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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <drawinglayer/primitive2d/animatedprimitive2d.hxx>
+#include <drawinglayer/animation/animationtiming.hxx>
+#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
+#include <drawinglayer/geometry/viewinformation2d.hxx>
+#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
+
+
+using namespace com::sun::star;
+
+
+namespace drawinglayer::primitive2d
+{
+ void AnimatedSwitchPrimitive2D::setAnimationEntry(const animation::AnimationEntry& rNew)
+ {
+ // clone given animation description
+ mpAnimationEntry = rNew.clone();
+ }
+
+ AnimatedSwitchPrimitive2D::AnimatedSwitchPrimitive2D(
+ const animation::AnimationEntry& rAnimationEntry,
+ Primitive2DContainer&& aChildren,
+ bool bIsTextAnimation)
+ : GroupPrimitive2D(std::move(aChildren)),
+ mbIsTextAnimation(bIsTextAnimation)
+ {
+ // clone given animation description
+ mpAnimationEntry = rAnimationEntry.clone();
+ }
+
+ AnimatedSwitchPrimitive2D::~AnimatedSwitchPrimitive2D()
+ {
+ }
+
+ bool AnimatedSwitchPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
+ {
+ if(GroupPrimitive2D::operator==(rPrimitive))
+ {
+ const AnimatedSwitchPrimitive2D& rCompare = static_cast< const AnimatedSwitchPrimitive2D& >(rPrimitive);
+
+ return (getAnimationEntry() == rCompare.getAnimationEntry());
+ }
+
+ return false;
+ }
+
+ void AnimatedSwitchPrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const
+ {
+ if(getChildren().empty())
+ return;
+
+ const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
+ const sal_uInt32 nLen(getChildren().size());
+ sal_uInt32 nIndex(basegfx::fround(fState * static_cast<double>(nLen)));
+
+ if(nIndex >= nLen)
+ {
+ nIndex = nLen - 1;
+ }
+
+ const Primitive2DReference xRef(getChildren()[nIndex], uno::UNO_SET_THROW);
+ rVisitor.visit(xRef);
+ }
+
+ // provide unique ID
+ sal_uInt32 AnimatedSwitchPrimitive2D::getPrimitive2DID() const
+ {
+ return PRIMITIVE2D_ID_ANIMATEDSWITCHPRIMITIVE2D;
+ }
+
+} // end of namespace drawinglayer::primitive2d
+
+
+namespace drawinglayer::primitive2d
+{
+ AnimatedBlinkPrimitive2D::AnimatedBlinkPrimitive2D(
+ const animation::AnimationEntry& rAnimationEntry,
+ Primitive2DContainer&& aChildren)
+ : AnimatedSwitchPrimitive2D(rAnimationEntry, std::move(aChildren), true/*bIsTextAnimation*/)
+ {
+ }
+
+ void AnimatedBlinkPrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const
+ {
+ if(!getChildren().empty())
+ {
+ const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
+
+ if(fState < 0.5)
+ {
+ getChildren(rVisitor);
+ }
+ }
+ }
+
+ // provide unique ID
+ sal_uInt32 AnimatedBlinkPrimitive2D::getPrimitive2DID() const
+ {
+ return PRIMITIVE2D_ID_ANIMATEDBLINKPRIMITIVE2D;
+ }
+
+} // end of namespace drawinglayer::primitive2d
+
+
+namespace drawinglayer::primitive2d
+{
+ AnimatedInterpolatePrimitive2D::AnimatedInterpolatePrimitive2D(
+ const std::vector< basegfx::B2DHomMatrix >& rmMatrixStack,
+ const animation::AnimationEntry& rAnimationEntry,
+ Primitive2DContainer&& aChildren)
+ : AnimatedSwitchPrimitive2D(rAnimationEntry, std::move(aChildren), true/*bIsTextAnimation*/)
+ {
+ // copy matrices to locally pre-decomposed matrix stack
+ const sal_uInt32 nCount(rmMatrixStack.size());
+ maMatrixStack.reserve(nCount);
+
+ for(const auto& a : rmMatrixStack)
+ {
+ maMatrixStack.emplace_back(a);
+ }
+ }
+
+ void AnimatedInterpolatePrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const
+ {
+ const sal_uInt32 nSize(maMatrixStack.size());
+
+ if(nSize)
+ {
+ double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
+
+ if(fState < 0.0)
+ {
+ fState = 0.0;
+ }
+ else if(fState > 1.0)
+ {
+ fState = 1.0;
+ }
+
+ const double fIndex(fState * static_cast<double>(nSize - 1));
+ const sal_uInt32 nIndA(sal_uInt32(floor(fIndex)));
+ const double fOffset(fIndex - static_cast<double>(nIndA));
+ basegfx::B2DHomMatrix aTargetTransform;
+ std::vector< basegfx::utils::B2DHomMatrixBufferedDecompose >::const_iterator aMatA(maMatrixStack.begin() + nIndA);
+
+ if(basegfx::fTools::equalZero(fOffset))
+ {
+ // use matrix from nIndA directly
+ aTargetTransform = aMatA->getB2DHomMatrix();
+ }
+ else
+ {
+ // interpolate. Get involved buffered decomposed matrices
+ const sal_uInt32 nIndB((nIndA + 1) % nSize);
+ std::vector< basegfx::utils::B2DHomMatrixBufferedDecompose >::const_iterator aMatB(maMatrixStack.begin() + nIndB);
+
+ // interpolate for fOffset [0.0 .. 1.0[
+ const basegfx::B2DVector aScale(basegfx::interpolate(aMatA->getScale(), aMatB->getScale(), fOffset));
+ const basegfx::B2DVector aTranslate(basegfx::interpolate(aMatA->getTranslate(), aMatB->getTranslate(), fOffset));
+ const double fRotate(((aMatB->getRotate() - aMatA->getRotate()) * fOffset) + aMatA->getRotate());
+ const double fShearX(((aMatB->getShearX() - aMatA->getShearX()) * fOffset) + aMatA->getShearX());
+
+ // build matrix for state
+ aTargetTransform = basegfx::utils::createScaleShearXRotateTranslateB2DHomMatrix(
+ aScale, fShearX, fRotate, aTranslate);
+ }
+
+ // create new transform primitive reference, return new sequence
+ Primitive2DReference xRef(new TransformPrimitive2D(aTargetTransform, Primitive2DContainer(getChildren())));
+ rVisitor.visit(xRef);
+ }
+ else
+ {
+ getChildren(rVisitor);
+ }
+ }
+
+ // provide unique ID
+ sal_uInt32 AnimatedInterpolatePrimitive2D::getPrimitive2DID() const
+ {
+ return PRIMITIVE2D_ID_ANIMATEDINTERPOLATEPRIMITIVE2D;
+ }
+} // end of namespace
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */