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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
commited5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch)
tree7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /vcl/inc/quartz/salbmp.h
parentInitial commit. (diff)
downloadlibreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.tar.xz
libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.zip
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vcl/inc/quartz/salbmp.h')
-rw-r--r--vcl/inc/quartz/salbmp.h111
1 files changed, 111 insertions, 0 deletions
diff --git a/vcl/inc/quartz/salbmp.h b/vcl/inc/quartz/salbmp.h
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_VCL_INC_QUARTZ_SALBMP_H
+#define INCLUDED_VCL_INC_QUARTZ_SALBMP_H
+
+#include <tools/gen.hxx>
+
+#include <vcl/BitmapBuffer.hxx>
+#include <vcl/BitmapPalette.hxx>
+
+#include <quartz/salgdi.h>
+
+#include <salinst.hxx>
+#include <salvd.hxx>
+#include <salbmp.hxx>
+#if HAVE_FEATURE_SKIA
+#include <skia/salbmp.hxx>
+#endif
+
+#include <memory>
+
+
+struct BitmapBuffer;
+class BitmapPalette;
+
+class QuartzSalBitmap : public SalBitmap
+{
+public:
+ CGContextHolder maGraphicContext;
+ mutable CGImageRef mxCachedImage;
+ BitmapPalette maPalette;
+ std::shared_ptr<sal_uInt8> m_pUserBuffer;
+ std::shared_ptr<sal_uInt8> m_pContextBuffer;
+ sal_uInt16 mnBits;
+ int mnWidth;
+ int mnHeight;
+ sal_uInt32 mnBytesPerRow;
+
+public:
+ QuartzSalBitmap();
+ virtual ~QuartzSalBitmap() override;
+
+public:
+
+ // SalBitmap methods
+ bool Create( const Size& rSize, vcl::PixelFormat ePixelFormat, const BitmapPalette& rPal ) override;
+ bool Create( const SalBitmap& rSalBmp ) override;
+ bool Create( const SalBitmap& rSalBmp, SalGraphics* pGraphics ) override;
+ bool Create( const SalBitmap& rSalBmp, vcl::PixelFormat eNewPixelFormat) override;
+#if HAVE_FEATURE_SKIA
+ bool Create( const SkiaSalBitmap& rSkiaSalBmp, const SalTwoRect& rPosAry );
+#endif
+ virtual bool Create( const css::uno::Reference< css::rendering::XBitmapCanvas >& rBitmapCanvas,
+ Size& rSize,
+ bool bMask = false ) override;
+
+ void Destroy() override;
+
+ Size GetSize() const override;
+ sal_uInt16 GetBitCount() const override;
+
+ BitmapBuffer *AcquireBuffer( BitmapAccessMode nMode ) override;
+ void ReleaseBuffer( BitmapBuffer* pBuffer, BitmapAccessMode nMode ) override;
+
+ bool GetSystemData( BitmapSystemData& rData ) override;
+
+ bool ScalingSupported() const override;
+ bool Scale( const double& rScaleX, const double& rScaleY, BmpScaleFlag nScaleFlag ) override;
+ bool Replace( const Color& rSearchColor, const Color& rReplaceColor, sal_uInt8 nTol ) override;
+
+private:
+ // quartz helper
+ bool CreateContext();
+ void DestroyContext();
+ bool AllocateUserData();
+
+ void ConvertBitmapData( sal_uInt32 nWidth, sal_uInt32 nHeight,
+ sal_uInt16 nDestBits, sal_uInt32 nDestBytesPerRow, const BitmapPalette& rDestPalette, sal_uInt8* pDestData,
+ sal_uInt16 nSrcBits, sal_uInt32 nSrcBytesPerRow, const BitmapPalette& rSrcPalette, sal_uInt8* pSrcData );
+
+public:
+ bool Create(CGLayerHolder const & rLayerHolder, int nBitCount, int nX, int nY, int nWidth, int nHeight, bool bFlipped);
+
+public:
+ CGImageRef CreateWithMask( const QuartzSalBitmap& rMask, int nX, int nY, int nWidth, int nHeight ) const;
+ CGImageRef CreateColorMask( int nX, int nY, int nWidth, int nHeight, Color nMaskColor ) const;
+ CGImageRef CreateCroppedImage( int nX, int nY, int nWidth, int nHeight ) const;
+
+ void doDestroy();
+};
+
+#endif // INCLUDED_VCL_INC_QUARTZ_SALBMP_H
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */