScaledRange.getMinX()); + aClipBottomRight.setX(aScaledRange.getMaxX()); + aLeft.translate(0.0, -aScaledRange.getMaxY()); + aRight.translate(0.0, aScale.getY() - aScaledRange.getMinY()); + } + + aLeft *= aSRT; + aRight *= aSRT; + + // prepare animation list + drawinglayer::animation::AnimationEntryList aAnimationList; + + if(bHorizontal) + { + rText.getScrollTextTiming(aAnimationList, aScale.getX(), aScaledRange.getWidth()); + } + else + { + rText.getScrollTextTiming(aAnimationList, aScale.getY(), aScaledRange.getHeight()); + } + + if(0.0 != aAnimationList.getDuration()) + { + // create a new Primitive2DContainer containing the animated text in its scaled only state. + // use the decomposition to force to simple text primitives, those will no longer + // need the outliner for formatting (alternatively it is also possible to just add + // pNew to aNewPrimitiveSequence) + Primitive2DContainer aAnimSequence; + pNew->get2DDecomposition(aAnimSequence, aViewInformation2D); + pNew.clear(); + + // create a new animatedInterpolatePrimitive and add it + Primitive2DReference xRefA(new AnimatedInterpolatePrimitive2D({ aLeft, aRight }, aAnimationList, std::move(aAnimSequence))); + Primitive2DContainer aContent { xRefA }; + + // scrolling needs an encapsulating clipping primitive + const basegfx::B2DRange aClipRange(aClipTopLeft, aClipBottomRight); + basegfx::B2DPolygon aClipPolygon(basegfx::utils::createPolygonFromRect(aClipRange)); + aClipPolygon.transform(aSRT); + return Primitive2DReference(new MaskPrimitive2D(basegfx::B2DPolyPolygon(aClipPolygon), std::move(aContent))); + } + else + { + // add to decomposition + return Primitive2DReference(pNew); + } + } + } + + if(rText.isInEditMode()) + { + // #i97628# + // encapsulate with TextHierarchyEditPrimitive2D to allow renderers + // to suppress actively edited content if needed + Primitive2DReference xRefA(pNew); + Primitive2DContainer aContent { xRefA }; + + // create and add TextHierarchyEditPrimitive2D primitive + return Primitive2DReference(new TextHierarchyEditPrimitive2D(std::move(aContent))); + } + else + { + // add to decomposition + return pNew; + } + } + + Primitive2DContainer createEmbeddedShadowPrimitive( + Primitive2DContainer&& rContent, + const attribute::SdrShadowAttribute& rShadow, + const basegfx::B2DHomMatrix& rObjectMatrix, + const Primitive2DContainer* pContentForShadow) + { + if(rContent.empty()) + return std::move(rContent); + + basegfx::B2DHomMatrix aShadowOffset; + + if(rShadow.getSize().getX() != 100000) + { + basegfx::B2DTuple aScale; + basegfx::B2DTuple aTranslate; + double fRotate = 0; + double fShearX = 0; + rObjectMatrix.decompose(aScale, aTranslate, fRotate, fShearX); + // Scale the shadow + double nTranslateX = aTranslate.getX(); + double nTranslateY = aTranslate.getY(); + + // The origin for scaling is the top left corner by default. A negative + // shadow offset changes the origin. + if (rShadow.getOffset().getX() < 0) + nTranslateX += aScale.getX(); + if (rShadow.getOffset().getY() < 0) + nTranslateY += aScale.getY(); + + aShadowOffset.translate(-nTranslateX, -nTranslateY); + aShadowOffset.scale(rShadow.getSize().getX() * 0.00001, rShadow.getSize().getY() * 0.00001); + aShadowOffset.translate(nTranslateX, nTranslateY); + } + + aShadowOffset.translate(rShadow.getOffset().getX(), rShadow.getOffset().getY()); + + // create shadow primitive and add content + const Primitive2DContainer& rContentForShadow + = pContentForShadow ? *pContentForShadow : rContent; + int nContentWithTransparence = std::count_if( + rContentForShadow.begin(), rContentForShadow.end(), + [](const Primitive2DReference& xChild) { + auto pChild = dynamic_cast<BufferedDecompositionPrimitive2D*>(xChild.get()); + return pChild && pChild->getTransparenceForShadow() != 0; + }); + if (nContentWithTransparence == 0) + { + Primitive2DContainer aRetval(2); + aRetval[0] = Primitive2DReference( + new ShadowPrimitive2D( + aShadowOffset, + rShadow.getColor(), + rShadow.getBlur(), + Primitive2DContainer(pContentForShadow ? *pContentForShadow : rContent))); + + if (0.0 != rShadow.getTransparence()) + { + // create SimpleTransparencePrimitive2D + Primitive2DContainer aTempContent{ aRetval[0] }; + + aRetval[0] = Primitive2DReference( + new UnifiedTransparencePrimitive2D( + std::move(aTempContent), + rShadow.getTransparence())); + } + + aRetval[1] = Primitive2DReference(new GroupPrimitive2D(std::move(rContent))); + return aRetval; + } + + Primitive2DContainer aRetval; + for (const auto& xChild : rContentForShadow) + { + double fChildTransparence = 0.0; + auto pChild = dynamic_cast<BufferedDecompositionPrimitive2D*>(xChild.get()); + if (pChild) + { + fChildTransparence = pChild->getTransparenceForShadow(); + fChildTransparence /= 100; + } + aRetval.push_back(Primitive2DReference( + new ShadowPrimitive2D(aShadowOffset, rShadow.getColor(), rShadow.getBlur(), + Primitive2DContainer({ xChild })))); + if (rShadow.getTransparence() != 0.0 || fChildTransparence != 0.0) + { + Primitive2DContainer aTempContent{ aRetval.back() }; + + double fChildAlpha = 1.0 - fChildTransparence; + double fShadowAlpha = 1.0 - rShadow.getTransparence(); + double fTransparence = 1.0 - fChildAlpha * fShadowAlpha; + aRetval.back() = Primitive2DReference(new UnifiedTransparencePrimitive2D( + std::move(aTempContent), fTransparence)); + } + } + + aRetval.push_back( + Primitive2DReference(new GroupPrimitive2D(std::move(rContent)))); + return aRetval; + } + + Primitive2DContainer createEmbeddedGlowPrimitive( + Primitive2DContainer&& rContent, + const attribute::SdrGlowAttribute& rGlow) + { + if(rContent.empty()) + return std::move(rContent); + Primitive2DContainer aRetval(2); + aRetval[0] = Primitive2DReference( + new GlowPrimitive2D(rGlow.getColor(), rGlow.getRadius(), Primitive2DContainer(rContent))); + aRetval[1] = Primitive2DReference(new GroupPrimitive2D(Primitive2DContainer(rContent))); + return aRetval; + } + + Primitive2DContainer createEmbeddedSoftEdgePrimitive(Primitive2DContainer&& aContent, + sal_Int32 nRadius) + { + if (aContent.empty() || !nRadius) + return std::move(aContent); + Primitive2DContainer aRetval(1); + aRetval[0] = Primitive2DReference(new SoftEdgePrimitive2D(nRadius, std::move(aContent))); + return aRetval; + } + +} // end of namespace + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |