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-rw-r--r--canvas/source/directx/dx_surfacebitmap.cxx654
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diff --git a/canvas/source/directx/dx_surfacebitmap.cxx b/canvas/source/directx/dx_surfacebitmap.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <sal/config.h>
+
+#include <memory>
+#include <string.h>
+
+#include <com/sun/star/rendering/ColorComponentTag.hpp>
+
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <basegfx/range/b2irange.hxx>
+#include <tools/diagnose_ex.h>
+#include <rendering/icolorbuffer.hxx>
+
+#include "dx_graphicsprovider.hxx"
+#include "dx_impltools.hxx"
+#include "dx_surfacebitmap.hxx"
+#include "dx_surfacegraphics.hxx"
+
+using namespace ::com::sun::star;
+
+namespace dxcanvas
+{
+ namespace
+ {
+
+ // DXColorBuffer
+
+
+ struct DXColorBuffer : public canvas::IColorBuffer
+ {
+ public:
+ DXColorBuffer( const sal::systools::COMReference<surface_type>& rSurface,
+ const ::basegfx::B2IVector& rSize )
+ : maSize(rSize)
+ , maLockedRect{}
+ , mpSurface(rSurface)
+ {
+ }
+
+ // implementation of the 'IColorBuffer' interface
+ public:
+
+ virtual sal_uInt8* lock() const override;
+ virtual void unlock() const override;
+ virtual sal_uInt32 getWidth() const override;
+ virtual sal_uInt32 getHeight() const override;
+ virtual sal_uInt32 getStride() const override;
+ virtual Format getFormat() const override;
+
+ private:
+
+ ::basegfx::B2IVector maSize;
+ mutable D3DLOCKED_RECT maLockedRect;
+ sal::systools::COMReference<surface_type> mpSurface;
+ };
+
+ sal_uInt8* DXColorBuffer::lock() const
+ {
+ if(SUCCEEDED(mpSurface->LockRect(&maLockedRect,nullptr,D3DLOCK_NOSYSLOCK|D3DLOCK_READONLY)))
+ return static_cast<sal_uInt8 *>(maLockedRect.pBits);
+ return nullptr;
+ }
+
+ void DXColorBuffer::unlock() const
+ {
+ mpSurface->UnlockRect();
+ }
+
+ sal_uInt32 DXColorBuffer::getWidth() const
+ {
+ return maSize.getX();
+ }
+
+ sal_uInt32 DXColorBuffer::getHeight() const
+ {
+ return maSize.getY();
+ }
+
+ sal_uInt32 DXColorBuffer::getStride() const
+ {
+ return maLockedRect.Pitch;
+ }
+
+ canvas::IColorBuffer::Format DXColorBuffer::getFormat() const
+ {
+ return canvas::IColorBuffer::Format::X8R8G8B8;
+ }
+
+
+ // GDIColorBuffer
+
+
+ struct GDIColorBuffer : public canvas::IColorBuffer
+ {
+ public:
+
+ GDIColorBuffer( const BitmapSharedPtr& rSurface,
+ const ::basegfx::B2IVector& rSize )
+ : maSize(rSize)
+ , aBmpData{}
+ , mpGDIPlusBitmap(rSurface)
+ {
+ }
+
+ // implementation of the 'IColorBuffer' interface
+ public:
+
+ virtual sal_uInt8* lock() const override;
+ virtual void unlock() const override;
+ virtual sal_uInt32 getWidth() const override;
+ virtual sal_uInt32 getHeight() const override;
+ virtual sal_uInt32 getStride() const override;
+ virtual Format getFormat() const override;
+
+ private:
+
+ ::basegfx::B2IVector maSize;
+ mutable Gdiplus::BitmapData aBmpData;
+ BitmapSharedPtr mpGDIPlusBitmap;
+ };
+
+ sal_uInt8* GDIColorBuffer::lock() const
+ {
+ aBmpData.Width = maSize.getX();
+ aBmpData.Height = maSize.getY();
+ aBmpData.Stride = 4*aBmpData.Width;
+ aBmpData.PixelFormat = PixelFormat32bppARGB;
+ aBmpData.Scan0 = nullptr;
+ const Gdiplus::Rect aRect( 0,0,aBmpData.Width,aBmpData.Height );
+ if( Gdiplus::Ok != mpGDIPlusBitmap->LockBits( &aRect,
+ Gdiplus::ImageLockModeRead,
+ PixelFormat32bppARGB,
+ &aBmpData ) )
+ {
+ return nullptr;
+ }
+
+ return static_cast<sal_uInt8*>(aBmpData.Scan0);
+ }
+
+ void GDIColorBuffer::unlock() const
+ {
+ mpGDIPlusBitmap->UnlockBits( &aBmpData );
+ }
+
+ sal_uInt32 GDIColorBuffer::getWidth() const
+ {
+ return maSize.getX();
+ }
+
+ sal_uInt32 GDIColorBuffer::getHeight() const
+ {
+ return maSize.getY();
+ }
+
+ sal_uInt32 GDIColorBuffer::getStride() const
+ {
+ return aBmpData.Stride;
+ }
+
+ canvas::IColorBuffer::Format GDIColorBuffer::getFormat() const
+ {
+ return canvas::IColorBuffer::Format::A8R8G8B8;
+ }
+ }
+
+
+ // DXSurfaceBitmap::DXSurfaceBitmap
+
+
+ DXSurfaceBitmap::DXSurfaceBitmap( const ::basegfx::B2IVector& rSize,
+ const std::shared_ptr<canvas::ISurfaceProxyManager>& rMgr,
+ const IDXRenderModuleSharedPtr& rRenderModule,
+ bool bWithAlpha ) :
+ mpGdiPlusUser( GDIPlusUser::createInstance() ),
+ maSize(rSize),
+ mpRenderModule(rRenderModule),
+ mpSurfaceManager(rMgr),
+ mpSurfaceProxy(),
+ mpSurface(),
+ mpGDIPlusBitmap(),
+ mpGraphics(),
+ mpColorBuffer(),
+ mbIsSurfaceDirty(true),
+ mbAlpha(bWithAlpha)
+ {
+ init();
+ }
+
+
+ // DXSurfaceBitmap::getSize
+
+
+ ::basegfx::B2IVector DXSurfaceBitmap::getSize() const
+ {
+ return maSize;
+ }
+
+
+ // DXSurfaceBitmap::init
+
+
+ void DXSurfaceBitmap::init()
+ {
+ // create container for pixel data
+ if(mbAlpha)
+ {
+ mpGDIPlusBitmap = std::make_shared<Gdiplus::Bitmap>(
+ maSize.getX(),
+ maSize.getY(),
+ PixelFormat32bppARGB
+ );
+ mpGraphics = tools::createGraphicsFromBitmap(mpGDIPlusBitmap);
+
+ // create the colorbuffer object, which is basically a simple
+ // wrapper around the directx surface. the colorbuffer is the
+ // interface which is used by the surfaceproxy to support any
+ // kind of underlying structure for the pixel data container.
+ mpColorBuffer = std::make_shared<GDIColorBuffer>(mpGDIPlusBitmap,maSize);
+ }
+ else
+ {
+ mpSurface = mpRenderModule->createSystemMemorySurface(maSize);
+
+ // create the colorbuffer object, which is basically a simple
+ // wrapper around the directx surface. the colorbuffer is the
+ // interface which is used by the surfaceproxy to support any
+ // kind of underlying structure for the pixel data container.
+ mpColorBuffer = std::make_shared<DXColorBuffer>(mpSurface,maSize);
+ }
+
+ // create a (possibly hardware accelerated) mirror surface.
+ mpSurfaceProxy = mpSurfaceManager->createSurfaceProxy(mpColorBuffer);
+ }
+
+
+ // DXSurfaceBitmap::resize
+
+
+ bool DXSurfaceBitmap::resize( const ::basegfx::B2IVector& rSize )
+ {
+ if(maSize != rSize)
+ {
+ maSize = rSize;
+ init();
+ }
+
+ return true;
+ }
+
+
+ // DXSurfaceBitmap::clear
+
+
+ void DXSurfaceBitmap::clear()
+ {
+ GraphicsSharedPtr pGraphics(getGraphics());
+ Gdiplus::Color transColor(255,0,0,0);
+ pGraphics->SetCompositingMode( Gdiplus::CompositingModeSourceCopy );
+ pGraphics->Clear( transColor );
+ }
+
+
+ // DXSurfaceBitmap::hasAlpha
+
+
+ bool DXSurfaceBitmap::hasAlpha() const
+ {
+ return mbAlpha;
+ }
+
+
+ // DXSurfaceBitmap::getGraphics
+
+
+ GraphicsSharedPtr DXSurfaceBitmap::getGraphics()
+ {
+ // since clients will most probably draw directly
+ // to the GDI+ bitmap, we need to mark it as dirty
+ // to ensure that the corresponding dxsurface will
+ // be updated.
+ mbIsSurfaceDirty = true;
+
+ if(hasAlpha())
+ return mpGraphics;
+ else
+ return createSurfaceGraphics(mpSurface);
+ }
+
+
+ // DXSurfaceBitmap::getBitmap
+
+
+ BitmapSharedPtr DXSurfaceBitmap::getBitmap() const
+ {
+ if(hasAlpha())
+ return mpGDIPlusBitmap;
+
+ BitmapSharedPtr pResult;
+
+ D3DLOCKED_RECT aLockedRect;
+ if(SUCCEEDED(mpSurface->LockRect(&aLockedRect,nullptr,D3DLOCK_NOSYSLOCK|D3DLOCK_READONLY)))
+ {
+ // decide about the format we pass the gdi+, the directx surface is always
+ // 32bit, either with or without alpha component.
+ Gdiplus::PixelFormat nFormat = hasAlpha() ? PixelFormat32bppARGB : PixelFormat32bppRGB;
+
+ // construct a gdi+ bitmap from the raw pixel data.
+ pResult = std::make_shared<Gdiplus::Bitmap>( maSize.getX(),maSize.getY(),
+ aLockedRect.Pitch,
+ nFormat,
+ static_cast<BYTE *>(aLockedRect.pBits) );
+
+ mpSurface->UnlockRect();
+ }
+
+ return pResult;
+ }
+
+
+ // DXSurfaceBitmap::draw
+
+
+ bool DXSurfaceBitmap::draw( double fAlpha,
+ const ::basegfx::B2DPoint& rPos,
+ const ::basegfx::B2DPolyPolygon& rClipPoly,
+ const ::basegfx::B2DHomMatrix& rTransform )
+ {
+ if( mbIsSurfaceDirty )
+ {
+ mpSurfaceProxy->setColorBufferDirty();
+ mbIsSurfaceDirty = false;
+ }
+
+ return mpSurfaceProxy->draw( fAlpha, rPos, rClipPoly, rTransform );
+ }
+
+
+ // DXSurfaceBitmap::draw
+
+
+ bool DXSurfaceBitmap::draw( double fAlpha,
+ const ::basegfx::B2DPoint& rPos,
+ const ::basegfx::B2DRange& rArea,
+ const ::basegfx::B2DHomMatrix& rTransform )
+ {
+ if( mbIsSurfaceDirty )
+ {
+ mpSurfaceProxy->setColorBufferDirty();
+ mbIsSurfaceDirty = false;
+ }
+
+ return mpSurfaceProxy->draw( fAlpha, rPos, rArea, rTransform );
+ }
+
+
+ // DXSurfaceBitmap::draw
+
+
+ bool DXSurfaceBitmap::draw( double fAlpha,
+ const ::basegfx::B2DPoint& rPos,
+ const ::basegfx::B2DHomMatrix& rTransform )
+ {
+ if( mbIsSurfaceDirty )
+ {
+ mpSurfaceProxy->setColorBufferDirty();
+ mbIsSurfaceDirty = false;
+ }
+
+ return mpSurfaceProxy->draw( fAlpha, rPos, rTransform );
+ }
+
+
+ // DXSurfaceBitmap::draw
+
+
+ bool DXSurfaceBitmap::draw( const ::basegfx::B2IRange& rArea )
+ {
+ if( mbIsSurfaceDirty )
+ {
+ mpSurfaceProxy->setColorBufferDirty();
+ mbIsSurfaceDirty = false;
+ }
+
+ const double fAlpha(1.0);
+ const ::basegfx::B2DHomMatrix aTransform;
+ const ::basegfx::B2DRange aIEEEArea( rArea );
+ return mpSurfaceProxy->draw(fAlpha,
+ ::basegfx::B2DPoint(),
+ aIEEEArea,
+ aTransform);
+ }
+
+
+ // DXSurfaceBitmap::getData
+
+
+ uno::Sequence< sal_Int8 > DXSurfaceBitmap::getData( rendering::IntegerBitmapLayout& rBitmapLayout,
+ const geometry::IntegerRectangle2D& rect )
+ {
+ if(hasAlpha())
+ {
+ uno::Sequence< sal_Int8 > aRes( (rect.X2-rect.X1)*(rect.Y2-rect.Y1)*4 ); // TODO(F1): Be format-agnostic here
+
+ const Gdiplus::Rect aRect( tools::gdiPlusRectFromIntegerRectangle2D( rect ) );
+
+ Gdiplus::BitmapData aBmpData;
+ aBmpData.Width = rect.X2-rect.X1;
+ aBmpData.Height = rect.Y2-rect.Y1;
+ aBmpData.Stride = 4*aBmpData.Width;
+ aBmpData.PixelFormat = PixelFormat32bppARGB;
+ aBmpData.Scan0 = aRes.getArray();
+
+ // TODO(F1): Support more pixel formats natively
+
+ // read data from bitmap
+ if( Gdiplus::Ok != mpGDIPlusBitmap->LockBits( &aRect,
+ Gdiplus::ImageLockModeRead | Gdiplus::ImageLockModeUserInputBuf,
+ PixelFormat32bppARGB, // TODO(F1): Adapt to
+ // Graphics native
+ // format/change
+ // getMemoryLayout
+ &aBmpData ) )
+ {
+ // failed to lock, bail out
+ return uno::Sequence< sal_Int8 >();
+ }
+
+ mpGDIPlusBitmap->UnlockBits( &aBmpData );
+
+ return aRes;
+ }
+ else
+ {
+ sal_uInt32 nWidth = rect.X2-rect.X1;
+ sal_uInt32 nHeight = rect.Y2-rect.Y1;
+
+ uno::Sequence< sal_Int8 > aRes(nWidth*nHeight*4);
+
+ D3DLOCKED_RECT aLockedRect;
+ if(FAILED(mpSurface->LockRect(&aLockedRect,nullptr,D3DLOCK_NOSYSLOCK|D3DLOCK_READONLY)))
+ return uno::Sequence< sal_Int8 >();
+ D3DSURFACE_DESC aDesc;
+ if(FAILED(mpSurface->GetDesc(&aDesc)))
+ return uno::Sequence< sal_Int8 >();
+
+ assert(aDesc.Format == D3DFMT_A8R8G8B8 || aDesc.Format == D3DFMT_X8R8G8B8);
+
+ sal_uInt8 *pSrc = (static_cast<BYTE *>(aLockedRect.pBits)+(rect.Y1*aLockedRect.Pitch))+rect.X1;
+ sal_uInt8 *pDst = reinterpret_cast<sal_uInt8 *>(aRes.getArray());
+ sal_uInt32 nSegmentSizeInBytes = nWidth*4;
+ for(sal_uInt32 y=0; y<nHeight; ++y)
+ {
+ memcpy(pDst,pSrc,nSegmentSizeInBytes);
+ pDst += nSegmentSizeInBytes;
+ pSrc += aLockedRect.Pitch;
+ }
+
+ if(rBitmapLayout.ColorSpace->getComponentTags().getArray()[0] == rendering::ColorComponentTag::RGB_RED &&
+ rBitmapLayout.ColorSpace->getComponentTags().getArray()[2] == rendering::ColorComponentTag::RGB_BLUE)
+ {
+ pDst = reinterpret_cast<sal_uInt8 *>(aRes.getArray());
+ for(sal_uInt32 y=0; y<nHeight; ++y)
+ {
+ sal_uInt8* pPixel = pDst;
+ for(sal_uInt32 n = 0; n<nWidth; n++)
+ {
+ sal_uInt8 nB = pPixel[0];
+ pPixel[0] = pPixel[2];
+ pPixel[2] = nB;
+ pPixel += 4;
+ }
+ pDst += nSegmentSizeInBytes;
+ }
+ }
+
+ mpSurface->UnlockRect();
+ return aRes;
+ }
+ }
+
+
+ // DXSurfaceBitmap::setData
+
+
+ void DXSurfaceBitmap::setData( const uno::Sequence< sal_Int8 >& data,
+ const rendering::IntegerBitmapLayout& /*bitmapLayout*/,
+ const geometry::IntegerRectangle2D& rect )
+ {
+ if(hasAlpha())
+ {
+ const Gdiplus::Rect aRect( tools::gdiPlusRectFromIntegerRectangle2D( rect ) );
+
+ Gdiplus::BitmapData aBmpData;
+ aBmpData.Width = rect.X2-rect.X1;
+ aBmpData.Height = rect.Y2-rect.Y1;
+ aBmpData.Stride = 4*aBmpData.Width;
+ aBmpData.PixelFormat = PixelFormat32bppARGB;
+ aBmpData.Scan0 = const_cast<sal_Int8 *>(data.getConstArray());
+
+ // TODO(F1): Support more pixel formats natively
+
+ if( Gdiplus::Ok != mpGDIPlusBitmap->LockBits( &aRect,
+ Gdiplus::ImageLockModeWrite | Gdiplus::ImageLockModeUserInputBuf,
+ PixelFormat32bppARGB, // TODO: Adapt to
+ // Graphics native
+ // format/change
+ // getMemoryLayout
+ &aBmpData ) )
+ {
+ throw uno::RuntimeException("GDIPlus method call was unsuccessful, problem with locking bitmap aRect object");
+ }
+
+ // commit data to bitmap
+ mpGDIPlusBitmap->UnlockBits( &aBmpData );
+ }
+ else
+ {
+ sal_uInt32 nWidth = rect.X2-rect.X1;
+ sal_uInt32 nHeight = rect.Y2-rect.Y1;
+
+ // lock the directx surface to receive the pointer to the surface memory.
+ D3DLOCKED_RECT aLockedRect;
+ if(FAILED(mpSurface->LockRect(&aLockedRect,nullptr,D3DLOCK_NOSYSLOCK|D3DLOCK_READONLY)))
+ throw uno::RuntimeException("failed to lock directx surface to surface memory");
+
+ sal_uInt8 const *pSrc = reinterpret_cast<sal_uInt8 const *>(data.getConstArray());
+ sal_uInt8 *pDst = (static_cast<BYTE *>(aLockedRect.pBits)+(rect.Y1*aLockedRect.Pitch))+rect.X1;
+ sal_uInt32 nSegmentSizeInBytes = nWidth<<4;
+ for(sal_uInt32 y=0; y<nHeight; ++y)
+ {
+ memcpy(pDst,pSrc,nSegmentSizeInBytes);
+ pSrc += nSegmentSizeInBytes;
+ pDst += aLockedRect.Pitch;
+ }
+
+ mpSurface->UnlockRect();
+ }
+
+ mbIsSurfaceDirty = true;
+ }
+
+
+ // DXSurfaceBitmap::setPixel
+
+
+ void DXSurfaceBitmap::setPixel( const uno::Sequence< sal_Int8 >& color,
+ const rendering::IntegerBitmapLayout& /*bitmapLayout*/,
+ const geometry::IntegerPoint2D& pos )
+ {
+ if(hasAlpha())
+ {
+ const geometry::IntegerSize2D aSize( maSize.getX(),maSize.getY() );
+
+ ENSURE_ARG_OR_THROW( pos.X >= 0 && pos.X < aSize.Width,
+ "CanvasHelper::setPixel: X coordinate out of bounds" );
+ ENSURE_ARG_OR_THROW( pos.Y >= 0 && pos.Y < aSize.Height,
+ "CanvasHelper::setPixel: Y coordinate out of bounds" );
+ ENSURE_ARG_OR_THROW( color.getLength() > 3,
+ "CanvasHelper::setPixel: not enough color components" );
+
+ if( Gdiplus::Ok != mpGDIPlusBitmap->SetPixel( pos.X, pos.Y,
+ Gdiplus::Color( tools::sequenceToArgb( color ))))
+ {
+ throw uno::RuntimeException("Problem with setting the color of bitmap object");
+ }
+ }
+ else
+ {
+ ENSURE_ARG_OR_THROW( pos.X >= 0 && pos.X < maSize.getX(),
+ "CanvasHelper::setPixel: X coordinate out of bounds" );
+ ENSURE_ARG_OR_THROW( pos.Y >= 0 && pos.Y < maSize.getY(),
+ "CanvasHelper::setPixel: Y coordinate out of bounds" );
+ ENSURE_ARG_OR_THROW( color.getLength() > 3,
+ "CanvasHelper::setPixel: not enough color components" );
+
+ Gdiplus::Color aColor(tools::sequenceToArgb(color));
+
+ // lock the directx surface to receive the pointer to the surface memory.
+ D3DLOCKED_RECT aLockedRect;
+ if(FAILED(mpSurface->LockRect(&aLockedRect,nullptr,D3DLOCK_NOSYSLOCK|D3DLOCK_READONLY)))
+ throw uno::RuntimeException("cannot lock the directx surface to surface memory");
+
+ sal_uInt32 *pDst = reinterpret_cast<sal_uInt32 *>((static_cast<BYTE *>(aLockedRect.pBits)+(pos.Y*aLockedRect.Pitch))+pos.X);
+ *pDst = aColor.GetValue();
+ mpSurface->UnlockRect();
+ }
+
+ mbIsSurfaceDirty = true;
+ }
+
+
+ // DXSurfaceBitmap::getPixel
+
+
+ uno::Sequence< sal_Int8 > DXSurfaceBitmap::getPixel( rendering::IntegerBitmapLayout& /*bitmapLayout*/,
+ const geometry::IntegerPoint2D& pos )
+ {
+ if(hasAlpha())
+ {
+ const geometry::IntegerSize2D aSize( maSize.getX(),maSize.getY() );
+
+ ENSURE_ARG_OR_THROW( pos.X >= 0 && pos.X < aSize.Width,
+ "CanvasHelper::getPixel: X coordinate out of bounds" );
+ ENSURE_ARG_OR_THROW( pos.Y >= 0 && pos.Y < aSize.Height,
+ "CanvasHelper::getPixel: Y coordinate out of bounds" );
+
+ Gdiplus::Color aColor;
+
+ if( Gdiplus::Ok != mpGDIPlusBitmap->GetPixel( pos.X, pos.Y, &aColor ) )
+ return uno::Sequence< sal_Int8 >();
+
+ return tools::argbToIntSequence(aColor.GetValue());
+ }
+ else
+ {
+ ENSURE_ARG_OR_THROW( pos.X >= 0 && pos.X < maSize.getX(),
+ "CanvasHelper::getPixel: X coordinate out of bounds" );
+ ENSURE_ARG_OR_THROW( pos.Y >= 0 && pos.Y < maSize.getY(),
+ "CanvasHelper::getPixel: Y coordinate out of bounds" );
+
+ // lock the directx surface to receive the pointer to the surface memory.
+ D3DLOCKED_RECT aLockedRect;
+ if(FAILED(mpSurface->LockRect(&aLockedRect,nullptr,D3DLOCK_NOSYSLOCK|D3DLOCK_READONLY)))
+ throw uno::RuntimeException("failed to lock directX surface to surface memory");
+
+ sal_uInt32 *pDst = reinterpret_cast<sal_uInt32 *>((static_cast<BYTE *>(aLockedRect.pBits)+(pos.Y*aLockedRect.Pitch))+pos.X);
+ Gdiplus::Color aColor(*pDst);
+ mpSurface->UnlockRect();
+
+ return tools::argbToIntSequence(aColor.GetValue());
+ }
+ }
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */