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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#pragma once
+
+#include <drawinglayer/drawinglayerdllapi.h>
+
+#include <drawinglayer/primitive2d/groupprimitive2d.hxx>
+#include <rtl/ustring.hxx>
+
+
+namespace drawinglayer::primitive2d
+{
+ /** TextHierarchyLinePrimitive2D class
+
+ Text format hierarchy helper class. It decomposes to its
+ content, so all direct renderers may ignore it. If You need
+ to know more about line hierarchies You may react on it and
+ also need to take care that the source of data uses it.
+
+ This primitive encapsulates text lines.
+ */
+ class DRAWINGLAYER_DLLPUBLIC TextHierarchyLinePrimitive2D final : public GroupPrimitive2D
+ {
+ private:
+ public:
+ /// constructor
+ explicit TextHierarchyLinePrimitive2D(Primitive2DContainer&& aChildren);
+
+ /// provide unique ID
+ virtual sal_uInt32 getPrimitive2DID() const override;
+ };
+
+ /** TextHierarchyBulletPrimitive2D class
+
+ This primitive encapsulates text bullets.
+ */
+ class DRAWINGLAYER_DLLPUBLIC TextHierarchyBulletPrimitive2D final : public GroupPrimitive2D
+ {
+ private:
+ public:
+ /// constructor
+ explicit TextHierarchyBulletPrimitive2D(Primitive2DContainer&& aChildren);
+
+ /// provide unique ID
+ virtual sal_uInt32 getPrimitive2DID() const override;
+ };
+
+ /** TextHierarchyParagraphPrimitive2D class
+
+ This primitive encapsulates text paragraphs.
+ */
+ class DRAWINGLAYER_DLLPUBLIC TextHierarchyParagraphPrimitive2D final : public GroupPrimitive2D
+ {
+ private:
+ // outline level of the encapsulated paragraph data.
+ // -1 means no level, >= 0 is the level
+ sal_Int16 mnOutlineLevel;
+
+ public:
+ /// constructor
+ explicit TextHierarchyParagraphPrimitive2D(
+ Primitive2DContainer&& aChildren,
+ sal_Int16 nOutlineLevel = -1);
+
+ /// data read access
+ sal_Int16 getOutlineLevel() const { return mnOutlineLevel; }
+
+ /// compare operator
+ virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
+
+ /// provide unique ID
+ virtual sal_uInt32 getPrimitive2DID() const override;
+ };
+
+ /** TextHierarchyBlockPrimitive2D class
+
+ This primitive encapsulates text blocks.
+ */
+ class DRAWINGLAYER_DLLPUBLIC TextHierarchyBlockPrimitive2D final : public GroupPrimitive2D
+ {
+ private:
+ public:
+ /// constructor
+ explicit TextHierarchyBlockPrimitive2D(Primitive2DContainer&& aChildren);
+
+ /// provide unique ID
+ virtual sal_uInt32 getPrimitive2DID() const override;
+ };
+
+ /** FieldType definition */
+ enum FieldType
+ {
+ /** unspecified. If more info is needed for a FieldType,
+ create a new type and its handling
+ */
+ FIELD_TYPE_COMMON,
+
+ /** uses "FIELD_SEQ_BEGIN;PageField" -> special handling */
+ FIELD_TYPE_PAGE,
+
+ /** uses URL as string -> special handling */
+ FIELD_TYPE_URL
+ };
+
+ /** TextHierarchyFieldPrimitive2D class
+
+ This primitive encapsulates text fields.
+ Also: This type uses a type enum to transport the encapsulated field
+ type. Also added is a String which is type-dependent. E.g. for URL
+ fields, it contains the URL.
+ */
+ class DRAWINGLAYER_DLLPUBLIC TextHierarchyFieldPrimitive2D final : public GroupPrimitive2D
+ {
+ private:
+ /// field type definition
+ FieldType meType;
+
+ /// field data as name/value pairs (dependent of field type definition)
+ std::vector< std::pair< OUString, OUString>> meNameValue;
+
+ public:
+ /// constructor
+ TextHierarchyFieldPrimitive2D(
+ Primitive2DContainer&& aChildren,
+ const FieldType& rFieldType,
+ const std::vector< std::pair< OUString, OUString>>* pNameValue = nullptr);
+
+ /// data read access
+ FieldType getType() const { return meType; }
+ OUString getValue(const OUString& rName) const;
+
+ /// compare operator
+ virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
+
+ /// provide unique ID
+ virtual sal_uInt32 getPrimitive2DID() const override;
+ };
+
+ /** TextHierarchyEditPrimitive2D class
+
+ #i97628#
+ Primitive to encapsulate text from an active text edit; some
+ renderers need to suppress this output due to painting the
+ edited text in e.g. an OutlinerEditView. It's derived from
+ GroupPrimitive2D, so the implicit decomposition will use the
+ content. To suppress, this primitive needs to be parsed by
+ the renderer without taking any action.
+ */
+ class DRAWINGLAYER_DLLPUBLIC TextHierarchyEditPrimitive2D final : public GroupPrimitive2D
+ {
+ private:
+ public:
+ /// constructor
+ explicit TextHierarchyEditPrimitive2D(Primitive2DContainer&& aChildren);
+
+ /// provide unique ID
+ virtual sal_uInt32 getPrimitive2DID() const override;
+ };
+} // end of namespace drawinglayer::primitive2d
+
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */