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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
commited5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch)
tree7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /svx/source/sdr/primitive2d/sdrrectangleprimitive2d.cxx
parentInitial commit. (diff)
downloadlibreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.tar.xz
libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.zip
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'svx/source/sdr/primitive2d/sdrrectangleprimitive2d.cxx')
-rw-r--r--svx/source/sdr/primitive2d/sdrrectangleprimitive2d.cxx152
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diff --git a/svx/source/sdr/primitive2d/sdrrectangleprimitive2d.cxx b/svx/source/sdr/primitive2d/sdrrectangleprimitive2d.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <sdr/primitive2d/sdrrectangleprimitive2d.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <sdr/primitive2d/sdrdecompositiontools.hxx>
+#include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
+#include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
+#include <basegfx/polygon/b2dpolygon.hxx>
+#include <basegfx/polygon/b2dpolypolygon.hxx>
+
+
+using namespace com::sun::star;
+
+
+namespace drawinglayer::primitive2d
+{
+ void SdrRectanglePrimitive2D::create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& /*aViewInformation*/) const
+ {
+ Primitive2DContainer aRetval;
+
+ // create unit outline polygon
+ const basegfx::B2DPolygon aUnitOutline(basegfx::utils::createPolygonFromRect(
+ basegfx::B2DRange(0.0, 0.0, 1.0, 1.0),
+ getCornerRadiusX(),
+ getCornerRadiusY()));
+
+ // add fill
+ if(!getSdrLFSTAttribute().getFill().isDefault())
+ {
+ basegfx::B2DPolyPolygon aTransformed(aUnitOutline);
+
+ aTransformed.transform(getTransform());
+ aRetval.push_back(
+ createPolyPolygonFillPrimitive(
+ aTransformed,
+ getSdrLFSTAttribute().getFill(),
+ getSdrLFSTAttribute().getFillFloatTransGradient()));
+ }
+ else if(getForceFillForHitTest())
+ {
+ // if no fill and it's a text frame, create a fill for HitTest and
+ // BoundRect fallback
+ aRetval.push_back(
+ createHiddenGeometryPrimitives2D(
+ true,
+ basegfx::B2DPolyPolygon(aUnitOutline),
+ getTransform()));
+ }
+
+ // add line
+ if(!getSdrLFSTAttribute().getLine().isDefault())
+ {
+ basegfx::B2DPolygon aTransformed(aUnitOutline);
+
+ aTransformed.transform(getTransform());
+ aRetval.push_back(
+ createPolygonLinePrimitive(
+ aTransformed,
+ getSdrLFSTAttribute().getLine(),
+ attribute::SdrLineStartEndAttribute()));
+ }
+ else if(!getForceFillForHitTest())
+ {
+ // if initially no line is defined and it's not a text frame, create
+ // a line for HitTest and BoundRect
+ aRetval.push_back(
+ createHiddenGeometryPrimitives2D(
+ false,
+ basegfx::B2DPolyPolygon(aUnitOutline),
+ getTransform()));
+ }
+
+ // add text
+ if(!getSdrLFSTAttribute().getText().isDefault())
+ {
+ aRetval.push_back(
+ createTextPrimitive(
+ basegfx::B2DPolyPolygon(aUnitOutline),
+ getTransform(),
+ getSdrLFSTAttribute().getText(),
+ getSdrLFSTAttribute().getLine(),
+ false,
+ false));
+ }
+
+ // add shadow
+ if(!getSdrLFSTAttribute().getShadow().isDefault())
+ {
+ aRetval = createEmbeddedShadowPrimitive(
+ std::move(aRetval),
+ getSdrLFSTAttribute().getShadow());
+ }
+
+ rContainer.append(std::move(aRetval));
+ }
+
+ SdrRectanglePrimitive2D::SdrRectanglePrimitive2D(
+ const basegfx::B2DHomMatrix& rTransform,
+ const attribute::SdrLineFillEffectsTextAttribute& rSdrLFSTAttribute,
+ double fCornerRadiusX,
+ double fCornerRadiusY,
+ bool bForceFillForHitTest)
+ : maTransform(rTransform),
+ maSdrLFSTAttribute(rSdrLFSTAttribute),
+ mfCornerRadiusX(fCornerRadiusX),
+ mfCornerRadiusY(fCornerRadiusY),
+ mbForceFillForHitTest(bForceFillForHitTest)
+ {
+ }
+
+ bool SdrRectanglePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
+ {
+ if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
+ {
+ const SdrRectanglePrimitive2D& rCompare = static_cast<const SdrRectanglePrimitive2D&>(rPrimitive);
+
+ return (getCornerRadiusX() == rCompare.getCornerRadiusX()
+ && getCornerRadiusY() == rCompare.getCornerRadiusY()
+ && getTransform() == rCompare.getTransform()
+ && getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute()
+ && getForceFillForHitTest() == rCompare.getForceFillForHitTest());
+ }
+
+ return false;
+ }
+
+ // provide unique ID
+ sal_uInt32 SdrRectanglePrimitive2D::getPrimitive2DID() const
+ {
+ return PRIMITIVE2D_ID_SDRRECTANGLEPRIMITIVE2D;
+ }
+
+} // end of namespace
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */