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-rw-r--r--canvas/source/opengl/ogl_texturecache.cxx117
1 files changed, 117 insertions, 0 deletions
diff --git a/canvas/source/opengl/ogl_texturecache.cxx b/canvas/source/opengl/ogl_texturecache.cxx
new file mode 100644
index 000000000..43fb7d8e2
--- /dev/null
+++ b/canvas/source/opengl/ogl_texturecache.cxx
@@ -0,0 +1,117 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ */
+
+#include <sal/config.h>
+
+#include <epoxy/gl.h>
+
+#include <com/sun/star/geometry/IntegerSize2D.hpp>
+
+#include "ogl_texturecache.hxx"
+
+
+using namespace ::com::sun::star;
+
+namespace oglcanvas
+{
+ TextureCache::TextureCache() :
+ maCache(101),
+ mnMissCount(0),
+ mnHitCount(0)
+ {}
+
+ TextureCache::~TextureCache()
+ {
+ flush();
+ }
+
+ void TextureCache::flush()
+ {
+ // un-bind any texture
+ glBindTexture(GL_TEXTURE_2D, 0);
+
+ // delete all cached textures
+ for( const auto& rCache : maCache )
+ {
+ glDeleteTextures( 1, &rCache.second.nTexture );
+ }
+
+ maCache.clear();
+ mnMissCount = 0;
+ mnHitCount = 0;
+ }
+
+ void TextureCache::prune()
+ {
+ // un-bind any texture
+ glBindTexture(GL_TEXTURE_2D, 0);
+
+ // delete already "old" textures, mark "new" entries "old"
+ const TextureCacheMapT::const_iterator aEnd = maCache.end();
+ for( auto aCurr = maCache.begin(); aCurr != aEnd; /* increment managed in loop */)
+ {
+ if( aCurr->second.bOld )
+ {
+ glDeleteTextures( 1, &aCurr->second.nTexture );
+ aCurr = maCache.erase( aCurr );
+ }
+ else
+ {
+ aCurr->second.bOld = true;
+ ++aCurr;
+ }
+ }
+
+ mnMissCount = 0;
+ mnHitCount = 0;
+ }
+
+ unsigned int TextureCache::getTexture( const geometry::IntegerSize2D& rPixelSize,
+ const sal_Int8* pPixel,
+ sal_uInt32 nPixelCrc32) const
+ {
+ unsigned int nTexture(0);
+
+ // texture already cached?
+ TextureCacheMapT::iterator aCacheEntry;
+ if( (aCacheEntry=maCache.find(nPixelCrc32)) == maCache.end() )
+ {
+ // nope, insert new entry
+ glGenTextures(1, &nTexture);
+ glBindTexture(GL_TEXTURE_2D, nTexture);
+
+ // TODO(E3): handle limited texture sizes -
+ // glGetIntegerv(GL_MAX_TEXTURE_SIZE)
+ glTexImage2D(GL_TEXTURE_2D,
+ 0,
+ 4,
+ rPixelSize.Width,
+ rPixelSize.Height,
+ 0,
+ GL_RGBA,
+ GL_UNSIGNED_INT_8_8_8_8_REV,
+ pPixel);
+
+ maCache[nPixelCrc32].nTexture = nTexture;
+ ++mnMissCount;
+
+ return nTexture;
+ }
+ else
+ {
+ nTexture = aCacheEntry->second.nTexture;
+ aCacheEntry->second.bOld = false;
+ ++mnHitCount;
+ }
+
+ return nTexture;
+ }
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */