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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
commit | ed5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch) | |
tree | 7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /svx/source/sdr/properties/e3dsceneproperties.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-upstream.tar.xz libreoffice-upstream.zip |
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'svx/source/sdr/properties/e3dsceneproperties.cxx')
-rw-r--r-- | svx/source/sdr/properties/e3dsceneproperties.cxx | 296 |
1 files changed, 296 insertions, 0 deletions
diff --git a/svx/source/sdr/properties/e3dsceneproperties.cxx b/svx/source/sdr/properties/e3dsceneproperties.cxx new file mode 100644 index 000000000..c156db33e --- /dev/null +++ b/svx/source/sdr/properties/e3dsceneproperties.cxx @@ -0,0 +1,296 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <sdr/properties/e3dsceneproperties.hxx> +#include <svl/itemset.hxx> +#include <svl/whiter.hxx> +#include <svx/svddef.hxx> +#include <svx/scene3d.hxx> +#include <osl/diagnose.h> +#include <memory> + + +namespace sdr::properties +{ + E3dSceneProperties::E3dSceneProperties(SdrObject& rObj) + : E3dProperties(rObj) + { + } + + E3dSceneProperties::E3dSceneProperties(const E3dSceneProperties& rProps, SdrObject& rObj) + : E3dProperties(rProps, rObj) + { + } + + E3dSceneProperties::~E3dSceneProperties() + { + } + + std::unique_ptr<BaseProperties> E3dSceneProperties::Clone(SdrObject& rObj) const + { + return std::unique_ptr<BaseProperties>(new E3dSceneProperties(*this, rObj)); + } + + const SfxItemSet& E3dSceneProperties::GetMergedItemSet() const + { + // prepare ItemSet + if(mxItemSet) + { + // filter for SDRATTR_3DSCENE_ items, only keep those items + SfxItemSetFixed<SDRATTR_3DSCENE_FIRST, SDRATTR_3DSCENE_LAST> aNew(*mxItemSet->GetPool()); + aNew.Put(*mxItemSet); + mxItemSet->ClearItem(); + mxItemSet->Put(aNew); + } + else + { + // No ItemSet yet, force local ItemSet + GetObjectItemSet(); + } + + // collect all ItemSets of contained 3d objects + const SdrObjList* pSub(static_cast<const E3dScene&>(GetSdrObject()).GetSubList()); + OSL_ENSURE(nullptr != pSub, "Children of SdrObject expected (!)"); + const size_t nCount(nullptr == pSub ? 0 : pSub->GetObjCount()); + + for(size_t a = 0; a < nCount; ++a) + { + SdrObject* pObj = pSub->GetObj(a); + + if(dynamic_cast<const E3dCompoundObject* >(pObj)) + { + const SfxItemSet& rSet = pObj->GetMergedItemSet(); + SfxWhichIter aIter(rSet); + sal_uInt16 nWhich(aIter.FirstWhich()); + + while(nWhich) + { + // Leave out the SDRATTR_3DSCENE_ range, this would only be double + // and always equal. + if(nWhich <= SDRATTR_3DSCENE_FIRST || nWhich >= SDRATTR_3DSCENE_LAST) + { + if(SfxItemState::DONTCARE == aIter.GetItemState(false)) + { + mxItemSet->InvalidateItem(nWhich); + } + else + { + mxItemSet->MergeValue(rSet.Get(nWhich), true); + } + } + + nWhich = aIter.NextWhich(); + } + } + } + + // call parent + return E3dProperties::GetMergedItemSet(); + } + + void E3dSceneProperties::SetMergedItemSet(const SfxItemSet& rSet, bool bClearAllItems) + { + // Set SDRATTR_3DOBJ_ range at contained objects. + const SdrObjList* pSub(static_cast<const E3dScene&>(GetSdrObject()).GetSubList()); + OSL_ENSURE(nullptr != pSub, "Children of SdrObject expected (!)"); + const size_t nCount(nullptr == pSub ? 0 : pSub->GetObjCount()); + + if(nCount) + { + // Generate filtered ItemSet which contains all but the SDRATTR_3DSCENE items. + // #i50808# Leak fix, Clone produces a new instance and we get ownership here + SfxItemSet aNewSet(rSet.CloneAsValue()); + + for(sal_uInt16 b(SDRATTR_3DSCENE_FIRST); b <= SDRATTR_3DSCENE_LAST; b++) + { + aNewSet.ClearItem(b); + } + + if(aNewSet.Count()) + { + for(size_t a = 0; a < nCount; ++a) + { + SdrObject* pObj = pSub->GetObj(a); + + if(dynamic_cast<const E3dCompoundObject* >(pObj)) + { + // set merged ItemSet at contained 3d object. + pObj->SetMergedItemSet(aNewSet, bClearAllItems); + } + } + } + } + + // call parent. This will set items on local object, too. + E3dProperties::SetMergedItemSet(rSet, bClearAllItems); + } + + void E3dSceneProperties::SetMergedItem(const SfxPoolItem& rItem) + { + const SdrObjList* pSub(static_cast<const E3dScene&>(GetSdrObject()).GetSubList()); + OSL_ENSURE(nullptr != pSub, "Children of SdrObject expected (!)"); + const size_t nCount(nullptr == pSub ? 0 : pSub->GetObjCount()); + + for(size_t a = 0; a < nCount; ++a) + { + pSub->GetObj(a)->SetMergedItem(rItem); + } + + // #i43809# call parent. This will set items on local object, too. + E3dProperties::SetMergedItem(rItem); + } + + void E3dSceneProperties::ClearMergedItem(const sal_uInt16 nWhich) + { + const SdrObjList* pSub(static_cast<const E3dScene&>(GetSdrObject()).GetSubList()); + OSL_ENSURE(nullptr != pSub, "Children of SdrObject expected (!)"); + const size_t nCount(nullptr == pSub ? 0 : pSub->GetObjCount()); + + for(size_t a = 0; a < nCount; ++a) + { + pSub->GetObj(a)->ClearMergedItem(nWhich); + } + + // #i43809# call parent. This will clear items on local object, too. + E3dProperties::ClearMergedItem(nWhich); + } + + void E3dSceneProperties::PostItemChange(const sal_uInt16 nWhich) + { + // call parent + E3dProperties::PostItemChange(nWhich); + + // local changes + E3dScene& rObj = static_cast<E3dScene&>(GetSdrObject()); + rObj.StructureChanged(); + + switch(nWhich) + { + case SDRATTR_3DSCENE_PERSPECTIVE : + case SDRATTR_3DSCENE_DISTANCE : + case SDRATTR_3DSCENE_FOCAL_LENGTH : + { + // #83387#, #83391# + // one common function for the camera attributes + // since SetCamera() sets all three back to the ItemSet + Camera3D aSceneCam(rObj.GetCamera()); + bool bChange(false); + + // for SDRATTR_3DSCENE_PERSPECTIVE: + if(aSceneCam.GetProjection() != rObj.GetPerspective()) + { + aSceneCam.SetProjection(rObj.GetPerspective()); + bChange = true; + } + + // for SDRATTR_3DSCENE_DISTANCE: + basegfx::B3DPoint aActualPosition(aSceneCam.GetPosition()); + double fNew = rObj.GetDistance(); + + if(fNew != aActualPosition.getZ()) + { + aSceneCam.SetPosition(basegfx::B3DPoint(aActualPosition.getX(), aActualPosition.getY(), fNew)); + bChange = true; + } + + // for SDRATTR_3DSCENE_FOCAL_LENGTH: + fNew = rObj.GetFocalLength() / 100.0; + + if(aSceneCam.GetFocalLength() != fNew) + { + aSceneCam.SetFocalLength(fNew); + bChange = true; + } + + // for all + if(bChange) + { + rObj.SetCamera(aSceneCam); + } + + break; + } + } + } + + void E3dSceneProperties::SetStyleSheet(SfxStyleSheet* pNewStyleSheet, bool bDontRemoveHardAttr, + bool bBroadcast) + { + const SdrObjList* pSub(static_cast<const E3dScene&>(GetSdrObject()).GetSubList()); + OSL_ENSURE(nullptr != pSub, "Children of SdrObject expected (!)"); + const size_t nCount(nullptr == pSub ? 0 : pSub->GetObjCount()); + + for(size_t a = 0; a < nCount; ++a) + { + if(bBroadcast) + pSub->GetObj(a)->SetStyleSheet(pNewStyleSheet, bDontRemoveHardAttr); + else + pSub->GetObj(a)->NbcSetStyleSheet(pNewStyleSheet, bDontRemoveHardAttr); + } + } + + SfxStyleSheet* E3dSceneProperties::GetStyleSheet() const + { + SfxStyleSheet* pRetval = nullptr; + + const SdrObjList* pSub(static_cast<const E3dScene&>(GetSdrObject()).GetSubList()); + OSL_ENSURE(nullptr != pSub, "Children of SdrObject expected (!)"); + const size_t nCount(nullptr == pSub ? 0 : pSub->GetObjCount()); + + for(size_t a = 0; a < nCount; ++a) + { + SfxStyleSheet* pCandidate = pSub->GetObj(a)->GetStyleSheet(); + + if(pRetval) + { + if(pCandidate != pRetval) + { + // different StyleSheelts, return none + return nullptr; + } + } + else + { + pRetval = pCandidate; + } + } + + return pRetval; + } + + void E3dSceneProperties::SetSceneItemsFromCamera() + { + // force ItemSet + GetObjectItemSet(); + + E3dScene& rObj = static_cast<E3dScene&>(GetSdrObject()); + const Camera3D& aSceneCam(rObj.GetCamera()); + + // ProjectionType + mxItemSet->Put(Svx3DPerspectiveItem(aSceneCam.GetProjection())); + + // CamPos + mxItemSet->Put(makeSvx3DDistanceItem(static_cast<sal_uInt32>(aSceneCam.GetPosition().getZ() + 0.5))); + + // FocalLength + mxItemSet->Put(makeSvx3DFocalLengthItem(static_cast<sal_uInt32>((aSceneCam.GetFocalLength() * 100.0) + 0.5))); + } +} // end of namespace + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |